About this book
A wire protocol specification for League of Legends game servers: what a server sends for a client to connect, load a match and play, and what the client does with it. The chapters are meant to be enough to build a conforming server. Each builds on the ones before it, so read them in order.
A chapter holds for every client build covered, except a passage set apart and headed with ranges, which holds for those alone. What a chapter says of a message holds wherever that message has a layout: a build with no layout for a message has no such message, and nothing said of it applies there. Field layouts are not restated in prose: they live in schema/, machine readable, and each system’s chapter ends with its messages and every layout each has. Where a field’s meaning is undetermined, its note says so.
The rules of the game are out of scope: how much a spell deals, what an item costs, how fast a champion levels. A server decides those; the specification says how it tells a client the results.
Check your work against conformance/ as you go; its vectors are this specification’s measure of a conforming server.
If the specification does not answer something you need, do not guess: report it as a defect, as CONTRIBUTING.md explains.
This book covers client builds from 1.0.0.130 up to, not including, 3.01.0.1, in 23 ranges. Every build in a range is held to the same facts.
| Patch | From | Up to | Patch notes | Builds checked |
|---|---|---|---|---|
| 1.0.0.130 | 1.0.0.130 | 1.0.0.131 | V1.0.0.130 | 1 |
| 1.0.0.131 | 1.0.0.131 | 1.0.0.132 | V1.0.0.131 | 1 |
| 1.0.0.132 | 1.0.0.132 | 1.0.0.133 | V1.0.0.132 | 1 |
| 1.0.0.133 | 1.0.0.133 | 1.0.0.134 | V1.0.0.133 | 1 |
| 1.0.0.134 | 1.0.0.134 | 1.0.0.135 | V1.0.0.134 | 1 |
| 1.0.0.135 | 1.0.0.135 | 1.0.0.136 | V1.0.0.135 | 1 |
| 1.0.0.136–1.0.0.137 | 1.0.0.136 | 1.0.0.138 | V1.0.0.136 | 1 |
| 1.0.0.138 | 1.0.0.138 | 1.0.0.139 | V1.0.0.138 | 1 |
| 1.0.0.139 | 1.0.0.139 | 1.0.0.140 | V1.0.0.139 | 1 |
| 1.0.0.140 | 1.0.0.140 | 1.0.0.141 | V1.0.0.140 | 1 |
| 1.0.0.141 | 1.0.0.141 | 1.0.0.142 | V1.0.0.141 | 1 |
| 1.0.0.142 | 1.0.0.142 | 1.0.0.143 | V1.0.0.142 | 1 |
| 1.0.0.143 | 1.0.0.143 | 1.0.0.144 | V1.0.0.143 | 1 |
| 1.0.0.144 | 1.0.0.144 | 1.0.0.145 | V1.0.0.144 | 1 |
| 1.0.0.145 | 1.0.0.145 | 1.0.0.146 | V1.0.0.145 | 1 |
| 1.0.0.146 | 1.0.0.146 | 1.0.0.147 | V1.0.0.146 | 1 |
| 1.0.0.147 | 1.0.0.147 | 1.0.0.148 | V1.0.0.147 | 1 |
| 1.0.0.148 | 1.0.0.148 | 1.0.0.149 | V1.0.0.148 | 1 |
| 1.0.0.149 | 1.0.0.149 | 1.0.0.150 | V1.0.0.149 | 1 |
| 1.0.0.150 | 1.0.0.150 | 1.0.0.151 | V1.0.0.150 | 1 |
| 1.0.0.151 | 1.0.0.151 | 1.0.0.152 | V1.0.0.151 | 1 |
| 1.0.0.152–1.0.0.153 | 1.0.0.152 | 1.0.0.154 | V1.0.0.152 | 1 |
| 1.0.0.154–3.1.0.0 | 1.0.0.154 | 3.01.0.1 | V1.0.0.154 | 1 |
What the chapters say of a message says nothing of a patch that has no layout for it. A message the chapters name with a link is one this book has; one named without a link is one no build of this book has. The index of messages finds any message, and the appendix on patches gives each patch’s checks, every message it carries, and how it differs from the one before it.
Transport
A server and a client exchange messages over UDP, carried by ENet 1.2.5 with the header each range’s definitions give.
Layering
Four layers carry a message to a socket.
- UDP moves datagrams.
- ENet turns datagrams into ordered, acknowledged deliveries on numbered channels.
- A cipher covers each channel payload.
- A message occupies the deciphered payload, opening with the header its family carries, as Messages defines.
This chapter covers layers 1 to 3.
Stock ENet
This document does not restate ENet. Connection setup, acknowledgement, sequence numbers, retransmission, throttling, and fragmentation behave as ENet 1.2.5 defines them.
Stock ENet 1.2.5 serves a client once its transmission unit is clamped (see below). The header and the commands are the release’s own.
The packet header
Each range has its own header, below with the constants it is read under. A server MUST use the layout of the version it serves, because a client establishes no connection under any other layout.
Packet headers and constants
In every range of this book
ENet 1.2.5 beneath; little-endian fields. Blowfish in ECB mode over 8-byte blocks, each read big-endian, under a 16-byte key given in base64. Neither end pads.
| Field | Type | Present when | What it is |
|---|---|---|---|
| sessionId | bytes, 4 | The four bytes the client put in its connect command, carried unchanged on every packet. A client drops a packet carrying any other four. | |
| peer | 2-byte bits | ||
| peer.peerId | bit 0 to 14 | 32767 marks an unassigned peer, which is what a connecting client sends. A server gives the client peer 0. | |
| peer.sentTimeFlag | bit 15 | Set when the header carries a sent time. | |
| sentTime | u16, big-endian | peer.sentTimeFlag set | Milliseconds since the connection opened. |
| Constant | Value | Stock ENet | What it is |
|---|---|---|---|
| maximumPeerId | 32767 | 32767 | Follows from the peer id occupying fifteen bits. |
| maximumTransmissionUnit | 996 | 4096 | A client asks for 1400 in its connect command, and takes no datagram larger than 996 bytes. |
| minimumDatagram | 8 | 8 | A client discards any datagram shorter than this many bytes. |
A header built from the schema is necessary to reach a client, and not sufficient on its own. Where a field’s content is free rather than fixed, its note in the schema says so.
conformance/vectors/transport holds a header with a sent time and one
without.
A client discards any datagram shorter than the minimumDatagram constant of
its range. A server MUST NOT send a shorter datagram.
The connect command
A server’s verify connect MUST state the channel count, and the throttle interval, acceleration and deceleration, the connect command carried: a client abandons a connection whose verify connect states anything else.
A client asks for 7 channels.
Maximum transmission unit
A client asks for a transmission unit of 1400 bytes, and discards any datagram
whose UDP payload, packet header included, exceeds the
maximumTransmissionUnit constant of its range. A server MUST NOT send a larger
datagram.
That constant is below what a client asks for. A server MUST accept a connection at a transmission unit no greater than the constant, by clamping the value the client asks for. Capping its own sending without clamping the negotiated value is not sufficient, because ENet derives fragment sizes from the negotiated value and still emits datagrams above the limit.
The cipher
Whether a payload is enciphered follows from the state of the connection rather than from the channel it travels on. A connection begins with no cipher state, and the request that establishes it travels in the clear apart from one field it carries enciphered as proof. Everything after that is enciphered, on every channel and in both directions, the answer to that request included.
schema/protocol.json records which cipher, in which mode, and the shape of a
block. A server MUST use that cipher; a client accepts no other. A standard
implementation of Blowfish interoperates with a client.
What a server sends carries no padding. Trailing bytes that do not fill a block travel unchanged, so a payload shorter than one block travels in the clear.
What a client sends carries no padding either.
conformance/vectors/cipher covers a whole block, a payload with a tail too
short to fill one, and a payload shorter than a block.
The key
Both ends hold the key before a connection opens. Nothing on the wire negotiates it, and no exchange derives it. A client receives it as a launch argument.
An argument longer than sixteen characters holds the key in base64, and the key is the first sixteen bytes it decodes to. An argument of sixteen characters or fewer is the key as it stands.
Registration associates the key with a connection. Register travels in the
clear apart from one field enciphered under the key, and a server MUST refuse a
connection whose deciphered field is not what it expects, since that field is
all that shows the client holds the key. schema/messages
records the exchange, as Register and Registered.
Channels
In 1.0.0.130–1.0.0.151
| Channel | Name | Family |
|---|---|---|
| 0 | registration | registration |
| 1 | requests | game |
| 2 | clock | game |
| 3 | events | game |
| 4 | transient | game |
| 5 | chat | chat |
| 6 | roster | session |
In 1.0.0.152–3.1.0.0
| Channel | Name | Family |
|---|---|---|
| 0 | registration | registration |
| 1 | requests | game |
| 2 | clock | game |
| 3 | events | game |
| 4 | transient | game |
| 5 | chat | session |
| 6 | roster | session |
Messages
A message occupies one deciphered channel payload. The payload opens with the header the message’s family carries, and the body begins where that header ends.
schema/messages holds one file per message identity, and each file records
one or more revisions. A revision carries the value identifying the message,
the channel it travels on, its direction, how the transport delivers it, and
the fields of its body.
Families
Every channel carries one family of messages, and schema/channels.json says
which. A family fixes two things: the numbering its command values are drawn
from, and the header that precedes every body on it. schema/families.json
records both. Two channels of one family share a numbering, so a value
identifies at most one message across both, and the same value on channels of
different families is two unrelated messages.
A family whose header carries no command field has one message each way on each channel it rides, read from the payload’s first byte; its revisions number that message 0.
The family, not the channel, selects the header.
A revision names the channel it travels on, and names any others in alsoOn.
Those channels carry the same family, so the command value means the same
message on each, and the body is byte for byte the one the revision records.
What changes between them is delivery: each entry states how the transport
carries the message there. A server MAY send such a message on any channel the
revision names, and what it gets is the delivery stated for that channel. A
client reads it the same way on every one of them, so a server MUST NOT vary
the body with the channel it chooses.
The command
A revision records the value that identifies it, and the family’s header says where that value sits on the wire. That value is not a field of the message: it belongs to the header, along with anything else the family carries before a body begins.
A family can keep some values of the leading byte for framing rather than for
messages, and schema/families.json lists which. Where a family names an
escape, that value means the real identifier is wider than a byte and travels
elsewhere in the header, which is how a family numbers more messages than a
byte holds. A revision records the identifier either way, and never the escape.
Directions
A revision states whether it travels clientToServer, serverToClient, or
bidirectional. Direction is part of what identifies a message, so one value
serves two messages travelling opposite ways within a family. A bidirectional
revision claims that value both ways.
A container of several messages
Where the game family keeps 255 for framing, that value introduces a container
rather than a message: a run of several messages gathered into one payload,
which a reading end unwraps and reads one by one as though each had arrived on
its own. A container carries no header, so nothing in schema/messages
describes one, and a reading end MUST NOT read the value that introduces it as
a command.
A container is the byte 255, then a count of entries in one byte, then the entries one after another. The first entry is a length in one byte, the command in one byte, the object identifier in four bytes, and then a body whose size is the length less five. Every later entry opens with a byte of flags and size:
- bit 0 clear: a command byte follows, and this entry carries it; bit 0 set: this entry carries the command the entry before it carried;
- bit 1 clear: a four byte object identifier follows; bit 1 set: one signed byte follows, and this entry’s object identifier is the one before it plus that byte;
- bits 2 to 7: the size of the body; where they read 63, the size is the next byte instead.
The body follows. Each entry, given the command and object identifier it carries as its header, is a message read as though it had arrived on its own. Where the family’s escape is 254, an entry whose command is 254 carries the wider identifier in the first two bytes of its body, so that, with the command and object identifier before it, it reads as the extended form of the header does.
Where the game family keeps 255, a server MAY send a container on the events channel. A client sends none.
A client unwraps a container on any channel.
Reading a body
A body begins where its family’s header ends. Fields occupy it in the order the revision lists them, each beginning where the one before it ended. A revision never restates a field its family’s header already carries, and never takes a name from it. Nothing is aligned and nothing is padded between fields. A field’s size is fixed by its type, given as a literal, carried by an earlier field, or one of the two words below.
Where a size or a count names an earlier field, it names one that has already
been read and one holding an unsigned integer. It names either a whole field or
one run of bits inside a field, and a run is written as the field name, a full
stop, and the run name. remaining and terminated are reserved words rather
than names, so no field carries either.
A field of a body names only fields of that body. A family’s header is read first, but it belongs to every message of the family rather than to this one, so nothing in a body is sized or governed by it.
What counts as an earlier field depends on what encloses the field doing the naming. An item of an array reaches the fields of the body around it. The fields of a struct reach only each other, because a struct is used wherever it occurs, so it cannot depend on what surrounds any one use.
remaining means every byte from where the field begins to the end of what
encloses it: the message body, or the byte length of the struct or array the
field sits inside. A field measured that way is the last one its enclosure
defines, because nothing inside that enclosure can follow it.
An enclosure that states a byte length is itself an ordinary field, and fields follow it as usual. An enclosure that states none ends where the body ends, so it is the last field too, and so is any struct whose own last field is one of these.
A body ends where its last field ends, with one exception: a client accepts a
Registered carrying bytes past its record, and takes no meaning from them. A
sender MUST write the fields a revision lists and nothing after them.
Byte order
A revision of schema/protocol.json states the byte order that covers a
version range, and every multi byte field in that range is read that way. A
field that differs states its own order, which overrides the range.
The types
Integers. u8 through u64 and i8 through i64, in two’s complement.
f32 and f64 are IEEE 754 binary floating point.
Bytes. A run of bytes with no interpretation. Its size is fixed, named by
an earlier field, or remaining.
Strings. A run of bytes and an encoding, either utf8 or ascii. A size
is a literal or the name of an earlier field. A string given one occupies that
many bytes whatever its content, and the zero bytes at its end are padding
rather than content, so they are dropped. A zero anywhere else belongs to the
text and stays. A string sized terminated ends at the first zero byte, that
byte belongs to the field, and it is the only one dropped. A string sized
remaining carries every byte to the end of its enclosure, zeros included. A
size counts bytes rather than characters.
Arrays. A run of one repeated shape. An array states either a count of
items or a size in bytes, and never both. A count is a literal, the name of an
earlier field, or remaining, which repeats to the end of the enclosure. A
size in bytes repeats until those bytes are consumed, which is how a run whose
length travels as a byte count is recorded.
Structs. A named group of fields, defined in schema/types and used
wherever it occurs. A struct has revisions as a message does, and a message
revision that holds one lies wholly within one of the struct’s revisions, which
gives the layout it holds there. A struct occupies exactly the bytes its own
fields occupy. Where its length travels on the wire instead, the field states a
size in bytes, as a literal or as the name of an earlier field. A sending end
MUST write a struct’s fields to fill that size exactly.
Bits. A field of one or more bytes divided into named runs, whose widths total exactly the bits those bytes hold. No run is wider than 32 bits. The bytes form one little endian word whatever the range’s byte order, or a big endian one where the field says so. Runs are listed from the least significant bit upward, and each reads as an unsigned integer of its own width.
Bit arrays. A run of the same group of bit runs, repeated a stated number of times. The groups follow one another from the low bits of the first byte upward, crossing byte boundaries without padding, and the field occupies as many whole bytes as the groups need. The bits above the last group are clear. A count is written as an array’s is.
Records. A group of fields named together and read one after another, with
nothing between them and nothing around them. A record occupies exactly what
its fields occupy. Unlike a struct it is written where it is used rather than
defined in schema/types, and its fields reach the fields around it, so a
record is a way of naming part of a message rather than a shape reused
elsewhere.
What a field names
A size, a count, or a rule about whether a field is present names an earlier field. Five forms are written:
- a name on its own, which is a field of the same enclosure;
- a name, a full stop, and a run inside it, where that field is
bits; - a name, square brackets, and a name inside them, which is the item of an earlier array standing at the same position as the item doing the naming, so that two arrays run together;
- either of the first two inside
{"field": …, "minus": N}, which is that field’s value less the literal N, and N is never larger than the value; - either of the first two inside
{"field": …, "bitsSet": true}, which is how many bits of that field’s value are one.
Nothing else is computed.
Presence
A field states a presence rule when it occupies bytes only under a condition, and a field whose condition does not hold occupies no bytes at all. The rule names an earlier field or bit run holding an integer, and states a value it carries, or a set of values, any one of which satisfies it. Without one, any value other than zero satisfies the rule. A field its own rule left out holds no value, so a rule naming that field does not hold either.
A rule can instead name remaining, which no field is called. A field under
that rule is present where the payload has bytes left at that point and absent
where it has ended, so a message whose sender stops early reads as one whose
later fields are absent. A sender that stops early MUST stop where a field
under such a rule begins.
A rule can mark one of its sides unseen; that side’s layout is the one the
field states.
A field that travels enciphered
A payload is enciphered as a whole once a connection has a cipher state, and a message says nothing about that. Before a cipher state exists, a payload can carry one field enciphered under the key both ends hold, and the field says so.
Such a field occupies whole cipher blocks, because a field filling part of one would travel half in the clear. Its recorded value is what the bytes mean once deciphered, so a reader deciphers the field alone and leaves the payload around it untouched.
Enumerated values
Where an integer field, or a run of bits inside one, takes a fixed set of values, the field lists what they mean, keyed by the value on the wire. Each entry names the value, in the same form a field name takes, and no two entries of one field share a name. A key fits the width and sign of what it names. A value with no entry has no meaning this specification states.
Revisions
A revision covers a range of client versions, from one version inclusive to another exclusive. Every revision states where it stops. Ranges of one message never overlap. A version no revision of a message covers has no such message: a client there neither sends nor takes it, and what a chapter says of it does not apply.
A revision covers no version that schema/protocol.json, schema/channels.json
and schema/families.json do not all describe, because a range none of them
reaches has no header, no byte order, and no channel to travel on.
Names and notes
A field name begins with a lower case letter and carries letters and digits after it. A message identity and a struct identity begin with a capital. A file is named for the identity it defines, and a message’s vectors sit in one directory named for that identity, with each capital starting a new part, lower case and joined by hyphens.
A field name is unique among the fields beside it, and an item of an array never takes the name of a field enclosing it.
Anything in schema/ carries a note wherever a fact needs words: a revision, a
field, a run of bits, a value. A note states what the wire carries and what
each end does. It carries no requirement keyword and says nothing changed.
How a message is delivered
A revision states whether the transport carries it reliably, unreliably, or unsequenced, which is what the message needs of the transport: a message another supersedes can be lost, and one that carries an account of what happened cannot. A server MUST send a message with the delivery its revision states.
Quick chat
Vectors
Every revision carries at least one conformance vector. A message vector opens with its family’s header and is read to the end. conformance/ says how a vector is written and how to run one.
Family headers
A field present when remaining is set is present exactly where the payload has bytes left at that point.
In 1.0.0.130–1.0.0.151
The game family:
| Field | Type | What it is |
|---|---|---|
| command | u8 | 255 introduces a container of several messages rather than a message of its own, which Messages describes. |
| netId | u32 | A network object the message concerns. Which object, and whether it is the origin or the subject, is settled by each message rather than here, and some messages carry a value naming none. |
The session family:
| Field | Type | What it is |
|---|---|---|
| command | u8 |
The registration family:
| Field | Type | What it is |
|---|---|---|
| command | u8 |
The chat family:
No header.
In 1.0.0.152–3.1.0.0
The game family:
| Field | Type | What it is |
|---|---|---|
| command | u8 | 255 introduces a container of several messages rather than a message of its own, which Messages describes. |
| netId | u32 | A network object the message concerns. Which object, and whether it is the origin or the subject, is settled by each message rather than here, and some messages carry a value naming none. |
The session family:
| Field | Type | What it is |
|---|---|---|
| command | u8 |
The registration family:
| Field | Type | What it is |
|---|---|---|
| command | u8 |
Objects and identifiers
How the things a match is about are named on the wire, and when an object enters and leaves a client’s world.
The identifiers
| Identifier | Width | Formed | No one |
|---|---|---|---|
| Player id | 64 bits, signed | the player’s account; a client is given its own when started | -1, every bit set |
| Client id | 32 bits, unsigned | chosen by the server for each player at registration, counting from 0 | 4294967295 |
| Seat | a place in a side list | the order of a side’s player ids in Roster | an empty place |
| Net id | 32 bits, unsigned | chosen by the server for what it creates; worked out from a name for what a map holds | 0 |
| Node | 8 bits, unsigned | the owning client’s client id plus 1, or 0 for an object no client owns | 0 |
| Region id | 32 bits, unsigned | chosen by the server for each region, and carried by RegionAdded | see below |
| Name hash | 32 bits, unsigned | worked out from the name of a spell, an effect, a particle or a bone | 0 |
A field’s own definition gives its exact type. Where a field carries one of these, it carries it whole, at the width above.
In 1.0.0.140
No region id stands for no region.
A server MUST give each player a client id from 0 to 252.
A client takes a client id only from 0 to 252, and leaves on any other.
How they relate
A player is known by a player id. A server answers a client’s Register with
Registered, and the one carrying the client’s own player id gives the client
its own client id.
A client acts on that Registered alone and ignores every other, so it pairs
no other player’s player id with a client id.
Roster lists each side’s player ids in order, and a player’s seat is their
place in that list. A client finds a seat’s client id through its player id.
SeatName, SeatChampion and the VersionSync seats name a player by player
id; SeatLoadProgress names both.
A champion carries the client id of the player it belongs to. The
CreateChampion carrying a client’s own client id makes that champion the
client’s own.
A bot’s champion carries 4294967295.
Net ids
A net id names one object in a client’s world: a unit, a missile, a particle, a marker, a prop. The header of every game message carries one, and fields naming a unit, an owner or a target carry one too.
- A server MUST NOT give an object net id 0, which names nothing.
- A server SHOULD NOT give an object a net id whose top byte is 0xFF, which the identifiers of what a map holds use, nor one whose top byte is any client’s client id plus 1, which a client uses for objects of its own making.
- A server MUST NOT give a new object a net id it has given another object in the same match, except in a soft reconnect (see below).
A create message carries a node beside the object’s net id.
In 1.0.0.140–3.1.0.0
Nothing a player sees depends on it.
Net ids of what a map holds
Some objects are on the field before any message puts them there, and no message ever does: the buildings a side defends, the shops beside them, and the spawn points a side’s minions come from. A receiving end knows them from the map it loaded, and every message naming one names it by an identifier worked out from that object’s name in the map.
The identifier is the CRC-32 of the name, with the top byte set:
identifier = crc32(name) | 0xFF000000
The name is taken byte for byte with its case kept, so OrderShop01 and
orderShop01 are two names and give two identifiers. The CRC-32 is the common
one: the polynomial 0x04C11DB7 read reflected, starting from 0xFFFFFFFF and
finishing with every bit inverted, so the nine bytes 123456789 give
0xCBF43926.
Among the identifiers with that top byte are these:
| Name | Identifier |
|---|---|
Barracks_T1_C1 | 0xFF4A20F1 |
Barracks_T1_L1 | 0xFFD23C3E |
Barracks_T1_R1 | 0xFF9303E1 |
Barracks_T2_C1 | 0xFFFF8F1F |
Barracks_T2_L1 | 0xFF6793D0 |
Barracks_T2_R1 | 0xFF26AC0F |
__P_Order_Spawn_Barracks__C01 | 0xFFB77171 |
__P_Order_Spawn_Barracks__L01 | 0xFFEB364C |
__P_Order_Spawn_Barracks__R01 | 0xFF53B836 |
__P_Chaos_Spawn_Barracks__C01 | 0xFFBA00E8 |
__P_Chaos_Spawn_Barracks__L01 | 0xFFE647D5 |
__P_Chaos_Spawn_Barracks__R01 | 0xFF5EC9AF |
____P_Chaos_Spawn_Barracks__C01 | 0xFF707D61 |
ChaosShop01 | 0xFF3A98D9 |
chaosShop01 | 0xFFA6170E |
HQ_T1 | 0xFFF97DB5 |
HQ_T2 | 0xFFF02C0F |
OrderShop01 | 0xFF8C490C |
orderShop01 | 0xFF10C6DB |
Every object a map places carries the identifier its name gives, turrets, navigation points and props among them.
A name holding _Destroyed or _FB gives no identifier.
In 1.0.0.140
Map Holds 1, 2, 6 the six Barracksnames,HQ_T1,HQ_T2,orderShop01,chaosShop01, spawn points named__P_…3 Barracks_T1_C1,Barracks_T2_C1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01,____P_Chaos_Spawn_Barracks__C014 Barracks_T1_L1,Barracks_T1_R1,Barracks_T2_L1,Barracks_T2_R1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01, spawn points named__P_…8 orderShop01,chaosShop01
The Barracks names above belong to inhibitors, whatever the name says. The
minions a side sends out come from spawn points of their own, which are among
the objects a map holds.
A client puts a minion on the field for a SpawnFromBarracks naming a spawn
point, and creates nothing for one naming an inhibitor such as
Barracks_T1_C1.
A server MUST name each object a map holds by the identifier its name gives.
CreateTurret gives a net id to a turret the map already holds, matched by
name. Given to a turret that already has one, it gives it a second, and both
name it.
What a client holds
A client holds an object from the message that creates it until the message, or the end of its life, that removes it. Creating messages are listed in Units. What a map holds, a client holds from the moment it loads the map.
Leaving a client’s sight removes nothing: LeaveSight and LeaveTeamSight
hide an object, and it is held as before.
A client removes a region once its lifetime reaches 0, so a region given a lifetime of 0 does not last.
RegionRemoved for a region a client does not hold does nothing.
A soft reconnect
SoftReconnect rebuilds a client’s world without a new connection, in two
halves. The first marks every unit and every object kept until a checkpoint,
inhibitors aside. A create message for a marked net id replaces the marked
object rather than keeping the id on it. The second removes every object still
marked. In between, a server sends again each object the client is to keep.
Each stage either marks or removes.
In 1.0.0.143–3.1.0.0
The stage of
SoftReconnectthat marks is 0.
In 1.0.0.143–3.1.0.0
A client reads only the two lowest bits of the stage: a stage with both clear marks, and any other removes.
In 1.0.0.150
ParticlesCreateddoes not replace a marked object holding its net id: that object stays until the removing stage.
Messages about objects a client does not hold
A message whose header names a net id the client does not hold, or whose body names one it needs, does nothing, and the client answers nothing for it. Creating messages are the exception, and so are these:
CreateFollowerdoes nothing where the unit it follows is not held.- A
Replicationbatch skips the units a client does not hold, and goes unanswered (see Ordering). SoundPlayednaming an owner the client does not hold plays the sound with no place.
In 1.0.0.130–1.0.0.140
A
WaypointGrouporWaypointGroupAtSpeedpath for a unit not held is never applied, and a client does not read past its points: it reads the next path from inside the one it skipped, so every later path of that message comes out wrong. TheWaypointAckis sent as usual and lists that path. A server MUST send the creating message first, and MUST NOT carry a path for a unit a client does not hold in a message with other paths.
SpawnPet takes the net id in its header for the new pet, but does nothing
where the owner its body names is not held.
Nothing else is held back for later: a message that arrives before the message creating what it names is lost. Ordering says what that requires of a server.
A message naming its sender
A server MUST set any field naming the sender from the connection the message arrived on, and MUST NOT copy the value the message carried; otherwise one player can send messages every other client attributes to another.
Name hashes
Some things a message names are known to a client by name: a spell, an effect a unit carries, a particle, and a place on a unit that particles hang from. A message names one of these by a number worked out from its name.
The number is the ELF hash of the name with its capital letters lowered:
number = 0
for each byte b of the name, with A to Z made a to z:
number = (number << 4) + b
high = number & 0xF0000000
if high != 0:
number = number ^ (high >> 24)
number = number & ~high
Every step is worked in 32 bits. Only A to Z change, so SummonerFlash
and summonerflash give one number. A particle’s name includes its extension,
so the number comes from global_ss_flash.troy and not from
global_ss_flash. The nine bytes 123456789 give 0x0678AEE9.
A byte from 128 to 255 enters the hash as its value less 256, worked in 32 bits, rather than as itself.
| Name | Number |
|---|---|
SummonerFlash | 0x06496EA8 |
RegenerationPotion | 0x0E75DC7E |
EzrealMysticShotMissile | 0x05FE9CE5 |
global_ss_flash.troy | 0x0058E369 |
L_HAND | 0x0725E844 |
A server MUST name each such thing by the number its name gives.
Ordering and acknowledgement
What arrives in what order, which numbers say that one statement supersedes another, and what a client answers with. A server whose messages arrive out of the order these rules expect has them ignored or lost.
Across channels
The transport delivers a channel’s reliable messages in the order they were sent, and drops an unreliable message that arrives after a later one on the same channel (see Transport). Nothing orders one channel against another.
A client acts on game messages in the order they arrive, whichever channel they arrive on, and holds none back for later but the paths Objects and identifiers names. A message that arrives before the message creating what it names is lost. So:
- A server MUST send the message creating an object before any message naming it.
- A server MUST NOT rely on a message on one channel arriving before a message sent later on another. Where one depends on the other, a server sends both on one reliable channel, or sends the second once the transport has acknowledged the first.
The messages creating a unit travel reliably on the events channel, while
Replication and WaypointGroup travel unreliably on the transient channel,
so either can overtake the message creating the unit it names. A Replication
batch skips a unit the client does not hold, and goes unanswered (see below),
so a server sends a newly created unit’s values again until a batch naming it
is answered.
A server can instead send Replication reliably on the events channel.
In 1.0.0.130–1.0.0.140
A client that meets a unit it does not hold in a
WaypointGrouporWaypointGroupAtSpeedleaves that unit’s path unread, reads every later movement in the group from the wrong place, and answers the group all the same. A server MUST NOT name a unit in a group until the transport has acknowledged the message creating it.
Numbers that supersede
Several messages carry a syncId: a number that lets a client tell a newer
statement from an older one, or a server tell which statement an answer is
for. Each family keeps its own numbers, and compares them in its own way.
| Family | Carried by | Counted | A client takes a statement |
|---|---|---|---|
| Replication | Replication | per unit and per group of values, from 0 | whose number is greater than the last taken for that unit and group, with no wrapping: 0 is never taken |
| View | Camera, from a client | per client, counting up as the view moves | (a client’s own report) |
WaypointGroup, WaypointGroupAtSpeed,
Path, PathWithSpeed, EnterSight, and UnitStopped and
SpellCastAnswer where they carry one, share one count per unit, from -1. A
client takes a statement whose number is equal to the unit’s or ahead of it;
a number 230 or more behind counts as ahead, so the count can
wrap. A group of movements carries one syncId for every unit in it. A
server MUST give each statement about a unit a number equal to or ahead of
the last it gave that unit.
A statement a client does not take changes nothing; what follows it still applies.
For replication, a server MUST give each batch carrying a unit a number greater
than the last batch carrying that unit, and MUST NOT give one 0. A server
SHOULD give every batch a number of its own, so that a TransientAck names one
batch.
A client sends a view report again until a server answers with its number,
twice the round trip time plus 1/30 of a second apart. A server MUST answer
each view report with CameraAck, carrying its number.
What a client answers
| A server sends | A client answers |
|---|---|
QueryStatusAnswer | nothing; it asks again with QueryStatus until told the server is ready |
WaypointGroup, WaypointGroupAtSpeed | WaypointAck for each group, taken or not, naming the units in it that carried a token (see Movement) |
Replication | TransientAck, where every unit the batch names is held |
ClockSync | ClockReply (see Time) |
A client also answers each Path and PathWithSpeed, taken or not, with a
WaypointAck carrying its syncId.
That answer lists no units but leaves its count of units unset, so a server MUST NOT rely on the count.
A client sends these answers when it plays a match, not while it plays back a stream.
Space
How positions, distances and directions are carried, whichever system carries them, and what a map gives that nothing on the wire carries.
Units and axes
Positions and distances are in world units. The ground is the plane of x and z, and y is height. A field that carries a position on the ground carries x and z; one that carries a point in the world carries x, y and z. Where a message leaves height out, a receiving end takes it from the ground beneath.
A position travels as a 32-bit float on each axis unless its definition says
otherwise. Where the paths of Movement and MovementAtSpeed are compact,
they carry their points as integers measured from the map’s origin, and
Movement says how those points are worked out.
Directions
A direction is carried as a vector, not as an angle:
- A unit’s facing in the movement state
EnterSightcarries is a pair along the ground, x and z. UnitStopped,MissileState, a particle’s facing and a view’s direction inCameracarry x, y and z.FaceDirectioncarries x, y and z, and turns the unit to face along them.
FaceDirection turns the unit along x and z alone, and leaves it as it is
where both are 0.
In 1.0.0.140–3.1.0.0
FaceDirectionturns the unit at once where bit 0 of its flags is clear, and toward that direction at its own pace where it is set.
A champion carries no facing of its own when created.
A champion faces as its map’s table of spawn positions says (see
CreateChampion).
CreateNeutral carries a point to face rather than a direction: the monster
faces from where it stands toward that point, or along +z where the two are
the same.
A prop of scenery carries angles instead: MapProp gives its turn as pitch,
yaw and roll, in degrees, where yaw 0 faces +z and yaw 90 faces +x. For an
active prop, the same three fields are a direction vector.
Maps
VersionSync names the map to load by number. A client takes a map’s
buildings (see Objects and identifiers), spawn positions and path
origin (see Movement) from its own data (see
The client’s data), and can load only a map it has data for.
In 1.0.0.140
A client has data for maps 1 to 4, 6 and 8:
mapOrigin of its paths 1 6991, 7223 2 6991, 7223 3 7479, 7147 4 6710, 6696 6 6991, 7223 8 6947, 6609
Time
Which clocks a match runs on, and which of them each time on the wire is measured against.
How a time is carried
A time is in seconds, as a 32-bit float, unless its definition says otherwise. A field is either a moment, read against a clock, or a duration, which starts when the message arrives. Every definition says which.
Exceptions:
Pausedcarries the time left in a hold as a whole number of seconds.- A stream’s chunk and key frame intervals (
StreamMetadata) are in milliseconds.
The match clock
The match runs on a server’s clock, which counts seconds from 0 as play begins.
ClockSync states where it stands, and a client sets its own clock to that,
plus its allowance for how late the statement arrived. A client answers with
ClockReply, from which a server measures the round trip. A server can report
the round trip it measured with ClockConvergence.
A client takes the round trip ClockConvergence reports into its allowance
for lateness.
Each ClockConvergence sets a client’s allowance to 0.8 times what it was
plus 0.1 times the round trip it reports.
The allowance starts at 0, and nothing but ClockConvergence changes it: a
client that has had none takes ClockSync as it stands. A server SHOULD send
ClockConvergence, or each ClockSync sets a client’s clock behind by the
time it took to arrive.
A server sends ClockSync with 0 as play begins (see
Joining a match), and again whenever it means a client’s clock to
catch up with its own.
A client’s match clock does not run until the first ClockSync arrives, which
sets it. After that it runs on the client’s own timer, and a later
ClockSync only corrects it, however long a server leaves between them.
GameSpeed sets the pace of the match clock, and a hold sets the pace to 0
until play resumes. A server that runs a match at other than normal speed
MUST send GameSpeed with that speed, or a client’s match clock runs apart
from its own.
In 1.0.0.130–1.0.0.140
A client runs no clock but the match clock, and takes whatever speed
GameSpeedgives.
A GameSpeed that arrives during a hold takes effect as play resumes.
A client shows the match’s time counted from the moment on the match clock at which the match began.
MatchStarted gives that moment. Until it arrives, a client takes the match
clock’s reading as its game loop runs, and a MatchStarted arriving later
replaces it. While the match clock is before that moment, a client shows a
negative time.
Moments on the match clock include:
- when a monster arrives (
CreateNeutral’sspawnAt, where it carries one); - when a prop’s animation starts (
MapPropChanged, where it carries one); - when an assisting unit last dealt damage (
ClientEvent); - when a champion’s passive comes off cooldown, where a client is told it (see Replication).
A server MUST state each of these on the clock it sends in ClockSync.
A stream’s clock
A watching client plays a stream against a clock of the stream’s own, which the stream’s records set (see Watching a match).
Sides and slots
Values many systems share: which side something is on, and how a unit’s spell, item and effect slots are numbered.
Sides
A side is 100 or 200, for the two sides that play, or 300 for what belongs to neither, such as a monster of no side. Where a field takes 0, it names no side; its note says what that means. A few fields carry a side in another form, and their notes say which.
Roster lists the players of each side, and a player’s place in that list is
their seat (see Objects and identifiers).
Spell slots
A champion has two books of spells. Its own book holds these slots:
| Slot | Holds |
|---|---|
| 0 to 3 | the champion’s spells; 3 is its ultimate |
| 4 on | the spell of the item in the inventory slot four below, for each such slot |
| after those | spells a server places for the match’s own purposes |
Its summoner book holds the two summoner spells, in slots 0 and 1.
A message that names a spell slot either carries a flag, set for the summoner
book and clear for the champion’s own, or names the champion’s own book only.
A cast’s description (SpellCast) carries no flag: the spell’s own data says
whether it is a summoner spell.
In 1.0.0.140
A cast’s slot also takes 64 to 69, for a basic attack: 64 is the champion’s basic attack, 65 to 67 its other basic attacks, 68 its critical attack and 69 a miss.
A server MUST NOT name a champion book slot beyond the book’s last slot.
In 1.0.0.140
A champion’s own book ends at slot 51. A client ignores an
Autocastnaming a slot above 51. A server MUST NOT name a champion book slot above 51.
Inventory slots
A champion’s inventory holds the six items a player sees and uses in slots 0 to 5, and further slots after them up to its last.
An item is cast from the spell slot four above its inventory slot, and moving an item moves its spell with it. A server MUST NOT name an inventory slot beyond the inventory’s last slot.
A client asks to swap only slots 0 to 5 (SwapItems).
A champion’s inventory ends at slot 37. A client ignores a
RemoveItemAnswer, InventorySlot, ItemAdded, ItemUsed or ItemCharges
naming a slot above 37. A server MUST NOT name an inventory slot above 37.
Effect slots
Adding an effect to a slot replaces whatever held it, and removing one empties the slot whatever its name.
Each unit has 64 slots for the effects it carries, 0 to 63. A slot outside that range does nothing.
The client’s data
What a server needs that no message carries, and takes from the files a client installs: the buildings and spawn points of a map, the ground units walk on, and the figures of champions, items and spells. A server SHOULD take its figures from these files: a client draws a match from them, and figures from elsewhere disagree with what it shows.
What a server reads
- The buildings of a map: the names a client knows its turrets, inhibitors and nexuses by, from which Objects and identifiers works out the identifier of each.
- The spawn points: where each side’s champions begin.
- The ground: the grid a map’s units walk on, which a server needs to find paths.
- The figures: each champion’s base statistics, each item’s price and what
it is built from, and each spell’s cooldowns, costs and ranges, which a server
states through replication and
SpellCast.
Movement takes the origin of a path from the ground.
In 1.0.0.140
The client has maps 1, 2, 3, 4, 6 and 8.
A client installs its files under one root, with the paths below; an install that packs them into archives keeps the same paths inside.
Buildings. LEVELS/Map1/Scene/room.dsc lists a map’s scene objects, one
line each: a file name and a quality number. Each object’s own file sits beside
it and gives its name. A client creates no object from a name holding
_Destroyed or _FB. On map 1 the names run Turret_T<side>_<lane>_<number>
for a lane turret, Barracks_T<side>_<lane>1 for an inhibitor and HQ_T<side>
for a nexus, side 1 for Order and 2 for Chaos and lanes L, C and R, with a
shrine turret for each side; the numbers differ between the sides, and a server
MUST take the names from the files.
A word a name holds anywhere says what the object is, not only its opening,
the first match winning: a minion spawner’s Spawn_Barracks is tested before
Barracks, which makes an inhibitor, and HQ_ makes a nexus and Turret a
turret.
Each object’s file is .sco as text or .SCB as binary, and gives its name
on its Name= line.
In 1.0.0.140–3.1.0.0
CreateTurretnames a building by its name with_Aafter it.
In 1.0.0.140
A client fails on a
CreateTurretnaming no building, and a server MUST NOT send one.
Objects and spawn points. A champion begins at its side’s spawn point,
__Spawn_T1 for Order and __Spawn_T2 for Chaos.
The spawn points, the navigation points and the marker of the level’s size are
scene objects, listed in room.dsc like the buildings.
A champion begins at its side’s spawn point moved by an offset from
DATA/Characters/HeroSpawnOffsets.inibin, read from the section Order<n> or
Chaos<n> under the keys Pos<i> and Facing<i>, where i is one more than
CreateChampion’s spawn index. A spawn index of 6 or more begins the champion
on the spawn point itself.
In 1.0.0.140–3.1.0.0
In the section’s name, n is how many players and bots the side has. A champion begun on the spawn point itself faces along +X.
The ground. A client walks units on LEVELS/Map1/AIPath.aimesh_ngrid, a
binary grid. Its layout is unspecified.
The grid’s name is the map’s own, AIPath.aimesh with _ngrid after it: no
setting of the mode chooses it.
The figures. Each is an inibin file: a champion’s base statistics in
DATA/Characters/<Champion>/<Champion>.inibin; an item, its price among its
figures, in DATA/Items/<id>.inibin; and summoner, item and shared spells in
DATA/Spells/<Spell>.inibin.
Map 1 adds LEVELS/Map1/Items.inibin to the items, and figures for a whole
mode are in DATA/Globals/, such as CLASSIC_Stats.inibin and
HealthGain.inibin.
In 1.0.0.140
A champion’s spells and attacks are in
DATA/Spells/<Spell>.inibinwith all other spells.
Joining a match
What passes between a client and a server from connection until play begins, in order.
Starting a client
A client learns where to connect from its command line. It takes three arguments it needs nothing in, which can be empty, and then a fourth holding four words separated by single spaces: the server’s IPv4 address, its UDP port, the key (see Transport), and the player id the client registers as. The client connects to that address and port, registers as that player, and enciphers its proof under that key.
Any whitespace separates the words of the fourth argument. A client whose
command line holds no double quote takes the command line it saved on an
earlier run instead, and one holding .rep anywhere plays a replay rather
than connecting.
Registering
A client’s first payload is Register, on the registration channel. The note
on Registered says what a server answers with: one answer for every seat.
A client knows the answer meant for it by the player id it registered as, not by the client id, and takes the client id that answer carries as its own. Every other answer tells it which client id stands for which player.
A client waits 30 seconds for the answer naming its own player id. Then it offers its player to wait another 30 seconds or to give up, and leaves on giving up.
In 1.0.0.130–1.0.0.140
Every answer for its own player id, the first included, has a client send
ReconnectedInMatch, saying whether play has yet begun.
Asking whether a server is ready
A client then sends QueryStatus over and over. A server MUST answer each one
with QueryStatusAnswer, at least until it has answered that it is ready.
While the answers say the server is not ready, a client stays on a black screen
and keeps asking. A server that needs time before a match can begin answers
that it is not ready until it is.
A client stops asking once an answer says the server is ready, and a query it sends after that answer needs none.
Stating a build
Once an answer says the server is ready, a client sends ClientVersion once. A
server answers with VersionSync, and a client loads only where its
agreement says the builds agree.
VersionSync names the map to load and everyone at the match.
Taking a seat
Straight after VersionSync, a client sends JoinSide on the roster channel.
A server answers with one Roster, then a SeatName and a SeatChampion for
each seat a player holds.
Loading
A client reports how far loading has got with LoadingProgress, repeatedly
through loading. A server answers each report with SeatLoadProgress on the
transient channel, carrying the report’s figures under the seat that reported.
A client goes on reporting after its progress reaches 100, until play begins.
A client waits on no other seat. SpawnStart, SpawnEnd and StartGame are
what move a client on, and StartGame alone ends its loading. A server that
means its players to begin together sends StartGame to none of them until
every client has sent ClientReady.
In 1.0.0.130–1.0.0.140
A server MUST put the seat’s player id in
SeatLoadProgress: the loading screen shows a seat’s card from theVersionSyncseat with that id.
In 1.0.0.140
A client writes its own client id where its player id goes in
LoadingProgress, in the low four bytes with zeros above.
The loading screen
What a client draws while it loads comes from what it has been sent by then
(see the spawn run below for what it takes before CharacterSelected).
A player’s card is built from several messages. Its place on the screen is that seat’s
place in the Roster, and its name is that player’s SeatName. The
registration answers (Registered) pair each player with a client id, and the
latest SeatLoadProgress for that client gives the card its progress and, on
the client’s own card only, its ping. The first SeatLoadProgress after the
player’s SeatChampion sets the card up: its portrait and the champion’s
name, from that SeatChampion’s champion and skin, then everything else from
the VersionSync seat whose player id the SeatLoadProgress names. A card
with no SeatChampion yet shows a black portrait, and one with no
registration or no SeatLoadProgress yet says it is not connected. A later
SeatChampion does not change a card already set up.
In 1.0.0.140
A card draws a seat’s
icononly where it is 0 or more. A seat is a bot’s where itsflagsis not zero, whatever its bits, and the card of a bot takes its name from the client’s own name for that bot, not from the seat’sbotName. No bit offlagschooses older portrait art.
The spawn run
Once a character is settled, a client sends CharacterSelected, once.
A server answers with SpawnStart, states everything on the field as play
opens, and closes the run with SpawnEnd. A run carries:
- for each seat,
CreateChampionfollowed byLoadout; - for each turret, a
CreateTurretand aReplicationbatch of its values; - for each inhibitor and nexus, an
EnterSight, and aReplicationbatch on a map whose buildings replicate (see Replication); - a
RegionAddedfor each region, and aMapPropfor each prop; - at a server’s choice, an
EnterLocalSightfor any of those units.
In 1.0.0.138–3.1.0.0
A turret’s
CreateTurretcan come on its own or inside theEnterSightthat brings the turret into view.
A client takes these in any order within the run.
A run MUST carry at least SpawnStart, the CreateChampion carrying the
client’s own client id, and SpawnEnd. Given only those, a client still enters play,
showing its champion’s portrait, health, resource and spells. It draws the
champion on the map only once an EnterSight places it there, with its name
and health bar over it.
A client answers each Replication batch with a TransientAck naming that
batch’s syncId. It sends one answer for each batch, in the order the batches
came, including a batch that repeats the syncId of the batch before it.
A client answers a batch as soon as it arrives, within the run or not, and never answers one naming a unit it does not hold.
Starting play
A client sends ClientReady after SpawnEnd and after its answers to the
run’s batches, while it is still reporting its loading. A server MUST answer
with StartGame, and later sends MatchStarted, with other messages free to
come between them; MatchStarted carries 0 (see Time).
A client sends ClientReady as soon as SpawnEnd arrives, and StartGame
alone moves it into play.
In 1.0.0.130–1.0.0.140
A client whose connection drops before play begins ends rather than connecting again.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Register
What a client sends first. It arrives before the connection has a cipher state, so the payload travels in the clear apart from the proof.
In 1.0.0.130–1.0.0.141
Command 0 on registration, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| leading | bytes, 3 | Arbitrary; it carries no meaning. |
| clientId | u32 | A client writes zero here. |
| playerId | i64 | Who the sender claims to be. The proof is what settles the claim. |
| proof | i64 | The player id enciphered with the 16-byte key; a plain copy where the client has no key. |
Vectors (1)
In 1.0.0.142–3.1.0.0
Command 0 on registration, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| leading | bytes, 3 | Arbitrary; it carries no meaning. |
| clientId | u32 | A client writes zero here. |
| playerId | i64 | Who the sender claims to be. The proof is what settles the claim. |
| version | u32 | The build the client runs, with each part written out and run together, so 4.17.0.233 arrives as 41700233 and 4.17.0.267 as 41700267. A client always carries it, and the answer a server carries back repeats the same number. |
| proof | i64 | The player id enciphered with the 16-byte key; a plain copy where the client has no key. |
| trailing | bytes, 4 | Arbitrary; it carries no meaning. |
Registered
What a server answers a registration with, naming a player in the match and the seat they occupy. It shares its command value with the request it answers, which travels the other way, and it is one fixed size.
In 1.0.0.130–1.0.0.141
Command 0 on registration, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| leading | bytes, 3 | Unused; a server writes zero. |
| clientId | u32 | The client id playerId holds. Where playerId is the client’s own, the client takes this client id as its own and goes on. A watching client takes the champion of the player holding this client id as its own, so a server answers one with a client id no player in the streamed match holds (see Watching a match). |
| playerId | i64 | The player the answer is for; a client takes it only where this is its own player id, and reads nothing after it. |
Vectors (1)
In 1.0.0.142–3.1.0.0
Command 0 on registration, sent by the server, reliable.
Straight after a request a server sends one answer for every seat, and every one of them carries that request’s build and proof back.
| Field | Type | What it is |
|---|---|---|
| leading | bytes, 3 | Unused; a server writes zero. |
| clientId | u32 | The client id playerId holds. Where playerId is the client’s own, the client takes this client id as its own and goes on. A watching client takes the champion of the player holding this client id as its own, so a server answers one with a client id no player in the streamed match holds (see Watching a match). |
| playerId | i64 | Who occupies that seat. |
| version | u32 | The build the client said it runs. Where the answer follows a request, a server writes the number that request carried, and otherwise the build itself. A client ignores it. |
| proof | bytes, 8 | The eight bytes a request fills with its proof. Where the answer follows a request, a server writes what that request carried, and otherwise zero. A client ignores them. |
| trailing | bytes, 4 | Unused; a server writes zero. |
QueryStatus
What a client sends to ask a server for its state. It carries nothing of its own. The header names no object: it carries zero.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 23 |
| 1.0.0.144–3.1.0.0 | 20 |
No body.
Vectors (1)
QueryStatusAnswer
What a server returns when asked whether it is ready. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 141 |
| 1.0.0.132–1.0.0.137 | 142 |
| 1.0.0.138 | 144 |
| 1.0.0.139–1.0.0.143 | 143 |
| 1.0.0.144–1.0.0.149 | 137 |
| 1.0.0.150–3.1.0.0 | 134 |
| Field | Type | What it is |
|---|---|---|
| ready | u8 | Whether the server is ready. While answers say it is not, a client keeps asking and goes no further, which Joining a match sets out. Values: 0 no, 1 yes. |
ClientVersion
What a client sends to state which build it is. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 197 |
| 1.0.0.132–1.0.0.134 | 198 |
| 1.0.0.135 | 200 |
| 1.0.0.136–1.0.0.137 | 198 |
| 1.0.0.138 | 200 |
| Field | Type | What it is |
|---|---|---|
| clock | f32 | The client’s own clock as it sends this, in seconds. |
| clientId | u32 | The client id of the client reporting. |
| text | text, 256 bytes | The build, as text. The text ends at a zero byte. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 199 on requests, sent by the client, reliable.
A client does not send it while watching a match.
| Field | Type | What it is |
|---|---|---|
| clock | f32 | The client’s own clock as it sends this, in seconds. |
| clientId | u32 | The client id of the client reporting. |
| text | text, 256 bytes | The build as text: a fixed word, the build number, then the build type in square brackets. The text ends at a zero byte. |
Vectors (1)
In 1.0.0.141–1.0.0.144
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 201 |
| 1.0.0.144 | 189 |
| Field | Type | What it is |
|---|---|---|
| clock | f32 | The client’s own clock as it sends this, in seconds. |
| clientId | u32 | The client id of the client reporting. |
| text | text, 256 bytes | The build, as text. The text ends at a zero byte. |
Vectors (2)
In 1.0.0.145–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.145–1.0.0.149 | 189 |
| 1.0.0.150–3.1.0.0 | 186 |
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client reporting. |
| text | text, 256 bytes | The build, as text. The text ends at a zero byte. |
Vectors (2)
VersionSync
What a server sends once a client has said which build it runs, saying whether the two agree. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.139
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130 | 87 |
| 1.0.0.131 | 87 |
| 1.0.0.132–1.0.0.137 | 88 |
| 1.0.0.138–1.0.0.139 | 90 |
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | u8 | Nonzero where the build the client runs matches, which a client needs to load; zero has it show both versions and end. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| reporting | 1-byte bits | |
| reporting.reportsToFile | bit 0 | Set to have a client also write its reports to a file of its own. |
| reporting.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (4)
one-on-1-0-0-130, one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-139
In 1.0.0.140–1.0.0.143
Command 90 on events, sent by the server, reliable.
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | u8 | 1 has a client load. 0 has it show both versions and end; any value from 2 to 255 also has it end, without showing them. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| reporting | 1-byte bits | |
| reporting.reportsToFile | bit 0 | Set to have a client also write its reports to a file of its own. |
| reporting.matched | bit 1 | Set to hide all chat: a client refuses to send a line to all players and shows a notice instead, a different one where it is watching the match. |
| reporting.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144
Command 84 on events, sent by the server, reliable.
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | u8 | Nonzero where the build the client runs matches, which a client needs to load; zero has it show both versions and end. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| reporting | 1-byte bits | |
| reporting.reportsToFile | bit 0 | Set to have a client also write its reports to a file of its own. |
| reporting.matched | bit 1 | Set where the match was put together rather than made by hand. |
| reporting.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.145–1.0.0.146
Command 84 on events, sent by the server, reliable.
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | u8 | Nonzero where the build the client runs matches, which a client needs to load; zero has it show both versions and end. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| reporting | 1-byte bits | |
| reporting.reportsToFile | bit 0 | Set to have a client also write its reports to a file of its own. |
| reporting.matched | bit 1 | Set where the match was put together rather than made by hand. |
| reporting.unused | bit 2 to 7 | Unused; a server writes zero. |
| tip | i8 | Which note the client shows before play, as it stands. A client watching a recorded match takes both bytes below as zero. |
| tipColour | i8 | Kept by the client, which reads nothing more from it. |
| tipDuration | i8 | Kept by the client, which reads nothing more from it. |
| loadingTips | u8 | Nonzero shows the note on the loading screen. |
| playingTips | u8 | Nonzero shows it during play, from time to time. |
Vectors (1)
In 1.0.0.147–1.0.0.149
Command 84 on events, sent by the server, reliable.
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | 1-byte bits | |
| agreement.buildMatches | bit 0 | Set where the client’s build is one the server serves. |
| agreement.reportsToFile | bit 1 | Set to have a client also write its reports to a file of its own. |
| agreement.matched | bit 2 | Set where the match was put together rather than made by hand. |
| agreement.unused | bit 3 to 7 | Unused; a server writes zero. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| tip | i8 | Which note the client shows before play, as it stands. A client watching a recorded match takes both bytes below as zero. |
| tipColour | i8 | Kept by the client, which reads nothing more from it. |
| tipDuration | i8 | Kept by the client, which reads nothing more from it. |
| loadingTips | u8 | Nonzero shows the note on the loading screen. |
| playingTips | u8 | Nonzero shows it during play, from time to time. |
Vectors (2)
In 1.0.0.150–3.1.0.0
Command 81 on events, sent by the server, reliable.
It also says which map to load, who is at the match, and everything else settled before play.
| Field | Type | What it is |
|---|---|---|
| agreement | 1-byte bits | |
| agreement.buildMatches | bit 0 | Set where the client’s build is one the server serves. |
| agreement.reportsToFile | bit 1 | Set to have a client also write its reports to a file of its own. |
| agreement.matched | bit 2 | Set where the match was put together rather than made by hand. |
| agreement.unused | bit 3 to 7 | Unused; a server writes zero. |
| map | i32 | Which map to load. Space keys the path origins by the same maps. |
| seats | 12 × Seat | Every place at the match, held or empty. |
| build | text, 256 bytes | Which build the server serves. Written out in full and padded with zero bytes to the width above. |
| mode | text, 128 bytes | Which way the match is played, written and padded as above. |
| teamName | text, 25 bytes | What one side is called where it plays as a standing team, written and padded as above. |
| teamTag | text, 7 bytes | The short form of that name, written and padded as above. |
| otherTeamName | text, 25 bytes | What the other side is called, under the same terms. |
| otherTeamTag | text, 7 bytes | The short form of that one. |
| metricsHost | text, 1024 bytes | Where a client reports figures about the match, written and padded as above. |
| metricsPath | text, 1024 bytes | What it asks for there, written and padded as above. |
| metricsPort | u16 | Which port it reaches that at. |
| tip | i8 | Which note the client shows before play. |
| tipColour | i8 | Which colouring it shows it in. |
| tipDuration | i8 | Which display time to hold the note up for, applying only where tips are enabled and shown somewhere. tip, tipColour and tipDuration each select one of the notes, colourings and display times a client defines, tip counted modulo the number of notes. Where a value selects none, or the time is not above zero, a client shows no note. |
| tipFlags | 1-byte bits | How the note is shown. A client sends these four bytes back in ClientReady, as it has corrected them. |
| tipFlags.enabled | bit 0 | Set where there is a note. A client shows the note only where this and loadingScreen or inGame are set, and shows none where tip, tipColour or tipDuration names nothing. |
| tipFlags.replay | bit 1 | Of no effect; a client clears it, with enabled, while playing a replay. |
| tipFlags.loadingScreen | bit 2 | Set to show the note on the loading screen. |
| tipFlags.inGame | bit 3 | Set to show the note during play, in a box on the screen. |
| tipFlags.cycle | bit 4 | Set to have the box during play show every note in turn. |
| tipFlags.unused | bit 5 to 7 | Unused; a server writes zero. |
Vectors (2)
JoinSide
What a client sends to ask for a seat on one of the two sides while the match is being put together.
In 1.0.0.130–1.0.0.146
Command 100 on roster, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| padding | bytes, 3 | Never written by a client. |
| clientId | u32 | The client id of the client asking. |
| side | u32 | The side it asks for. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 100 on roster, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client asking. |
| side | u32 | The side it asks for. |
Roster
What a server sends to lay out both sides and who is on them, while the match is being put together.
In 1.0.0.130–1.0.0.146
Command 103 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| padding | bytes, 3 | Unused; a client reads nothing here. |
| sideRoom | u32 | How many seats the first side has room for, and so how many leading places of side a client copies. A server sends at most 24: a client refuses a count above 48 and keeps the one before, and for 25 to 48 copies on past the side’s places into the fields after them. |
| otherSideRoom | u32 | How many the other has room for, under the same terms. |
| gap | bytes, 4 | Unused; a client reads nothing here. |
| side | 24 × i64 | The players on one side, twenty four places. A client copies as many leading places as sideRoom gives; the rest hold zero. A place cannot be read on its own, because zero is an identifier a match gives out as well as what an unused place holds. It has a player identifier’s width. |
| otherSide | 24 × i64 | The players on the other, under the same reading, as many as otherSideRoom gives. |
| sideTaken | u32 | How many of the leading places on the first side carry a player. A client keeps it, and it limits nothing. |
| otherSideTaken | u32 | How many on the other, under the same terms. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 103 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| sideRoom | u32 | How many seats the first side has room for. |
| otherSideRoom | u32 | How many the other has room for. |
| side | 24 × i64 | The players on one side, twenty four places. The count below says how many of the leading places carry a player; the rest hold zero. A place cannot be read on its own, because zero is an identifier a match gives out as well as what an unused place holds. It has a player identifier’s width. |
| otherSide | 24 × i64 | The players on the other, under the same reading and its own count. |
| sideTaken | u32 | How many of the leading places on the first side carry a player. |
| otherSideTaken | u32 | How many on the other. |
SeatName
What a server sends to say what a seat is called, while the match is being put together.
In 1.0.0.130–1.0.0.146
Command 102 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| padding | bytes, 7 | Unused; a client reads nothing here. |
| player | i64 | The player this is about. It has a player identifier’s width. |
| skin | i32 | Which look the seat’s champion wears. A client reads nothing here. |
| nameLength | u32 | How many bytes the name below occupies, counting the byte that ends it. A client reads nothing here: it reads the name up to its zero byte. |
| name | text, sized by nameLength minus 1 | What the seat is called. It is not padded. |
| terminator | bytes, 1 | A zero byte closing the text, which the length above counts. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 102 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| player | i64 | The player this is about. It has a player identifier’s width. |
| skin | i32 | Which look the seat’s champion wears. |
| nameLength | u32 | How many bytes the name below occupies, counting the byte that ends it. |
| name | text, sized by nameLength minus 1 | What the seat is called. It is not padded. |
| terminator | bytes, 1 | A zero byte closing the text, which the length above counts. |
SeatChampion
What a server sends to say which champion a seat is playing, while the match is being put together.
In 1.0.0.130–1.0.0.146
Command 101 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| padding | bytes, 7 | Unused; a client reads nothing here. |
| player | i64 | The player this is about. It has a player identifier’s width. |
| skin | i32 | Which look the champion wears. |
| assetLength | u32 | How many bytes the name below occupies, counting the byte that ends it. |
| asset | text, sized by assetLength minus 1 | The name the client loads the champion’s art and sound under. It is not padded. |
| terminator | bytes, 1 | A zero byte closing the text, which the length above counts. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 101 on roster, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| player | i64 | The player this is about. It has a player identifier’s width. |
| skin | i32 | Which look the champion wears. |
| assetLength | u32 | How many bytes the name below occupies, counting the byte that ends it. |
| asset | text, sized by assetLength minus 1 | The name the client loads the champion’s art and sound under. It is not padded. |
| terminator | bytes, 1 | A zero byte closing the text, which the length above counts. |
LoadingProgress
What a client sends while a match loads, saying how far it has got. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.143
Command 25 on requests, sent by the client, unreliable.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client reporting. |
| playerId | i64 | Who is reporting. A client sends zero. |
| percent | f32 | How far loading has got, from zero to one hundred. |
| eta | f32 | How long the client expects still to take, in seconds. |
| status | 4-byte bits | |
| status.count | bit 0 to 15 | It rises with each report, not always by one. |
| status.ping | bit 16 to 30 | Round trip time the client measures, in milliseconds. |
| status.unused | bit 31 | Never written by a client. |
| done | 1-byte bits | |
| done.loaded | bit 0 | Set in every report whose progress stands at one hundred, and in no other. |
| done.unused | bit 1 to 7 | Never written by a client. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 22 on requests, sent by the client, unreliable.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client reporting. |
| playerId | i64 | Who is reporting. A client sends every bit set, which names nobody. |
| percent | f32 | How far loading has got, from zero to one hundred. |
| eta | f32 | How long the client expects still to take, in seconds. |
| status | 4-byte bits | |
| status.count | bit 0 to 15 | It rises with each report, not always by one. |
| status.ping | bit 16 to 30 | Round trip time the client measures, in milliseconds. |
| status.unused | bit 31 | Never written by a client. |
| done | 1-byte bits | |
| done.loaded | bit 0 | Set in every report whose progress stands at one hundred, and in no other. |
| done.unused | bit 1 to 7 | Never written by a client. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 22 on requests, sent by the client, unreliable.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client reporting. |
| playerId | i64 | Who is reporting. A client sends every bit set, which names nobody. |
| percent | f32 | How far loading has got, from zero to one hundred. |
| eta | f32 | How long the client expects still to take, in seconds. |
| status | 4-byte bits | |
| status.count | bit 0 to 15 | It rises with each report, not always by one. |
| status.ping | bit 16 to 30 | Round trip time the client measures, in milliseconds. |
| status.loaded | bit 31 | Set in every report whose progress stands at one hundred, and in no other. |
SeatLoadProgress
What a server sends to tell everyone how far one seat has got through loading, and how it is holding up. A later report supersedes an earlier one, so losing one costs nothing. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.133
Carried on transient, sent by the server, unreliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 157 |
| 1.0.0.132–1.0.0.133 | 158 |
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id this is about. |
| player | i64 | Who occupies it. |
| progress | f32 | How far through loading it is, from zero to one hundred. |
| secondsLeft | f32 | How much longer it is expected to take, in seconds. |
| status | 4-byte bits | Copied with the rest; no reader of it is known. |
| status.count | bit 0 to 15 | It rises with each report, not always by one. |
| status.ping | bit 16 to 30 | Round trip time the client measures, in milliseconds. |
| status.loaded | bit 31 | Set in every report whose progress stands at one hundred, and in no other. |
| done | 1-byte bits | |
| done.loaded | bit 0 | Set where the seat has loaded; a client then shows no time left. |
| done.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
In 1.0.0.134–3.1.0.0
Carried on transient, sent by the server, unreliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.134 | 158 |
| 1.0.0.135 | 160 |
| 1.0.0.136–1.0.0.137 | 158 |
| 1.0.0.138 | 160 |
| 1.0.0.139–1.0.0.143 | 159 |
| 1.0.0.144–1.0.0.149 | 149 |
| 1.0.0.150–3.1.0.0 | 146 |
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id this is about. |
| player | i64 | Who occupies it. |
| progress | f32 | How far through loading it is, from zero to one hundred. |
| secondsLeft | f32 | How much longer it is expected to take, in seconds. |
| status | 4-byte bits | |
| status.count | bit 0 to 15 | It rises with each report, not always by one. |
| status.ping | bit 16 to 30 | Round trip time the client measures, in milliseconds. |
| status.loaded | bit 31 | Set in every report whose progress stands at one hundred, and in no other. |
SpawnStart
What a server sends to open the run of units a client is about to be told about. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 101 |
| 1.0.0.132–1.0.0.137 | 102 |
| 1.0.0.138–1.0.0.143 | 104 |
| 1.0.0.144–1.0.0.149 | 98 |
| 1.0.0.150–3.1.0.0 | 95 |
| Field | Type | What it is |
|---|---|---|
| botsOnOneSide | u8 | How many bots play on side 100. A client adds it to that side’s head count, which picks the set of spawn positions and facings it places champions by (CreateChampion’s spawnIndex). |
| botsOnTheOther | u8 | The other. It shares the reading above. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
SpawnEnd
What a server sends to close the run of units it opened with. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 18 |
| 1.0.0.144–3.1.0.0 | 17 |
No body.
Vectors (1)
StartGame
What a server sends to begin play. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.131
Command 95 on events, sent by the server, reliable.
A client ignores it once the match has ended or while it is leaving, and acts on it again where it is repeated.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Where set, a client announces that pausing is allowed, except while playing a replay. It keeps nothing of it. |
| rules.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.132–1.0.0.137
Command 96 on events, sent by the server, reliable.
A client past spawning ignores it.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Set where holding the match is allowed. |
| rules.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 98 on events, sent by the server, reliable.
A client skips the start only once the match has ended or it is leaving: after GameEnded, Shutdown or an exit. Before, during and after spawning, it starts again.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Set to have a client that is not watching the match show a notice in its chat that pausing is allowed. A client keeps nothing of it, and it limits no pausing. |
| rules.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.145
Command 92 on events, sent by the server, reliable.
A client past spawning ignores it.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Set where holding the match is allowed. |
| rules.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.146
Command 92 on events, sent by the server, reliable.
A client past spawning ignores it.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Set where holding the match is allowed. |
| rules.notice | bit 1 | Set to post a notice in chat as play begins. |
| rules.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 92 |
| 1.0.0.150–3.1.0.0 | 89 |
A client past spawning ignores it.
| Field | Type | What it is |
|---|---|---|
| rules | 1-byte bits | |
| rules.pausing | bit 0 | Set where holding the match is allowed. |
| rules.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
ClientReady
What a client sends once it has loaded and is ready to play. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.132
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 85 |
| 1.0.0.132 | 86 |
No body.
Vectors (2)
In 1.0.0.133–1.0.0.137
Command 86 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| maskedStatus | u32 | It varies from client to client; a server ignores it. |
| mask | u32 | A random value the client picks to mask the one above. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 88 on requests, sent by the client, reliable.
It comes unprompted, before any start of play reaches the client.
| Field | Type | What it is |
|---|---|---|
| maskedStatus | u32 | A status, masked. Taken by exclusive or with mask and with the client’s own champion id, it gives 262917615 where the client’s check of itself found a fault, and any other value otherwise. While watching a match, a client leaves this and mask unset, so they carry no meaning. |
| mask | u32 | A random value the client picks to mask the one above. |
Vectors (1)
In 1.0.0.144
Command 82 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| maskedStatus | u32 | It varies from client to client; a server ignores it. |
| mask | u32 | A random value the client picks to mask the one above. |
Vectors (1)
In 1.0.0.145–1.0.0.149
Command 82 on requests, sent by the client, reliable.
The tip fields carry VersionSync’s tip bytes, each one outside its valid range negated (0 as -128), and tips cleared where any is. Playing a replay, a client sends all four as zero.
| Field | Type | What it is |
|---|---|---|
| maskedStatus | u32 | It varies from client to client; a server ignores it. |
| mask | u32 | A random value the client picks to mask the one above. |
| tipChosen | u8 | Which tip the client is set to show. |
| tipColour | u8 | How it is coloured. |
| tipDuration | u8 | How long it stays, as an entry among the display times in the client’s own settings rather than a length of time. |
| loadingTips | u8 | As VersionSync gave it. |
| playingTips | u8 | As VersionSync gave it. |
Vectors (1)
In 1.0.0.150–3.1.0.0
Command 79 on requests, sent by the client, reliable.
The tip fields carry VersionSync’s tip bytes, each one outside its valid range negated (0 as -128), and tips cleared where any is. Playing a replay, a client sends all four as zero.
| Field | Type | What it is |
|---|---|---|
| maskedStatus | u32 | It varies from client to client; a server ignores it. |
| mask | u32 | A random value the client picks to mask the one above. |
| tipChosen | u8 | Which tip the client is set to show. |
| tipColour | u8 | How it is coloured. |
| tipDuration | u8 | How long it stays, as an entry among the display times in the client’s own settings rather than a length of time. |
| settings | 1-byte bits | |
| settings.tips | bit 0 | Set while tips are wanted at all. |
| settings.reporting | bit 1 | Set while the client reports on itself. |
| settings.loadingTips | bit 2 | Set while tips are wanted while loading. |
| settings.playingTips | bit 3 | Set while tips are wanted during play. |
| settings.debug | bit 4 | Set while the client runs in a debugging state. |
| settings.unused | bit 5 to 7 | A client returns them as the server sent them. |
Vectors (1)
CharacterSelected
What a client sends once a character is settled on. It carries nothing of its own. The header names no object: it carries zero.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 198 |
| 1.0.0.132–1.0.0.134 | 199 |
| 1.0.0.135 | 201 |
| 1.0.0.136–1.0.0.137 | 199 |
| 1.0.0.138 | 201 |
| 1.0.0.139–1.0.0.140 | 200 |
| 1.0.0.141–1.0.0.143 | 202 |
| 1.0.0.144–1.0.0.149 | 190 |
| 1.0.0.150–3.1.0.0 | 187 |
No body.
MatchIdentity
What a server sends to tell a client which match this is and what its player is called. The header carries zero.
In 1.0.0.130–1.0.0.149
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 152 |
| 1.0.0.132–1.0.0.134 | 153 |
| 1.0.0.135 | 155 |
| 1.0.0.136–1.0.0.137 | 153 |
| 1.0.0.138 | 155 |
| 1.0.0.139–1.0.0.143 | 154 |
| 1.0.0.144–1.0.0.149 | 146 |
| Field | Type | What it is |
|---|---|---|
| game | i64 | The match’s identifier. |
| name | text, 128 bytes | The player’s name, padded with zero bytes. |
In 1.0.0.150–3.1.0.0
Command 143 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| game | i64 | The match’s identifier. |
| platform | text, 32 bytes | Which platform the match belongs to, written and padded as above. |
| name | text, 128 bytes | The player’s name, padded with zero bytes. |
Vectors (1)
MatchStarted
What a server sends to set when the match began. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 202 |
| 1.0.0.132–1.0.0.134 | 203 |
| 1.0.0.135 | 205 |
| 1.0.0.136–1.0.0.137 | 203 |
| 1.0.0.138 | 205 |
| 1.0.0.139–1.0.0.140 | 204 |
| 1.0.0.141–1.0.0.143 | 206 |
| 1.0.0.144–1.0.0.149 | 194 |
| 1.0.0.150–3.1.0.0 | 191 |
| Field | Type | What it is |
|---|---|---|
| startedAt | f32 | When the match began, as a moment on the match clock, in seconds. |
ModulePacket
What a client sends to carry data from a module of its own, often a message of its own that the module has taken over. A server need do nothing with it. The header carries zero.
In 1.0.0.130–1.0.0.131
Command 237 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| kind | u16 | 999 where the client passed the data through its own transform, 2 where it did not. A client sends both under command 237; a second sender sends 999 under 236. Nothing is sent under 238. |
| length | u16 | How many bytes of the data below carry anything, at most 1024. |
| data | bytes, 1024 | The data, in its first length bytes; a client leaves the rest unwritten. |
Vectors (1)
In 1.0.0.132–1.0.0.134
Command 238 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| kind | u16 | 999 where the client passed the data through its own transform, 2 where it did not. A client sends kind 999 under command 237 and kind 2 under 238. |
| length | u16 | How many bytes of the data below carry anything, at most 1024. |
| data | bytes, 1024 | The data, in its first length bytes; a client leaves the rest unwritten. |
Vectors (1)
In 1.0.0.135–1.0.0.139
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 235 |
| 1.0.0.136–1.0.0.137 | 233 |
| 1.0.0.138 | 235 |
| 1.0.0.139 | 234 |
| Field | Type | What it is |
|---|---|---|
| kind | u16 | 999 where the client passed the data through its own transform, 2 where it did not. |
| length | u16 | How many bytes of the data below carry anything, at most 1024. |
| data | bytes, 1024 | The data, in its first length bytes; a client leaves the rest unwritten. |
Vectors (4)
one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138, one-on-1-0-0-139
In 1.0.0.140
Command 234 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What the data is for. |
| extra | u8 | The first byte of the module’s data from one sender, the command itself from the others; nothing a server needs. |
| length | u16 | How many bytes of data follow; at most 1024. |
| data | bytes, sized by length | Data for a module of the client’s own, which the message only carries. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 236 |
| 1.0.0.144–1.0.0.149 | 223 |
| 1.0.0.150–3.1.0.0 | 220 |
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What the data is for. |
| length | u16 | How many bytes of data follow; at most 1024. |
| data | bytes, sized by length | Data for a module of the client’s own, which the message only carries. |
Vectors (3)
ResyncEnded
What a server sends to end the resynchronising a client began on its own Reconnected, after which it takes spawns again as they come.
In 1.0.0.130–1.0.0.142
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 73 |
| 1.0.0.132–1.0.0.137 | 74 |
| 1.0.0.138–1.0.0.142 | 75 |
No body.
Vectors (3)
StatsRequest
What a client sends about itself. The header names the sender’s champion.
In 1.0.0.130–1.0.0.137
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 89 |
| 1.0.0.132–1.0.0.137 | 90 |
No body.
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 92 on requests, sent by the client, reliable.
It carries nothing of its own. A client sends it from its score panel.
No body.
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 86 |
| 1.0.0.150–3.1.0.0 | 83 |
No body.
Vectors (2)
Units
How a server puts objects on the field and takes them away: champions, minions, neutral monsters, turrets, pets, markers and props. What a unit then does is in Movement, Combat and Spells, and what it is worth in Replication.
Every object is named by a net id, and Objects and identifiers says what removes each kind of object.
Creating
Each kind of object has its own message:
- a champion,
CreateChampion, which, carrying the client’s own client id, also makes that champion the client’s own; a bot’s champion, the sameCreateChampionnaming no client, orSpawnBot; - a minion sent out from a side’s barracks,
SpawnFromBarracks, and a unit like one, such as a ward,SpawnUnit; - a monster of no side,
CreateNeutral; a pet,SpawnPet; - a turret,
CreateTurret(The client’s data says how it names one), and a turret of the server’s choosing,SpawnTurret; - an object that follows a unit,
CreateFollower, and a change to what it follows,FollowerMaster; - an unseen marker,
SpawnMarker, which other messages can name andMarkerMovedmoves; - a prop, a thing that stands on the map and is looked at,
MapProp, and a change to one,MapPropChanged.
In 1.0.0.138–3.1.0.0
Several of these arrive on their own or inside the
EnterSightthat brings the unit into view (see Vision): a client takes either.
CharacterPreload has a client load a character’s art ahead of need.
Changing and removing
TeamChanged moves a unit to another side, and ChampionRemoved takes a
champion out of the world. A unit’s death is in Combat.
Bots
A server can tell a client what a bot is thinking (BotDebug), weighing
(BotTargets) or doing (BotState). None of them changes what a player sees.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
CreateChampion
What a server sends to put a champion on the field. The header carries zero or names the object this is about; a client accepts either.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 79 |
| 1.0.0.132–1.0.0.137 | 80 |
The champion takes the id in champion, not the header’s; a client first removes any object holding that id. For the client’s own seat, name also becomes its own player’s name. A client drops the message while its map’s navigation data is unloaded, as early in a reconnection.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The name the champion answers to, so later messages can name it. |
| clientId | u32 | The client id of the player the champion belongs to, or 4294967295 where it belongs to none, as a bot’s does. A client takes the champion carrying its own client id as its own. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| skillLevel | u8 | It has no effect. |
| side | u8 | Nonzero for side 100, zero for side 200. |
| bot | u8 | Nonzero where a bot plays the seat; its shown name is then the client’s own bot name for asset, and name has no effect. |
| rank | u8 | It has no effect. |
| spawnIndex | u8 | Where the champion first stands and faces. From 0 to 5, its side’s base position plus the offset the map sets for the side’s head count (players and bots) and this index plus one, facing as the map sets for them. A client works out the head count itself, counting SpawnStart’s bots in it. From 6 up, the base position itself, facing along +X. Movement or sight data replaces it. |
| skin | i32 | Which look it wears. |
| name | text, 128 bytes | What the seat holding it is called. Written out in full and padded with zero bytes to the width above. |
| asset | text, 40 bytes | The name the client loads its art and sound under, written and padded as above. |
Vectors (2)
In 1.0.0.138–1.0.0.142
Command 82 on events, sent by the server, reliable.
The champion takes the id in champion, not the header’s; a client first removes any object holding that id. For the client’s own seat, name also becomes its own player’s name. A client drops the message while its map’s navigation data is unloaded, as early in a reconnection. It arrives on its own and also inside EnterSight.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The name the champion answers to, so later messages can name it. |
| clientId | u32 | The client id of the player the champion belongs to, or 4294967295 where it belongs to none, as a bot’s does. A client takes the champion carrying its own client id as its own. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| skillLevel | u8 | It has no effect. |
| side | u8 | Nonzero for side 100, zero for side 200. |
| bot | u8 | Nonzero where a bot plays the seat; its shown name is then the client’s own bot name for asset, and name has no effect. |
| rank | u8 | It has no effect. |
| spawnIndex | u8 | Where the champion first stands and faces. From 0 to 5, its side’s base position plus the offset the map sets for the side’s head count (players and bots) and this index plus one, facing as the map sets for them. A client works out the head count itself, counting SpawnStart’s bots in it. From 6 up, the base position itself, facing along +X. Movement or sight data replaces it. |
| skin | i32 | Which look it wears. |
| name | text, 128 bytes | What the seat holding it is called. Written out in full and padded with zero bytes to the width above. |
| asset | text, 40 bytes | The name the client loads its art and sound under, written and padded as above. |
Vectors (1)
In 1.0.0.143–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 82 |
| 1.0.0.144–1.0.0.146 | 76 |
The champion takes the id in champion, not the header’s; a client first removes any object holding that id. For the client’s own seat, name also becomes its own player’s name. A client drops the message while its map’s navigation data is unloaded, as early in a reconnection. It arrives on its own and also inside EnterSight.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The name the champion answers to, so later messages can name it. |
| clientId | u32 | The client id of the player the champion belongs to, or 4294967295 where it belongs to none, as a bot’s does. A client takes the champion carrying its own client id as its own. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| skillLevel | u8 | It has no effect. |
| side | u8 | Nonzero for side 100, zero for side 200. |
| bot | u8 | Nonzero where a bot plays the seat; its shown name is then the client’s own bot name for asset, and name has no effect. |
| rank | u8 | It has no effect. |
| spawnIndex | u8 | Where the champion first stands and faces. From 0 to 5, its side’s base position plus the offset the map sets for the side’s head count (players and bots) and this index plus one, facing as the map sets for them. A client works out the head count itself, counting SpawnStart’s bots in it. From 6 up, the base position itself, facing along +X. Movement or sight data replaces it. |
| skin | i32 | Which look it wears. |
| name | text, 128 bytes | What the seat holding it is called. Written out in full and padded with zero bytes to the width above. |
| asset | text, 40 bytes | The name the client loads its art and sound under, written and padded as above. |
| stayDown | f32 | How long it stays down, in seconds, where it is already down. |
| downFor | f32 | How long it has already been down, in seconds. |
| how | 4-byte bits | |
| how.down | bit 0 to 2 | 0 alive; 1 dead but acting on (the state a champion that keeps acting after death is in), where stayDown and downFor have no effect; 2 down, having been down for downFor with stayDown left. A client takes 3 to 7 as 0. |
| how.unused | bit 3 to 31 | Unused; a server writes zero. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 76 |
| 1.0.0.150–3.1.0.0 | 73 |
The champion takes the id in champion, not the header’s; a client first removes any object holding that id. For the client’s own seat, name also becomes its own player’s name. A client drops the message while its map’s navigation data is unloaded, as early in a reconnection. It arrives on its own and also inside EnterSight.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The name the champion answers to, so later messages can name it. |
| clientId | u32 | The client id of the player the champion belongs to, or 4294967295 where it belongs to none, as a bot’s does. A client takes the champion carrying its own client id as its own. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| skillLevel | u8 | It has no effect. |
| side | u8 | Nonzero for side 100, zero for side 200. |
| bot | u8 | Nonzero where a bot plays the seat; its shown name is then the client’s own bot name for asset, and name has no effect. |
| rank | u8 | It has no effect. |
| spawnIndex | u8 | Where the champion first stands and faces. From 0 to 5, its side’s base position plus the offset the map sets for the side’s head count (players and bots) and this index plus one, facing as the map sets for them. A client works out the head count itself, counting SpawnStart’s bots in it. From 6 up, the base position itself, facing along +X. Movement or sight data replaces it. |
| skin | i32 | Which look it wears. |
| name | text, 128 bytes | What the seat holding it is called. Written out in full and padded with zero bytes to the width above. |
| asset | text, 40 bytes | The name the client loads its art and sound under, written and padded as above. |
| stayDown | f32 | How long it stays down, in seconds, where it is already down. |
| downFor | f32 | How long it has already been down, in seconds. |
| how | 1-byte bits | |
| how.down | bit 0 to 2 | 0 alive; 1 dead but acting on (the state a champion that keeps acting after death is in), where stayDown and downFor have no effect; 2 down, having been down for downFor with stayDown left. A client takes 3 to 7 as 0. |
| how.unused | bit 3 to 7 | Unused; a server writes zero. |
Vectors (2)
SpawnBot
What a server sends to create a champion played by a bot. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.131
Command 216 on events, sent by the server, reliable.
A client deletes no object first: where one already holds the id, both answer to it.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The id the bot’s champion takes. |
| node | u8 | The network node it belongs to. |
| x | f32 | Where it appears, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it appears, in world units. |
| rank | u8 | The bot’s rank. |
| sides | 4-byte bits | Its side. |
| sides.side | bit 0 to 8 | Its side: 100, 200 or 300. |
| sides.unused | bit 9 to 31 | Unused; a server writes zero. |
| skin | i32 | Which skin. |
| name | text, 64 bytes | The name shown for it. The text ends at its first zero byte, which falls within the field. |
| character | text, 64 bytes | The champion’s character name, which is also its unique name. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 217 |
| 1.0.0.135 | 219 |
| 1.0.0.136–1.0.0.137 | 217 |
| 1.0.0.138 | 219 |
A client first deletes any object it holds under the same id.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The id the bot’s champion takes. |
| node | u8 | The network node it belongs to. |
| x | f32 | Where it appears, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it appears, in world units. |
| rank | u8 | The bot’s rank. |
| sides | 4-byte bits | Its side. |
| sides.side | bit 0 to 8 | Its side: 100, 200 or 300. |
| sides.unused | bit 9 to 31 | Unused; a server writes zero. |
| skin | i32 | Which skin. |
| name | text, 64 bytes | The name shown for it. The text ends at its first zero byte, which falls within the field. |
| character | text, 64 bytes | The champion’s character name, which is also its unique name. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 218 on events, sent by the server, reliable.
A client deletes no object first: where one already holds the id, both answer to it.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The id the bot’s champion takes. |
| node | u8 | The network node it belongs to. |
| x | f32 | Where it appears, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it appears, in world units. |
| rank | u8 | The bot’s rank. |
| sides | 4-byte bits | Its side. |
| sides.side | bit 0 to 8 | Its side: 100, 200 or 300. |
| sides.unused | bit 9 to 31 | Unused; a server writes zero. |
| skin | i32 | Which skin. |
| name | text, 64 bytes | The name shown for it. The text ends at its first zero byte, which falls within the field. |
| character | text, 64 bytes | The champion’s character name, which is also its unique name. |
Vectors (1)
In 1.0.0.141–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 220 |
| 1.0.0.144–1.0.0.146 | 207 |
A client first deletes any object it holds under the same id.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The id the bot’s champion takes. |
| node | u8 | The network node it belongs to. |
| x | f32 | Where it appears, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it appears, in world units. |
| rank | u8 | The bot’s rank. |
| sides | 4-byte bits | Its side. |
| sides.side | bit 0 to 8 | Its side: 100, 200 or 300. |
| sides.unused | bit 9 to 31 | Unused; a server writes zero. |
| skin | i32 | Which skin. |
| name | text, 64 bytes | The name shown for it. The text ends at its first zero byte, which falls within the field. |
| character | text, 64 bytes | The champion’s character name, which is also its unique name. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 207 |
| 1.0.0.150–3.1.0.0 | 204 |
A client first deletes any object it holds under the same id.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The id the bot’s champion takes. |
| node | u8 | The network node it belongs to. |
| x | f32 | Where it appears, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it appears, in world units. |
| rank | u8 | The bot’s rank. |
| sides | 2-byte bits | Its side. |
| sides.side | bit 0 to 8 | Its side: 100, 200 or 300. |
| sides.unused | bit 9 to 15 | Unused; a server writes zero. |
| skin | i32 | Which skin. |
| name | text, 64 bytes | The name shown for it. The text ends at its first zero byte, which falls within the field. |
| character | text, 64 bytes | The champion’s character name, which is also its unique name. |
Vectors (2)
SpawnFromBarracks
What a server sends to put a unit on the field from the place its side sends them out of.
In 1.0.0.130–1.0.0.142
Command 3 on events, sent by the server, reliable.
It arrives on its own and also inside EnterSight. The header names the barracks sending the unit out: only a barracks acts on the message, and unit names the new unit.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the unit answers to, so later messages can name it. |
| node | u8 | Which network node the unit belongs to, in a field of its own rather than as part of the name that follows. |
| wave | u8 | Which run of units it belongs to. |
| kind | u8 | What sort of unit it is. |
| damageBonus | i16 | What is added to the damage it deals. |
| healthBonus | i16 | What is added to the health it holds. |
Vectors (1)
In 1.0.0.143–3.1.0.0
Command 3 on events, sent by the server, reliable.
It arrives on its own and also inside EnterSight. The header names the unit this is about.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the unit answers to, so later messages can name it. |
| node | u8 | Which network node the unit belongs to, in a field of its own rather than as part of the name that follows. |
| barracks | u32 | The place it came out of, by the identifier its name gives as Objects and identifiers works it out. On map 1 that is a spawn point such as __P_Order_Spawn_Barracks__C01, not the inhibitor named Barracks_T1_C1: named by the inhibitor, a client creates nothing. |
| wave | u8 | Which run of units it belongs to. |
| kind | u8 | What sort of unit it is. |
| damageBonus | i16 | What is added to the damage it deals. |
| healthBonus | i16 | What is added to the health it holds. |
SpawnUnit
What a server sends to put a minion-like unit on the field, such as a ward.
In 1.0.0.130–1.0.0.139
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 128 |
| 1.0.0.132–1.0.0.137 | 129 |
| 1.0.0.138–1.0.0.139 | 131 |
A client deletes any object holding the new unit’s id first, and does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names the unit that put it there.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the new unit answers to. |
| node | u8 | Which network node the unit belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Where it stands, in height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| skin | i32 | Which look it wears. |
| clone | u32 | The unit it copies, or zero. |
| team | 4-byte bits | |
| team.team | bit 0 to 8 | Which side, as a team number. |
| team.unused | bit 9 to 31 | Unused; a server writes zero. |
| flags | 1-byte bits | |
| flags.ignoreCollision | bit 0 | Set where it does not block the way. |
| flags.ward | bit 1 | Set where it is a ward. |
| flags.bot | bit 2 | Set where it is driven by the client’s own decisions. |
| flags.targetable | bit 3 | Set where the unit can be aimed at. |
| flags.unused | bit 4 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
| visibilitySize | f32 | How large it counts as for sight, in world units. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (3)
In 1.0.0.140
Command 131 on events, sent by the server, reliable.
A client deletes no object first: where one already holds the new unit’s id, both answer to it. It does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names no object a client reads: a server names the unit that put it there.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the new unit answers to. |
| node | u8 | Which network node the unit belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Where it stands, in height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| skin | i32 | Which look it wears. |
| clone | u32 | The unit it copies, or zero. |
| team | 4-byte bits | |
| team.team | bit 0 to 8 | Which side, as a team number. |
| team.unused | bit 9 to 31 | Unused; a server writes zero. |
| flags | 1-byte bits | |
| flags.ignoreCollision | bit 0 | Set where it does not block the way. It takes effect only where bot is clear. |
| flags.ward | bit 1 | Set where it is a ward. |
| flags.laneMinion | bit 2 | Unused here; a client reads nothing in this bit. |
| flags.bot | bit 3 | Set where it is driven by the client’s own decisions. |
| flags.targetable | bit 4 | Set where the unit can be aimed at. |
| flags.unused | bit 5 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
| visibilitySize | f32 | How large it counts as for sight, in world units. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (1)
In 1.0.0.141–1.0.0.142
Command 131 on events, sent by the server, reliable.
A client deletes any object holding the new unit’s id first, and does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names the unit that put it there.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the new unit answers to. |
| node | u8 | Which network node the unit belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Where it stands, in height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| skin | i32 | Which look it wears. |
| clone | u32 | The unit it copies, or zero. |
| team | 4-byte bits | |
| team.team | bit 0 to 8 | Which side, as a team number. |
| team.unused | bit 9 to 31 | Unused; a server writes zero. |
| flags | 1-byte bits | |
| flags.ignoreCollision | bit 0 | Set where it does not block the way. |
| flags.ward | bit 1 | Set where it is a ward. |
| flags.laneMinion | bit 2 | Set where it is a lane minion. |
| flags.bot | bit 3 | Set where it is driven by the client’s own decisions. |
| flags.targetable | bit 4 | Set where the unit can be aimed at. |
| flags.unused | bit 5 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
| visibilitySize | f32 | How large it counts as for sight, in world units. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (1)
In 1.0.0.143–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 131 |
| 1.0.0.144–1.0.0.146 | 125 |
A client deletes any object holding the new unit’s id first, and does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names the unit that put it there.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the new unit answers to. |
| node | u8 | Which network node the unit belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Where it stands, in height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| skin | i32 | Which look it wears. |
| clone | u32 | The unit it copies, or zero. |
| team | 4-byte bits | |
| team.team | bit 0 to 8 | Which side, as a team number. |
| team.unused | bit 9 to 31 | Unused; a server writes zero. |
| flags | 1-byte bits | |
| flags.ignoreCollision | bit 0 | Set where it does not block the way. |
| flags.ward | bit 1 | Set where it is a ward. |
| flags.laneMinion | bit 2 | Set where it is a lane minion. |
| flags.bot | bit 3 | Set where it is driven by the client’s own decisions. |
| flags.unused | bit 4 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Which sides can aim at it, as a set of bits. |
| visibilitySize | f32 | How large it counts as for sight, in world units. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 125 |
| 1.0.0.150–3.1.0.0 | 122 |
A client deletes any object holding the new unit’s id first, and does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names the unit that put it there.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the new unit answers to. |
| node | u8 | Which network node the unit belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Where it stands, in height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| skin | i32 | Which look it wears. |
| clone | u32 | The unit it copies, or zero. |
| flags | 2-byte bits | What sort of unit it is. |
| flags.team | bit 0 to 8 | Which side, as a team number. |
| flags.ignoreCollision | bit 9 | Set where it does not block the way. |
| flags.ward | bit 10 | Set where it is a ward. |
| flags.laneMinion | bit 11 | Set where it is a lane minion. |
| flags.bot | bit 12 | Set where it is driven by the client’s own decisions. |
| flags.unused | bit 13 to 15 | Unused; a server writes zero. |
| targetableToTeam | u32 | Which sides can aim at it, as a set of bits. |
| visibilitySize | f32 | How large it counts as for sight, in world units. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (2)
CreateNeutral
What a server sends to put a unit that belongs to no side on the field. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 102 |
| 1.0.0.132–1.0.0.137 | 103 |
The monster faces from where it stands toward the facing point, or along +Z where the two are the same. A client drops the message while its map’s navigation data is unloaded.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the unit answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| atX | f32 | Where the unit stands, along one ground axis, in world units. |
| atY | f32 | Where the unit stands, in height, in world units. |
| atZ | f32 | Where the unit stands, along the other ground axis, in world units. |
| campAtX | f32 | Where the camp it belongs to sits, along one ground axis, in world units. |
| campAtY | f32 | Where the camp it belongs to sits, in height, in world units. |
| campAtZ | f32 | Where the camp it belongs to sits, along the other ground axis, in world units. |
| facingX | f32 | A point the unit faces toward, along one ground axis, in world units. |
| facingY | f32 | That point, in height. |
| facingZ | f32 | That point, along the other ground axis. |
| name | text, 64 bytes | What this unit is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
| uniqueName | text, 64 bytes | A further name the unit answers to, written and padded as above. |
| campIcon | text, 64 bytes | The name of the icon the minimap shows at the camp, written in full and padded with zero bytes to the width above; empty shows none. A client uses it only where it creates the camp. |
| side | u32 | The side it belongs to, or zero where it belongs to none. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to the health it holds. |
| roaming | u32 | How the monster wanders. It has no effect. Values: 0 inactive, 1 hostile, 2 fleeing. |
| camp | u32 | Which camp the unit belongs to. A client adds the unit to that camp where a CampMarker has placed it first, and to no camp otherwise. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 105 on events, sent by the server, reliable.
The monster faces from where it stands toward the facing point, or along +Z where the two are the same. A client drops the message while its map’s navigation data is unloaded. A server sends it only inside EnterSight, and the channel and delivery given here are those of the message carrying it.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the unit answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| atX | f32 | Where the unit stands, along one ground axis, in world units. |
| atY | f32 | Where the unit stands, in height, in world units. |
| atZ | f32 | Where the unit stands, along the other ground axis, in world units. |
| campAtX | f32 | Where the camp it belongs to sits, along one ground axis, in world units. |
| campAtY | f32 | Where the camp it belongs to sits, in height, in world units. |
| campAtZ | f32 | Where the camp it belongs to sits, along the other ground axis, in world units. |
| facingX | f32 | A point the unit faces toward, along one ground axis, in world units. |
| facingY | f32 | That point, in height. |
| facingZ | f32 | That point, along the other ground axis. |
| name | text, 64 bytes | What this unit is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
| uniqueName | text, 64 bytes | A further name the unit answers to, written and padded as above. |
| campIcon | text, 64 bytes | The name of the icon the minimap shows at the camp, written in full and padded with zero bytes to the width above; empty shows none. A client uses it only where it creates the camp. |
| side | u32 | The side it belongs to, or zero where it belongs to none. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to the health it holds. |
| roaming | u32 | How the monster wanders. It has no effect. Values: 0 inactive, 1 hostile, 2 fleeing. |
| camp | u32 | Which camp the unit belongs to. Where the client does not know the camp, it creates it at the unit’s own position (atX, atY, atZ), with campIcon, effectSide and revealEvent, and adds the unit to it. Where it knows the camp, a nonzero effectSide changes the camp’s side. |
| effectSide | u32 | The side that gains what killing it grants. |
| revealEvent | i32 | What makes the unit known to a side that cannot see it. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 99 |
| 1.0.0.150–3.1.0.0 | 96 |
The monster faces from where it stands toward the facing point, or along +Z where the two are the same. A client drops the message while its map’s navigation data is unloaded. A server sends it only inside EnterSight, and the channel and delivery given here are those of the message carrying it.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The name the unit answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| atX | f32 | Where the unit stands, along one ground axis, in world units. |
| atY | f32 | Where the unit stands, in height, in world units. |
| atZ | f32 | Where the unit stands, along the other ground axis, in world units. |
| campAtX | f32 | Where the camp it belongs to sits, along one ground axis, in world units. |
| campAtY | f32 | Where the camp it belongs to sits, in height, in world units. |
| campAtZ | f32 | Where the camp it belongs to sits, along the other ground axis, in world units. |
| facingX | f32 | A point the unit faces toward, along one ground axis, in world units. |
| facingY | f32 | That point, in height. |
| facingZ | f32 | That point, along the other ground axis. |
| name | text, 64 bytes | What this unit is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
| uniqueName | text, 64 bytes | A further name the unit answers to, written and padded as above. |
| campIcon | text, 64 bytes | The name of the icon the minimap shows at the camp, written in full and padded with zero bytes to the width above; empty shows none. A client uses it only where it creates the camp. |
| side | u32 | The side it belongs to, or zero where it belongs to none. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to the health it holds. |
| roaming | u32 | How the monster wanders. It has no effect. Values: 0 inactive, 1 hostile, 2 fleeing. |
| camp | u32 | Which camp the unit belongs to. A client adds the unit to that camp where a CampMarker has placed it first, and to no camp otherwise. |
| effectSide | u32 | The side that gains what killing it grants. |
| revealEvent | i32 | What makes the unit known to a side that cannot see it. |
Vectors (2)
SpawnPet
What a server sends to put a pet on the field.
In 1.0.0.130–1.0.0.137
Command 60 on events, sent by the server, reliable.
The header names the owner, and a client handles the message only where it holds that unit. It kills the owner’s earlier pet if that lives, then makes the pet under pet and node, replacing its script with script, gives it the owner’s seat, and takes it as the owner’s pet. It deletes no object first; where one already holds pet, both answer to it. duration has no effect. The header names the pet. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| pet | u32 | The name the new pet answers to. |
| node | u8 | Which network node it belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | In height, in world units. |
| atZ | f32 | Along the other ground axis, in world units. |
| spellLevel | i32 | The level of the spell that summoned it, plus one. A client uses it only where the owner is on its own side. |
| duration | f32 | How long it lasts, in seconds. A client reads nothing of it. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to its health. |
| name | text, 128 bytes | Its name, padded with zero bytes. |
| asset | text, 32 bytes | The name the client loads its art under, padded with zero bytes. |
| skin | i32 | Which look it wears. |
| effect | text, 64 bytes | An effect it carries, padded with zero bytes. A client uses it only where the owner is on its own side. |
| clone | u32 | The unit it copies, or zero. |
| flags | 1-byte bits | How it behaves. |
| flags.copyInventory | bit 0 | Set where it copies its owner’s items. |
| flags.clearOwnerTarget | bit 1 | Set where its owner’s target is cleared. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| script | text, 32 bytes | The script that drives it, padded with zero bytes. |
| minimapIcon | u8 | Set where it shows on the minimap. Any nonzero value sets it. |
In 1.0.0.138–1.0.0.142
Command 60 on events, sent by the server, reliable.
A client spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat; and registers it under the header’s id and node. It deletes no object first; where one already holds the header’s id, both answer to it. duration has no effect. The header names the pet. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The unit it belongs to. |
| node | u8 | Which network node it belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | In height, in world units. |
| atZ | f32 | Along the other ground axis, in world units. |
| spellLevel | i32 | The level of the spell that summoned it, plus one. A client uses it only where the owner belongs to its own network node, so only for its own units and never while watching a match. |
| duration | f32 | How long it lasts, in seconds. A client reads nothing of it. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to its health. |
| name | text, 128 bytes | Its name, padded with zero bytes. |
| asset | text, 32 bytes | The name the client loads its art under, padded with zero bytes. |
| skin | i32 | Which look it wears. |
| effect | text, 64 bytes | An effect it carries, padded with zero bytes. A client uses it only where the owner belongs to its own network node, as for spellLevel. |
| clone | u32 | The unit it copies, or zero. |
| flags | 1-byte bits | How it behaves. |
| flags.copyInventory | bit 0 | Set to tie the pet to the unit clone names. A client ties it to clone whatever this bit says, so the bit adds nothing. |
| flags.clearOwnerTarget | bit 1 | Set where its owner’s target is cleared. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| script | text, 32 bytes | The script that drives it, padded with zero bytes. |
| minimapIcon | u8 | Set where it shows on the minimap. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.143
Command 60 on events, sent by the server, reliable.
A client deletes any object holding the header’s id; spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat; and registers it under the header’s id and node. duration has no effect. The header names the pet. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The unit it belongs to. |
| node | u8 | Which network node it belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | In height, in world units. |
| atZ | f32 | Along the other ground axis, in world units. |
| spellLevel | i32 | The level of the spell that summoned it, plus one. A client uses it only where the owner is on its own side. |
| duration | f32 | How long it lasts, in seconds. A client reads nothing of it. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to its health. |
| name | text, 128 bytes | Its name, padded with zero bytes. |
| asset | text, 32 bytes | The name the client loads its art under, padded with zero bytes. |
| skin | i32 | Which look it wears. |
| effect | text, 64 bytes | An effect it carries, padded with zero bytes. A client uses it only where the owner is on its own side. |
| clone | u32 | The unit it copies, or zero. |
| flags | 1-byte bits | How it behaves. |
| flags.copyInventory | bit 0 | Set where it copies its owner’s items. |
| flags.clearOwnerTarget | bit 1 | Set where its owner’s target is cleared. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| script | text, 32 bytes | The script that drives it, padded with zero bytes. |
| minimapIcon | u8 | Set where it shows on the minimap. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 57 on events, sent by the server, reliable.
A client deletes any object holding the header’s id; spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat, its gold going to the owner; and registers it under the header’s id and node. spellLevel, duration and effect have no effect. The header names the pet. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The unit it belongs to. |
| node | u8 | Which network node it belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | In height, in world units. |
| atZ | f32 | Along the other ground axis, in world units. |
| spellLevel | i32 | The level of the spell that summoned it, plus one. |
| duration | f32 | How long it lasts, in seconds. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to its health. |
| name | text, 128 bytes | Its name, padded with zero bytes. |
| asset | text, 32 bytes | The name the client loads its art under, padded with zero bytes. |
| skin | i32 | Which look it wears. |
| effect | text, 64 bytes | An effect it carries, padded with zero bytes. |
| clone | u32 | The unit it copies, or zero. |
| flags | 1-byte bits | How it behaves. |
| flags.copyInventory | bit 0 | Set where it copies its owner’s items. |
| flags.clearOwnerTarget | bit 1 | Set where its owner’s target is cleared. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| script | text, 32 bytes | The script that drives it, padded with zero bytes. |
| minimapIcon | u8 | Set where it shows on the minimap. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 57 |
| 1.0.0.150–3.1.0.0 | 54 |
A client deletes any object holding the header’s id; spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat, its gold going to the owner; and registers it under the header’s id and node. spellLevel, duration and effect have no effect. The header names the pet. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The unit it belongs to. |
| node | u8 | Which network node it belongs to. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | In height, in world units. |
| atZ | f32 | Along the other ground axis, in world units. |
| spellLevel | i32 | The level of the spell that summoned it, plus one. |
| duration | f32 | How long it lasts, in seconds. |
| damageBonus | i32 | What is added to the damage it deals. |
| healthBonus | i32 | What is added to its health. |
| name | text, 128 bytes | Its name, padded with zero bytes. |
| asset | text, 32 bytes | The name the client loads its art under, padded with zero bytes. |
| skin | i32 | Which look it wears. |
| effect | text, 64 bytes | An effect it carries, padded with zero bytes. |
| clone | u32 | The unit it copies, or zero. |
| flags | 1-byte bits | How it behaves. |
| flags.copyInventory | bit 0 | Set where it copies its owner’s items. |
| flags.clearOwnerTarget | bit 1 | Set where its owner’s target is cleared. |
| flags.minimapIcon | bit 2 | Set where it shows on the minimap. |
| flags.unused | bit 3 to 7 | Unused; a server writes zero. |
| script | text, 32 bytes | The script that drives it, padded with zero bytes. |
Vectors (1)
CreateTurret
What a server sends to put a turret on the field. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 165 |
| 1.0.0.132–1.0.0.134 | 166 |
| 1.0.0.135 | 168 |
| 1.0.0.136–1.0.0.137 | 166 |
A client matches name exactly against the map’s turrets. With no match it only removes any object holding the id; a matched turret missing or dead is rebuilt before it takes the id.
| Field | Type | What it is |
|---|---|---|
| turret | u32 | The name the turret answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| name | text, 64 bytes | What this turret is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| state | 1-byte bits | |
| state.targetable | bit 0 | Set where the turret can be aimed at. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136
In 1.0.0.138
Command 168 on events, sent by the server, reliable.
A client matches name exactly against the map’s turrets. With no match it only removes any object holding the id; a matched turret missing or dead is rebuilt before it takes the id. A server sends it only inside EnterSight, and the channel and delivery given here are those of the message carrying it.
| Field | Type | What it is |
|---|---|---|
| turret | u32 | The name the turret answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| name | text, 64 bytes | What this turret is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| state | 1-byte bits | |
| state.targetable | bit 0 | Set where the turret can be aimed at. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
Vectors (1)
In 1.0.0.139–1.0.0.142
Command 167 on events, sent by the server, reliable.
A client matches name exactly against the map’s turrets; a matched turret missing or dead is rebuilt before it takes the id. A server names one of the map’s turrets: with no match, or on a map with none, a client fails. A server sends it only inside EnterSight, and the channel and delivery given here are those of the message carrying it.
| Field | Type | What it is |
|---|---|---|
| turret | u32 | The name the turret answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| name | text, 64 bytes | What this turret is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| state | 1-byte bits | |
| state.targetable | bit 0 | Set where the turret can be aimed at. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
| targetableToTeam | u32 | Read, then overwritten; a client keeps nothing of it. |
Vectors (1)
In 1.0.0.143–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 167 |
| 1.0.0.144–1.0.0.149 | 157 |
| 1.0.0.150–3.1.0.0 | 154 |
A client matches name exactly against the map’s turrets. With no match it only removes any object holding the id; a matched turret missing or dead is rebuilt before it takes the id. A server sends it only inside EnterSight, and the channel and delivery given here are those of the message carrying it.
| Field | Type | What it is |
|---|---|---|
| turret | u32 | The name the turret answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to, in a field of its own. |
| name | text, 64 bytes | What this turret is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
Vectors (3)
CreateFollower
What a server sends to put an object on the field that follows a unit. The header names the unit followed.
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 241 |
| 1.0.0.150–3.1.0.0 | 238 |
| Field | Type | What it is |
|---|---|---|
| follower | u32 | The name the new object answers to. |
| node | u8 | Which network node it belongs to. |
| skin | i32 | Which look it wears. |
| name | text, 64 bytes | Its name, padded with zero bytes. |
| asset | text, 64 bytes | The name the client loads its art under, padded with zero bytes. |
Vectors (2)
FollowerMaster
What a server sends to change which unit a following object follows. The header names the follower.
In 1.0.0.145–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.145–1.0.0.149 | 242 |
| 1.0.0.150–3.1.0.0 | 239 |
| Field | Type | What it is |
|---|---|---|
| master | u32 | The unit it now follows; one no unit answers to leaves it following none. |
Vectors (2)
MapProp
What a server sends to place a prop on the map: a thing that stands there and is looked at rather than one that acts. The header carries zero or names the object this is about, and a client accepts either.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 217 |
| 1.0.0.132–1.0.0.134 | 218 |
| 1.0.0.135 | 220 |
| 1.0.0.136–1.0.0.137 | 218 |
| 1.0.0.138 | 220 |
A client takes the prop’s id from prop, not from the header. A scenery prop is turned by pitch, then yaw, then roll, each about the fixed world axes; none is negated or wrapped. An active prop only turns about the up axis, to face the ground direction its x and z give, and faces +z where both are zero.
| Field | Type | What it is |
|---|---|---|
| prop | u32 | The name the prop answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to. It is a field of its own, not the leading byte of the name beside it. |
| atX | f32 | Where the prop stands, along one ground axis, in world units. |
| atY | f32 | Where the prop stands, in height, in world units. |
| atZ | f32 | Where the prop stands, along the other ground axis, in world units. |
| rotationX | f32 | For scenery, the pitch in degrees: a turn about the x axis, positive turning +y toward +z. For an active prop, x of the direction it faces. |
| rotationY | f32 | For scenery, the yaw in degrees: a turn about the up axis, positive turning +z toward +x, so yaw 0 faces +z and 90 faces +x. For an active prop, y of its facing, which does not turn it. |
| rotationZ | f32 | For scenery, the roll in degrees: a turn about the z axis, positive turning +x toward +y. For an active prop, z of the direction it faces. |
| offsetX | f32 | What is added to where it stands, along one ground axis, in world units. |
| offsetY | f32 | What is added to where it stands, in height, in world units. |
| offsetZ | f32 | What is added to where it stands, along the other ground axis, in world units. |
| side | 4-byte bits | The side the prop belongs to. A server sends 300, the neutral side. |
| side.side | bit 0 to 8 | The prop’s side. |
| side.unused | bit 9 to 31 | Unused; a server writes zero. |
| skillLevel | u8 | Unused; a server writes zero. |
| rank | u8 | How far it is advanced. |
| kind | u8 | What sort of prop it is; a client makes nothing for any other value. A client first deletes any object holding the prop’s id, whatever the kind. Values: 0 active, 1 scenery. |
| name | text, 64 bytes | What this prop is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
In 1.0.0.139–1.0.0.140
Command 219 on events, sent by the server, reliable.
A client takes the prop’s id from prop, not from the header. A scenery prop is turned by pitch, then yaw, then roll, each about the fixed world axes; none is negated or wrapped. An active prop only turns about the up axis, to face the ground direction its x and z give, and faces +z where both are zero.
| Field | Type | What it is |
|---|---|---|
| prop | u32 | The name the prop answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to. It is a field of its own, not the leading byte of the name beside it. |
| atX | f32 | Where the prop stands, along one ground axis, in world units. |
| atY | f32 | Where the prop stands, in height, in world units. |
| atZ | f32 | Where the prop stands, along the other ground axis, in world units. |
| rotationX | f32 | For scenery, the pitch in degrees: a turn about the x axis, positive turning +y toward +z. For an active prop, x of the direction it faces. |
| rotationY | f32 | For scenery, the yaw in degrees: a turn about the up axis, positive turning +z toward +x, so yaw 0 faces +z and 90 faces +x. For an active prop, y of its facing, which does not turn it. |
| rotationZ | f32 | For scenery, the roll in degrees: a turn about the z axis, positive turning +x toward +y. For an active prop, z of the direction it faces. |
| offsetX | f32 | What is added to where it stands, along one ground axis, in world units. |
| offsetY | f32 | What is added to where it stands, in height, in world units. |
| offsetZ | f32 | What is added to where it stands, along the other ground axis, in world units. |
| side | 4-byte bits | The side the prop belongs to. A server sends 300, the neutral side. |
| side.side | bit 0 to 8 | The prop’s side. |
| side.unused | bit 9 to 31 | Unused; a server writes zero. |
| skillLevel | u8 | Unused; a server writes zero. |
| rank | u8 | How far it is advanced. |
| kind | u8 | What sort of prop it is; a client makes nothing for any other value. It deletes no object first: where one already holds the prop’s id, both stay. Values: 0 active, 1 scenery. |
| name | text, 64 bytes | What this prop is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
Vectors (1)
In 1.0.0.141–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 221 |
| 1.0.0.144–1.0.0.146 | 208 |
A client takes the prop’s id from prop, not from the header. A scenery prop is turned by pitch, then yaw, then roll, each about the fixed world axes; none is negated or wrapped. An active prop only turns about the up axis, to face the ground direction its x and z give, and faces +z where both are zero.
| Field | Type | What it is |
|---|---|---|
| prop | u32 | The name the prop answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to. It is a field of its own, not the leading byte of the name beside it. |
| atX | f32 | Where the prop stands, along one ground axis, in world units. |
| atY | f32 | Where the prop stands, in height, in world units. |
| atZ | f32 | Where the prop stands, along the other ground axis, in world units. |
| rotationX | f32 | For scenery, the pitch in degrees: a turn about the x axis, positive turning +y toward +z. For an active prop, x of the direction it faces. |
| rotationY | f32 | For scenery, the yaw in degrees: a turn about the up axis, positive turning +z toward +x, so yaw 0 faces +z and 90 faces +x. For an active prop, y of its facing, which does not turn it. |
| rotationZ | f32 | For scenery, the roll in degrees: a turn about the z axis, positive turning +x toward +y. For an active prop, z of the direction it faces. |
| offsetX | f32 | What is added to where it stands, along one ground axis, in world units. |
| offsetY | f32 | What is added to where it stands, in height, in world units. |
| offsetZ | f32 | What is added to where it stands, along the other ground axis, in world units. |
| side | 4-byte bits | The side the prop belongs to. A server sends 300, the neutral side. |
| side.side | bit 0 to 8 | The prop’s side. |
| side.unused | bit 9 to 31 | Unused; a server writes zero. |
| skillLevel | u8 | Unused; a server writes zero. |
| rank | u8 | How far it is advanced. |
| kind | u8 | What sort of prop it is; a client makes nothing for any other value. A client first deletes any object holding the prop’s id, whatever the kind. Values: 0 active, 1 scenery. |
| name | text, 64 bytes | What this prop is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 208 |
| 1.0.0.150–3.1.0.0 | 205 |
A client takes the prop’s id from prop, not from the header. A scenery prop is turned by pitch, then yaw, then roll, each about the fixed world axes; none is negated or wrapped. An active prop only turns about the up axis, to face the ground direction its x and z give, and faces +z where both are zero.
| Field | Type | What it is |
|---|---|---|
| prop | u32 | The name the prop answers to, so later messages can name it. |
| node | u8 | Which network node the object belongs to. It is a field of its own, not the leading byte of the name beside it. |
| atX | f32 | Where the prop stands, along one ground axis, in world units. |
| atY | f32 | Where the prop stands, in height, in world units. |
| atZ | f32 | Where the prop stands, along the other ground axis, in world units. |
| rotationX | f32 | For scenery, the pitch in degrees: a turn about the x axis, positive turning +y toward +z. For an active prop, x of the direction it faces. |
| rotationY | f32 | For scenery, the yaw in degrees: a turn about the up axis, positive turning +z toward +x, so yaw 0 faces +z and 90 faces +x. For an active prop, y of its facing, which does not turn it. |
| rotationZ | f32 | For scenery, the roll in degrees: a turn about the z axis, positive turning +x toward +y. For an active prop, z of the direction it faces. |
| offsetX | f32 | What is added to where it stands, along one ground axis, in world units. |
| offsetY | f32 | What is added to where it stands, in height, in world units. |
| offsetZ | f32 | What is added to where it stands, along the other ground axis, in world units. |
| side | 2-byte bits | The side the prop belongs to. A server sends 300, the neutral side. |
| side.side | bit 0 to 8 | The prop’s side. |
| side.unused | bit 9 to 15 | Unused; a server writes zero. |
| skillLevel | u8 | Unused; a server writes zero. |
| rank | u8 | How far it is advanced. |
| kind | u8 | What sort of prop it is; a client makes nothing for any other value. A client first deletes any object holding the prop’s id, whatever the kind. Values: 0 active, 1 scenery. |
| name | text, 64 bytes | What this prop is called, so a client can tell one from another. Written out in full and padded with zero bytes to the width above. |
| asset | text, 64 bytes | The name the client loads its art and sound under, written and padded as above. |
Vectors (2)
MapPropChanged
What a server sends to change something about a prop already on the map. The kind of change is named inside it, and the fields around the kind keep one layout whatever it is. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 218 |
| 1.0.0.132–1.0.0.134 | 219 |
| 1.0.0.135 | 221 |
| 1.0.0.136–1.0.0.137 | 219 |
| 1.0.0.138 | 221 |
| Field | Type | What it is |
|---|---|---|
| name | text, 64 bytes | A name: an animation’s, a particle’s or a look’s, by the change below. The name ends at its first zero byte; the bytes after it carry no meaning. |
| first | f32 | For animate, when the animation starts, in seconds of match time. |
| second | f32 | For animate, how long the animation runs, in seconds. |
| prop | u32 | The object changed. |
| value | u32 | A value the change uses: for animate, the animation’s flags; for linkEffect, the particle effect value; for look, the look’s number. |
| change | u8 | What changes. A client does nothing for any other value, nor where prop names no prop it holds. Values: 0 animate, 1 linkEffect, 2 look. |
| option | u8 | For animate, nonzero to remove the prop after the animation; for linkEffect, zero. |
| effect | u8 | For linkEffect, which of the prop’s effect values to drive. |
| point | u8 | For linkEffect, which capture point drives it. |
In 1.0.0.139–1.0.0.140
Command 220 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| name | text, 64 bytes | A name: an animation’s or a particle’s, by the change below. The name ends at its first zero byte; the bytes after it carry no meaning. |
| first | f32 | For animate, when the animation starts, in seconds of match time. |
| second | f32 | For animate, how long the animation runs, in seconds. |
| prop | u32 | The object changed. |
| value | u32 | A value the change uses: for animate, the animation’s flags; for linkEffect, the particle effect value. |
| change | u8 | What changes. A client acts only on 0 and 1, and does nothing for any other value, nor where prop names no prop it holds. Values: 0 animate, 1 linkEffect, 2 look. |
| option | u8 | For linkEffect, zero: a client refuses the change otherwise. It has no effect for animate. |
| effect | u8 | For linkEffect, which of the prop’s effect values to drive. |
| point | u8 | For linkEffect, which capture point drives it. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 222 |
| 1.0.0.144–1.0.0.149 | 209 |
| 1.0.0.150–3.1.0.0 | 206 |
| Field | Type | What it is |
|---|---|---|
| name | text, 64 bytes | A name: an animation’s, a particle’s or a look’s, by the change below. The name ends at its first zero byte; the bytes after it carry no meaning. |
| first | f32 | For animate, when the animation starts, in seconds of match time. |
| second | f32 | For animate, how long the animation runs, in seconds. |
| prop | u32 | The object changed. |
| value | u32 | A value the change uses: for animate, the animation’s flags; for linkEffect, the particle effect value; for look, the look’s number. |
| change | u8 | What changes. A client does nothing for any other value, nor where prop names no prop it holds. Values: 0 animate, 1 linkEffect, 2 look. |
| option | u8 | For animate, nonzero to remove the prop after the animation; for linkEffect, zero. |
| effect | u8 | For linkEffect, which of the prop’s effect values to drive. |
| point | u8 | For linkEffect, which capture point drives it. |
Vectors (3)
animate-on-1-0-0-143, animate-on-1-0-0-149, animate-on-1-0-0-154
TeamChanged
What a server sends to move a unit to another side. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 224 |
| 1.0.0.132–1.0.0.134 | 225 |
| 1.0.0.135 | 227 |
| 1.0.0.136–1.0.0.137 | 225 |
| 1.0.0.138 | 227 |
| 1.0.0.139–1.0.0.140 | 226 |
| 1.0.0.141–1.0.0.143 | 228 |
| 1.0.0.144–1.0.0.149 | 215 |
| 1.0.0.150–3.1.0.0 | 212 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit. |
| side | u32 | Its new side. |
BotDebug
What a server sends describing what a bot is thinking. It changes nothing a client shows. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 21 |
| 1.0.0.144–3.1.0.0 | 19 |
| Field | Type | What it is |
|---|---|---|
| name | text, 64 bytes | The bot’s name. |
| strategy | text, 64 bytes | Its strategy. |
| behaviour | text, 64 bytes | Its behaviour. |
| task | text, 64 bytes | Its task. |
| state1 | text, 64 bytes | A line of its state. |
| state2 | text, 64 bytes | A line of its state. |
| state3 | text, 64 bytes | A line of its state. |
Vectors (1)
BotTargets
What a server sends naming the units a bot is weighing. It changes nothing a client shows. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 108 |
| 1.0.0.132–1.0.0.137 | 109 |
| 1.0.0.138–1.0.0.143 | 111 |
| 1.0.0.144–1.0.0.149 | 105 |
| 1.0.0.150–3.1.0.0 | 102 |
| Field | Type | What it is |
|---|---|---|
| targets | 5 × u32 | Five units. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
BotState
What a server sends naming a bot’s state. It changes nothing a client shows. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 179 |
| 1.0.0.132–1.0.0.134 | 180 |
| 1.0.0.135 | 182 |
| 1.0.0.136–1.0.0.137 | 180 |
| 1.0.0.138 | 182 |
| 1.0.0.139–1.0.0.143 | 181 |
| 1.0.0.144–1.0.0.149 | 170 |
| 1.0.0.150–3.1.0.0 | 167 |
| Field | Type | What it is |
|---|---|---|
| state | i32 | The state. |
TargetableChanged
What a server sends to change whether a unit can be aimed at, and by which sides. The header names the unit.
In 1.0.0.130–1.0.0.142
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 243 |
| 1.0.0.132–1.0.0.134 | 244 |
| 1.0.0.135 | 241 |
| 1.0.0.136–1.0.0.137 | 239 |
| 1.0.0.138 | 241 |
| 1.0.0.139–1.0.0.140 | 240 |
| 1.0.0.141–1.0.0.142 | 242 |
| Field | Type | What it is |
|---|---|---|
| targetable | u8 | Nonzero where the unit can be aimed at. |
| targetableToTeam | u32 | Which sides can aim at it, as a set of bits, kept as it stands. |
Vision
What a client can see, and how a server tells it. A client draws what a server says it sees and nothing else: the fog of war a client draws is only a picture, and what lies inside it is whatever the server has brought into view.
Bringing a unit into view
A server brings a unit into what a client’s side can see with EnterSight.
EnterSight also states the unit’s items.
In 1.0.0.138–3.1.0.0
EnterSightcan also carry whole messages of the game family, such as theCreateTurretorCreateNeutralthat makes the unit, each taking effect as though it had arrived on its own.
In 1.0.0.140
EnterSightstates everything a client needs to draw the unit at once: its looks, its shields, where it stands or which path it walks, and, in what follows, its health and resource. A body MAY end early where its layout marks the remaining parts as present only while bytes remain.
A client does not draw a champion that no EnterSight has placed: given only
its CreateChampion, a client shows the champion’s portrait and spells and
nothing on the field. One EnterSight after the CreateChampion draws it, with
its name and health bar over it.
EnterLocalSight brings a unit into what one client alone can see.
EnterTeamSight brings an object into the view of a whole side.
EnterLocalSight states the unit’s health.
In 1.0.0.140
EnterLocalSightstates the unit’s resource beside its health.
Losing sight
LeaveSight and LeaveTeamSight take a unit out of the matching view, and
leave it held (see Objects and identifiers). Particles come into
and leave a side’s view with ParticleEnterTeamSight and
ParticleLeaveTeamSight.
Regions
A region is a patch of ground with sight of its own, which can reveal hidden
units within it. A server places one with RegionAdded or fastens one to a
unit with RegionAttached, moves it with RegionMoved and takes it away with
RegionRemoved; Objects and identifiers says how regions are
named and when one ends. A region granting sight has a client clear its map’s
cover over it.
A client makes only circular regions.
Drawing the fog
FogSet and FogToggled change how a client draws its fog of war.
A client draws its fog of war, or the map with no darkening, as FogSet and
FogToggled say. Neither changes what the client can see.
Who is told what
A client acts on a message about whichever unit it names, its own champion or another, so what a client knows is whatever a server sends it. A server decides, message by message, which clients to tell.
UnitDiedOnMap, InventorySnapshotOnMap, FloatingTextOnMap and
SpellSlotChangedForOwner do not exist, so a server sends both audiences of
UnitDied, InventorySnapshot, FloatingText and SpellSlotChanged under
the one command each.
Messages about a champion’s own state, its gold, its inventory, its spells’ levels, cooldowns and charges, and whether it can shop, are applied to the champion they name on any client that receives them, but a client shows some of them only for its own champion:
ShopEnabledchanges the shop only for the client’s own champion.
GoldGained naming the client’s own champion, with an amount above 0 and a
source the client holds, shows the gold over the source.
ItemAdded and InventorySlot announce a purchase only for the client’s own
champion; an ally’s purchase is called out where the message asks for it.
A server SHOULD send SpellCooldown, SpellCharges and GoldGained about a
champion only to the client whose champion it is.
A client also acts on what it is told about a unit it holds but cannot see:
- a particle on a hidden unit is created but not drawn until the unit comes into view, unless the particle is bound to a target the client can see;
- floating text over a hidden unit is dropped;
- an animation plays on a hidden unit, which comes into view part way through it.
A server SHOULD NOT send a client what its side cannot see, beyond what keeps its world consistent.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
EnterSight
What a server sends when a unit comes into what a side can see. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 194 |
| 1.0.0.132–1.0.0.134 | 195 |
| 1.0.0.135 | 197 |
| 1.0.0.136–1.0.0.137 | 195 |
It states everything a client needs to draw the unit at once.
| Field | Type | Present when | What it is |
|---|---|---|---|
| itemCount | u8 | How many items the unit holds. A client reads this and the rest for a champion, a minion or another unit with a mind; for a turret, a map prop, a building or a missile it reads nothing after the carried messages. | |
| items | count in itemCount × HeldItem | The items themselves. | |
| view | record | remaining set | Everything else a client needs to draw the unit. A server sends it for a champion, a minion or another unit with a mind, which a client reads past the end of the message without it, and ends the message after the items for any other unit. |
| view.hasShields | u8 | Whether the three figures below follow. A zero leaves them out. Values: 0 no, 1 yes. | |
| view.magicShield | f32 | hasShields set | How much of the unit’s shielding turns aside one sort of damage. |
| view.physicalShield | f32 | hasShields set | How much turns aside the other. |
| view.shield | f32 | hasShields set | How much turns aside either. |
| view.movementState | record | remaining set | Where the unit is and what it is doing on the ground. A client reads it for a champion or a minion, and a server sends it for those; for another unit with a mind the message ends before it. |
| view.movementState.movementKind | u8 | What the unit is doing on the ground, and so which shape follows. A champion stated as standing, with the place and facing below, is drawn there with its name and health bar over it. One stated as moving is drawn at the first point of its path and walks the rest. Values: 0 nothing, 1 movingAtASpeed, 2 moving, 3 standing. | |
| view.movementState.syncId | u32 | The name this statement of movement answers to. | |
| view.movementState.movement | Movement | movementKind = 2 | Where the unit is going. Movement says how a path is read. |
| view.movementState.movementAtSpeed | MovementAtSpeed | movementKind = 1 | Where the unit is going, and how a server makes it travel. WaypointGroupAtSpeed carries the same shape. |
| view.movementState.atX | f32 | movementKind = 3 | Where the unit stands, along one ground axis, in world units. |
| view.movementState.atZ | f32 | movementKind = 3 | Where it stands, along the other, in world units. |
| view.movementState.facingX | f32 | movementKind = 3 | Which way it faces, along one ground axis. |
| view.movementState.facingZ | f32 | movementKind = 3 | Which way it faces, along the other. |
Vectors (20)
a-fifth-on-1-0-0-131, a-fourth-on-1-0-0-131, a-third-on-1-0-0-131, another-on-1-0-0-131, one-on-1-0-0-131, a-fifth-on-1-0-0-134, a-fourth-on-1-0-0-134, a-third-on-1-0-0-134, another-on-1-0-0-134, one-on-1-0-0-134, a-fifth-on-1-0-0-135, a-fourth-on-1-0-0-135, a-third-on-1-0-0-135, another-on-1-0-0-135, one-on-1-0-0-135, a-fifth-on-1-0-0-136, a-fourth-on-1-0-0-136, a-third-on-1-0-0-136, another-on-1-0-0-136, one-on-1-0-0-136
In 1.0.0.138
Command 197 on events, sent by the server, reliable.
It states everything a client needs to draw the unit at once, and carries whole messages of the same family for anything a layout of its own cannot say.
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| itemCount | u8 | How many items the unit holds. A client reads this and the rest for a champion, a minion or another unit with a mind; for a turret, a map prop, a building or a missile it reads nothing after the carried messages. | |
| items | count in itemCount × HeldItem | The items themselves. | |
| view | record | remaining set | Everything else a client needs to draw the unit. A server sends it for a champion, a minion or another unit with a mind, which a client reads past the end of the message without it, and ends the message after the items for any other unit. |
| view.hasShields | u8 | Whether the three figures below follow. A zero leaves them out. Values: 0 no, 1 yes. | |
| view.magicShield | f32 | hasShields set | How much of the unit’s shielding turns aside one sort of damage. |
| view.physicalShield | f32 | hasShields set | How much turns aside the other. |
| view.shield | f32 | hasShields set | How much turns aside either. |
| view.appearanceCount | u32 | How many layers of look follow. | |
| view.appearance | count in appearanceCount × Appearance | What the unit looks like, laid on in order. | |
| view.targetable | u8 | Whether the unit can be aimed at, kept as it stands; TargetableChanged sets the same. | |
| view.targetableToTeam | u32 | Which sides can aim at it, as a set of bits. | |
| view.movementState | record | remaining set | Where the unit is and what it is doing on the ground. A client reads it for a champion or a minion, and a server sends it for those; for another unit with a mind the message ends before it. |
| view.movementState.movementKind | u8 | What the unit is doing on the ground, and so which shape follows. A champion stated as standing, with the place and facing below, is drawn there with its name and health bar over it. One stated as moving is drawn at the first point of its path and walks the rest. Values: 0 nothing, 1 movingAtASpeed, 2 moving, 3 standing. | |
| view.movementState.syncId | u32 | The name this statement of movement answers to. | |
| view.movementState.movement | Movement | movementKind = 2 | Where the unit is going. Movement says how a path is read. |
| view.movementState.movementAtSpeed | MovementAtSpeed | movementKind = 1 | Where the unit is going, and how a server makes it travel. WaypointGroupAtSpeed carries the same shape. |
| view.movementState.atX | f32 | movementKind = 3 | Where the unit stands, along one ground axis, in world units. |
| view.movementState.atZ | f32 | movementKind = 3 | Where it stands, along the other, in world units. |
| view.movementState.facingX | f32 | movementKind = 3 | Which way it faces, along one ground axis. |
| view.movementState.facingZ | f32 | movementKind = 3 | Which way it faces, along the other. |
In 1.0.0.139–1.0.0.140
Command 196 on events, sent by the server, reliable.
It states everything a client needs to draw the unit at once, and carries whole messages of the same family for anything a layout of its own cannot say.
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| itemCount | u8 | How many items the unit holds. A client reads this and the rest for a champion, a minion or another unit with a mind; for a turret, a map prop, a building or a missile it reads nothing after the carried messages. | |
| items | count in itemCount × HeldItem | The items themselves. | |
| view | record | remaining set | Everything else a client needs to draw the unit. A server sends it for a champion, a minion or another unit with a mind, which a client reads past the end of the message without it, and ends the message after the items for any other unit. |
| view.hasShields | u8 | Whether the three figures below follow. A zero leaves them out. Values: 0 no, 1 yes. | |
| view.magicShield | f32 | hasShields set | How much of the unit’s shielding turns aside one sort of damage. |
| view.physicalShield | f32 | hasShields set | How much turns aside the other. |
| view.shield | f32 | hasShields set | How much turns aside either. |
| view.appearanceCount | u32 | How many layers of look follow. | |
| view.appearance | count in appearanceCount × Appearance | What the unit looks like, laid on in order. | |
| view.targetable | u8 | Whether the unit can be aimed at, kept as it stands; TargetableChanged sets the same. | |
| view.targetableToTeam | u32 | Which sides can aim at it, as a set of bits. | |
| view.movementState | record | remaining set | Where the unit is and what it is doing on the ground. A client reads it, after targetableToTeam, for every unit with a mind: a champion, a minion or another; a server sends it for those. |
| view.movementState.movementKind | u8 | What the unit is doing on the ground, and so which shape follows. A champion stated as standing, with the place and facing below, is drawn there with its name and health bar over it. One stated as moving is drawn at the first point of its path and walks the rest. Values: 0 nothing, 1 movingAtASpeed, 2 moving, 3 standing. | |
| view.movementState.syncId | u32 | The name this statement of movement answers to. | |
| view.movementState.movement | Movement | movementKind = 2 | Where the unit is going. Movement says how a path is read. |
| view.movementState.movementAtSpeed | MovementAtSpeed | movementKind = 1 | Where the unit is going, and how a server makes it travel. WaypointGroupAtSpeed carries the same shape. |
| view.movementState.atX | f32 | movementKind = 3 | Where the unit stands, along one ground axis, in world units. |
| view.movementState.atZ | f32 | movementKind = 3 | Where it stands, along the other, in world units. |
| view.movementState.facingX | f32 | movementKind = 3 | Which way it faces, along one ground axis. |
| view.movementState.facingZ | f32 | movementKind = 3 | Which way it faces, along the other. |
In 1.0.0.141–1.0.0.142
Command 198 on events, sent by the server, reliable.
It states everything a client needs to draw the unit at once, and carries whole messages of the same family for anything a layout of its own cannot say.
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| itemCount | u8 | How many items the unit holds. A client reads this and the rest for a champion, a minion or another unit with a mind; for a turret, a map prop, a building or a missile it reads nothing after the carried messages. | |
| items | count in itemCount × HeldItem | The items themselves. | |
| view | record | remaining set | Everything else a client needs to draw the unit. A server sends it for a champion, a minion or another unit with a mind, which a client reads past the end of the message without it, and ends the message after the items for any other unit. |
| view.hasShields | u8 | Whether the three figures below follow. A zero leaves them out. Values: 0 no, 1 yes. | |
| view.magicShield | f32 | hasShields set | How much of the unit’s shielding turns aside one sort of damage. |
| view.physicalShield | f32 | hasShields set | How much turns aside the other. |
| view.shield | f32 | hasShields set | How much turns aside either. |
| view.appearanceCount | u32 | How many layers of look follow. | |
| view.appearance | count in appearanceCount × Appearance | What the unit looks like, laid on in order. | |
| view.targetable | u8 | Whether the unit can be aimed at, kept as it stands; TargetableChanged sets the same. | |
| view.targetableToTeam | u32 | Which sides can aim at it, as a set of bits. | |
| view.movementState | record | remaining set | Where the unit is and what it is doing on the ground. A client reads it for a champion or a minion, and a server sends it for those; for another unit with a mind the message ends before it. |
| view.movementState.movementKind | u8 | What the unit is doing on the ground, and so which shape follows. A champion stated as standing, with the place and facing below, is drawn there with its name and health bar over it. One stated as moving is drawn at the first point of its path and walks the rest. Values: 0 nothing, 1 movingAtASpeed, 2 moving, 3 standing. | |
| view.movementState.syncId | u32 | The name this statement of movement answers to. | |
| view.movementState.movement | Movement | movementKind = 2 | Where the unit is going. Movement says how a path is read. |
| view.movementState.movementAtSpeed | MovementAtSpeed | movementKind = 1 | Where the unit is going, and how a server makes it travel. WaypointGroupAtSpeed carries the same shape. |
| view.movementState.atX | f32 | movementKind = 3 | Where the unit stands, along one ground axis, in world units. |
| view.movementState.atZ | f32 | movementKind = 3 | Where it stands, along the other, in world units. |
| view.movementState.facingX | f32 | movementKind = 3 | Which way it faces, along one ground axis. |
| view.movementState.facingZ | f32 | movementKind = 3 | Which way it faces, along the other. |
In 1.0.0.143–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 198 |
| 1.0.0.144–1.0.0.149 | 186 |
| 1.0.0.150–3.1.0.0 | 183 |
It states everything a client needs to draw the unit at once, and carries whole messages of the same family for anything a layout of its own cannot say.
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| itemCount | u8 | How many items the unit holds. A client reads this and the rest for a champion, a minion or another unit with a mind; for a turret, a map prop, a building or a missile it reads nothing after the carried messages. | |
| items | count in itemCount × HeldItem | The items themselves. | |
| view | record | remaining set | Everything else a client needs to draw the unit. A server sends it for a champion, a minion or another unit with a mind, which a client reads past the end of the message without it, and ends the message after the items for any other unit. |
| view.hasShields | u8 | Whether the three figures below follow. A zero leaves them out. Values: 0 no, 1 yes. | |
| view.magicShield | f32 | hasShields set | How much of the unit’s shielding turns aside one sort of damage. |
| view.physicalShield | f32 | hasShields set | How much turns aside the other. |
| view.shield | f32 | hasShields set | How much turns aside either. |
| view.appearanceCount | u32 | How many layers of look follow. | |
| view.appearance | count in appearanceCount × Appearance | What the unit looks like, laid on in order. | |
| view.movementState | record | remaining set | Where the unit is and what it is doing on the ground. A client reads it for a champion or a minion, and a server sends it for those; for another unit with a mind the message ends before it. |
| view.movementState.movementKind | u8 | What the unit is doing on the ground, and so which shape follows. A champion stated as standing, with the place and facing below, is drawn there with its name and health bar over it. One stated as moving is drawn at the first point of its path and walks the rest. Values: 0 nothing, 1 movingAtASpeed, 2 moving, 3 standing. | |
| view.movementState.syncId | u32 | The name this statement of movement answers to. | |
| view.movementState.movement | Movement | movementKind = 2 | Where the unit is going. Movement says how a path is read. |
| view.movementState.movementAtSpeed | MovementAtSpeed | movementKind = 1 | Where the unit is going, and how a server makes it travel. WaypointGroupAtSpeed carries the same shape. |
| view.movementState.atX | f32 | movementKind = 3 | Where the unit stands, along one ground axis, in world units. |
| view.movementState.atZ | f32 | movementKind = 3 | Where it stands, along the other, in world units. |
| view.movementState.facingX | f32 | movementKind = 3 | Which way it faces, along one ground axis. |
| view.movementState.facingZ | f32 | movementKind = 3 | Which way it faces, along the other. |
Vectors (15)
a-fifth-on-1-0-0-143, a-fourth-on-1-0-0-143, a-third-on-1-0-0-143, another-on-1-0-0-143, one-on-1-0-0-143, a-fifth-on-1-0-0-149, a-fourth-on-1-0-0-149, a-third-on-1-0-0-149, another-on-1-0-0-149, one-on-1-0-0-149, a-fifth-on-1-0-0-154, a-fourth-on-1-0-0-154, a-third-on-1-0-0-154, another-on-1-0-0-154, one-on-1-0-0-154
EnterLocalSight
What a server sends when a unit comes into what one client can see. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 181 |
| 1.0.0.132–1.0.0.134 | 182 |
| 1.0.0.135 | 184 |
| 1.0.0.136–1.0.0.137 | 182 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| vitals | record | remaining set | The unit’s health. Where a client already holds the unit, it reads these from body offset 2 whatever the carried size, so a server carries messages here only where they create the unit, and sends the vitals right after them. |
| vitals.maxHealth | f32 | What the unit’s health tops out at. | |
| vitals.health | f32 | What its health stands at. |
In 1.0.0.138–1.0.0.141
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 184 |
| 1.0.0.139–1.0.0.140 | 183 |
| 1.0.0.141 | 185 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| vitals | record | remaining set | The unit’s health. Where a client already holds the unit, it reads these from body offset 2 whatever the carried size, so a server carries messages here only where they create the unit, and sends the vitals right after them. |
| vitals.maxHealth | f32 | What the unit’s health tops out at. | |
| vitals.health | f32 | What its health stands at. |
In 1.0.0.142–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.142–1.0.0.143 | 185 |
| 1.0.0.144–1.0.0.149 | 174 |
| 1.0.0.150–3.1.0.0 | 171 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| carried | 2-byte bits | ||
| carried.size | bit 0 to 10 | How many bytes the messages below occupy in total. | |
| carried.unused | bit 11 to 15 | Unused; a server writes zero. | |
| messages | sized by carried.size × CarriedMessage | Whole messages of the same family, each behind its own length, that a client acts on as though they had arrived on their own. | |
| vitals | record | remaining set | The unit’s health. A client reads it for a champion, a minion, a turret, a map prop or another unit with a mind, past the end of the message where it is missing, so a server sends it for those; for a building or a missile it ends after the carried messages. |
| vitals.maxHealth | f32 | What the unit’s health tops out at. | |
| vitals.health | f32 | What its health stands at. |
EnterTeamSight
What a server sends when a unit comes into the view of a whole side. The header names the object this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 238 |
| 1.0.0.132–1.0.0.134 | 239 |
| 1.0.0.135 | 236 |
| 1.0.0.136–1.0.0.137 | 234 |
| 1.0.0.138 | 236 |
| 1.0.0.139–1.0.0.140 | 235 |
| 1.0.0.141–1.0.0.143 | 237 |
| 1.0.0.144–1.0.0.149 | 224 |
| 1.0.0.150–3.1.0.0 | 221 |
| Field | Type | What it is |
|---|---|---|
| side | u8 | Which side the unit came into or out of the view of. |
LeaveSight
What a server sends when a unit passes out of what a side can see. The header names the unit this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 84 |
| 1.0.0.132–1.0.0.137 | 85 |
| 1.0.0.138–1.0.0.143 | 87 |
| 1.0.0.144–1.0.0.149 | 81 |
| 1.0.0.150–3.1.0.0 | 78 |
No body.
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
LeaveTeamSight
What a server sends when a unit passes out of the view of a whole side. The header names the object this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 239 |
| 1.0.0.132–1.0.0.134 | 240 |
| 1.0.0.135 | 237 |
| 1.0.0.136–1.0.0.137 | 235 |
| 1.0.0.138 | 237 |
| 1.0.0.139–1.0.0.140 | 236 |
| 1.0.0.141–1.0.0.143 | 238 |
| 1.0.0.144–1.0.0.149 | 225 |
| 1.0.0.150–3.1.0.0 | 222 |
| Field | Type | What it is |
|---|---|---|
| side | u8 | Which side the unit came into or out of the view of. |
ParticleEnterTeamSight
What a server sends as a particle comes into what one side can see. The header carries zero.
In 1.0.0.139–1.0.0.140
Command 237 on events, sent by the server, reliable.
A client ignores it: it reads nothing and changes nothing.
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle. |
| team | u8 | Which side, by an index. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 239 |
| 1.0.0.144–1.0.0.149 | 226 |
| 1.0.0.150–3.1.0.0 | 223 |
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle. |
| team | u8 | Which side, by an index. |
Vectors (3)
ParticleLeaveTeamSight
What a server sends as a particle passes out of what one side can see. The header carries zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 241 |
| 1.0.0.132–1.0.0.134 | 242 |
| 1.0.0.135 | 239 |
| 1.0.0.136–1.0.0.137 | 237 |
| 1.0.0.138 | 239 |
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle. |
| team | u8 | Which side, by an index. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 238 on events, sent by the server, reliable.
A client ignores a particle it does not hold. A server names only a particle: where particle names another object the client holds, a client fails.
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle. |
| team | u8 | Which side, by an index. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 240 |
| 1.0.0.144–1.0.0.149 | 227 |
| 1.0.0.150–3.1.0.0 | 224 |
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle. |
| team | u8 | Which side, by an index. |
Vectors (3)
LeaveLocalSight
What a server sends when a unit passes out of what one client can see. Sent for the receiving client’s own champion, it changes nothing the client shows. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 58 on events, sent by the server, reliable.
It changes nothing a client shows for any unit, and a client ignores it while watching a match.
No body.
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 55 |
| 1.0.0.150–3.1.0.0 | 52 |
No body.
Vectors (1)
RegionAdded
What a server sends to place a region on the ground. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 123 |
| 1.0.0.132–1.0.0.137 | 124 |
| 1.0.0.138 | 126 |
A region grants sight, blocks the way, or grows cover.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | Unused; a client reads nothing here. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes a default radius. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Its height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. |
| extra | u32 | Kept with the region as it stands; what it does is not recorded. A server writes zero. |
| otherExtra | u32 | Kept the same way; a server writes zero. |
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 126 on events, sent by the server, reliable.
A region grants sight, blocks the way, or grows cover. A region matching one the client holds in clientId (after taking 4294967294 as 4294967295), sightRadius, the first three bits of does, extra, otherExtra and position only resets that one’s lifetime to the new one; its id is not compared, and nothing new is added.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes a default radius. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Its height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 0 has the client pick one of its own. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. A client clears it itself before storing the region. |
| extra | u32 | Kept with the region as it stands, and compared in matching a region already held; what else it does is not recorded. A server writes zero. |
| otherExtra | u32 | Kept and compared the same way; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.149
Command 120 on events, sent by the server, reliable.
A region grants sight, blocks the way, or grows cover.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes a default radius. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Its height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. |
| extra | u32 | Kept with the region as it stands; what it does is not recorded. A server writes zero. |
| otherExtra | u32 | Kept the same way; a server writes zero. |
Vectors (1)
In 1.0.0.150–3.1.0.0
Command 117 on events, sent by the server, reliable.
A region grants sight, blocks the way, or grows cover.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes a default radius. |
| atX | f32 | Where it stands, along one ground axis, in world units. |
| atY | f32 | Its height, in world units. |
| atZ | f32 | Where it stands, along the other ground axis, in world units. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.unused | bit 1 to 31 | Unused; a server writes zero. |
Vectors (1)
RegionAttached
What a server sends to place a region that follows a unit, showing the map around it until it runs out or the unit is gone.
In 1.0.0.130–1.0.0.138
Command 38 on events, sent by the server, reliable.
A region matching one the client holds in view, sightRadius, the first three bits of does, marker, sightFrom and unit only gives that one the new lifetime.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | Unused; a client reads nothing here. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes the unit’s own sight radius, or a default where it has none. |
| unit | u32 | The unit the region follows. A client takes the region even where it does not hold the unit. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. |
| extra | u32 | Kept with the region as it stands; what it does is not recorded. A server writes zero. |
| otherExtra | u32 | Kept the same way; a server writes zero. |
Vectors (1)
In 1.0.0.139–1.0.0.143
Command 38 on events, sent by the server, reliable.
A region matching one the client holds in kind, sightRadius, the first three bits of does (as the client sets them itself), extra, otherExtra and unit only has its lifetime replaced by the new one; marker and clientId are not compared, and nothing new is added.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes the unit’s own sight radius, or a default where it has none. |
| unit | u32 | The unit the region follows. Where the client does not hold the unit, it drops the whole message and makes no region. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less; one that starts at zero or less goes at the client’s next update. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. |
| extra | u32 | Kept with the region, and compared in matching a region already held, so a region differing only here is added as a new one. A server writes zero. |
| otherExtra | u32 | Kept and compared the same way; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.149
Command 35 on events, sent by the server, reliable.
A region matching one the client holds in view, sightRadius, the first three bits of does, marker, sightFrom and unit only gives that one the new lifetime.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes the unit’s own sight radius, or a default where it has none. |
| unit | u32 | The unit the region follows. A client takes the region even where it does not hold the unit. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.second | bit 1 | A second choice a client keeps with the region; it also sets it itself where kind is 2 and the bit below it is set. |
| does.unused | bit 2 to 31 | Unused; a server writes zero. |
| extra | u32 | Kept with the region as it stands; what it does is not recorded. A server writes zero. |
| otherExtra | u32 | Kept the same way; a server writes zero. |
Vectors (1)
In 1.0.0.150–3.1.0.0
Command 35 on events, sent by the server, reliable.
A region matching one the client holds in view, sightRadius, the first three bits of does, marker, sightFrom and unit only gives that one the new lifetime.
| Field | Type | What it is |
|---|---|---|
| kind | u32 | What sort of region it is. Where it is 2, the region belongs to the client clientId names; what other values mean is not recorded. |
| clientId | u32 | The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client. |
| sightRadius | f32 | How far the region shows the map around it, in world units. Zero takes the unit’s own sight radius, or a default where it has none. |
| unit | u32 | The unit the region follows. A client takes the region even where it does not hold the unit. |
| lifetime | f32 | How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded. |
| marker | u32 | The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another. |
| does | 4-byte bits | What the region does. |
| does.flag | bit 0 | What this changes on a client is not recorded. |
| does.unused | bit 1 to 31 | Unused; a server writes zero. |
Vectors (1)
RegionRemoved
What a server sends to take away a region RegionAdded or RegionAttached placed. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 56 |
| 1.0.0.144–1.0.0.149 | 53 |
| 1.0.0.150–3.1.0.0 | 50 |
| Field | Type | What it is |
|---|---|---|
| region | u32 | The region to take away, by the name RegionAdded gave it. |
Vectors (2)
FogSet
What a server sends to turn the drawing of the fog of war on or off. It changes only what is drawn. The header carries zero.
In 1.0.0.130–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 180 |
| 1.0.0.132–1.0.0.134 | 181 |
| 1.0.0.135 | 183 |
| 1.0.0.136–1.0.0.137 | 181 |
| 1.0.0.138 | 183 |
| 1.0.0.139–1.0.0.143 | 182 |
| 1.0.0.144–1.0.0.146 | 171 |
| Field | Type | What it is |
|---|---|---|
| shown | u8 | Nonzero turns the fog of war on; zero turns it off. |
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 171 |
| 1.0.0.150–3.1.0.0 | 168 |
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | Whether the fog is drawn. |
| state.drawn | bit 0 | Set to draw the fog, clear to draw the map with no darkening. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
FogToggled
What a server sends to turn the drawing of the fog of war off where it is on, or on where it is off. It changes only what is drawn: what can be seen is still what a server sends. It carries nothing of its own. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 130 |
| 1.0.0.132–1.0.0.137 | 131 |
| 1.0.0.138–1.0.0.143 | 133 |
| 1.0.0.144–1.0.0.149 | 127 |
| 1.0.0.150–3.1.0.0 | 124 |
No body.
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
Movement
A unit is moved by a path: a run of points on the ground plane, the first of which is where the unit is and the last where it is going.
Coordinates
A path names one axis of the ground plane and then the other. The height of a point is not carried, and a receiving end takes it from the ground beneath.
Movement and MovementAtSpeed are compact: a path is a run of integer
points, each stated against the one before it, while positions elsewhere are
world floats covering a far larger range (see Space). The two are
related by an origin and a step:
encoded = truncate_toward_zero((world - origin) / 2)
world = origin + 2 * encoded
A path resolves a position to two world units, rounded toward the origin.
Other shapes
MovementAtSpeed carries the same points as Movement with the terms of the
travel stated before them, and WaypointGroupAtSpeed is what carries it. Other
messages carry their points as world floats, and their definitions say so. The
message carrying a movement says which shape it holds.
In 1.0.0.130–1.0.0.140
A unit coming into sight while standing carries its place and facing in
EnterSightinstead.
Resolving a path
A path is read into points by taking the first as it stands and then, for each point after it, taking each coordinate either as it stands or by adding the step to the coordinate of the point before. The point before means as that point resolved, not what the wire carried for it, which matters wherever a coordinate stated afresh is followed by one stated as a step.
conformance/vectors/algorithm records the resolution of the paths the
movement vectors carry. They give decoded fields and the points they resolve
to.
What a group can carry
A sending end MUST NOT send a movement with no points; a receiving end refuses it.
A client reads nothing after a refused movement in its group, and still answers the group.
In 1.0.0.130–1.0.0.140
A client does not read the points of a movement whose unit it does not hold, and so misreads every later movement in the group. A server MUST name in a group only units the client holds.
The origin
The origin is the midpoint of the bounds a map’s navigation data covers, truncated to a whole number on each axis. Nothing on the wire carries it. Both ends hold it before a match begins, and an end holding a different one misplaces every position it reads.
A server MUST take the origin from the map it is hosting. A server MUST NOT derive the origin from anything a client sent.
Space gives the origin of each map, keyed by the map number a
server sends in VersionSync. A server hosting a map the table leaves out
takes its origin from that map’s navigation data.
Relocating rather than walking
A client answers each group with one WaypointAck, listing every unit in it
that carried a token, with an empty list where none did. A server MAY ignore
it.
A movement whose flag says so carries a token beside the unit (see
Movement). A receiving end remembers one token for each unit, beginning at
zero.
A token unlike the remembered one puts the unit where the path begins rather than walking it there, but only where the unit is far enough away to warrant it: either ground axis differing by more than fifty world units, taken on its own. Fifty exactly does not, and height is not weighed.
A token the receiving end already holds changes nothing, and neither does an unfamiliar one arriving while the unit is near enough. In both the path is followed and the remembered token kept, so a token is taken up only once it has moved something.
A client leaves the flag clear in what it sends, so a token travels only from a server.
What a client asks for and what a server answers
An order from a client is a request: what a unit does is whatever the server sends back.
A client does not move its own champion on a right click by itself: the champion moves only along a path a server sends.
A server moves the champion by answering the MoveOrder with a
WaypointGroup, and the client returns that group’s syncId in a
WaypointAck (see Ordering).
A client sends the path it would take, with its destination beside it in
world floats. A WaypointGroup carrying that path back unchanged moves the
champion along it.
In 1.0.0.140
A server MUST send the
WaypointGroupthat answers aMoveOrderon the transient channel.
Marking the ground
NavigationFlags marks the ground within circles.
In 1.0.0.140
A server MUST NOT send
NavigationFlags: a client fails on the first one a match brings.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
WaypointGroupAtSpeed
What a server sends to move units along paths of its own choosing, stating how each one travels rather than leaving it to the receiving end. It is what carries a unit thrown, dragged, or carried along by something other than its own walking. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 103 |
| 1.0.0.132–1.0.0.137 | 104 |
| 1.0.0.138–1.0.0.140 | 106 |
| 1.0.0.141–1.0.0.143 | 106 |
| 1.0.0.144–1.0.0.149 | 100 |
| 1.0.0.150–3.1.0.0 | 97 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Names this statement of movement. |
| movementCount | u16 | How many units follow. A client reads it as signed, so a count above 32767 carries none. |
| movements | count in movementCount × MovementAtSpeed | What each unit is told to do. |
WaypointAck
What a client sends once it has taken in a group of movements, naming which group. The header names no object: it carries zero.
In every range of this book
Carried on requests, sent by the client, unsequenced, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 122 |
| 1.0.0.132–1.0.0.137 | 123 |
| 1.0.0.138–1.0.0.143 | 125 |
| 1.0.0.144–1.0.0.149 | 119 |
| 1.0.0.150–3.1.0.0 | 116 |
It lists the units the group asked it to relocate.
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Which group is being acknowledged, as the group named itself. |
| relocationCount | u8 | How many relocations follow. Answering WaypointGroup a client counts them; answering a path for one unit it sends only syncId and this byte, unwritten, on the transient channel, and no relocations, so a server reads nothing in it there. |
| relocations | count in relocationCount × record | |
| relocations[].unit | u32 | The unit the token belonged to. |
| relocations[].token | u8 | The token that arrived with it. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
MoveOrder
What a client sends to tell a server what it wants a unit to do. The header names the sender’s champion.
In 1.0.0.130–1.0.0.137
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 117 |
| 1.0.0.132–1.0.0.137 | 118 |
The path it carries is what the client would take; where the unit actually goes is whatever the server answers with.
| Field | Type | Present when | What it is |
|---|---|---|---|
| kind | u8 | What is being asked for. Values: 2 moveToPosition, 3 attack, 10 stop. | |
| targetX | f32 | Where the order points, along one ground axis. Carried in world units rather than in the units a path uses. | |
| targetY | f32 | The height of the place ordered. | |
| targetZ | f32 | Where the order points, along the other. | |
| target | u32 | The network object the order is aimed at, or zero where it is aimed at open ground. | |
| movement | record | ||
| movement.header | 4-byte bits | ||
| movement.header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| movement.header.unused | bit 1 to 15 | Unused; a client reads nothing here. | |
| movement.header.pointCount | bit 16 to 22 | How many points the path holds. A client sends none for an order that takes no path, and then only the unit follows it. | |
| movement.header.unusedHigh | bit 23 to 31 | Unused; a client reads nothing here. | |
| movement.path | record | Everything the movement carries beyond its first byte. | |
| movement.path.unit | u32 | The unit the path belongs to. | |
| movement.path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another. Movement says what a receiving end does with it. |
| movement.path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| movement.path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| movement.path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| movement.path.firstX | i16 | header.pointCount set | The first point, along one ground axis, in the units Movement gives. |
| movement.path.firstZ | i16 | header.pointCount set | The first point, along the other. |
| movement.path.steps | count in header.pointCount minus 1 × record | ||
| movement.path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| movement.path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| movement.path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| movement.path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
In 1.0.0.138–1.0.0.140
Command 120 on requests, sent by the client, reliable.
The path it carries is what the client would take; where the unit actually goes is whatever the server answers with.
| Field | Type | Present when | What it is |
|---|---|---|---|
| kind | u8 | What is being asked for. Values: 2 moveToPosition, 3 attack, 10 stop. | |
| targetX | f32 | Where the order points, along one ground axis. Carried in world units rather than in the units a path uses. | |
| targetZ | f32 | Where the order points, along the other. | |
| target | u32 | The network object the order is aimed at, or zero where it is aimed at open ground. | |
| movement | record | ||
| movement.header | 4-byte bits | ||
| movement.header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| movement.header.unused | bit 1 to 15 | A client sends whatever it held in these bits; they carry no meaning, and a server ignores them. | |
| movement.header.pointCount | bit 16 to 22 | How many points the path holds. A client sends none for an order that takes no path, and then only the unit follows it. | |
| movement.header.unusedHigh | bit 23 to 31 | A client sends whatever it held in these bits; they carry no meaning, and a server ignores them. | |
| movement.path | record | Everything the movement carries beyond its first four bytes. | |
| movement.path.unit | u32 | The unit the path belongs to. | |
| movement.path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another. Movement says what a receiving end does with it. |
| movement.path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| movement.path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| movement.path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| movement.path.firstX | i16 | header.pointCount set | The first point, along one ground axis, in the units Movement gives. |
| movement.path.firstZ | i16 | header.pointCount set | The first point, along the other. |
| movement.path.steps | count in header.pointCount minus 1 × record | ||
| movement.path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| movement.path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| movement.path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| movement.path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
In 1.0.0.141–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 120 |
| 1.0.0.144–1.0.0.149 | 114 |
| 1.0.0.150–3.1.0.0 | 111 |
The path it carries is what the client would take; where the unit actually goes is whatever the server answers with.
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What is being asked for. Values: 2 moveToPosition, 3 attack, 10 stop. |
| targetX | f32 | Where the order points, along one ground axis. Carried in world units rather than in the units a path uses. |
| targetZ | f32 | Where the order points, along the other. |
| target | u32 | The network object the order is aimed at, or zero where it is aimed at open ground. |
| movement | Movement |
WaypointGroup
What a server sends to move units. It carries a number a client returns to say it has taken the group in. The header carries zero or names the object this is about, and a client accepts either.
In every range of this book
Carried on transient, sent by the server, unreliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 100 |
| 1.0.0.132–1.0.0.137 | 101 |
| 1.0.0.138–1.0.0.140 | 103 |
| 1.0.0.141–1.0.0.143 | 103 |
| 1.0.0.144–1.0.0.149 | 97 |
| 1.0.0.150–3.1.0.0 | 94 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Names this group. A client returns it to say the group arrived. |
| movementCount | u16 | How many units the group moves. A client reads it as signed, so a count above 32767 carries none. |
| movements | count in movementCount × Movement |
NavigationFlags
What a server sends to mark the ground within circles, in place of the circles it marked before: each circle’s flags apply to the ground within it. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 71 |
| 1.0.0.132–1.0.0.143 | 72 |
| 1.0.0.144–1.0.0.149 | 67 |
| 1.0.0.150–3.1.0.0 | 64 |
A client fails on the first of these in a match: it stops, marking no circle and sending no answer.
| Field | Type | What it is |
|---|---|---|
| count | u16 | The count of circles that follow. |
| syncId | i32 | A number naming this marking. |
| circles | count in count × record | The circles. |
| circles[].x | f32 | The circle’s centre, along one ground axis, in world units. |
| circles[].z | f32 | The circle’s centre, along the other ground axis, in world units. |
| circles[].radius | f32 | Its radius, in world units. A circle of radius 1000 or more marks nothing. |
| circles[].flags | u32 | The flags to add to each cell. Only the low 16 bits take effect. |
Vectors (3)
FaceDirection
What a server sends to turn a unit to face a direction. The header names the unit acting.
In 1.0.0.130–1.0.0.135
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 83 |
| 1.0.0.132–1.0.0.135 | 84 |
| Field | Type | What it is |
|---|---|---|
| towardX | f32 | The direction faced, along one ground axis. |
| towardY | f32 | The direction faced, in height. |
| towardZ | f32 | The direction faced, along the other ground axis. |
Vectors (2)
In 1.0.0.136–1.0.0.137
Command 84 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| towardX | f32 | The direction faced, along one ground axis. |
| towardY | f32 | The direction faced, in height. |
| towardZ | f32 | The direction faced, along the other ground axis. |
| how | 1-byte bits | |
| how.turnOverTime | bit 0 | Set to turn over turnTime, at least 0.0001 seconds; clear to face the direction at once, with turnTime having no effect and the usual turn rate restored. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 86 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| towardX | f32 | The direction faced, along one ground axis. |
| towardY | f32 | The direction faced, in height. |
| towardZ | f32 | The direction faced, along the other ground axis. |
| how | 1-byte bits | |
| how.turnOverTime | bit 0 | Set to turn the unit toward the direction at its ordinary turning rate; clear to face the direction at once. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 80 |
| 1.0.0.150–3.1.0.0 | 77 |
| Field | Type | What it is |
|---|---|---|
| towardX | f32 | The direction faced, along one ground axis. |
| towardY | f32 | The direction faced, in height. |
| towardZ | f32 | The direction faced, along the other ground axis. |
| how | 1-byte bits | |
| how.turnOverTime | bit 0 | Set to turn over turnTime, at least 0.0001 seconds; clear to face the direction at once, with turnTime having no effect and the usual turn rate restored. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| turnTime | f32 | How long the turn takes, in seconds. |
Vectors (2)
FacePosition
What a client sends when a script it runs turns a unit to face a point. A server need do nothing with it. The header names the unit turned.
In 1.0.0.130–1.0.0.135
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 83 |
| 1.0.0.132–1.0.0.135 | 84 |
| Field | Type | What it is |
|---|---|---|
| directionX | f32 | Which way the unit now faces, as a direction of length one, along one ground axis. |
| directionY | f32 | Which way the unit now faces, as a direction of length one, in height. |
| directionZ | f32 | Which way the unit now faces, as a direction of length one, along the other ground axis. |
Vectors (2)
In 1.0.0.136–1.0.0.137
Command 84 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| directionX | f32 | Which way the unit now faces, as a direction of length one, along one ground axis. |
| directionY | f32 | Which way the unit now faces, as a direction of length one, in height. |
| directionZ | f32 | Which way the unit now faces, as a direction of length one, along the other ground axis. |
| unused | u8 | A client writes zero. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 86 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| directionX | f32 | Which way the unit now faces, as a direction of length one, along one ground axis. |
| directionY | f32 | Which way the unit now faces, as a direction of length one, in height. |
| directionZ | f32 | Which way the unit now faces, as a direction of length one, along the other ground axis. |
| unused | u8 | 1 where the script turns the unit toward the point rather than snapping it there, and 0 otherwise. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 80 |
| 1.0.0.150–3.1.0.0 | 77 |
| Field | Type | What it is |
|---|---|---|
| directionX | f32 | Which way the unit now faces, as a direction of length one, along one ground axis. |
| directionY | f32 | Which way the unit now faces, as a direction of length one, in height. |
| directionZ | f32 | Which way the unit now faces, as a direction of length one, along the other ground axis. |
| unused | u8 | A client writes zero. |
| unknown | f32 | A client never writes these bytes, so they carry whatever it held there; a server ignores them. |
Vectors (2)
MovementBounds
What a server sends to set a circle that a client keeps its view or its champion’s orders within. The header carries zero.
In 1.0.0.130–1.0.0.146
Command 6 on events, sent by the server, reliable.
A client pulls an order to a point outside onto the circle’s edge before sending it, and drops an order at an object outside.
| Field | Type | What it is |
|---|---|---|
| x | f32 | The circle’s centre, in world units. |
| y | f32 | The centre’s height, in world units. |
| z | f32 | The circle’s centre, in world units. |
| radius | f32 | The circle’s radius, in world units. Zero lifts the bounds; a negative radius counts as zero. |
| camera | u8 | Set to keep the camera within the circle too. Clear leaves the camera as it was, bound or not. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 6 on events, sent by the server, reliable.
A client pulls an order to a point outside onto the circle’s edge before sending it, and drops an order at an object outside.
| Field | Type | What it is |
|---|---|---|
| x | f32 | The circle’s centre, in world units. |
| y | f32 | The centre’s height, in world units. |
| z | f32 | The circle’s centre, in world units. |
| radius | f32 | The circle’s radius, in world units. Zero lifts the bounds; a negative radius counts as zero. |
| flags | 1-byte bits | What else the circle holds. |
| flags.camera | bit 0 | Set to keep the camera within the circle too. Clear leaves the camera as it was, bound or not. |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. |
Path
What a server sends to set a unit walking along a path, facing the way it walks. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 193 |
| 1.0.0.132–1.0.0.134 | 194 |
| 1.0.0.135 | 196 |
| 1.0.0.136–1.0.0.137 | 194 |
| 1.0.0.138 | 196 |
| 1.0.0.139–1.0.0.140 | 195 |
| 1.0.0.141–1.0.0.143 | 197 |
| 1.0.0.144–1.0.0.149 | 185 |
| 1.0.0.150–3.1.0.0 | 182 |
A client answers every one at once, unsequenced on the transient channel, with ten bytes: WaypointAck’s command, a net id of zero, this sync id, and one byte that is arbitrary and carries no meaning. It applies it only where the sync id is not older than the last the unit took (as UnitStopped).
| Field | Type | What it is |
|---|---|---|
| syncId | i32 | The unit’s movement count. |
| points | to the end × record | The path’s points, to the end of the message. A client takes the ground’s height for each. |
| points[].x | f32 | A point on the path, in world units. |
| points[].z | f32 | A point on the path, in world units. |
PathWithSpeed
What a server sends to set a unit moving along a path at a speed of its own, perhaps in an arc. The header names the unit.
In 1.0.0.130–1.0.0.151
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 136 |
| 1.0.0.132–1.0.0.137 | 137 |
| 1.0.0.138 | 139 |
| 1.0.0.139–1.0.0.143 | 138 |
| 1.0.0.144–1.0.0.149 | 132 |
| 1.0.0.150–1.0.0.151 | 129 |
A client answers every one at once, as it answers Path, whatever its sync id. It applies it only where the sync id is not older than the last the unit took (as UnitStopped). A unit can follow another unit.
| Field | Type | What it is |
|---|---|---|
| syncId | i32 | The unit’s movement count. |
| speed | f32 | The speed to move at, in world units a second. |
| gravity | f32 | The arc’s gravity, for a leap, in units of 150 world units a second squared. Zero or less moves the unit flat. |
| arcX | f32 | Where the arc begins, in world units. |
| arcZ | f32 | Where the arc begins, in world units. |
| facing | i8 | Which way the unit faces as it moves. Values: 0 along, 1 keep. |
| follow | u32 | A unit to follow, or zero for none. |
| followDistance | f32 | How near to keep to it, in world units. It takes effect only where follow is not zero. |
| backOff | f32 | How far to fall back from it, in world units. It takes effect only where follow is not zero. |
| travelTime | f32 | How long the move takes, in seconds. It takes effect only where follow is not zero. |
| points | to the end × record | The path’s points, to the end of the message. A client takes the ground’s height for each. |
| points[].x | f32 | A point on the path, in world units. |
| points[].z | f32 | A point on the path, in world units. |
In 1.0.0.152–3.1.0.0
Command 129 on events, sent by the server, reliable.
A client answers every one at once, as it answers Path, whatever its sync id. It applies it only where the sync id is not older than the last the unit took (as UnitStopped). A unit can follow another unit.
| Field | Type | What it is |
|---|---|---|
| syncId | i32 | The unit’s movement count. |
| speed | f32 | The speed to move at, in world units a second. |
| gravity | f32 | The arc’s gravity, for a leap, in units of 150 world units a second squared. Zero or less moves the unit flat. |
| arcX | f32 | Where the arc begins, in world units. |
| arcZ | f32 | Where the arc begins, in world units. |
| facing | u8 | Which way the unit faces as it moves. Values: 0 along, 1 keep. |
| follow | u32 | A unit to follow, or zero for none. |
| followDistance | f32 | How near to keep to it, in world units. It takes effect only where follow is not zero. |
| backOff | f32 | How far to fall back from it, in world units. It takes effect only where follow is not zero. |
| travelTime | f32 | How long the move takes, in seconds. It takes effect only where follow is not zero. |
| points | to the end × record | The path’s points, to the end of the message. A client takes the ground’s height for each. |
| points[].x | f32 | A point on the path, in world units. |
| points[].z | f32 | A point on the path, in world units. |
Vectors (1)
UnitStopped
What a server sends to stop a unit where it stands. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 51 |
| 1.0.0.144–3.1.0.0 | 48 |
A client applies it only where its sync id is not older than the last the unit took, counting a wrap: this message, PathWithSpeed and Path share one count per unit, starting at -1.
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where the unit stands, in world units; a client keeps this height rather than the ground’s. |
| y | f32 | Its height, in world units. |
| z | f32 | Where it stands, in world units. |
| facingX | f32 | The way it faces. |
| facingY | f32 | The way it faces. |
| facingZ | f32 | The way it faces. |
| syncId | i32 | The unit’s movement count. |
Vectors (1)
Replication
With Replication a server states what has changed about the units a client
can see: for each unit, the groups of values it carries and which values of
each follow. What the values are follows from the unit.
In 1.0.0.130–1.0.0.140
The groups follow in the order 0 to 4, and nothing gives a group’s length: each value is four bytes, so a group takes four bytes for its set of values and four for each bit that set has set.
Each value is a 32-bit float or a 32-bit unsigned integer, as its row in the tables below says, and travels as it stands.
A client passes over a set bit its table has no row for, and a group its table has none of, by their four bytes each, without taking anything from them. It passes over the values of a unit whose kind has no table the same way, and still answers the batch.
What settles a reading
A run is a sequence of values with nothing between them, in the order the set bits name them, lowest first.
The bit that names a value means different things for different units. Champions, turrets, minions and units belonging to no side, and buildings each answer to a table of their own, so the same bit in the same group is one value on one unit and another on the next. A sending end MUST write the table the unit it names answers to.
Props answer to a table of their own as well.
Which table a unit answers to follows from the message that put it on the field (see Units). A building, which no message creates, answers to the building table.
The building table is the same on every map.
Which batches a client takes
A client answers a batch with TransientAck where it holds every unit the
batch names, whether or not it took the values. Ordering says
which batches a client takes, and what that requires of a server.
Reading the tables
Each row gives the group and bits that name a value and what the value is.
In 1.0.0.130–1.0.0.140
Each row also gives the type a value is written in.
In 1.0.0.140
A champion
Group Bits Value Type 0 0 Gold in hand float 0 1 to 2 Which slots can be cast from: the champion’s own, then the second set u32 0 3 to 6 What the spell in slots 0 to 3 costs float 0 7 to 14 What the spell in slots 42 to 49 costs float 0 15 to 16 What the spell in slots 0 and 1 of the second set costs float 1 0 What the champion is doing, as a set of bits u32 1 1 to 3 Whether it is proof against spells, proof against all harm, and proof against strikes u32 1 4 Damage it deals by striking float 1 5 Damage its spells deal before modifiers float 1 6 How often it turns a blow aside float 1 7 How often it strikes critically float 1 8 Armour float 1 9 Spell resistance float 1 10 to 11 How fast health and resource return float 1 12 How far it strikes from float 1 13 to 15 Flat and percent modifiers on the damage it strikes with, then the flat modifier on its spells’ damage float 1 16 to 17 Flat and percent reduction of the spell damage it takes float 1 18 A multiplier on how fast it strikes float 1 19 A flat addition to how far it casts float 1 20 A modifier on its cooldowns float 1 21 to 22 How much armour it cuts through, flat then as a percent float 1 23 to 24 How much spell resistance it cuts through, flat then as a percent float 1 25 Life steal float 1 26 Spell vamp float 3 0 to 1 Health and resource as they stand float 3 2 to 3 Health and resource at their greatest float 3 4 Experience float 3 5 to 6 A flat and a percent addition to how far it sees float 3 7 How fast it moves float 3 8 A value whose meaning is not recorded float 3 9 Level u32 3 10 Kills taken from no side u32 Bit n of either set of slots that can be cast from stands for slot n. What the second set and slots 42 to 49 hold is not recorded, and a server writes zero in their costs. Which bit of what a champion is doing means what is not recorded either.
A turret
Group Bits Value Type 1 0 to 1 Health as it stands, then at its greatest float 1 2 What the turret is doing, as a set of bits u32 1 3 to 5 Whether it is proof against spells, proof against all harm, and proof against strikes u32 1 6 Damage it deals by striking float 1 7 to 8 Armour and spell resistance float 1 9 A multiplier on how fast it strikes float 1 10 to 12 Flat and percent modifiers on the damage it strikes with, then the flat modifier on its spells’ damage float 1 13 How fast health returns float 3 0 to 1 A flat and a percent addition to how far it sees float 3 2 How fast it moves float 3 3 A value whose meaning is not recorded float A minion, and a unit belonging to no side
Group Bits Value Type 1 0 to 1 Health and resource as they stand float 1 2 to 3 Health and resource at their greatest float 1 4 What the unit is doing, as a set of bits u32 1 5 to 7 Whether it is proof against spells, proof against all harm, and proof against strikes u32 1 8 Damage it deals by striking float 1 9 to 10 Armour and spell resistance float 1 11 A multiplier on how fast it strikes float 1 12 to 14 Flat and percent modifiers on the damage it strikes with, then the flat modifier on its spells’ damage float 1 15 to 16 How fast health and resource return float 1 17 to 18 Flat and percent reduction of the spell damage it takes float 3 0 to 1 A flat and a percent addition to how far it sees float 3 2 How fast it moves float 3 3 A value whose meaning is not recorded float A building
Inhibitors, nexuses and the buildings minions come from share one table. It has no value for health at its greatest.
Group Bits Value Type 1 0 Health as it stands float 1 1 Whether it is proof against all harm u32 A prop
Group Bits Value Type 1 0 Health as it stands float 1 1 Health as it stands, again float 1 2 Whether it is proof against all harm u32 3 0 to 1 A flat and a percent addition to how far it sees float 3 2 How fast it moves float 3 3 A value whose meaning is not recorded float
Values stated outside a batch
Besides its batches, a server states some values with messages of their own.
In 1.0.0.140
A server grants experience with
ExperienceGained, and MUST name a champion in it: a client fails on one naming any other unit.GoldGainedshows the gold gained over the unit and grants none: a champion’s gold in hand follows group 0 bit 0 of its batches alone.
A server can send the gold a unit earns to another with GoldRedirect. A level
gained is LevelUp, which on its own is enough for a client to show the new
level on its champion’s portrait. A server sets a champion’s tallies for the
scoreboard with ChampionStats. A server can also add to a unit’s shield
(ShieldAdded), change how its health bar or resource bar is shown
(HealthBar, ResourceDisplay), change the sort of resource it has
(ResourceKindChanged), set the highest level a champion reaches
(LevelCap), and count minions killed, scores and deeds (MinionKillCount,
ScoreAdded, StatisticIncremented).
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Replication
What a server sends to say what has changed about units a client can see. It is the most frequent thing a server sends. The header names no object: a server writes zero.
In every range of this book
Carried on transient, sent by the server, unreliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 204 |
| 1.0.0.132–1.0.0.134 | 205 |
| 1.0.0.135 | 207 |
| 1.0.0.136–1.0.0.137 | 205 |
| 1.0.0.138 | 207 |
| 1.0.0.139–1.0.0.140 | 206 |
| 1.0.0.141–1.0.0.142 | 208 |
| 1.0.0.143 | 208 |
| 1.0.0.144–1.0.0.149 | 196 |
| 1.0.0.150–3.1.0.0 | 193 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Names this batch of changes. Replication says which batches a client takes values from. |
| unitCount | u8 | How many units follow. |
| units | count in unitCount × Replication |
TransientAck
What a client sends to say a batch of changes arrived, naming which batch. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, unsequenced, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 176 |
| 1.0.0.132–1.0.0.134 | 177 |
| 1.0.0.135 | 179 |
| 1.0.0.136–1.0.0.137 | 177 |
| 1.0.0.138 | 179 |
It is sent for a batch whose values the client dropped as well as for one it took.
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Which batch is being acknowledged, as the batch named itself. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 178 on requests, sent by the client, unsequenced.
A client sends it for a batch it took and for one whose values it dropped, but sends none for a batch where any entry names a unit it does not hold.
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Which batch is being acknowledged, as the batch named itself. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, unsequenced, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 168 |
| 1.0.0.150–3.1.0.0 | 165 |
It is sent for a batch whose values the client dropped as well as for one it took.
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | Which batch is being acknowledged, as the batch named itself. |
Vectors (2)
GoldGained
What a server sends to show a unit gaining gold. The header names the unit whose death earned the gold, as source does.
In 1.0.0.130–1.0.0.143
Command 37 on events, sent by the server, reliable.
A client only floats the amount as text: the gold the unit holds does not change. Where unit is the client’s own champion, amount is above 0.5 and source names a unit the client holds other than its own player, the text floats over source; otherwise it floats over unit, as a gain where amount is above zero and a loss where it is below.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit granted it. |
| source | u32 | What it came from, or zero where nothing did. |
| amount | f32 | How much. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 34 on events, sent by the server, reliable.
It grants the unit gold.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit granted it. |
| source | u32 | What it came from, or zero where nothing did. |
| amount | f32 | How much. |
ExperienceGained
What a server sends to say a unit gained experience. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.143
Command 17 on events, sent by the server, reliable.
A client floats the amount over the champion, except while watching a match. Where the unit is the client’s own champion below its highest level, it also shows the amount on its experience display.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit granted it. A server names a champion: a client fails for any other unit. |
| amount | f32 | How much. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 16 on events, sent by the server, reliable.
Where the unit is the client’s own champion below its highest level, a client also shows the amount on its experience display.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit granted it. |
| amount | f32 | How much. |
GoldRedirect
What a server sends to send the gold a unit earns to another. The header names the unit.
In every range of this book
Command 7 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit that receives the gold. |
LevelUp
What a server sends when a unit gains a level. The header names the unit this is about. On its own, with no replication behind it, it is enough for a client to show the new level on the champion’s portrait and offer the unspent points.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 69 |
| 1.0.0.132–1.0.0.143 | 70 |
| 1.0.0.144–1.0.0.149 | 65 |
| 1.0.0.150–3.1.0.0 | 62 |
A client applies it only to a champion, and ignores it for any other unit.
| Field | Type | What it is |
|---|---|---|
| level | u8 | The level now reached. |
| pointsToSpend | u8 | How many spell points are left unspent. |
Vectors (3)
ChampionStats
What a server sends to set a champion’s tallies for the scoreboard. The header names the champion.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 75 |
| 1.0.0.132–1.0.0.137 | 76 |
| Field | Type | What it is |
|---|---|---|
| size | u32 | The whole length of what follows the header, these four bytes included, as a whole 32-bit count. A mismatch has no effect, and does not limit what a client takes. |
| values | bytes, sized by size minus 4 | One value per tally of the match’s mode, the tallies in ascending byte order of their names. An int takes 4 bytes, a float 4, a bool 1, a 64-bit int 8, and text a 16-bit length below 255 then that many bytes. Bytes left over have no effect. A nonzero count of champion kills marks first blood taken. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 77 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| size | u32 | The whole length of what follows the header, these four bytes included, as a whole 32-bit count. A mismatch has no effect, and does not limit what a client takes. |
| values | bytes, sized by size minus 4 | One value per tally of the match’s mode, the tallies in ascending byte order of their names. An int takes 4 bytes, a float 4, a bool 1, a 64-bit int 8, and text a 16-bit length below 255 then that many bytes. Bytes left over have no effect. A count of champion kills above zero marks first blood taken. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 71 |
| 1.0.0.150–3.1.0.0 | 68 |
| Field | Type | What it is |
|---|---|---|
| size | u32 | The whole length of what follows the header, these four bytes included, as a whole 32-bit count. A mismatch has no effect, and does not limit what a client takes. |
| values | bytes, sized by size minus 4 | One value per tally of the match’s mode, the tallies in ascending byte order of their names. An int takes 4 bytes, a float 4, a bool 1, a 64-bit int 8, and text a 16-bit length below 255 then that many bytes. Bytes left over have no effect. A nonzero count of champion kills marks first blood taken. |
Vectors (2)
ShieldAdded
What a server sends to add to a unit’s shield. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 105 |
| 1.0.0.132–1.0.0.137 | 106 |
| 1.0.0.138–1.0.0.143 | 108 |
| 1.0.0.144–1.0.0.149 | 102 |
| 1.0.0.150–3.1.0.0 | 99 |
Both physical and magical set adds amount to the shield that takes either kind of damage; one of them, to that kind’s shield; neither, to nothing. A negative amount lowers it, and any shield left below 0.001 becomes zero. noFade clear does not restart a fade already stopped.
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | Which shield. |
| flags.physical | bit 0 | Set where the shield turns aside physical damage. |
| flags.magical | bit 1 | Set where it turns aside magical damage. Both set means either. |
| flags.noFade | bit 2 | Set where the shield does not fade. |
| flags.unused | bit 3 to 7 | Unused; a server writes zero. |
| amount | f32 | How much is added. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
HealthBar
What a server sends about a unit’s health bar. The header names the unit.
In 1.0.0.130–1.0.0.143
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 215 |
| 1.0.0.132–1.0.0.134 | 216 |
| 1.0.0.135 | 218 |
| 1.0.0.136–1.0.0.137 | 216 |
| 1.0.0.138 | 218 |
| 1.0.0.139–1.0.0.140 | 217 |
| 1.0.0.141–1.0.0.143 | 219 |
| Field | Type | What it is |
|---|---|---|
| show | u8 | Set to show the bar, clear to hide it. Zero hides it, any other value shows it. |
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 206 |
| 1.0.0.150–3.1.0.0 | 203 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| flags | 1-byte bits | What changes. | |
| flags.show | bit 0 | Set to show the bar, clear to hide it. | |
| flags.changeType | bit 1 | Set where the bar’s type changes; the type and side below apply only then. | |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. | |
| barType | u8 | flags.changeType set | Which sort of bar, applying only where changeType is set and side is the client’s player’s side or zero: 1 a unit’s, 2 a champion’s; any other value only makes sure the unit has a bar. |
| side | i32 | flags.changeType set | The side that sees the change, or 0 for every side. |
Vectors (4)
another-on-1-0-0-149, one-on-1-0-0-149, another-on-1-0-0-154, one-on-1-0-0-154
ScoreAdded
What a server sends to add to a player’s score. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 226 |
| 1.0.0.132–1.0.0.134 | 227 |
| 1.0.0.135 | 229 |
| 1.0.0.136–1.0.0.137 | 227 |
| 1.0.0.138 | 229 |
| 1.0.0.139–1.0.0.140 | 228 |
| 1.0.0.141–1.0.0.143 | 230 |
| 1.0.0.144–1.0.0.149 | 217 |
| 1.0.0.150–3.1.0.0 | 214 |
A client ignores the message where player names no champion it holds.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The champion whose score it is. |
| category | u8 | Which part of the score. Values: 0 offense, 1 defense, 2 combat, 3 objective. |
| event | u8 | What earned it. |
| flags | 1-byte bits | How it is shown. |
| flags.callout | bit 0 | Set where the client announces it. |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. |
| points | f32 | How much is added. |
StatisticIncremented
What a server sends to add one to a champion’s count of a deed, as counted for the end of a match. Nothing shows at once. A client ignores it where the id names no champion. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 227 |
| 1.0.0.132–1.0.0.134 | 228 |
| 1.0.0.135 | 230 |
| 1.0.0.136–1.0.0.137 | 228 |
| 1.0.0.138 | 230 |
| 1.0.0.139–1.0.0.140 | 229 |
| 1.0.0.141–1.0.0.143 | 231 |
| 1.0.0.144–1.0.0.149 | 218 |
| 1.0.0.150–3.1.0.0 | 215 |
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The champion. |
| statistic | u8 | Which count. A value past those named has no defined effect. Values: 0 pointCaptured, 1 pointNeutralised, 2 killWhileAttackingPoint, 3 teamObjective, 4 defendedPointNeutralised, 5 killWhileDefendingPoint, 6 timeDefendingPoint, 7 lastStand, 8 captureAssist, 9 neutraliseAssist. |
GoldEarned
What a server sends about gold a champion earned. The header carries zero.
In 1.0.0.130–1.0.0.131
Command 242 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The champion credited. |
| amount | f32 | How much gold. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 243 |
| 1.0.0.135 | 240 |
| 1.0.0.136–1.0.0.137 | 238 |
| 1.0.0.138 | 240 |
A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The champion credited. |
| amount | f32 | How much gold. 0.95 is what a champion earns for each step it stands still. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 239 on events, sent by the server, reliable.
A client adds the amount to the champion’s tally of gold earned; the gold the champion holds does not change. It applies the message whether or not it is watching a match.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The champion credited. |
| amount | f32 | How much gold. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 241 |
| 1.0.0.144–1.0.0.149 | 228 |
| 1.0.0.150–3.1.0.0 | 225 |
A server sends it to clients watching a match. It credits the champion with the gold.
| Field | Type | What it is |
|---|---|---|
| owner | u32 | The champion credited. |
| amount | f32 | How much gold. 0.95 is what a champion earns for each step it stands still. |
Vectors (3)
ResourceColours
What a server sends to give a unit’s resource bar colours of its own, or to take them back. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 153 |
| 1.0.0.132–1.0.0.134 | 154 |
| 1.0.0.135 | 156 |
| 1.0.0.136–1.0.0.137 | 154 |
| 1.0.0.138 | 156 |
| 1.0.0.139–1.0.0.143 | 155 |
| 1.0.0.144–1.0.0.149 | 147 |
| 1.0.0.150–3.1.0.0 | 144 |
| Field | Type | What it is |
|---|---|---|
| unused | u32 | Unused; its bytes carry no meaning. The header names the unit. |
| on | u8 | Nonzero gives the bar the two colours below; zero takes them back, and a client reads neither. |
| fill | u32 | The colour the bar fills with up to the unit’s current amount, with its alpha in the top byte, which the bar’s own fading scales. |
| lost | u32 | The colour of what the unit has just lost, drawn from its current amount up to a mark that falls back toward it over time; alpha as above. |
StatTick
What a server sends to advance every unit’s stats by a span of time. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 42 |
| 1.0.0.144–3.1.0.0 | 39 |
A client takes it and changes nothing it shows.
| Field | Type | What it is |
|---|---|---|
| seconds | f32 | The span, in seconds. |
Vectors (1)
The match
How a match runs once play has begun, apart from the field: its clock, holds, its end, and players leaving and coming back.
The clock
A server states how long the match has run with ClockSync, and a client
answers on the clock channel with ClockReply. Time says how the
match clock is kept, and which clock each time on the wire is measured
against.
GameSpeed sets how fast the match runs. StatTick hands every unit a span of
seconds.
A client shows the speed GameSpeed sets over its champion. A client changes
nothing it shows for StatTick.
In 1.0.0.130–1.0.0.140
StatTickasks every unit’s stats to advance by that span.
Sent during a hold, GameSpeed takes effect as the match resumes.
Holding and resuming
A client asks to hold the match with Pause, and to resume it with Resume. A
server MUST attribute each to the connection it arrived on (see Objects and
identifiers).
A client names no one in Pause or Resume.
A server holds the match with Paused.
Paused carries how long the hold can last, in seconds.
A client begins a hold only where the time Paused carries is above zero and
the match is not already held.
In 1.0.0.140–3.1.0.0
A client shows a tournament’s hold, crediting the seat that asked, where the message says it is one.
A server ends the hold with Resumed.
Resumed ends the hold either at once or after a countdown the client shows,
during which the match stays held.
In 1.0.0.140–3.1.0.0
A client announces in chat who resumed the match.
In 1.0.0.140
Input stays locked during the countdown.
The end
A server ends the match with GameEnded, saying which side won, and takes the
interface down with HudDisabled. A client shows the win or loss for its
player’s side and sends ClientFinished.
In 1.0.0.130–1.0.0.140
A client sends
ClientFinishedevery timeGameEndedarrives in play, while playing a replay too.
A client that receives GameEnded while still loading leaves at once.
VictoryDance sets units moving as winners or losers do. It ends nothing.
In 1.0.0.140–3.1.0.0
A client moves no neutral unit for
VictoryDance.
Leaving and coming back
A client leaving as one abandoning the match sends Exit: as its player quits
or closes the window, as a reconnection fails, or on a server’s Shutdown,
which has it leave at once. A client also leaves at once on BotKick with the
action that means leave.
A client also leaves as one abandoning as its player declines to reconnect or cancels a reconnection under way, and as its player dismisses the notice that it was dropped for being away.
In 1.0.0.140–3.1.0.0
The action of
BotKickthat means leave is 4.
A server tells the others that a player’s client dropped with
PlayerDisconnected.
A client shows a notice in chat for PlayerDisconnected.
SoftReconnect rebuilds a client’s world without a new connection, as
Objects and identifiers describes.
A client started again for a match in progress knows nothing of it, and joins
as at the start: a server takes it through Joining a match
from registering to StartGame, with a spawn run that states the field as it
stands, and a ClockSync.
A client the server drops with the reason that means its player was away shows that, and does not connect again.
In 1.0.0.130–1.0.0.140
A client sends
ReconnectedInMatchon every connection it makes, the first included, with a byte that is 0 where the match is in play and 1 otherwise.
Reconnectedannounces that a player came back. A client shows it in chat for any other player, ally or enemy.
In 1.0.0.140–3.1.0.0
A client dropped during play connects again at once by itself, for any reason but the one that means its player was away, and shows its player that it is reconnecting while it does. Where its settings turn this off, it asks its player for the reason 0 whether to connect again, and for any other shows that the reconnection failed.
A client sends
ReconnectedInMatchas the connection is made, without waiting for the registration answer.
Staying connected
A client’s view report, Camera, goes out as its view moves at least 200
units, at most every tenth of a second, and never while its view is locked.
Where its last Camera goes unacknowledged, a client sends it again without
its view moving, once more than twice the round trip has passed.
In 1.0.0.140–3.1.0.0
Once loading is done, a client gives up on a connection where a reliable message it sent goes unacknowledged for 15 seconds.
In 1.0.0.140–3.1.0.0
Before loading is done, a client waits 60 seconds for an acknowledgement rather than 15.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
ClockSync
What a server sends to set a client’s idea of how long the match has run. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.131
Command 201 on events, sent by the server, reliable.
A client sets its clock to elapsed plus the round trip it keeps from ClockConvergence, and answers at once with ClockReply. It drops the message where it has no game clock yet.
| Field | Type | What it is |
|---|---|---|
| elapsed | f32 | How long the match has run, in seconds. |
Vectors (1)
In 1.0.0.132–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 202 |
| 1.0.0.135 | 204 |
| 1.0.0.136–1.0.0.137 | 202 |
| 1.0.0.138 | 204 |
| 1.0.0.139–1.0.0.140 | 203 |
| 1.0.0.141–1.0.0.143 | 205 |
| 1.0.0.144–1.0.0.149 | 193 |
| 1.0.0.150–3.1.0.0 | 190 |
| Field | Type | What it is |
|---|---|---|
| elapsed | f32 | How long the match has run, in seconds. |
ClockReply
What a client sends back when a server states the match clock, carrying both readings so the server can tell how far apart they are. The header names no object: it carries zero.
In every range of this book
Command 8 on clock, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| value | u32 | The client id the sender holds, as it sends in clientId in Camera and CameraLock. |
| serverSaid | f32 | What the server last said the clock stood at, in seconds. |
| clientSaid | f32 | What the client’s own clock reads, in seconds, just after it set itself from that statement: elapsed plus its smoothed estimate of the delay. |
| check | bytes, 32 | Thirty-two bytes every client of this build sends alike; a server ignores them. |
GameSpeed
What a server sends to set how fast the game’s clock runs. A client shows the new speed over its champion. The header carries zero.
In 1.0.0.130–1.0.0.143
Command 19 on events, sent by the server, reliable.
Sent while paused, it takes effect on resuming.
| Field | Type | What it is |
|---|---|---|
| speed | f32 | How fast, 1 being normal. Zero stops the clock as a pause does, and a client then holds any later GameSpeed until the game resumes. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 18 on events, sent by the server, reliable.
Sent while paused, it takes effect on resuming.
| Field | Type | What it is |
|---|---|---|
| speed | f32 | How fast, 1 being normal. A client keeps it between 0 and 10. |
Resumed
What a server sends to take the match off hold. The header names a champion: that of the player who resumed the match.
In every range of this book
Command 10 on events, sent by the server, reliable.
The header has no effect. Resuming after the countdown, it keeps input locked and the pause panel open until a countdown of its own ends; resuming at once, it unlocks input and closes the panel.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the player who resumed the match, announced in chat in their side’s colour where their champion is known; 4294967295 announces no one. |
| how | 1-byte bits | |
| how.afterCountdown | bit 0 | Set where the match starts again after a countdown rather than at once. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Pause
What a client sends to hold a match. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.131
Command 169 on requests, sent by the client, reliable.
A client sends the same values in every Pause, as each field states.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| timeLeft | i32 | A client leaves it unwritten; its bytes carry no meaning. |
| how | 1-byte bits | |
| how.tournament | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | A client leaves these bits unwritten; they carry no meaning. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 170 |
| 1.0.0.135 | 172 |
| 1.0.0.136–1.0.0.137 | 170 |
| 1.0.0.138 | 172 |
A client sends the same values in every Pause, as each field states.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| timeLeft | i32 | A client leaves it unwritten; its bytes carry no meaning. |
| how | 1-byte bits | |
| how.tournament | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | Unused; a client writes zero. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 171 on requests, sent by the client, reliable.
A client sends the same values in every Pause, as each field states.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| timeLeft | i32 | A client leaves it unwritten; its bytes carry no meaning. |
| how | 1-byte bits | |
| how.tournament | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | A client writes only tournament: these bits carry whatever it held there, and a server ignores them. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 161 |
| 1.0.0.150–3.1.0.0 | 158 |
A client sends the same values in every Pause, as each field states.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| timeLeft | i32 | A client leaves it unwritten; its bytes carry no meaning. |
| how | 1-byte bits | |
| how.tournament | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | Unused; a client writes zero. |
Vectors (2)
Resume
What a client sends to start a paused match again. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.131
Command 10 on requests, sent by the client, reliable.
A client clears delayed and leaves the other bits of how unwritten.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| how | 1-byte bits | |
| how.delayed | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | A client leaves these bits unwritten; they carry no meaning. |
In 1.0.0.132–3.1.0.0
Command 10 on requests, sent by the client, reliable.
A client writes only delayed in how; the rest of the byte carries whatever it held there.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | A client writes 4294967295, the client id of no client. |
| how | 1-byte bits | |
| how.delayed | bit 0 | A client sends it clear. |
| how.unused | bit 1 to 7 | A client leaves these bits unwritten; they carry no meaning, and a server ignores them. |
Paused
What a server sends to put the match on hold. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 169 |
| 1.0.0.132–1.0.0.134 | 170 |
| 1.0.0.135 | 172 |
| 1.0.0.136–1.0.0.137 | 170 |
| 1.0.0.138 | 172 |
| 1.0.0.139–1.0.0.143 | 171 |
| 1.0.0.144–1.0.0.149 | 161 |
| 1.0.0.150–3.1.0.0 | 158 |
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client that asked for the hold; it applies only to a tournament’s hold. |
| timeLeft | i32 | The hold time left, in seconds, for any hold. A hold begins only where it is above zero and the match is not already held. |
| how | 1-byte bits | |
| how.tournament | bit 0 | Set for a tournament’s hold: as the hold begins, a client shows its tournament display, crediting seat. A hold still needs timeLeft above zero. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
GameEnded
What a server sends to end the match and say which side won. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 206 |
| 1.0.0.132–1.0.0.134 | 207 |
| 1.0.0.135 | 209 |
| 1.0.0.136–1.0.0.137 | 207 |
| 1.0.0.138 | 209 |
Arriving while the match still loads, it counts as a win or loss for the player’s side and the client leaves at once. Otherwise the client ends the match on its screen and sends ClientFinished, except while playing a replay.
| Field | Type | What it is |
|---|---|---|
| result | 1-byte bits | |
| result.side100Won | bit 0 | Set where side 100 won, clear where side 200 did. |
| result.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 208 on events, sent by the server, reliable.
Arriving while the match still loads, it counts as a win or loss for the player’s side and the client leaves at once; where the client has no champion of its own yet, it shows a notice and leaves with no win or loss. Otherwise the client ends the match on its screen and sends ClientFinished, while watching a match too.
| Field | Type | What it is |
|---|---|---|
| result | 1-byte bits | |
| result.side100Won | bit 0 | Set where side 100 won, clear where side 200 did. |
| result.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 210 |
| 1.0.0.144–1.0.0.149 | 198 |
| 1.0.0.150–3.1.0.0 | 195 |
Arriving while the match still loads, it counts as a win or loss for the player’s side and the client leaves at once. Otherwise the client ends the match on its screen and sends ClientFinished, except while playing a replay.
| Field | Type | What it is |
|---|---|---|
| result | 1-byte bits | |
| result.side100Won | bit 0 | Set where side 100 won, clear where side 200 did. |
| result.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (3)
ClientFinished
What a client sends when it has finished with the match.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 145 |
| 1.0.0.132–1.0.0.137 | 146 |
| 1.0.0.138 | 148 |
It is sent once, at the end.
No body.
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 147 on requests, sent by the client, reliable.
A client sends it each time GameEnded arrives after the match has started. The header carries the client’s own champion’s net id.
No body.
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 141 |
| 1.0.0.150–3.1.0.0 | 138 |
It is sent once, at the end.
No body.
Vectors (2)
VictoryDance
What a server sends to set units moving as winners or losers do. It ends nothing and changes nothing else on screen. The header carries zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 205 |
| 1.0.0.132–1.0.0.134 | 206 |
| 1.0.0.135 | 208 |
| 1.0.0.136–1.0.0.137 | 206 |
| 1.0.0.138 | 208 |
| Field | Type | What it is |
|---|---|---|
| orderWon | u8 | Nonzero where side 100 won, zero where side 200 won. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 207 on events, sent by the server, reliable.
A client moves every unit that belongs to a side, on both sides: those of the winning side as winners, those of the other as losers. A winning champion dances, a losing one stands idle, and other units play a win or loss animation where they have one.
| Field | Type | What it is |
|---|---|---|
| orderWon | u8 | Nonzero where side 100 won, zero where side 200 won. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 209 |
| 1.0.0.144–1.0.0.149 | 197 |
| 1.0.0.150–3.1.0.0 | 194 |
It sets every unit on a side moving as winners or losers do: a winning champion dances, a losing one stands idle, and other units play a win or loss animation where they have one.
| Field | Type | What it is |
|---|---|---|
| orderWon | u8 | Nonzero where side 100 won, zero where side 200 won. |
Vectors (3)
Exit
What a client sends as it leaves. It carries nothing of its own.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 148 |
| 1.0.0.132–1.0.0.137 | 149 |
| 1.0.0.138 | 151 |
A client sends it as it leaves as one abandoning the match: as its player confirms quitting or closes the window, as a reconnection fails, or on Shutdown or BotKick.
No body.
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 150 on requests, sent by the client, reliable.
A client sends it as it leaves as one abandoning the match: as its player confirms quitting or closes the window, as a reconnection fails, or on Shutdown or a BotKick whose first byte is 4. The header carries the client’s own champion’s net id.
No body.
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 143 |
| 1.0.0.150–3.1.0.0 | 140 |
A client sends it as it leaves as one abandoning the match: as its player confirms quitting or closes the window, as a reconnection fails, or on Shutdown or BotKick. The header names no object: it carries zero.
No body.
Vectors (2)
Shutdown
What a server sends to have a client leave the match at once, as one abandoning it, sending Exit as it goes. It carries nothing of its own. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 244 |
| 1.0.0.132–1.0.0.134 | 245 |
| 1.0.0.135 | 242 |
| 1.0.0.136–1.0.0.137 | 240 |
| 1.0.0.138 | 242 |
| 1.0.0.139–1.0.0.140 | 241 |
| 1.0.0.141–1.0.0.142 | 243 |
| 1.0.0.143 | 242 |
| 1.0.0.144–1.0.0.149 | 229 |
| 1.0.0.150–3.1.0.0 | 226 |
No body.
BotKick
What a server sends to have a client it takes for a program rather than a player leave the match. The header carries zero.
In 1.0.0.135–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 234 |
| 1.0.0.136–1.0.0.137 | 232 |
| 1.0.0.138 | 234 |
| 1.0.0.139–1.0.0.140 | 233 |
| 1.0.0.141–1.0.0.143 | 235 |
| 1.0.0.144–1.0.0.149 | 222 |
| 1.0.0.150–3.1.0.0 | 219 |
| Field | Type | What it is |
|---|---|---|
| action | u8 | What to do. A client acts on 4 only. Values: 4 leave. |
PlayerDisconnected
What a server sends as a player’s client drops out. The header carries zero.
In 1.0.0.130–1.0.0.133
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 160 |
| 1.0.0.132–1.0.0.133 | 161 |
A client shows a chat notice naming the player in their side’s colour, and nothing where player names no champion it knows, names its own champion, or the match is not under way.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The player’s champion. |
Vectors (2)
In 1.0.0.134–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.134 | 161 |
| 1.0.0.135 | 163 |
| 1.0.0.136–1.0.0.137 | 161 |
| 1.0.0.138 | 163 |
| 1.0.0.139–1.0.0.143 | 162 |
| 1.0.0.144–1.0.0.149 | 152 |
| 1.0.0.150–3.1.0.0 | 149 |
A client shows a chat notice naming the player in their side’s colour, and nothing where player names no champion it knows, names its own champion, or the match is not under way.
| Field | Type | What it is |
|---|---|---|
| champion | u32 | The player’s champion. |
| flags | 1-byte bits | Who is told. |
| flags.toEnemies | bit 0 | Set to show the notice only to the other side; clear to show it only to the player’s own side. A client with no champion of its own shows it only where this is clear. |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. |
SoftReconnect
What a server sends, in pairs, to rebuild a client’s world without a new connection: the first marks what the client holds, the second deletes whatever is still marked. The header carries zero.
In 1.0.0.143–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 252 |
| 1.0.0.144–1.0.0.149 | 239 |
| 1.0.0.150–3.1.0.0 | 236 |
| Field | Type | What it is |
|---|---|---|
| stage | 1-byte bits | Which half of the pair. |
| stage.stage | bit 0 to 1 | 0 to mark every unit, and every object kept until a checkpoint other than an inhibitor, also clearing floating text, any screen tint and the state of neutral camps; any other value to delete whatever is still marked. |
| stage.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (3)
ReconnectedInMatch
What a client sends right after the server answers its registration. The header carries zero.
In 1.0.0.130–1.0.0.142
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 164 |
| 1.0.0.132–1.0.0.134 | 165 |
| 1.0.0.135 | 167 |
| 1.0.0.136–1.0.0.137 | 165 |
| 1.0.0.138 | 167 |
| 1.0.0.139–1.0.0.142 | 166 |
A client sends it once it has connected again to a match it was playing. A client dropped while playing reconnects by itself; one dropped while loading leaves instead.
| Field | Type | What it is |
|---|---|---|
| loading | u8 | Zero once the client has taken StartGame, 1 before it. |
In 1.0.0.143–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 166 |
| 1.0.0.144–1.0.0.149 | 156 |
| 1.0.0.150–3.1.0.0 | 153 |
A client sends it once it has connected again to a match it was playing. A client dropped while playing reconnects by itself; one dropped while loading leaves instead. It carries nothing of its own.
No body.
Vectors (3)
Reconnected
What a server sends to say a client has reconnected. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 16 |
| 1.0.0.144–3.1.0.0 | 15 |
| Field | Type | What it is |
|---|---|---|
| client | u32 | The client, by the seat it occupies. |
Vectors (1)
ClockConvergence
What a server sends about how its clock and a client’s are being brought together. The header carries zero.
In every range of this book
Carried on clock, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 121 |
| 1.0.0.132–1.0.0.137 | 122 |
| 1.0.0.138–1.0.0.143 | 124 |
| 1.0.0.144–1.0.0.149 | 118 |
| 1.0.0.150–3.1.0.0 | 115 |
| Field | Type | What it is |
|---|---|---|
| clientTime | f32 | The client’s clock, in seconds, as the client reported it. |
| roundTrip | f32 | The round trip time the server measures, in seconds. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
Combat
Attacks, damage, death and coming back. Spells are in Spells.
Attacking
A server says a unit is swinging at another with Attack, or with
AttackFrom, which also says where the swinging unit stands. StopAttack
breaks an attack off. AttackSpeedBounds puts a ceiling or a floor on how fast a
unit attacks.
After StopAttack, a client clears the unit’s attack whatever the message’s
flags ask besides.
A client moves the attacker to the place AttackFrom gives only where it
stands more than 400 units from it.
A client asks its champion to attack with a MoveOrder naming the unit (see
Movement). What the player then sees is what a server sends: the
champion walking into range along a WaypointGroup, a swing for each Attack,
and what each Damage shows.
How long a swing takes comes from the champion’s data and its attack speed.
A client ignores an Attack whose target it does not hold.
Damage shows a figure for the results that carry one, normal and critical;
zero is the result that shows the unit as invulnerable, not a plain hit.
Of the other results of Damage, 1 shows nothing, 2 a dodge and 5 a miss; 3
is critical, and 4 and any above 5 are normal.
A client never walks its champion into range by itself: a server sends the
WaypointGroup that takes it there.
A swing starts later by the timing byte of its Attack less 128, in
hundredths of a second.
In 1.0.0.140–3.1.0.0
The health bar moves as replication states the health.
TargetUnit draws a unit’s targeting beam at what it is attacking.
TargetHeldChampion marks a unit as attacking the client’s own champion: a
client sets the mark only where the message names that champion, and clears
it for any other. A client takes it apart from TargetUnit.
Any unit takes TargetUnit, whatever it is attacking.
HoverTarget and HoverIndicator set and show the unit a unit’s hover
indicator points at, and AttackIndicators shows or hides a unit’s attack
indicators.
A champion’s clicks can be made to attack the ground with GroundAttackMode.
Damage
A server reports damage with Damage.
In 1.0.0.130–1.0.0.140
A client shows nothing for
Damageunless it holds the unit hurt; it need not hold the unit dealing it.
Death
A unit’s death is UnitDied, a champion’s ChampionDied, a building’s
BuildingDied, and an inhibitor’s InhibitorDied. ForceDeath puts a unit
into its death.
A client ignores UnitDied or ChampionDied naming a unit already dead, and
puts a unit down only where a killer is named.
A killer a client does not hold still puts the unit down.
A death that credits no killer still stops the unit’s cast and attack.
Either UnitDied or ChampionDied can leave the unit standing as a husk
rather than dead, without its death animation or death screen.
How long a champion stays down is DeathTimer. Whether a client draws the world
without colour while its champion is down is GreyscaleWhenDead. What led to a
death is DeathHistory, which a client lays out for its player. An inhibitor’s
state, and how long it lasts, is InhibitorState.
In 1.0.0.140
A client draws the world without colour for
GreyscaleWhenDeadonly under one of its display settings, and otherwise ignores it.
Coming back
Revived puts a champion back on the field.
A server can instead bring a dead champion back at a place of its choosing
with Respawned, which keeps the champion’s level, gold and spell ranks and
restores its health.
Using a unit
A client sends UseObject as its player right-clicks a unit that can be used.
In 1.0.0.140–3.1.0.0
A client also sends
UseObjectfor a unit its champion is attacking, as that unit changes side.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Attack
What a server sends to say a unit is swinging at another. The header names the unit acting.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 13 |
| 1.0.0.144–3.1.0.0 | 12 |
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit swung at. A client throws the swing at it. |
| timing | u8 | A shift in time: the value less 128, in hundredths of a second, from -1.28 to 1.27; 128 shifts nothing. It moves when the swing lets go and ends, and when the unit may next attack. |
| missile | u32 | The name the missile this swing throws will answer to. |
| slot | u8 | Which of the unit’s attacks this is. |
Vectors (1)
AttackFrom
What a server sends to say a unit is swinging at another, carrying where the swinging unit stands as well as what it swings at. The header names the unit acting.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 29 |
| 1.0.0.144–3.1.0.0 | 26 |
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit swung at. A client throws the swing at it. |
| timing | u8 | A shift in time: the value less 128, in hundredths of a second, from -1.28 to 1.27; 128 shifts nothing. It moves when the swing lets go and ends, and when the unit may next attack. |
| missile | u32 | The name the missile this swing throws will answer to. Zero for a swing that throws none. |
| slot | u8 | Which of the unit’s attacks this is. |
| fromX | f32 | Where the swinging unit stands, along one ground axis, in world units. |
| fromZ | f32 | Where it stands, along the other, in world units. |
Vectors (1)
StopAttack
What a server sends to break off an attack a unit is making. The header names the unit acting.
In 1.0.0.130–1.0.0.143
Command 57 on events, sent by the server, reliable.
Whatever the flags, a client then clears the unit’s attack.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.keepAnimating | bit 0 | Set to let the attack’s animation play on after the stop. |
| how.forceCast | bit 1 | Set to make the attack land first where it has not already. |
| how.forceStop | bit 2 | Set to stop the attack outright; keepAnimating, forceCast and destroyMissile still apply, so an attack not yet landed lands first where forceCast is set. Clear, a client may keep the attack going, by the unit’s state and the attack’s own data. |
| how.summonerSpell | bit 3 | Set where the slot stopped is a summoner spell’s. |
| how.destroyMissile | bit 4 | Set to destroy the attack’s missile, where it has one. |
| how.unused | bit 5 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 54 |
| 1.0.0.150–3.1.0.0 | 51 |
Whatever the flags, a client then clears the unit’s attack.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.keepAnimating | bit 0 | Set to let the attack’s animation play on after the stop. |
| how.forceCast | bit 1 | Set to make the attack land first where it has not already. |
| how.forceStop | bit 2 | Set to stop the attack outright; a client does so anyway where it cannot see the unit, and keepAnimating and forceCast then have no effect. |
| how.summonerSpell | bit 3 | Set where the slot stopped is a summoner spell’s. |
| how.destroyMissile | bit 4 | Set to destroy the attack’s missile, where it has one. |
| how.unused | bit 5 to 7 | Unused; a server writes zero. |
Vectors (1)
Damage
What a server sends to say one unit hurt another. The header names the unit hurt, as target does.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 104 |
| 1.0.0.132–1.0.0.137 | 105 |
A client shows the figure and nothing more: the health it shows for the unit is what replication carries, and this message leaves it as it was.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.result | bit 0 to 6 | How the damage landed, and so what a client shows over the unit hurt. 4 shows the amount, 3 shows it as a critical strike, and 2 shows the word for a dodge in place of an amount. |
| how.unused | bit 7 | Unused; a server writes zero. |
| target | u32 | The unit hurt. |
| source | u32 | The unit dealing it. A client shows nothing, notices included, unless it holds both target and source; the figure drifts from source toward target, and a champion source has the amount added to its damage dealt. |
| amount | f32 | How much. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 107 on events, sent by the server, reliable.
The health a client shows for the unit is what replication carries, and this message leaves it as it was. Where target is the client’s own champion and a critical or plain amount is above zero, a client also flashes the screen.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.result | bit 0 to 6 | How the damage landed, and so what a client shows over the unit hurt: 4 and 6 to 127 show the amount, 3 shows it as a critical strike, 2 shows the word for a dodge, 5 the word for a miss, 0 the word for invulnerable, and 1 nothing. |
| how.unused | bit 7 | Unused; a server writes zero. |
| target | u32 | The unit hurt. |
| source | u32 | The unit dealing it. A client needs to hold only target: the figure drifts from source toward target, and a champion source has the amount added to its damage dealt, which is skipped where the client does not hold source. |
| amount | f32 | How much. |
| damageKind | 1-byte bits | |
| damageKind.kind | bit 0 to 3 | What sort of damage it is, which sets how a client colours the figure: 0 red, 1 purple and 2 white. A client reads the low 4 bits only, so 16 shows as 0 and 17 as 1; low bits from 3 to 15 show as 0 does. |
| damageKind.unused | bit 4 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 101 on events, sent by the server, reliable.
A client shows the figure and nothing more: the health it shows for the unit is what replication carries, and this message leaves it as it was.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.result | bit 0 to 6 | How the damage landed, and so what a client shows over the unit hurt. 4 shows the amount, 3 shows it as a critical strike, and 2 shows the word for a dodge in place of an amount. |
| how.unused | bit 7 | Unused; a server writes zero. |
| target | u32 | The unit hurt. |
| source | u32 | The unit dealing it. A client shows nothing, notices included, unless it holds both target and source; the figure drifts from source toward target, and a champion source has the amount added to its damage dealt. |
| amount | f32 | How much. |
| damageKind | 1-byte bits | |
| damageKind.kind | bit 0 to 3 | What sort of damage it is, which sets how a client colours the figure: 0 red, 1 purple and 2 white. Values from 3 up show as 0 does. |
| damageKind.unused | bit 4 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 101 |
| 1.0.0.150–3.1.0.0 | 98 |
A client shows the figure and nothing more: the health it shows for the unit is what replication carries, and this message leaves it as it was.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.result | bit 0 to 2 | How the damage landed, and so what a client shows over the unit hurt. 4 shows the amount, 3 shows it as a critical strike, and 2 shows the word for a dodge in place of an amount. |
| how.unused1 | bit 3 | Unused; a server writes zero. |
| how.kind | bit 4 to 5 | What sort of damage it is, which sets how a client colours the figure: 0 red, 1 purple and 2 white. |
| how.unused | bit 6 to 7 | Unused; a server writes zero. |
| target | u32 | The unit hurt. |
| source | u32 | The unit dealing it. A client shows nothing, notices included, unless it holds both target and source; the figure drifts from source toward target, and a champion source has the amount added to its damage dealt. |
| amount | f32 | How much. |
Vectors (2)
TargetUnit
What a server sends to say what a unit is attacking, whatever the unit attacked is. A client takes down whatever it was drawing for that unit’s last target and draws for the new one where the target and the unit’s own settings allow. The header names the unit acting.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 109 |
| 1.0.0.132–1.0.0.137 | 110 |
| 1.0.0.138–1.0.0.143 | 112 |
| 1.0.0.144–1.0.0.149 | 106 |
| 1.0.0.150–3.1.0.0 | 103 |
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit being attacked, or zero where it is attacking nothing. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
TargetHeldChampion
What a server sends to mark that a unit is attacking a champion, or to take the mark away. The header names the unit. TargetUnit draws the targeting beam and never touches this mark.
In 1.0.0.130–1.0.0.131
Command 200 on events, sent by the server, reliable.
A client marks the unit only where target is its own champion, drawing an indicator on the unit’s health bar unless the unit’s data turns it off; any other target clears the mark.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The champion being attacked. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 201 |
| 1.0.0.135 | 203 |
| 1.0.0.136–1.0.0.137 | 201 |
| 1.0.0.138 | 203 |
A client marks the unit where target is nonzero, names a champion the client holds and the unit is on the other side, drawing an indicator on the unit’s health bar unless the unit’s data turns it off; any other target clears the mark.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The champion being attacked. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 202 on events, sent by the server, reliable.
A client marks the unit only where target is its own champion, drawing an indicator on the unit’s health bar unless the unit’s data turns it off; it does not check the unit’s side. Any other target, another champion included, clears the mark.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The champion being attacked. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 204 |
| 1.0.0.144–1.0.0.149 | 192 |
| 1.0.0.150–3.1.0.0 | 189 |
A client marks the unit where target is nonzero, names a champion the client holds and the unit is on the other side, drawing an indicator on the unit’s health bar unless the unit’s data turns it off; any other target clears the mark.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The champion being attacked. |
Vectors (3)
HoverTarget
What a server sends to set the unit a unit’s hover indicator points at. The header names the unit.
In 1.0.0.154–3.1.0.0
Command 242 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit pointed at. |
Vectors (1)
HoverIndicator
What a server sends to turn a unit’s hover indicator on or off. The header names the unit.
In 1.0.0.154–3.1.0.0
Command 243 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| enabled | u8 | 0 turns it off; any other value on. |
Vectors (1)
UnitDied
What a server sends to say a unit died, to everyone who can see it. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 166 |
| 1.0.0.132–1.0.0.134 | 167 |
| 1.0.0.135 | 169 |
| 1.0.0.136–1.0.0.137 | 167 |
Where killer names a unit it knows, a client announces the kill for that unit, then the one kind picks. Where the unit is not already dead, it cancels the unit’s cast and attack, and only where killer is nonzero puts the unit down, by stayDown and standing.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. |
| damageType | u8 | Unused; a server writes zero. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. |
| stayDown | f32 | How long the unit stays down, in seconds. |
| standing | u8 | Set to leave the unit standing as a husk rather than dead: no time of death, and for a champion no death animation and no death screen. A turret kept after death behaves so whatever this says. Any nonzero value sets it. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136
In 1.0.0.138–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 169 |
| 1.0.0.139–1.0.0.143 | 168 |
| 1.0.0.144–1.0.0.146 | 158 |
Where killer names a unit it knows, a client announces the kill for that unit, then the one kind picks. Where the unit is not already dead, it cancels the unit’s cast and attack, and only where killer is nonzero puts the unit down, by stayDown and standing.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. |
| damageType | u8 | Unused; a server writes zero. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. |
| stayDown | f32 | How long the unit stays down, in seconds. |
| standing | u8 | Set to leave the unit standing as a husk rather than dead: no time of death, and for a champion no death animation and no death screen. A turret kept after death behaves so whatever this says. Any nonzero value sets it. |
| kind | u8 | Which kill a client announces for killer: zero a neutral monster’s, nonzero a minion’s. |
Vectors (3)
In 1.0.0.147–1.0.0.153
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 158 |
| 1.0.0.150–1.0.0.153 | 155 |
Where killer names a unit it knows, a client announces the kill for that unit, then the one kind picks. Where the unit is not already dead, it cancels the unit’s cast and attack, and only where killer is nonzero puts the unit down, by stayDown and standing.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. |
| damageType | u8 | Unused; a server writes zero. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. |
| stayDown | f32 | How long the unit stays down, in seconds. |
| how | 1-byte bits | |
| how.standing | bit 0 | Set to leave the unit standing as a husk rather than dead: no time of death, and for a champion no death animation and no death screen. A turret kept after death behaves so whatever this says. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| kind | u8 | Which kill a client announces for killer: zero a neutral monster’s, nonzero a minion’s. |
Vectors (2)
In 1.0.0.154–3.1.0.0
Command 155 on events, sent by the server, reliable.
Where killer names a unit it knows, a client announces the kill for that unit, then the one kind picks. Where the unit is not already dead, it cancels the unit’s cast and attack, and only where killer is nonzero puts the unit down, by stayDown and standing.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. |
| damageType | u32 | Unused; a server writes zero. |
| damageSource | u32 | Unused; a server writes zero. |
| stayDown | f32 | How long the unit stays down, in seconds. |
| how | 1-byte bits | |
| how.standing | bit 0 | Set to leave the unit standing as a husk rather than dead: no time of death, and for a champion no death animation and no death screen. A turret kept after death behaves so whatever this says. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| kind | u8 | Which kill a client announces for killer: zero a neutral monster’s, nonzero a minion’s. |
Vectors (1)
ChampionDied
What a server sends to say a champion died. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 97 |
| 1.0.0.132–1.0.0.137 | 98 |
A client ignores it where killer is zero or the champion is already dead.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. Where it names the champion that died, a client still plays the death. |
| damageType | u8 | Unused; a server writes zero. Values: 0 physical, 1 magic, 2 true. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. Values: 0 raw, 1 internalRaw, 2 periodic, 3 proc, 4 reactive, 5 onDeath, 6 spell, 7 attack, 8 default, 9 areaSpell, 10 persistentSpell, 11 pet. |
| stayDown | f32 | How long the champion stays down, in seconds. A client counts its respawn timer down from it. |
| how | 1-byte bits | |
| how.zombie | bit 0 | Set to leave the champion standing in a zombie state rather than dead: no death animation and no death screen. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 100 on events, sent by the server, reliable.
A client ignores it where killer is zero or the champion is already dead.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. Where it names the champion that died, a client still plays the death. |
| damageType | u8 | Unused; a client reads nothing here. Values: 0 physical, 1 magic, 2 true. |
| damageSource | u8 | Unused; a client reads nothing here. Values: 0 raw, 1 internalRaw, 2 periodic, 3 proc, 4 reactive, 5 onDeath, 6 spell, 7 attack, 8 default, 9 areaSpell, 10 persistentSpell, 11 pet. |
| stayDown | f32 | How long the champion stays down, in seconds. A client counts its respawn timer down from it. |
| how | 1-byte bits | |
| how.zombie | bit 0 | Set to leave the champion standing in a zombie state rather than dead: no death animation and no death screen. A client tests the whole byte, so any nonzero byte gives a zombie. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.149
Command 94 on events, sent by the server, reliable.
A client ignores it where killer is zero or the champion is already dead.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. Where it names the champion that died, a client still plays the death. |
| damageType | u8 | Unused; a server writes zero. Values: 0 physical, 1 magic, 2 true. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. Values: 0 raw, 1 internalRaw, 2 periodic, 3 proc, 4 reactive, 5 onDeath, 6 spell, 7 attack, 8 default, 9 areaSpell, 10 persistentSpell, 11 pet. |
| stayDown | f32 | How long the champion stays down, in seconds. A client counts its respawn timer down from it. |
| how | 1-byte bits | |
| how.zombie | bit 0 | Set to leave the champion standing in a zombie state rather than dead: no death animation and no death screen. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.150–1.0.0.153
Command 91 on events, sent by the server, reliable.
A client ignores it where killer is zero or the champion is already dead.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. Where it names the champion that died, a client still plays the death. |
| damageType | u8 | Unused; a server writes zero. Values: 0 physical, 1 magic, 2 true. |
| damageSource | u8 | Read only for a minion a champion killed, whose kill a client shows another way where it is 7; a server writes zero. Values: 0 raw, 1 internalRaw, 2 periodic, 3 proc, 4 reactive, 5 onDeath, 6 spell, 7 attack, 8 default, 9 areaSpell, 10 persistentSpell, 11 pet. |
| stayDown | f32 | How long the champion stays down, in seconds. A client counts its respawn timer down from it. |
| how | 1-byte bits | |
| how.zombie | bit 0 | Set to leave the champion standing in a zombie state rather than dead: no death animation and no death screen. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| kind | u8 | Unused; a client reads it for nothing in this message. |
Vectors (1)
In 1.0.0.154–3.1.0.0
Command 91 on events, sent by the server, reliable.
A client ignores it where killer is zero or the champion is already dead.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The unit credited with the death. Where it names the champion that died, a client still plays the death. |
| damageType | u32 | The kind of the killing blow. A client shows nothing for it. Values: 0 physical, 1 magic, 2 true. |
| damageSource | u32 | Where the killing blow came from. A client shows nothing for it. Values: 0 raw, 1 internalRaw, 2 periodic, 3 proc, 4 reactive, 5 onDeath, 6 spell, 7 attack, 8 default, 9 areaSpell, 10 persistentSpell, 11 pet. |
| stayDown | f32 | How long the champion stays down, in seconds. A client counts its respawn timer down from it. |
| how | 1-byte bits | |
| how.zombie | bit 0 | Set to leave the champion standing in a zombie state rather than dead: no death animation and no death screen. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| kind | u8 | It has no effect in this message. |
Vectors (1)
BuildingDied
What a server sends when a building is destroyed. The header names the unit this is about.
In 1.0.0.130–1.0.0.131
Command 142 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. A client reads nothing here. |
Vectors (1)
In 1.0.0.132–1.0.0.137
Command 143 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. |
Vectors (1)
In 1.0.0.138
Command 145 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. |
| lastChampion | u32 | Unused; a client reads nothing here. |
Vectors (1)
In 1.0.0.139–1.0.0.143
Command 144 on events, sent by the server, reliable.
A client reads nothing after the header. It plays the destruction once for each building and ignores any repeat.
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. A client reads nothing here. |
| lastChampion | u32 | Unused; a client reads nothing here. |
Vectors (1)
In 1.0.0.144–1.0.0.153
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 138 |
| 1.0.0.150–1.0.0.153 | 135 |
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. |
| lastChampion | u32 | Unused; a client reads nothing here. |
Vectors (2)
In 1.0.0.154–3.1.0.0
Command 135 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| attacker | u32 | The unit that destroyed it. |
| lastChampion | u32 | For an inhibitor, the unit credited with destroying it; zero credits the attacker. A client reads it for nothing else. |
Vectors (1)
ForceDeath
What a server sends to put a unit into its death. The header names the unit.
In 1.0.0.131–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.131–1.0.0.143 | 30 |
| 1.0.0.144–3.1.0.0 | 27 |
| Field | Type | What it is |
|---|---|---|
| duration | f32 | How long it stays down, in seconds. |
Vectors (1)
GreyscaleWhenDead
What a server sends to say whether a client draws the world without colour while its champion is down. The header names a champion: that of the player it is sent to.
In 1.0.0.130–1.0.0.131
Command 178 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.enabled | bit 0 | Set where a client draws the world without colour while its champion is down; clear, it does not use that look. A client reads it only on its own champion. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 179 |
| 1.0.0.135 | 181 |
| 1.0.0.136–1.0.0.137 | 179 |
| 1.0.0.138 | 181 |
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.enabled | bit 0 | Set where the world is drawn without colour. Clear, it does not stop a client drawing the world without colour while its champion is down. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 180 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.enabled | bit 0 | Set where the world is drawn without colour while the champion is down; clear, it is drawn in colour. It starts set as the champion is created. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 169 |
| 1.0.0.150–3.1.0.0 | 166 |
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.enabled | bit 0 | Set where the world is drawn without colour. Clear, it does not stop a client drawing the world without colour while its champion is down. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
DeathHistory
What a server sends to say what led to a death, so the client can lay it out. The header names the unit this is about.
In 1.0.0.130–1.0.0.132
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stageExtra | u8 | event = 3 | Read with the stage and shown nowhere; a server writes zero. |
| entries[].stagePadding | bytes, 3 | event = 3 | Unused; a server writes zero. |
| entries[].damage | record | event = 13 or 14 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 21 | How much gold, as shown. |
| entries[].value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 42 | How many kills in a row, as shown. |
| entries[].earned | record | event = 22 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 39 or 40 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 41 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 61 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 0 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (2)
In 1.0.0.133
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 3 or 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].stageExtra | u8 | event = 3 or 4 | Read with the stage and shown nowhere; a server writes zero. |
| entries[].stagePadding | bytes, 3 | event = 3 or 4 | Unused; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 0 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (2)
In 1.0.0.134
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 13 or 14 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 21 | How much gold, as shown. |
| entries[].value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 42 | How many kills in a row, as shown. |
| entries[].earned | record | event = 22 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 39 or 40 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 41 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 61 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 0 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (1)
In 1.0.0.135–1.0.0.137
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 13 or 14 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 21 | How much gold, as shown. |
| entries[].value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 42 | How many kills in a row, as shown. |
| entries[].earned | record | event = 22 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 39 or 40 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 41 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 61 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 0 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].callout | record | event = 76 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. |
Vectors (1)
In 1.0.0.138–1.0.0.139
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 115, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 113 particleLimit. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.140
Command 36 on events, sent by the server, reliable.
A client ignores the whole message where killer is zero. Where it does not hold killer, it still takes span, sourceType and the entries, and leaves only the killer’s side unrecorded. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u32 | What sort of source the killer was. A client keeps only the low 4 bits, signed. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 116, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.141
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 116, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.142
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more. | |
| entryCount | u32 | How many entries follow. Read as signed: from 2147483648 up it parses no entries. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 120, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 117 or 118 or 119 or 120 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.143
Command 36 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 120, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 117 or 118 or 119 or 120 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 33 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| entries[].damage.parent | 4-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.spellLevel | u32 | The level of the spell it came from. | |
| entries[].heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.unused | u32 | Unused; a client reads nothing here. | |
| entries[].heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.spellLevel | u32 | The level of the spell it came from. | |
| entries[].effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.unused | u32 | Unused; a client reads nothing here. | |
| entries[].effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.147
Command 33 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].damage.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].heal.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].effect.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.148
Command 33 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 121, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].damage.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].heal.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].effect.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.149–1.0.0.151
Command 33 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].damage.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].heal.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].effect.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
Vectors (1)
In 1.0.0.152–3.1.0.0
Command 33 on events, sent by the server, reliable.
A client ignores the whole message unless it holds killer. Each entry’s size after event and source follows from event alone. An entry whose target the client does not hold is left out.
| Field | Type | Present when | What it is |
|---|---|---|---|
| killer | u32 | The unit credited with the death. | |
| span | f32 | The time the entries below cover, in seconds. | |
| sourceType | u8 | What sort of source the killer was. | |
| blobLength | u32 | How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. | |
| entryCount | u32 | How many entries follow. | |
| entries | count in entryCount × record | What happened to the unit before it died, packed one after another. | |
| entries[].time | f32 | When it happened, in match seconds. | |
| entries[].count | u16 | How many times. | |
| entries[].event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 itemChanged, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| entries[].source | u32 | The unit that did it. | |
| entries[].target | u32 | The unit it was done to. | |
| entries[].stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| entries[].damage | record | event = 14 or 15 | How much harm, and from what. |
| entries[].damage.physical | f32 | Physical damage. | |
| entries[].damage.magical | f32 | Magical damage. | |
| entries[].damage.true | f32 | True damage. | |
| entries[].damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].damage.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].spent | u32 | event = 22 | How much gold, as shown. |
| entries[].value | u32 | event = 24 or 76 or 78 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| entries[].critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| entries[].spree | u32 | event = 43 | How many kills in a row, as shown. |
| entries[].earned | record | event = 23 | Gold earned. |
| entries[].earned.gold | f32 | How much gold, as shown. | |
| entries[].heal | record | event = 40 or 41 | How much health, and from what. |
| entries[].heal.amount | f32 | How much health, as shown. | |
| entries[].heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].heal.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].effect | record | event = 42 | The effect, and where it came from. |
| entries[].effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| entries[].effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| entries[].effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| entries[].effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].effect.parent | 2-byte bits | Where the spell or effect came from. | |
| entries[].effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| entries[].effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| entries[].effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| entries[].effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| entries[].effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| entries[].assist | record | event = 62 | What one unit did toward a death. |
| entries[].assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| entries[].assist.physical | f32 | Physical damage it dealt. | |
| entries[].assist.magical | f32 | Magical damage it dealt. | |
| entries[].assist.true | f32 | True damage it dealt. | |
| entries[].assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| entries[].kill | record | event = 1 | The reward, and who shared it. |
| entries[].kill.gold | f32 | The gold the kill gave. | |
| entries[].kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| entries[].kill.assists | 12 × u32 | The units that helped, then zeros. | |
| entries[].monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| entries[].monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| entries[].monster.skin | i32 | Which look the killer wears. | |
| entries[].callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| entries[].callout.item | u32 | The item, shown by name and number. | |
| entries[].callout.quantity | u32 | How many, shown as two digits. | |
| entries[].callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| entries[].callout.side | u32 | The side of the player who pointed it out. |
InhibitorState
What a server sends to change the state of an inhibitor, and say how long the new state lasts. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 45 on events, sent by the server, reliable.
A client ignores the whole message, duration included, unless alive differs from the inhibitor’s current state.
| Field | Type | What it is |
|---|---|---|
| state | 2-byte bits | |
| state.duration | bit 0 to 14 | How long the state lasts, in whole seconds; zero where alive is set. |
| state.unused | bit 15 | Unused; a server writes zero. |
| life | 1-byte bits | |
| life.alive | bit 0 | Set while the inhibitor stands, with duration zero; clear while a state lasts the duration given. |
| life.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 42 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| state | 2-byte bits | |
| state.duration | bit 0 to 14 | How long the state lasts, in seconds; zero where alive is set. |
| state.unused | bit 15 | Unused; a server writes zero. |
| life | 1-byte bits | |
| life.alive | bit 0 | Set while the inhibitor stands, with duration zero; clear while a state lasts the duration given. |
| life.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Command 42 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| state | 2-byte bits | |
| state.duration | bit 0 to 14 | How long the state lasts, in seconds; zero where alive is set. |
| state.alive | bit 15 | Set while the inhibitor stands, with duration zero; clear while a state lasts the duration given. |
Revived
What a server sends to put a champion back on the field. The header names the unit this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 49 |
| 1.0.0.144–3.1.0.0 | 46 |
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where it returns, along one ground axis, in world units. |
| atY | f32 | Where it returns, in height, in world units. A client places it there as given. |
| atZ | f32 | Where it returns, along the other ground axis, in world units. |
| resource | f32 | What its spendable resource stands at on return. |
Vectors (1)
Respawned
What a server sends to bring a dead champion back at a place. The header names the champion. A client keeps the champion’s level, experience, gold, maxima and spell ranks, and plays the coming back.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 77 |
| 1.0.0.132–1.0.0.137 | 78 |
| 1.0.0.138–1.0.0.143 | 80 |
| 1.0.0.144–1.0.0.149 | 74 |
| 1.0.0.150–3.1.0.0 | 71 |
The champion comes back with full health, and for its own champion a client moves the camera onto it where the player asked for that. A client sets the champion on the nearest open ground.
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where it comes back, along one ground axis, in world units. |
| y | f32 | Where it comes back, in height, in world units. A client places it there as given. |
| z | f32 | Where it comes back, along the other ground axis, in world units. |
| resource | f32 | Its resource, such as mana, once back. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
UseObject
What a client sends to use a unit: as its player right-clicks a unit its character data makes usable by them and off its use cooldown. The header names the sender’s champion.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 63 |
| 1.0.0.144–1.0.0.149 | 60 |
| 1.0.0.150–3.1.0.0 | 57 |
A client also sends it as a unit its champion is attacking changes side (TeamChanged), whether usable or not.
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit to use. |
Vectors (2)
Spells
Casting, levelling spells, cooldowns, and the missiles casts send out.
Casting
A client asks to cast from one of its champion’s slots with CastSpell, at a
point or at a unit. A server answers with SpellCastAnswer, which says the unit
is casting and carries the whole casting: the spell, its level, its target, its
timings and the missile it will send. A client shows the cast from that answer;
CastSpell alone shows nothing. A server then sets how long until the slot is
ready with SpellCooldown, and, for a spell with uses, how many are left with
SpellCharges. A client reports a cooldown it sets by itself with
CooldownSet.
Which slots a client lets its player cast from at all is a value of the champion’s that replication carries.
A client casts nothing for a casting record whose length disagrees with its count of targets.
The casting record names the spell by the hash of its name, and a client casts nothing for a spell it has not loaded.
A spell held down before it is let go charges where the cast answer leaves its
flags clear. While it charges, a client sends SpellCharge with the cursor’s
position, and once more as the charge ends.
A server ends a spell’s aiming on a client with CancelTargeting, shows and
takes away a spell’s targeter on a client’s own champion with
SpellTargeterShown and SpellTargeterHidden, and sets which spells a unit
casts by itself with Autocast.
Levelling
A client asks to put a point into a spell with UpgradeSpell. A server answers
with SpellUpgraded, and a client shows the new level;
SpellLevel sets a level outright. The spell points a champion has to spend
are what LevelUp carries. A server can set how far each
spell can be raised, and at which champion levels, with SpellRankLimits.
A client spends the point as it sends UpgradeSpell. LevelUp states the
champion’s level and its points.
What a slot holds
SpellInSlot puts a spell in a slot. SpellSlotChanged changes one thing about
a spell already there: how it is aimed, its name, its ranges, its icon, or the
units it is cast from. SpellTargetingChanged, SpellNameChanged,
SpellRangeChanged, SpellIconChanged and SpellOffsetTargetChanged each
change one of these alone, and SpellSlotChangedForOwner changes a slot as
SpellSlotChanged does, for the owner’s client alone. SpellToggled turns a spell on or off, SpellNumbers
fills in the numbers a client shows beside a unit’s spells, and
SpellCostChanged changes what a spell costs. A server can also draw rings
around its player’s cursor with CursorRings.
A marker has no slots. A server MUST NOT send SpellInSlot naming a marker: a
client fails on it, whatever the slot.
Missiles
A missile is named by its own id. MissileState says where one is and what it
is doing, with the casting that sent it; MissileLaunched says the missile a
swing or a cast prepared has left the unit. A server changes what a missile
flies at with MissileRetarget and how fast with MissileSpeed, says what it
struck with MissileHits, and is rid of it with DestroyMissile. A missile that
bounces from unit to unit does so with BounceMissile, and a server can
name in advance the units a chain missile will strike with ChainTargets.
MissileCourse sets where a missile starts and how fast it flies, and restarts
its flight. A client reports where a missile that flies straight is, and where
it is going, with MissileReport, which a server MAY ignore.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
CastSpell
What a client sends to cast something from a slot, at a point or at a unit. The header names the sender’s champion.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 162 |
| 1.0.0.132–1.0.0.134 | 163 |
| 1.0.0.135 | 165 |
| 1.0.0.136–1.0.0.137 | 163 |
| 1.0.0.138 | 165 |
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.summonerSpell | bit 0 | Set where the slot is a summoner spell’s. |
| how.slot | bit 1 to 7 | Which slot is being cast from. A client sends 0, 1 or 2, for the champion’s first three spells. |
| x | f32 | A point on the ground the cast is described by, along one axis, in world units. |
| y | f32 | The height of the place aimed at. |
| z | f32 | The same point, along the other axis, in world units. |
| endX | f32 | The second point of what aims the spell: the same as x and z for a point or a unit; for a line dragged out, its far end, cut to the spell’s length; for a cone, its far point. |
| endY | f32 | The height of where the cast ends. |
| endZ | f32 | The second point, along the other axis, in world units. |
| target | u32 | The unit aimed at; for a spell that takes no aim, the caster itself, with its own position in both points. Zero only where no unit is aimed at. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 164 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.summonerSpell | bit 0 | Set where the slot is a summoner spell’s. |
| how.slot | bit 1 to 7 | Which slot is being cast from: whichever slot is being aimed, 0 to 51, the champion’s fourth spell included. |
| x | f32 | A point on the ground the cast is described by, along one axis, in world units. |
| y | f32 | The height of the place aimed at. |
| z | f32 | The same point, along the other axis, in world units. |
| endX | f32 | The second point of what aims the spell: the same as x and z for a point or a unit; for a line dragged out, its far end, cut to the spell’s length; for a cone, its far point. |
| endY | f32 | The height of where the cast ends. |
| endZ | f32 | The second point, along the other axis, in world units. |
| target | u32 | The unit aimed at; for a spell that takes no aim, the caster itself, with its own position in both points. Zero only where no unit is aimed at. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 154 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.summonerSpell | bit 0 | Set where the slot is a summoner spell’s. |
| how.slot | bit 1 to 7 | Which slot is being cast from. A client sends 0, 1 or 2, for the champion’s first three spells. |
| x | f32 | A point on the ground the cast is described by, along one axis, in world units. |
| y | f32 | The height of the place aimed at. |
| z | f32 | The same point, along the other axis, in world units. |
| endX | f32 | The second point of what aims the spell: the same as x and z for a point or a unit; for a line dragged out, its far end, cut to the spell’s length; for a cone, its far point. |
| endY | f32 | The height of where the cast ends. |
| endZ | f32 | The second point, along the other axis, in world units. |
| target | u32 | The unit aimed at; for a spell that takes no aim, the caster itself, with its own position in both points. Zero only where no unit is aimed at. |
Vectors (1)
In 1.0.0.147
Command 154 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.slot | bit 0 to 5 | Which slot is being cast from. A client sends 0, 1 or 2, for the champion’s first three spells. |
| how.summonerSpell | bit 6 | Set where the slot is a summoner spell’s. |
| how.clicked | bit 7 | Set where the cast began with a click on the spell’s button rather than its key. |
| x | f32 | A point on the ground the cast is described by, along one axis, in world units. |
| y | f32 | The height of the place aimed at. |
| z | f32 | The same point, along the other axis, in world units. |
| endX | f32 | The second point of what aims the spell: the same as x and z for a point or a unit; for a line dragged out, its far end, cut to the spell’s length; for a cone, its far point. |
| endY | f32 | The height of where the cast ends. |
| endZ | f32 | The second point, along the other axis, in world units. |
| target | u32 | The unit aimed at; for a spell that takes no aim, the caster itself, with its own position in both points. Zero only where no unit is aimed at. |
Vectors (1)
In 1.0.0.148–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.148–1.0.0.149 | 154 |
| 1.0.0.150–3.1.0.0 | 151 |
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.slot | bit 0 to 5 | Which slot is being cast from. A client sends 0, 1 or 2, for the champion’s first three spells. |
| how.summonerSpell | bit 6 | Set where the slot is a summoner spell’s. |
| how.clicked | bit 7 | Set where the cast began with a click on the spell’s button rather than its key. |
| x | f32 | A point on the ground the cast is described by, along one axis, in world units. |
| z | f32 | The same point, along the other axis, in world units. |
| endX | f32 | The second point of what aims the spell: the same as x and z for a point or a unit; for a line dragged out, its far end, cut to the spell’s length; for a cone, its far point. |
| endZ | f32 | The second point, along the other axis, in world units. |
| target | u32 | The unit aimed at; for a spell that takes no aim, the caster itself, with its own position in both points. Zero only where no unit is aimed at. |
Vectors (2)
SpellCastAnswer
What a server sends to say a unit is casting a spell. The header names the unit casting, as the casting inside does.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 189 |
| 1.0.0.132–1.0.0.134 | 190 |
| 1.0.0.135 | 192 |
| 1.0.0.136–1.0.0.137 | 190 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | It settles whether a client brings the caster’s position in line for this cast, and nothing else. |
| cast | SpellCast | The casting. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136
In 1.0.0.138–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 192 |
| 1.0.0.139–1.0.0.140 | 191 |
| 1.0.0.141–1.0.0.143 | 193 |
| 1.0.0.144–1.0.0.146 | 181 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | It settles whether a client brings the caster’s position in line for this cast, and nothing else. |
| endCharge | u8 | Set where the cast ends a charge: a client drops the message unless the caster is charging that same spell. Clear lets a client charge a spell that charges, sending SpellCharge as it does. Any nonzero value sets it. |
| cast | SpellCast | The casting. |
Vectors (4)
one-on-1-0-0-138, one-on-1-0-0-140, one-on-1-0-0-143, one-on-1-0-0-146
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 181 |
| 1.0.0.150–3.1.0.0 | 178 |
| Field | Type | What it is |
|---|---|---|
| syncId | u32 | It settles whether a client brings the caster’s position in line for this cast, and nothing else. |
| how | 1-byte bits | |
| how.endCharge | bit 0 | Set where the cast ends a charge: a client drops the message unless the caster is charging that same spell. Clear lets a client charge a spell that charges, sending SpellCharge as it does. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| cast | SpellCast | The casting. |
Vectors (2)
SpellCooldown
What a server sends to set how long until one of a unit’s spells is ready. The header names the unit this is about.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 138 |
| 1.0.0.132–1.0.0.137 | 139 |
| 1.0.0.138 | 141 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. |
| timeLeft | f32 | How long is left, in seconds. |
Vectors (3)
In 1.0.0.139–1.0.0.141
Command 140 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. Only a champion has summoner slots: a server sets it only for a champion, and for any other unit a client fails. |
| timeLeft | f32 | How long is left, in seconds. |
Vectors (1)
In 1.0.0.142–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.142–1.0.0.143 | 140 |
| 1.0.0.144–1.0.0.146 | 134 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. |
| timeLeft | f32 | How long is left, in seconds. |
| then | 1-byte bits | |
| then.speakWhenReady | bit 0 | Set where the champion says something once the wait is over; a client does so for its own champion’s fourth slot. |
| then.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 134 |
| 1.0.0.150–3.1.0.0 | 131 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 5 | Which slot. |
| which.summonerSpell | bit 6 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. |
| which.speakWhenReady | bit 7 | Set where the champion says something once the wait is over; a client does so for its own champion’s fourth slot. |
| timeLeft | f32 | How long is left, in seconds. |
Vectors (2)
CooldownSet
What a client sends where a script of its own sets a spell slot’s cooldown. The header names the unit.
In 1.0.0.130–1.0.0.141
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 138 |
| 1.0.0.132–1.0.0.137 | 139 |
| 1.0.0.138 | 141 |
| 1.0.0.139–1.0.0.141 | 140 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. |
| cooldown | f32 | The cooldown set, in seconds. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-138, one-on-1-0-0-141
In 1.0.0.142–1.0.0.146
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.142–1.0.0.143 | 140 |
| 1.0.0.144–1.0.0.146 | 134 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot counts among the summoner slots, so that 0 and 1 name those two. |
| cooldown | f32 | The cooldown set, in seconds. |
| then | 1-byte bits | |
| then.unset | bit 0 | Always clear. |
| then.unused | bit 1 to 7 | Never written by a client. |
Vectors (2)
SpellCharge
What a client sends while its player charges a spell, and as the charge ends. A spell charges where its cast answer (SpellCastAnswer) leaves the end-of-charge flag clear. A client sends updates at the spell’s own interval, at least 0.1 seconds, where the spell has one; it ends the charge as the key is pressed again, or released where casting on release, or as the window loses focus. The header names the sender’s champion.
In 1.0.0.135–1.0.0.137
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 244 |
| 1.0.0.136–1.0.0.137 | 242 |
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | Which spell, and whether the charge ends. |
| flags.summonerSpell | bit 0 | Set where the slot is a summoner spell’s. |
| flags.slot | bit 1 to 7 | The spell’s slot. |
| x | f32 | Where the cursor points on the ground, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where the cursor points on the ground, in world units. |
Vectors (2)
In 1.0.0.138–1.0.0.146
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 243 |
| 1.0.0.139–1.0.0.140 | 242 |
| 1.0.0.141–1.0.0.142 | 244 |
| 1.0.0.143 | 243 |
| 1.0.0.144–1.0.0.146 | 230 |
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | Which spell, and whether the charge ends. |
| flags.summonerSpell | bit 0 | Set where the slot is a summoner spell’s. |
| flags.slot | bit 1 to 7 | The spell’s slot. |
| end | u8 | Set as the charge ends, clear for an update. A whole byte. |
| x | f32 | Where the cursor points on the ground, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where the cursor points on the ground, in world units. |
Vectors (5)
one-on-1-0-0-138, one-on-1-0-0-140, one-on-1-0-0-142, one-on-1-0-0-143, one-on-1-0-0-146
In 1.0.0.147–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 230 |
| 1.0.0.150–3.1.0.0 | 227 |
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | Which spell, and whether the charge ends. |
| flags.slot | bit 0 to 5 | The spell’s slot. |
| flags.summonerSpell | bit 6 | Set where the slot is a summoner spell’s. |
| flags.end | bit 7 | Set as the charge ends, clear for an update. |
| x | f32 | Where the cursor points on the ground, in world units. |
| y | f32 | Its height, in world units. |
| z | f32 | Where the cursor points on the ground, in world units. |
Vectors (2)
CancelTargeting
What a server sends to end a spell’s targeting on a client. The header names the unit.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 139 |
| 1.0.0.132–1.0.0.137 | 140 |
| 1.0.0.138 | 142 |
A client cancels the aiming only where that slot is being aimed, and otherwise does nothing. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | Which spell. |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot is a summoner slot. |
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 141 on events, sent by the server, reliable.
A client cancels the aiming only where that slot is being aimed, and otherwise does nothing. It acts on the message for any champion it holds, watching a match or not.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | Which spell. |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot is a summoner slot. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 135 on events, sent by the server, reliable.
A client cancels the aiming only where that slot is being aimed, and otherwise does nothing. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | Which spell. |
| which.slot | bit 0 to 6 | Which slot. |
| which.summonerSpell | bit 7 | Set where the slot is a summoner slot. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 135 |
| 1.0.0.150–3.1.0.0 | 132 |
A client cancels the aiming only where that slot is being aimed, and otherwise does nothing. A server sends it to clients watching a match.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | Which spell. |
| which.slot | bit 0 to 5 | Which slot. |
| which.summonerSpell | bit 6 | Set where the slot is a summoner slot. |
| which.unused | bit 7 | Unused; a server writes zero. |
Vectors (2)
Autocast
What a server sends to set which spells a unit casts by itself. The header names the unit.
In 1.0.0.130–1.0.0.139
Command 34 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | i8 | The slot cast by itself, from 0 to 51; -1 leaves none. |
Vectors (1)
In 1.0.0.140–1.0.0.143
Command 34 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | i8 | The slot cast by itself, from 0 to 51. A client ignores the whole message, setting neither slot, where either is outside that range. |
| criticalSlot | i8 | The slot cast by itself on a critical strike, from 0 to 51. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 31 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | i8 | The slot cast by itself, from 0 to 62; any other value leaves it unset. |
| criticalSlot | i8 | The slot cast by itself on a critical strike, under the same terms. |
UpgradeSpell
What a client sends to put a point into a spell. The header names the sender’s champion.
In 1.0.0.130–1.0.0.143
Command 62 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot is being raised. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 59 |
| 1.0.0.150–3.1.0.0 | 56 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot is being raised. |
| how | 1-byte bits | |
| how.evolve | bit 0 | Set where the player spends an evolution point on the slot rather than levelling it. |
| how.unused | bit 1 to 7 | Always clear. |
Vectors (1)
SpellUpgraded
What a server sends to confirm a unit’s spell went up a level. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 24 on clock, sent by the server, reliable.
A client takes it the same on every channel: it sets the slot’s level to level, at most 6, and keeps pointsLeft.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot. |
| level | u8 | The level the spell now stands at. |
| pointsLeft | u8 | How many spell points are left unspent. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 21 on clock, sent by the server, reliable.
Arriving on the events channel instead, it raises the spell as well, and a client shows the new level either way.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot. |
| level | u8 | The level the spell now stands at. |
| pointsLeft | u8 | How many spell points are left unspent. |
SpellLevel
What a server sends to set the level of one of a unit’s spells. The header names the unit this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 94 |
| 1.0.0.132–1.0.0.137 | 95 |
| 1.0.0.138–1.0.0.143 | 97 |
| 1.0.0.144–1.0.0.149 | 91 |
| 1.0.0.150–3.1.0.0 | 88 |
| Field | Type | What it is |
|---|---|---|
| slot | u32 | Which slot. A client raises that slot’s level by one, to at most 6. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
SpellInSlot
What a server sends to put a spell in one of a unit’s slots. A server names in the header the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 115 |
| 1.0.0.132–1.0.0.137 | 116 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit whose slot this is. |
| spell | u32 | Which spell, by the number its name gives, as Objects and identifiers works it out. |
| slot | u8 | Which slot. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 118 on events, sent by the server, reliable.
A client reads nothing of the header: it acts on unit, and ignores the message where it holds no such unit.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit whose slot this is. |
| spell | u32 | Which spell, by the number its name gives, as Objects and identifiers works it out. |
| slot | u8 | Which slot. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 112 |
| 1.0.0.150–3.1.0.0 | 109 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit whose slot this is. |
| spell | u32 | Which spell, by the number its name gives, as Objects and identifiers works it out. |
| slot | u8 | Which slot. |
Vectors (2)
SpellSlotChanged
What a server sends to change one thing about a spell already in a unit’s slot. The kind settles what follows it. The header names the unit this is about.
In 1.0.0.150–1.0.0.151
Command 23 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| which | 1-byte bits | ||
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. | |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. | |
| which.unused | bit 7 | Unused; a server writes zero. | |
| kind | u8 | What changes. A client does nothing for any other value. Values: 0 targeting, 1 name, 2 range, 3 icon, 4 offsetTargets. | |
| name | text, ended by a zero byte | kind = 1 | The name the client loads the spell under, ended by a zero byte. A client shows the named spell’s icon in the slot. |
| targeting | u8 | kind = 0 | How the spell is aimed. |
| range | f32 | kind = 2 | How far the spell is cast, in world units. |
| icon | u8 | kind = 3 | Which icon the spell shows. |
| offsetFrom | u32 | kind = 4 | The unit the slot’s targeting indicator works from instead of the caster, while the client holds it; one it does not hold resets this to none. |
In 1.0.0.152–3.1.0.0
Command 23 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| which | 1-byte bits | ||
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. | |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. | |
| which.unused | bit 7 | Unused; a server writes zero. | |
| kind | u8 | What changes. A client does nothing for any other value. Values: 0 targeting, 1 name, 2 range, 3 icon, 4 offsetTargets. | |
| name | text, ended by a zero byte | kind = 1 | The name the client loads the spell under, ended by a zero byte. A client shows the named spell’s icon in the slot. |
| targeting | u8 | kind = 0 | How the spell is aimed. |
| range | f32 | kind = 2 | How far the spell is cast, in world units. |
| icon | u8 | kind = 3 | Which icon the spell shows. |
| targetCount | u8 | kind = 4 | How many units follow. |
| targets | count in targetCount × u32 | kind = 4 | The units the spell is cast from. |
SpellTargetingChanged
What a server sends to change how a spell already in a unit’s slot is aimed. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 26 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells. Only a champion has summoner slots: a server sets it only for a champion, and for any other unit a client fails. |
| targeting | u8 | How the spell is aimed. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 23 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| targeting | u8 | How the spell is aimed. |
Vectors (1)
In 1.0.0.147–1.0.0.149
Command 23 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| which.unused | bit 7 | Unused; a server writes zero. |
| targeting | u8 | How the spell is aimed. |
Vectors (1)
SpellNameChanged
What a server sends to put another spell into a slot of a unit’s that already holds one. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 53 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells. Only a champion has summoner slots: a server sets it only for a champion, and for any other unit a client fails. |
| name | text, ended by a zero byte | The name the client loads the spell under, ended by a zero byte. A client shows the named spell’s icon in the slot. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 50 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| name | text, ended by a zero byte | The name the client loads the spell under, ended by a zero byte. A client shows the named spell’s icon in the slot. |
Vectors (1)
In 1.0.0.147–1.0.0.149
Command 50 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| which.unused | bit 7 | Unused; a server writes zero. |
| name | text, ended by a zero byte | The name the client loads the spell under, ended by a zero byte. A client shows the named spell’s icon in the slot. |
Vectors (1)
SpellRangeChanged
What a server sends to change how far the spell in one of a unit’s slots is cast. The header names the unit.
In 1.0.0.135–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 243 |
| 1.0.0.136–1.0.0.137 | 241 |
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.unused | bit 7 | Unused; a server writes zero. |
| range | f32 | How far the spell is cast from now on, in world units. |
Vectors (2)
SpellIconChanged
What a server sends to change which icon a spell already in a unit’s slot shows. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 54 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells. Only a champion has summoner slots: a server sets it only for a champion, and for any other unit a client fails. |
| icon | u8 | Which icon the spell shows. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 51 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| icon | u8 | Which icon the spell shows. |
Vectors (1)
In 1.0.0.147–1.0.0.149
Command 51 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| which.unused | bit 7 | Unused; a server writes zero. |
| icon | u8 | Which icon the spell shows. |
Vectors (1)
SpellOffsetTargetChanged
What a server sends to change the unit a spell already in a unit’s slot is cast from. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 55 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells. Only a champion has summoner slots: a server sets it only for a champion, and for any other unit a client fails. |
| target | u32 | The unit the slot’s targeting indicator works from instead of the caster, while the client holds it; one it does not hold resets this to none. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 52 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 7 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| target | u32 | The unit the slot’s targeting indicator works from instead of the caster, while the client holds it; one it does not hold resets this to none. |
Vectors (1)
In 1.0.0.147–1.0.0.149
Command 52 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 5 | Which slot. A champion’s own spells count from 0. |
| which.summonerSlots | bit 6 | Set where slot names a summoner spell’s slot, clear for the unit’s own spells; every kind obeys it. |
| which.unused | bit 7 | Unused; a server writes zero. |
| target | u32 | The unit the slot’s targeting indicator works from instead of the caster, while the client holds it; one it does not hold resets this to none. |
Vectors (1)
SpellNumbers
What a server sends to fill in the numbers a client shows beside a unit’s spells. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 131 |
| 1.0.0.132–1.0.0.137 | 132 |
| Field | Type | What it is |
|---|---|---|
| entryCount | u16 | How many sets of numbers follow. |
| entries | count in entryCount × record | The sets themselves. |
| entries[].unit | u32 | The unit whose spell this is. |
| entries[].slot | u8 | Which slot. |
| entries[].values | 3 × f32 | The numbers themselves, one place each. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 134 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| entryCount | u16 | How many sets of numbers follow. A client ignores the whole message where that many entries of 17 bytes run past its end. |
| entries | count in entryCount × record | The sets themselves. |
| entries[].unit | u32 | The unit whose spell this is. |
| entries[].slot | u8 | Which slot: 0 to 59 a spell from a separate table of the unit’s other spells; 60 to 119 the unit’s own slot, less 60; 120 and up a summoner slot, less 120. A client skips the entry where the unit has no summoner slots. |
| entries[].values | 3 × f32 | The numbers themselves, one place each. |
Vectors (1)
In 1.0.0.144–1.0.0.153
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 128 |
| 1.0.0.150–1.0.0.153 | 125 |
| Field | Type | What it is |
|---|---|---|
| entryCount | u16 | How many sets of numbers follow. |
| entries | count in entryCount × record | The sets themselves. |
| entries[].unit | u32 | The unit whose spell this is. |
| entries[].slot | u8 | Which slot. |
| entries[].values | 3 × f32 | The numbers themselves, one place each. |
Vectors (2)
In 1.0.0.154–3.1.0.0
Command 125 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| entryCount | u16 | How many sets of numbers follow. |
| entries | count in entryCount × record | The sets themselves. |
| entries[].unit | u32 | The unit whose spell this is. |
| entries[].slot | u8 | Which slot. |
| entries[].values | 5 × f32 | The numbers themselves, one place each. |
Vectors (1)
MissileState
What a server sends to say where a missile is and what it is doing.
In 1.0.0.130–1.0.0.137
Command 65 on events, sent by the server, reliable.
Where the end lies on walkable ground, a client takes the ground’s height there for endY. Where age is not zero, it moves the missile’s trail on by age seconds. The header names the unit casting, as the casting inside does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, along one ground axis, in world units. |
| atY | f32 | Where the missile is, in height, in world units. |
| atZ | f32 | Where the missile is, along the other ground axis, in world units. |
| casterAtX | f32 | Where the unit that threw it stood when it left, along one ground axis, in world units. |
| casterAtY | f32 | Where the unit that threw it stood when it left, in height, in world units. |
| casterAtZ | f32 | Where the unit that threw it stood when it left, along the other ground axis, in world units. |
| facingX | f32 | Which way the missile points, along one ground axis. |
| facingY | f32 | Which way the missile points, in height. |
| facingZ | f32 | Which way the missile points, along the other ground axis. |
| velocityX | f32 | How fast the missile travels, along one ground axis, in world units a second. |
| velocityY | f32 | How fast the missile travels, in height, in world units a second. |
| velocityZ | f32 | How fast the missile travels, along the other ground axis, in world units a second. |
| startX | f32 | Where the missile began, along one ground axis, in world units. |
| startY | f32 | Where the missile began, in height, in world units. |
| startZ | f32 | Where the missile began, along the other ground axis, in world units. |
| endX | f32 | Where the missile is bound for, along one ground axis, in world units. |
| endY | f32 | Where the missile is bound for, in height, in world units. |
| endZ | f32 | Where the missile is bound for, along the other ground axis, in world units. |
| unitAtX | f32 | Where to place the casting unit, along one ground axis, in world units, unless the casting itself places it. |
| unitAtY | f32 | Its height, in world units. |
| unitAtZ | f32 | Where to place the casting unit, along the other ground axis, in world units. |
| speed | f32 | How fast the missile travels, in world units a second. |
| lifeSpent | f32 | How much of its life is gone, as a part of one. |
| how | 1-byte bits | |
| how.bounced | bit 0 | Set where the missile has bounced. It applies only where age is above zero: a client then moves the missile to its position and places it again from the caster’s position, the end and the facing. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| cast | SpellCast | The casting that threw it. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 65 on events, sent by the server, reliable.
Where the end lies on walkable ground, a client takes the ground’s height there for endY. Where age is not zero, it moves the missile’s trail on by age seconds. The header names the unit casting, as the casting inside does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, along one ground axis, in world units. |
| atY | f32 | Where the missile is, in height, in world units. |
| atZ | f32 | Where the missile is, along the other ground axis, in world units. |
| casterAtX | f32 | Where the unit that threw it stood when it left, along one ground axis, in world units. |
| casterAtY | f32 | Where the unit that threw it stood when it left, in height, in world units. |
| casterAtZ | f32 | Where the unit that threw it stood when it left, along the other ground axis, in world units. |
| facingX | f32 | Which way the missile points, along one ground axis. |
| facingY | f32 | Which way the missile points, in height. |
| facingZ | f32 | Which way the missile points, along the other ground axis. |
| velocityX | f32 | How fast the missile travels, along one ground axis, in world units a second. |
| velocityY | f32 | How fast the missile travels, in height, in world units a second. |
| velocityZ | f32 | How fast the missile travels, along the other ground axis, in world units a second. |
| startX | f32 | Where the missile began, along one ground axis, in world units. |
| startY | f32 | Where the missile began, in height, in world units. |
| startZ | f32 | Where the missile began, along the other ground axis, in world units. |
| endX | f32 | Where the missile is bound for, along one ground axis, in world units. |
| endY | f32 | Where the missile is bound for, in height, in world units. |
| endZ | f32 | Where the missile is bound for, along the other ground axis, in world units. |
| unitAtX | f32 | Where to place the casting unit, along one ground axis, in world units, unless the casting itself places it. |
| unitAtY | f32 | Its height, in world units. |
| unitAtZ | f32 | Where to place the casting unit, along the other ground axis, in world units. |
| age | f32 | How long the missile has existed, in seconds. |
| speed | f32 | How fast the missile travels, in world units a second. |
| lifeSpent | f32 | How much of its life is gone, as a part of one. |
| how | 1-byte bits | |
| how.bounced | bit 0 | Set where the missile has bounced. It applies only where age is above zero: a client then moves the missile to its position and places it again from the caster’s position, the end and the facing. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. A client tests the whole byte for bounced, so a set bit here counts as bounced. |
| cast | SpellCast | The casting that threw it. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 61 |
| 1.0.0.150–3.1.0.0 | 58 |
Where the end lies on walkable ground, a client takes the ground’s height there for endY. Where age is not zero, it moves the missile’s trail on by age seconds. The header names the unit casting, as the casting inside does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, along one ground axis, in world units. |
| atY | f32 | Where the missile is, in height, in world units. |
| atZ | f32 | Where the missile is, along the other ground axis, in world units. |
| casterAtX | f32 | Where the unit that threw it stood when it left, along one ground axis, in world units. |
| casterAtY | f32 | Where the unit that threw it stood when it left, in height, in world units. |
| casterAtZ | f32 | Where the unit that threw it stood when it left, along the other ground axis, in world units. |
| facingX | f32 | Which way the missile points, along one ground axis. |
| facingY | f32 | Which way the missile points, in height. |
| facingZ | f32 | Which way the missile points, along the other ground axis. |
| velocityX | f32 | How fast the missile travels, along one ground axis, in world units a second. |
| velocityY | f32 | How fast the missile travels, in height, in world units a second. |
| velocityZ | f32 | How fast the missile travels, along the other ground axis, in world units a second. |
| startX | f32 | Where the missile began, along one ground axis, in world units. |
| startY | f32 | Where the missile began, in height, in world units. |
| startZ | f32 | Where the missile began, along the other ground axis, in world units. |
| endX | f32 | Where the missile is bound for, along one ground axis, in world units. |
| endY | f32 | Where the missile is bound for, in height, in world units. |
| endZ | f32 | Where the missile is bound for, along the other ground axis, in world units. |
| unitAtX | f32 | Where to place the casting unit, along one ground axis, in world units, unless the casting itself places it. |
| unitAtY | f32 | Its height, in world units. |
| unitAtZ | f32 | Where to place the casting unit, along the other ground axis, in world units. |
| age | f32 | How long the missile has existed, in seconds. |
| speed | f32 | How fast the missile travels, in world units a second. |
| lifeSpent | f32 | How much of its life is gone, as a part of one. |
| how | 1-byte bits | |
| how.bounced | bit 0 | Set where the missile has bounced. It applies only where age is above zero: a client then moves the missile to its position and places it again from the caster’s position, the end and the facing. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
| cast | SpellCast | The casting that threw it. |
Vectors (1)
MissileLaunched
What a server sends as the missile a swing or a cast prepared leaves the unit. The header names the unit swinging or casting.
In 1.0.0.154–3.1.0.0
Command 107 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| missile | u32 | The missile, by the name the swing or cast that prepared it gave it. |
Vectors (1)
MissileRetarget
What a server sends to change what a missile flies at. The header names the missile.
In 1.0.0.140–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.140 | 246 |
| 1.0.0.141–1.0.0.142 | 252 |
| 1.0.0.143 | 251 |
| 1.0.0.144–1.0.0.149 | 238 |
| 1.0.0.150–3.1.0.0 | 235 |
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit it now flies at, or a name no unit answers to for none. |
| x | f32 | Where it now flies to, along one ground axis, in world units. |
| y | f32 | In height, in world units. |
| z | f32 | Along the other ground axis, in world units. |
Vectors (5)
one-on-1-0-0-140, one-on-1-0-0-142, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
MissileHits
What a server sends to say which units a missile struck. The header names the missile.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 40 |
| 1.0.0.144–3.1.0.0 | 37 |
| Field | Type | What it is |
|---|---|---|
| count | u16 | How many units follow. A client reads it as signed, so a count above 32767 carries none. |
| targets | count in count × u32 | The units struck, in order. |
Vectors (1)
DestroyMissile
What a server sends to be rid of a missile a client is drawing. The header names the missile.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 93 |
| 1.0.0.132–1.0.0.137 | 94 |
| 1.0.0.138–1.0.0.143 | 96 |
| 1.0.0.144–1.0.0.149 | 90 |
| 1.0.0.150–3.1.0.0 | 87 |
No body.
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
ChainTargets
What a server sends to name the units a chain missile will strike in turn. The header names the missile.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 111 |
| 1.0.0.132–1.0.0.137 | 112 |
Where the client already holds the missile, the missile takes the list; otherwise the list waits for the caster’s next chain missile.
| Field | Type | What it is |
|---|---|---|
| count | i32 | How many of the slots are used, 0 to 32. |
| caster | u32 | The unit casting the missile. |
| targets | 32 × u32 | Always 32 slots; those past count have no effect. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 114 on events, sent by the server, reliable.
A client drops the message unless the match is running, it holds caster, and caster has a cast in progress. It keeps the list for the caster’s next chain missile, even where it already holds the missile.
| Field | Type | What it is |
|---|---|---|
| count | i32 | How many of the slots are used, 0 to 32. |
| caster | u32 | The unit casting the missile. |
| targets | 32 × u32 | Always 32 slots; those past count have no effect. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 108 |
| 1.0.0.150–3.1.0.0 | 105 |
Where the client already holds the missile, the missile takes the list; otherwise the list waits for the caster’s next chain missile.
| Field | Type | What it is |
|---|---|---|
| count | i32 | How many of the slots are used, 0 to 32. |
| caster | u32 | The unit casting the missile. |
| targets | 32 × u32 | Always 32 slots; those past count have no effect. |
Vectors (2)
MissileCourse
What a server sends to set where a missile starts from and how fast it travels, which restarts its flight. The header names the missile.
In 1.0.0.132–1.0.0.134
Command 66 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| driver | u8 | How the missile is driven; only 1, homing, exists. |
| kind | u32 | Must be 1, or the block is ignored. |
| target | u32 | The unit homed on. |
| height | f32 | Added to the target’s height. |
| targetX | f32 | The point homed on, which the client refreshes from the target while it exists. |
| targetY | f32 | Its height. |
| targetZ | f32 | Its other ground axis. |
| motionA | f32 | A value of the homing motion; what it does is not recorded. |
| motionB | f32 | Another. |
| motionC | f32 | Another. |
| motionD | f32 | Another. |
| last | u32 | Kept with the homing; what it does is not recorded. |
Vectors (1)
In 1.0.0.135
Command 66 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| driver | u8 | How the missile is driven; only 1, homing, exists, and for any other value nothing after the velocity is read. |
| fromX | f32 | Where the missile starts, in world units, along one ground axis. |
| fromY | f32 | Where the missile starts, in world units, in height. |
| fromZ | f32 | Where the missile starts, in world units, along the other ground axis. |
| velocityX | f32 | How fast it travels, in world units a second, along one ground axis. |
| velocityY | f32 | How fast it travels, in world units a second, in height. |
| velocityZ | f32 | How fast it travels, in world units a second, along the other ground axis. |
| kind | u32 | Must be 1, or the block below is ignored. |
| target | u32 | The unit homed on. |
| height | f32 | Added to the target’s height. |
| targetX | f32 | The point homed on, which the client refreshes from the target while it exists. |
| targetY | f32 | Its height. |
| targetZ | f32 | Its other ground axis. |
| motionA | f32 | A value of the homing motion; what it does is not recorded. |
| motionB | f32 | Another. |
| motionC | f32 | Another. |
| motionD | f32 | Another. |
| last | u32 | Kept with the homing; what it does is not recorded. |
Vectors (1)
In 1.0.0.136–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.136–1.0.0.143 | 66 |
| 1.0.0.144–1.0.0.149 | 62 |
| 1.0.0.150–3.1.0.0 | 59 |
| Field | Type | What it is |
|---|---|---|
| unused | u8 | Unused; a server writes zero. |
| fromX | f32 | Where the missile starts, in world units, along one ground axis. |
| fromY | f32 | Where the missile starts, in world units, in height. |
| fromZ | f32 | Where the missile starts, in world units, along the other ground axis. |
| velocityX | f32 | How fast it travels, in world units a second, along one ground axis. |
| velocityY | f32 | How fast it travels, in world units a second, in height. |
| velocityZ | f32 | How fast it travels, in world units a second, along the other ground axis. |
Vectors (2)
MissileReport
What a client sends to report where a missile that flies straight is and where it is going. A server need do nothing with it. The header names the missile.
In 1.0.0.130–1.0.0.137
Command 65 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, in world units, along one ground axis. |
| atY | f32 | Where the missile is, in world units, in height. |
| atZ | f32 | Where the missile is, in world units, along the other ground axis. |
| unknownAX | f32 | casterAt from the last MissileState the client took for this missile, returned as it came. |
| unknownAY | f32 | casterAt from the last MissileState the client took for this missile, returned as it came. |
| unknownAZ | f32 | casterAt from the last MissileState the client took for this missile, returned as it came. |
| travelX | f32 | Its end less its start, in world units, along one ground axis. |
| travelY | f32 | Its end less its start, in world units, in height. |
| travelZ | f32 | Its end less its start, in world units, along the other ground axis. |
| velocityX | f32 | How fast it travels, in world units a second, along one ground axis. |
| velocityY | f32 | How fast it travels, in world units a second, in height. |
| velocityZ | f32 | How fast it travels, in world units a second, along the other ground axis. |
| unknownBX | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| unknownBY | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| unknownBZ | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| endX | f32 | Where it ends, in world units, along one ground axis. |
| endY | f32 | Where it ends, in world units, in height. |
| endZ | f32 | Where it ends, in world units, along the other ground axis. |
| targetX | f32 | Where its target is, or the point it aims at, in world units, along one ground axis. |
| targetY | f32 | Where its target is, or the point it aims at, in world units, in height. |
| targetZ | f32 | Where its target is, or the point it aims at, in world units, along the other ground axis. |
| age | f32 | How long since it was launched, in seconds. |
| unset | bytes, 4 | A client writes nothing in particular here. |
| flag | u8 | The whole how byte of the last MissileState the client took for this missile, returned as it came. |
| cast | bytes, sized by remaining | A description of the cast the missile belongs to, at most 512 bytes. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 65 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, in world units, along one ground axis. |
| atY | f32 | Where the missile is, in world units, in height. |
| atZ | f32 | Where the missile is, in world units, along the other ground axis. |
| unknownAX | f32 | What this holds is not recorded. |
| unknownAY | f32 | What this holds is not recorded. |
| unknownAZ | f32 | What this holds is not recorded. |
| travelX | f32 | Its end less its start, in world units, along one ground axis. |
| travelY | f32 | Its end less its start, in world units, in height. |
| travelZ | f32 | Its end less its start, in world units, along the other ground axis. |
| velocityX | f32 | How fast it travels, in world units a second, along one ground axis. |
| velocityY | f32 | How fast it travels, in world units a second, in height. |
| velocityZ | f32 | How fast it travels, in world units a second, along the other ground axis. |
| unknownBX | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| unknownBY | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| unknownBZ | f32 | A client leaves it unwritten; its bytes carry no meaning. |
| endX | f32 | Where it ends, in world units, along one ground axis. |
| endY | f32 | Where it ends, in world units, in height. |
| endZ | f32 | Where it ends, in world units, along the other ground axis. |
| targetX | f32 | Where its target is, or the point it aims at, in world units, along one ground axis. |
| targetY | f32 | Where its target is, or the point it aims at, in world units, in height. |
| targetZ | f32 | Where its target is, or the point it aims at, in world units, along the other ground axis. |
| age | f32 | How long since it was launched, in seconds. |
| speed | f32 | How fast it travels, in world units a second. |
| unset | bytes, 4 | A client writes nothing in particular here. |
| flag | u8 | Zero or one; what it means is not recorded. |
| cast | bytes, sized by remaining | A description of the cast the missile belongs to, at most 512 bytes. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 61 |
| 1.0.0.150–3.1.0.0 | 58 |
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the missile is, in world units, along one ground axis. |
| atY | f32 | Where the missile is, in world units, in height. |
| atZ | f32 | Where the missile is, in world units, along the other ground axis. |
| unknownAX | f32 | What this holds is not recorded. |
| unknownAY | f32 | What this holds is not recorded. |
| unknownAZ | f32 | What this holds is not recorded. |
| travelX | f32 | Its end less its start, in world units, along one ground axis. |
| travelY | f32 | Its end less its start, in world units, in height. |
| travelZ | f32 | Its end less its start, in world units, along the other ground axis. |
| velocityX | f32 | How fast it travels, in world units a second, along one ground axis. |
| velocityY | f32 | How fast it travels, in world units a second, in height. |
| velocityZ | f32 | How fast it travels, in world units a second, along the other ground axis. |
| unknownBX | f32 | What this holds is not recorded. |
| unknownBY | f32 | What this holds is not recorded. |
| unknownBZ | f32 | What this holds is not recorded. |
| endX | f32 | Where it ends, in world units, along one ground axis. |
| endY | f32 | Where it ends, in world units, in height. |
| endZ | f32 | Where it ends, in world units, along the other ground axis. |
| targetX | f32 | Where its target is, or the point it aims at, in world units, along one ground axis. |
| targetY | f32 | Where its target is, or the point it aims at, in world units, in height. |
| targetZ | f32 | Where its target is, or the point it aims at, in world units, along the other ground axis. |
| age | f32 | How long since it was launched, in seconds. |
| speed | f32 | How fast it travels, in world units a second. |
| unset | bytes, 4 | A client writes nothing in particular here. |
| flag | u8 | Zero or one; what it means is not recorded. |
| cast | bytes, sized by remaining | A description of the cast the missile belongs to, at most 512 bytes. |
Vectors (1)
Effects and looks
The lasting effects units carry, the particles a client draws, and how units look and move on screen. None of this changes what a unit can do; that is replication’s to say.
Lasting effects
A lasting effect sits in one of a unit’s effect slots and shows on its icon row.
A server puts one on with EffectAdded, replaces the one in a slot with
EffectReplaced, restates how many are stacked with EffectCount, and takes it
off with EffectRemoved. The unit carrying an effect can differ from the unit
that cast it. A server can do each of these for several units at once
(EffectAddedGroup, EffectReplacedGroup, EffectCountGroup,
EffectRemovedGroup), and set the number an effect shows on its icon with
EffectCounter.
Particles
ParticlesCreated starts a client drawing particles, and KillParticle stops
one. A server can also pause or resume a named group of emitters with
EmitterPause, and drive a value of a unit’s lasting particles from something
that changes, such as a capture point or the unit’s resource, with
ParticleSource.
ParticlesCreated starts sets of particles, each named by its own id.
Looks and animation
A server lays a new look over a unit’s own with AppearancePushed; looks
stack, the newest showing, and AppearancePopped and AppearanceCleared take
them away. AnimationOverrides has a unit play one set of movements wherever it
would have played another.
A server can also:
- play, stop, pause and advance a unit’s animations (
PlayAnimation,StopAnimation,PauseAnimation,AnimationAdvanced); - fade a unit or a side’s minions (
FadeTo,FadeRemoved,FadeMinions); - set how each nexus looks (
NexusIdle,NexusSkin); - tint a side’s screens (
ScreenTint); - change the voice a unit speaks with (
VoiceOverride).
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
EffectAdded
What a server sends to put a lasting effect on a unit. The header names the unit carrying the effect, which can differ from the caster named inside.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 191 |
| 1.0.0.132–1.0.0.134 | 192 |
| 1.0.0.135 | 194 |
| 1.0.0.136–1.0.0.137 | 192 |
| 1.0.0.138 | 194 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots it sits in. |
| kind | u8 | What sort of effect it is. |
| count | u8 | How many of it are stacked there. |
| hidden | u8 | Whether the client keeps it off the unit’s display. Values: 0 shown, 1 hidden. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| caster | u32 | The unit that put it there. |
In 1.0.0.139–1.0.0.140
Command 193 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots it sits in, 0 to 63. A client ignores the message for any higher slot. |
| kind | u8 | What sort of effect it is. |
| count | u8 | How many of it are stacked there. 0 clears the slot rather than adding the effect. |
| hidden | u8 | Whether the client keeps it off the unit’s display: 1 hides it, and any other value shows it. Values: 0 shown, 1 hidden. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. A client ignores the message where it is 0 or names an effect it does not know. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it has left to run, in seconds from when the message arrives: the whole run is runningFor plus lasts. |
| caster | u32 | The unit that put it there. |
Vectors (1)
In 1.0.0.141–1.0.0.148
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 195 |
| 1.0.0.144–1.0.0.148 | 183 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots it sits in. |
| kind | u8 | What sort of effect it is. |
| count | u8 | How many of it are stacked there. |
| hidden | u8 | Whether the client keeps it off the unit’s display. Values: 0 shown, 1 hidden. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| caster | u32 | The unit that put it there. |
Vectors (2)
In 1.0.0.149–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.149 | 183 |
| 1.0.0.150–3.1.0.0 | 180 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots it sits in. |
| kind | u8 | What sort of effect it is. |
| count | u8 | How many of it are stacked there. |
| hidden | u8 | Whether the client keeps it off the unit’s display. Values: 0 shown, 1 hidden. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. |
| package | u32 | Which set of art and sound the client draws it with. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| caster | u32 | The unit that put it there. |
Vectors (2)
EffectReplaced
What a server sends about a lasting effect in a slot that already holds one. The header names the unit carrying the effect, which can differ from the caster named inside.
In 1.0.0.130–1.0.0.143
Command 50 on events, sent by the server, reliable.
It carries no effect number: a client re-times the effect already in the slot and takes caster as its caster again. Where the slot is empty, nothing happens.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots. |
| runningFor | f32 | How long the effect has already run, in seconds. |
| lasts | f32 | How long it has left to run, in seconds from when the message arrives. A client counts the effect as starting at arrival: runningFor moves neither its start nor its end. |
| caster | u32 | The unit that put it there. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 47 on events, sent by the server, reliable.
It puts a lasting effect in the slot, keeping the slot rather than taking the old one off first.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which of the unit’s effect slots. |
| runningFor | f32 | How long the effect has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| caster | u32 | The unit that put it there. |
EffectCount
What a server sends to restate how many of a lasting effect are stacked on a unit. The header names the unit this is about.
In 1.0.0.130–1.0.0.143
Command 31 on events, sent by the server, reliable.
Where the slot is empty, the whole message does nothing.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot. |
| count | u8 | How many are stacked there now. 0 takes the effect off. |
| timeLeft | f32 | How long it has left to run, in seconds from when the message arrives. |
| runningFor | f32 | How long it has already run, in seconds: a client counts its start that long before the message arrived. |
| caster | u32 | The unit that put it there. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 28 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot. |
| count | u8 | How many are stacked there now. |
| timeLeft | f32 | How long it has left to run, in seconds. With runningFor it adds up to the whole run the effect was added with. |
| runningFor | f32 | How long it has already run, in seconds. |
| caster | u32 | The unit that put it there. |
EffectRemoved
What a server sends to take a lasting effect off a unit. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 127 |
| 1.0.0.132–1.0.0.137 | 128 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot it sat in. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. |
Vectors (2)
In 1.0.0.138–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138–1.0.0.143 | 130 |
| 1.0.0.144–1.0.0.149 | 124 |
| 1.0.0.150–3.1.0.0 | 121 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot it sat in. |
| effect | u32 | Which effect, by the number its name gives, as Objects and identifiers works it out. |
| timeLeft | f32 | How long the effect had left to run when it was taken off, in seconds. |
Vectors (3)
EffectAddedGroup
What a server sends to put one effect on several units at once. The header names no object it acts on: the units are listed below.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 107 |
| 1.0.0.132–1.0.0.137 | 108 |
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What sort of effect it is. |
| effect | u32 | Which effect, by the number its name gives. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there. |
| entries[].hidden | u8 | Whether the client keeps it off the unit’s display. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 110 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What sort of effect it is. |
| effect | u32 | Which effect, by the number its name gives. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it has left to run, in seconds from when the message arrives: the whole run is runningFor plus lasts. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there. 0 takes the effect out of the slot. |
| entries[].hidden | u8 | Whether the client keeps it off the unit’s display: 1 hides it, and any other value shows it. |
Vectors (1)
In 1.0.0.144–1.0.0.148
Command 104 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What sort of effect it is. |
| effect | u32 | Which effect, by the number its name gives. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there. |
| entries[].hidden | u8 | Whether the client keeps it off the unit’s display. |
Vectors (1)
In 1.0.0.149–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.149 | 104 |
| 1.0.0.150–3.1.0.0 | 101 |
| Field | Type | What it is |
|---|---|---|
| kind | u8 | What sort of effect it is. |
| effect | u32 | Which effect, by the number its name gives. |
| package | u32 | Which set of art and sound the client draws it with. |
| runningFor | f32 | How long it has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there. |
| entries[].hidden | u8 | Whether the client keeps it off the unit’s display. |
Vectors (2)
EffectReplacedGroup
What a server sends about the effect in one slot of several units at once. The header names no object it acts on: the units are listed below.
In 1.0.0.130–1.0.0.143
Command 33 on events, sent by the server, reliable.
A client takes each entry as it takes an EffectReplaced for that unit, with the two times above: there is no effect number, so it re-times the effect already in the slot, and does nothing where the slot is empty.
| Field | Type | What it is |
|---|---|---|
| runningFor | f32 | How long the effect has already run, in seconds. |
| lasts | f32 | How long it has left to run, in seconds from when the message arrives. runningFor moves neither its start nor its end. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 30 on events, sent by the server, reliable.
It replaces one effect with another on each unit.
| Field | Type | What it is |
|---|---|---|
| runningFor | f32 | How long the effect has already run, in seconds. |
| lasts | f32 | How long it runs in total, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots. |
EffectCountGroup
What a server sends to restate how many of an effect are stacked on several units at once. The header names no object it acts on: the units are listed below.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 199 |
| 1.0.0.132–1.0.0.134 | 200 |
| 1.0.0.135 | 202 |
| 1.0.0.136–1.0.0.137 | 200 |
| 1.0.0.138 | 202 |
| Field | Type | What it is |
|---|---|---|
| lasts | f32 | How long the effect runs in total, in seconds. |
| runningFor | f32 | How long it has already run, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there now. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 201 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| lasts | f32 | How long the effect has left to run, in seconds from when the message arrives, as EffectCount’s timeLeft. |
| runningFor | f32 | How long it has already run, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there now. 0 takes the effect off. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 203 |
| 1.0.0.144–1.0.0.149 | 191 |
| 1.0.0.150–3.1.0.0 | 188 |
| Field | Type | What it is |
|---|---|---|
| lasts | f32 | How long the effect runs in total, in seconds. |
| runningFor | f32 | How long it has already run, in seconds. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].caster | u32 | The unit that put it there. |
| entries[].slot | u8 | Which of the unit’s effect slots it sits in. |
| entries[].stacks | u8 | How many are stacked there now. |
Vectors (3)
EffectRemovedGroup
What a server sends to take one effect off several units at once. The header names no object it acts on: the units are listed below.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 155 |
| 1.0.0.132–1.0.0.134 | 156 |
| 1.0.0.135 | 158 |
| 1.0.0.136–1.0.0.137 | 156 |
| Field | Type | What it is |
|---|---|---|
| effect | u32 | Which effect, by the number its name gives. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].slot | u8 | Which slot it sat in. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136
In 1.0.0.138–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 158 |
| 1.0.0.139–1.0.0.143 | 157 |
| 1.0.0.144–1.0.0.149 | 148 |
| 1.0.0.150–3.1.0.0 | 145 |
| Field | Type | What it is |
|---|---|---|
| effect | u32 | Which effect, by the number its name gives. |
| count | u8 | How many units follow. |
| entries | count in count × record | The units, one place each. |
| entries[].unit | u32 | The unit carrying the effect. |
| entries[].slot | u8 | Which slot it sat in. |
| entries[].timeLeft | f32 | How long it had left to run, in seconds. |
Vectors (4)
one-on-1-0-0-138, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
ParticlesCreated
What a server sends to start drawing sets of particles. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 140 |
| 1.0.0.132–1.0.0.137 | 141 |
| 1.0.0.138 | 143 |
| 1.0.0.139–1.0.0.143 | 142 |
| 1.0.0.144–1.0.0.145 | 136 |
| 1.0.0.146–1.0.0.149 | 136 |
| 1.0.0.150–3.1.0.0 | 133 |
| Field | Type | What it is |
|---|---|---|
| groupCount | u8 | How many sets follow. |
| groups | count in groupCount × ParticleGroup | The sets themselves. |
KillParticle
What a server sends to stop a particle a client is drawing.
In 1.0.0.130–1.0.0.143
Command 61 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle to stop. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 58 |
| 1.0.0.150–3.1.0.0 | 55 |
The header names the particle.
| Field | Type | What it is |
|---|---|---|
| particle | u32 | The particle to stop. |
Vectors (1)
ParticleSource
What a server sends to drive a value of the lasting particle effects on a unit from something that changes. A client ignores it where the id names no unit it knows. The header carries zero.
In 1.0.0.130–1.0.0.149
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 219 |
| 1.0.0.132–1.0.0.134 | 220 |
| 1.0.0.135 | 222 |
| 1.0.0.136–1.0.0.137 | 220 |
| 1.0.0.138 | 222 |
| 1.0.0.139–1.0.0.140 | 221 |
| 1.0.0.141–1.0.0.143 | 223 |
| 1.0.0.144–1.0.0.149 | 210 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit: a champion, minion, turret or other unit. |
| slot | u8 | Which of the effects’ inputs to drive. |
| point | u8 | Which point, for source 0. It has no effect unless source is 0. |
| source | u8 | What drives it. Any other value drives it from nothing. Any other value clears the binding. Values: 0 capturePoint, 1 resource. |
In 1.0.0.150–3.1.0.0
Command 207 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit: a champion, minion, turret or other unit. |
| slot | u8 | Which of the effects’ inputs to drive. |
| point | u8 | Which point, for source 0. It has no effect unless source is 0. |
| source | u8 | What drives it. Any other value drives it from nothing. Values: 0 capturePoint, 1 resource, 2 resourceSmoothed. |
Vectors (1)
AppearancePushed
What a server sends to lay a new look over a unit’s own. The header names the unit.
In 1.0.0.130–1.0.0.134
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 159 |
| 1.0.0.132–1.0.0.134 | 160 |
A client stops a basic attack the unit is making first. Looks stack: the newest shows, and AppearancePopped takes away the one its entry names. An animated building instead looks for a look of the same name whose skin equals entry, adds the look under skin where it finds none, and how has no effect on it.
| Field | Type | What it is |
|---|---|---|
| entry | u32 | Names this look, so that AppearancePopped can name it. |
| overrideSpells | u8 | Set where the unit’s spells change with it. Any nonzero value sets it. |
| asset | text, ended by a zero byte | The name the client loads it under, ended by a zero byte. The name and its zero byte take at most 64 bytes. |
Vectors (2)
In 1.0.0.135–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 162 |
| 1.0.0.136–1.0.0.137 | 160 |
| 1.0.0.138 | 162 |
A client stops a basic attack the unit is making first. Looks stack: the newest shows, and AppearancePopped takes away the one its entry names. An animated building instead looks for a look of the same name whose skin equals entry, adds the look under skin where it finds none, and how has no effect on it.
| Field | Type | What it is |
|---|---|---|
| entry | u32 | Names this look, so that AppearancePopped can name it. |
| overrideSpells | u8 | Set where the unit’s spells change with it. Any nonzero value sets it. |
| modelOnly | u8 | Set where only the model changes. Any nonzero value sets it. |
| asset | text, ended by a zero byte | The name the client loads it under, ended by a zero byte. The name and its zero byte take at most 64 bytes. |
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 161 on events, sent by the server, reliable.
A client stops a basic attack the unit is making first. Looks stack: the newest shows, and AppearancePopped takes away the one its entry names. A building ignores it.
| Field | Type | What it is |
|---|---|---|
| entry | u32 | Names this look, so that AppearancePopped can name it. |
| overrideSpells | u8 | Set where the unit’s spells change with it. Any nonzero value sets it. |
| modelOnly | u8 | Set where only the model changes. Any nonzero value sets it. |
| asset | text, ended by a zero byte | The name the client loads it under, ended by a zero byte. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 151 on events, sent by the server, reliable.
A client stops a basic attack the unit is making first. Looks stack: the newest shows, and AppearancePopped takes away the one its entry names. An animated building instead looks for a look of the same name whose skin equals entry, adds the look under skin where it finds none, and how has no effect on it.
| Field | Type | What it is |
|---|---|---|
| entry | u32 | Names this look, so that AppearancePopped can name it. |
| overrideSpells | u8 | Set where the unit’s spells change with it. Any nonzero value sets it. |
| modelOnly | u8 | Set where only the model changes. Any nonzero value sets it. |
| asset | text, ended by a zero byte | The name the client loads it under, ended by a zero byte. The name and its zero byte take at most 64 bytes. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 151 |
| 1.0.0.150–3.1.0.0 | 148 |
A client stops a basic attack the unit is making first. Looks stack: the newest shows, and AppearancePopped takes away the one its entry names. An animated building instead looks for a look of the same name whose skin equals entry, adds the look under skin where it finds none, and how has no effect on it.
| Field | Type | What it is |
|---|---|---|
| entry | u32 | Names this look, so that AppearancePopped can name it. |
| how | 1-byte bits | What the look changes. |
| how.overrideSpells | bit 0 | Set where the unit’s spells change with it. |
| how.modelOnly | bit 1 | Set where only the model changes. |
| how.unused | bit 2 to 7 | Unused; a server writes zero. |
| asset | text, ended by a zero byte | The name the client loads it under, ended by a zero byte. The name and its zero byte take at most 64 bytes. |
Vectors (2)
AppearancePopped
What a server sends to take a look AppearancePushed laid over a unit away. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 106 |
| 1.0.0.132–1.0.0.137 | 107 |
| 1.0.0.138–1.0.0.143 | 109 |
| 1.0.0.144–1.0.0.149 | 103 |
| 1.0.0.150–3.1.0.0 | 100 |
| Field | Type | What it is |
|---|---|---|
| entry | u32 | The look, by the name AppearancePushed gave it. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
AppearanceCleared
What a server sends to take every look laid over a unit away. The header names the unit.
In 1.0.0.135–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 212 |
| 1.0.0.136–1.0.0.137 | 210 |
| 1.0.0.138 | 212 |
| 1.0.0.139–1.0.0.140 | 211 |
| 1.0.0.141–1.0.0.143 | 213 |
| 1.0.0.144–1.0.0.149 | 200 |
| 1.0.0.150–3.1.0.0 | 197 |
No body.
AnimationOverrides
What a server sends to make a unit play one set of movements wherever it would have played another. The header names the unit this is about.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 110 |
| 1.0.0.132–1.0.0.137 | 111 |
| Field | Type | What it is |
|---|---|---|
| pairCount | u8 | How many pairs follow. |
| pairs | count in pairCount × AnimationOverride | Each pair naming what is replaced and what replaces it. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 113 on events, sent by the server, reliable.
A length of zero, or above 2147483647, gives an empty name and occupies no bytes after it. A server sends lengths from 0 to 2147483647. A later pair naming the same from replaces an earlier one.
| Field | Type | What it is |
|---|---|---|
| pairCount | u8 | How many pairs follow. |
| pairs | count in pairCount × AnimationOverride | Each pair naming what is replaced and what replaces it. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 107 |
| 1.0.0.150–3.1.0.0 | 104 |
| Field | Type | What it is |
|---|---|---|
| pairCount | u8 | How many pairs follow. |
| pairs | count in pairCount × AnimationOverride | Each pair naming what is replaced and what replaces it. |
Vectors (2)
PlayAnimation
What a server sends to make a unit play an animation. The header names the unit.
In 1.0.0.130–1.0.0.151
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 184 |
| 1.0.0.132–1.0.0.134 | 185 |
| 1.0.0.135 | 187 |
| 1.0.0.136–1.0.0.137 | 185 |
| 1.0.0.138 | 187 |
| 1.0.0.139–1.0.0.140 | 186 |
| 1.0.0.141–1.0.0.143 | 188 |
| 1.0.0.144–1.0.0.149 | 176 |
| 1.0.0.150–1.0.0.151 | 173 |
A unit playing a locked animation ignores the message. A client stops any emote playing first, and plays at normal speed.
| Field | Type | What it is |
|---|---|---|
| flags | 4-byte bits | How the animation plays. |
| flags.loop | bit 0 | Set to loop it. |
| flags.holdLastFrame | bit 1 | Set to hold its last frame once it ends. |
| flags.queue | bit 2 | Set to play it once the animation playing ends, rather than now. |
| flags.queueLast | bit 3 | Set to play it after every animation already waiting. |
| flags.replaceable | bit 4 | Set to let the next animation queued after it start at once. |
| flags.locked | bit 5 | Set where the unit ignores this message while the animation plays. |
| flags.noRestart | bit 6 | Where the same animation already plays on the unit, a client keeps it and starts nothing new. |
| flags.noFadeIn | bit 7 | The switch is instant, with no blend; only where the animation starts at once rather than queued. |
| flags.jumpToEnd | bit 8 | The animation is held at its end: without loop or holdLastFrame it ends at once, and with holdLastFrame it shows its last frame. |
| flags.unused | bit 9 to 31 | Unused; a server writes zero. |
| scaleTime | f32 | Where above zero, how many seconds the animation is stretched or squeezed to last. |
| animation | text, ended by a zero byte | The animation’s name, ended by a zero byte, the two taking at most 64 bytes. Nothing plays for a name the unit does not have. |
In 1.0.0.152–3.1.0.0
Command 173 on events, sent by the server, reliable.
A unit playing a locked animation ignores the message. A client stops any emote playing first, and plays at normal speed.
| Field | Type | What it is |
|---|---|---|
| flags | 4-byte bits | How the animation plays. |
| flags.loop | bit 0 | Set to loop it. |
| flags.holdLastFrame | bit 1 | Set to hold its last frame once it ends. |
| flags.queue | bit 2 | Set to play it once the animation playing ends, rather than now. |
| flags.queueLast | bit 3 | Set to play it after every animation already waiting. |
| flags.replaceable | bit 4 | Set to let the next animation queued after it start at once. |
| flags.locked | bit 5 | Set where the unit ignores this message while the animation plays. |
| flags.noBlend | bit 6 | Set to switch to it at once rather than blend in. |
| flags.lockedFromIdle | bit 7 | Set where idle animations cannot fade it out. |
| flags.reserved | bit 8 | What it does is not recorded for this range; a server writes zero. |
| flags.unused | bit 9 to 31 | Unused; a server writes zero. |
| scaleTime | f32 | Where above zero, how many seconds the animation is stretched or squeezed to last. |
| startProgress | f32 | Where above zero, how far into the animation it starts, as a fraction from 0 to 1. |
| animation | text, ended by a zero byte | The animation’s name, ended by a zero byte, the two taking at most 64 bytes. Nothing plays for a name the unit does not have. |
Vectors (1)
StopAnimation
What a server sends to stop an animation a unit is playing. The header names the unit.
In 1.0.0.130–1.0.0.137
Command 43 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | How it stops. |
| flags.fade | bit 0 | Set where the animation fades out. |
| flags.ignoreLock | bit 1 | Set where a lock on the animation is ignored. |
| flags.stopAll | bit 2 | Set where every animation stops. |
| flags.unused | bit 3 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.138–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138–1.0.0.143 | 43 |
| 1.0.0.144–3.1.0.0 | 40 |
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | How it stops. |
| flags.fade | bit 0 | Set where the animation fades out. |
| flags.ignoreLock | bit 1 | Set where a lock on the animation is ignored. |
| flags.stopAll | bit 2 | Set where every animation stops when the name below is empty. |
| flags.unused | bit 3 to 7 | Unused; a server writes zero. |
| animation | text, ended by a zero byte | The animation’s name, ended by a zero byte, or empty. |
Vectors (1)
PauseAnimation
What a server sends to pause or resume a unit’s animation. The header names the unit.
In 1.0.0.130–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 116 |
| 1.0.0.132–1.0.0.137 | 117 |
| 1.0.0.138–1.0.0.143 | 119 |
| 1.0.0.144–1.0.0.146 | 113 |
| Field | Type | What it is |
|---|---|---|
| paused | u8 | Set to pause, clear to resume. Any nonzero value sets it. |
Vectors (4)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-146
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 113 |
| 1.0.0.150–3.1.0.0 | 110 |
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | Whether to pause. |
| state.paused | bit 0 | Set to pause, clear to resume. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
FadeTo
What a server sends to fade a unit towards an opacity over time. The header names the unit.
In 1.0.0.130–1.0.0.140
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 186 |
| 1.0.0.132–1.0.0.134 | 187 |
| 1.0.0.135 | 189 |
| 1.0.0.136–1.0.0.137 | 187 |
| 1.0.0.138 | 189 |
| 1.0.0.139–1.0.0.140 | 188 |
| Field | Type | What it is |
|---|---|---|
| fade | i16 | Names this fade, so that FadeRemoved can name it. |
| target | f32 | The opacity it fades to, from 0 for unseen to 1 for solid. |
| time | f32 | How long the fade takes, in seconds. |
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 190 |
| 1.0.0.144–1.0.0.149 | 178 |
| 1.0.0.150–3.1.0.0 | 175 |
| Field | Type | What it is |
|---|---|---|
| fade | i16 | Names this fade, so that FadeRemoved can name it. |
| time | f32 | How long the fade takes, in seconds. |
| target | f32 | The opacity it fades to, from 0 for unseen to 1 for solid. |
Vectors (3)
FadeRemoved
What a server sends to undo a fade on a unit. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 52 |
| 1.0.0.144–3.1.0.0 | 49 |
| Field | Type | What it is |
|---|---|---|
| fade | i16 | The fade, by the name FadeTo gave it. |
Vectors (1)
FadeMinions
What a server sends to fade one side’s minions. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 212 |
| 1.0.0.132–1.0.0.134 | 213 |
| 1.0.0.135 | 215 |
| 1.0.0.136–1.0.0.137 | 213 |
| 1.0.0.138 | 215 |
| 1.0.0.139–1.0.0.140 | 214 |
| 1.0.0.141–1.0.0.143 | 216 |
| 1.0.0.144–1.0.0.149 | 203 |
| 1.0.0.150–3.1.0.0 | 200 |
| Field | Type | What it is |
|---|---|---|
| side | u8 | Which side, or zero for both. |
| amount | f32 | The opacity they fade to, from 0 for unseen to 1 for solid. |
| time | f32 | How long the fade takes, in seconds. |
NexusIdle
What a server sends to put each nexus into its idle particles. The header carries zero.
NexusSkin
What a server sends to change how one side’s nexus looks. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 119 |
| 1.0.0.132–1.0.0.137 | 120 |
| 1.0.0.138–1.0.0.143 | 122 |
| 1.0.0.144–1.0.0.149 | 116 |
| 1.0.0.150–3.1.0.0 | 113 |
| Field | Type | What it is |
|---|---|---|
| side | u8 | Which side. |
| skin | u32 | Which look. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
ScreenTint
What a server sends to tint a side’s screens, or to take a tint away. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 228 |
| 1.0.0.132–1.0.0.134 | 229 |
| 1.0.0.135 | 231 |
| 1.0.0.136–1.0.0.137 | 229 |
| 1.0.0.138 | 231 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| fadeIn | u8 | 1 brings a tint in, and the colour and weight below follow; 0 takes it away, and they do not. | |
| time | f32 | How long the change takes, in seconds. | |
| side | i32 | Which side sees it. | |
| colour | u32 | fadeIn set | The tint, as blue, green, red and opacity bytes. |
| weight | f32 | fadeIn set | How strongly it applies at most. |
In 1.0.0.139–1.0.0.140
Command 230 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| fadeIn | u8 | 1 brings a tint in, and the colour and weight below follow; 0 takes it away, and they do not. | |
| time | f32 | How long the change takes, in seconds. | |
| side | i32 | Which side sees it: 0 every client, and any other value only a client whose own player is on that side. A client with no player of its own takes only 0 and 100. | |
| colour | u32 | fadeIn set | The tint, as blue, green, red and opacity bytes. |
| weight | f32 | fadeIn set | How strongly it applies at most. |
Vectors (2)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 232 |
| 1.0.0.144–1.0.0.149 | 219 |
| 1.0.0.150–3.1.0.0 | 216 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| fadeIn | u8 | 1 brings a tint in, and the colour and weight below follow; 0 takes it away, and they do not. | |
| time | f32 | How long the change takes, in seconds. | |
| side | i32 | Which side sees it. | |
| colour | u32 | fadeIn set | The tint, as blue, green, red and opacity bytes. |
| weight | f32 | fadeIn set | How strongly it applies at most. |
VoiceOverride
What a server sends to change or reset the voice a unit speaks with. The header names the unit.
In 1.0.0.130–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 158 |
| 1.0.0.132–1.0.0.134 | 159 |
| 1.0.0.135 | 161 |
| 1.0.0.136–1.0.0.137 | 159 |
| 1.0.0.138 | 161 |
| 1.0.0.139–1.0.0.143 | 160 |
| 1.0.0.144–1.0.0.146 | 150 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| flags | 1-byte bits | Whether to reset. A client compares the whole byte with 1, so a server writes the other bits zero. | |
| flags.reset | bit 0 | Set where the unit returns to its own voice; no name follows. | |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. | |
| voice | text, ended by a zero byte | flags.reset = 0 | The voice’s name, ended by a zero byte. |
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 150 |
| 1.0.0.150–3.1.0.0 | 147 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| flags | 1-byte bits | Whether to reset. | |
| flags.reset | bit 0 | Set where the unit returns to its own voice; no name follows. | |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. | |
| voice | text, ended by a zero byte | flags.reset = 0 | The voice’s name, ended by a zero byte. |
Vectors (4)
another-on-1-0-0-149, one-on-1-0-0-149, another-on-1-0-0-154, one-on-1-0-0-154
The shop
What fills the shop, what a client asks for, and what a server answers.
What fills it
A client’s catalogue of items is its own: no message sends or changes it. A client sets its shop up for its own champion, and what a match sells is settled by the client’s own data. A client filters nothing out of the shop by the champion’s level.
In 1.0.0.130–1.0.0.140
Loadoutdoes nothing to the shop: a client fills its shop from its own data, and takes the items it suggests from its champion’s own data.
In 1.0.0.130–1.0.0.140
The data of the map
VersionSyncnames lists the items that cannot be bought, and can list the only items the shop holds. No mode or variant has a list of its own, and nothing a server sends changes what can be bought.
In 1.0.0.140
Suggested items are kept per champion and chosen by the mode
VersionSyncnames, whatever the map.
Buying and selling
A client asks to buy with BuyItem, to sell or throw away an item with
RemoveItem, and to swap two slots of its inventory with SwapItems. Closing
the shop sends nothing.
In 1.0.0.130–1.0.0.140
Opening the shop sends
TutorialShopOpened, in any match, except while the shop is locked.
In 1.0.0.130–1.0.0.140
Opening the shop while the match is paused sends nothing.
A client asks to buy only where the item is one the match sells and priced within the champion’s gold.
A client asks for an item not built from others only where a slot is free or holds the same item below its stack limit.
A client asks only while the shop is not locked, with the champion dead or near a shop of its side.
A client never asks for an item a player holds only one of and holds already.
A client never places an item itself. It shows a purchase only when a server
answers with ItemAdded, a sale or loss with RemoveItemAnswer, and a swap
with SwapItemsAnswer. A server can also set a slot (InventorySlot), set the
whole inventory (InventorySnapshot), change an item’s charges
(ItemCharges), or report an item used (ItemUsed).
ItemAdded places the item and removes nothing: a server sends a
RemoveItemAnswer for each part an item built from others takes up. Gold
falls only as replication states the champion’s gold, and a purchase a server
never answers places nothing and spends nothing.
A purchase a server never answers still plays the sound of buying.
Undo
Where VersionSync’s features set shopUndo, the shop has an undo button, which
is enabled while ShopUndoCount gives the champion undos to spend. Pressing it
sends ShopUndo, whatever the count.
Closing and locking
CloseShop closes the shop where it is open. A message that locks the shop
alone, InputLock or InputLockToggled, closes it and turns off its key.
A message that locks other input along with the shop stops the shop opening, but leaves an open shop open and its key on.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Loadout
What a server sends to lay out everything a champion brought to the match: the runes set before it began, its summoner slots and the choices made alongside them. The header names the unit this is about.
In 1.0.0.130–1.0.0.148
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 44 |
| 1.0.0.144–1.0.0.148 | 41 |
A client’s shop is set up by the Loadout of its own champion: until that arrives the shop opens empty, with no items, no suggested items and no builds, and is drawn at a size that does not fit the screen. A server sends one for every champion at spawning, between SpawnStart and SpawnEnd.
| Field | Type | What it is |
|---|---|---|
| runes | 30 × u32 | The runes set before the match, thirty places in runs of nine, nine, nine and three. A place holds zero where nothing was set. |
| summoners | 2 × u32 | The spells in the champion’s summoner slots, by the numbers their names give. |
| choices | 80 × Choice | The choices made alongside them, one place each, and how far each was taken. A place stands empty where nothing was chosen. |
| level | u8 | The player’s account level. |
Vectors (2)
In 1.0.0.149–3.1.0.0
Command 41 on events, sent by the server, reliable.
A client’s shop is set up by the Loadout of its own champion: until that arrives the shop opens empty, with no items, no suggested items and no builds, and is drawn at a size that does not fit the screen. A server sends one for every champion at spawning, between SpawnStart and SpawnEnd. It also says what the champion’s wards look like.
| Field | Type | What it is |
|---|---|---|
| runes | 30 × u32 | The runes set before the match, thirty places in runs of nine, nine, nine and three. A place holds zero where nothing was set. |
| summoners | 2 × u32 | The spells in the champion’s summoner slots, by the numbers their names give. |
| choices | 80 × Choice | The choices made alongside them, one place each, and how far each was taken. A place stands empty where nothing was chosen. |
| level | u8 | The player’s account level. |
| wardSkin | u8 | What the champion’s wards look like. |
BuyItem
What a client sends to buy an item from the shop. The header names the sender’s champion.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 135 |
| 1.0.0.132–1.0.0.137 | 136 |
| 1.0.0.138 | 138 |
| 1.0.0.139–1.0.0.143 | 137 |
| 1.0.0.144–1.0.0.149 | 131 |
| 1.0.0.150–3.1.0.0 | 128 |
| Field | Type | What it is |
|---|---|---|
| item | u32 | Which item, by the number the client knows it as. |
RemoveItem
What a client sends to be rid of an item. The header names the sender’s champion.
In every range of this book
Command 9 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| which | 1-byte bits | |
| which.slot | bit 0 to 6 | Which slot. |
| which.sell | bit 7 | Set to sell the item, clear to throw it away. A client always sends it set. |
SwapItems
What a client sends to move an item from one slot to another. The header names the sender’s champion.
In 1.0.0.130–1.0.0.143
Command 35 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| from | u8 | |
| to | u8 |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 32 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| from | u8 | The slot the item leaves, which a 4.17 client sends only from 0 to 9. |
| to | u8 | The slot it goes to, never the one from names; a 4.17 client sends only 0 to 9. |
TutorialShopOpened
What a client sends as its player opens the shop. It carries nothing of its own. The header carries zero.
In 1.0.0.130–1.0.0.131
Command 96 on requests, sent by the client, reliable.
A client sends it each time the shop opens, in any mode and on any map, except while a script lock keeps the shop shut or the match is paused.
No body.
Vectors (1)
In 1.0.0.132–1.0.0.137
Command 97 on requests, sent by the client, reliable.
A client sends it only in the tutorial: where the version answer names the mode TUTORIAL and the map’s own data marks it as a tutorial map, as map 12’s does; elsewhere it never sends this.
No body.
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 99 on requests, sent by the client, reliable.
A client sends it every time its player opens the shop, in any mode and on any map, except while a lock of its own on the shop holds or the game is paused.
No body.
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 93 |
| 1.0.0.150–3.1.0.0 | 90 |
A client sends it only in the tutorial: where the version answer names the mode TUTORIAL and the map’s own data marks it as a tutorial map, as map 12’s does; elsewhere it never sends this.
No body.
Vectors (2)
ShopEnabled
What a server sends to say whether a champion can use the shop. The header names the champion.
In 1.0.0.141–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 253 |
| 1.0.0.144–1.0.0.146 | 240 |
| Field | Type | What it is |
|---|---|---|
| enabled | u8 | Set where the shop can be used. Any nonzero value sets it. |
Vectors (2)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 240 |
| 1.0.0.150–3.1.0.0 | 237 |
| Field | Type | What it is |
|---|---|---|
| flags | 1-byte bits | Whether it can be used. |
| flags.enabled | bit 0 | Set where the shop can be used. |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
ItemAdded
What a server sends to set what sits in one of a unit’s item slots. The header names the unit this is about.
In 1.0.0.130–1.0.0.134
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 114 |
| 1.0.0.132–1.0.0.134 | 115 |
A server sends it to units nobody is buying for.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | The slot it went to. A client rejects the message from 38 up. |
| item | u32 | Which item, by the number the client knows it as. |
| inSlot | u8 | How many of the item the slot holds; zero leaves the slot as it was. The slot’s charges come from the item’s own data. |
| activate | u8 | Nonzero readies the item’s own spell, in the slot four past the item’s, and has the client answer with RemoveItem for it. |
Vectors (2)
In 1.0.0.135–1.0.0.137
Command 115 on events, sent by the server, reliable.
A server sends it to units nobody is buying for.
| Field | Type | What it is |
|---|---|---|
| item | u32 | Which item, by the number the client knows it as. |
| slot | u8 | The slot it went to. A client rejects the message from 38 up. |
| inSlot | u8 | How many of the item the slot holds; zero leaves the slot as it was. The slot’s charges come from the item’s own data. |
| activate | u8 | Nonzero readies the item’s own spell, in the slot four past the item’s, and has the client answer with RemoveItem for it. |
| how | 1-byte bits | |
| how.announce | bit 0 | Set to announce the purchase: a client shows it where the unit is on its side (or it plays a replay), the item’s own data allows it, the player’s setting asks for it, and the same item was not bought in the last 5 seconds, a repeat within them restarting the wait. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 117 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| item | u32 | Which item, by the number the client knows it as. |
| slot | u8 | The slot it went to. A client rejects the message from 38 up. |
| inSlot | u8 | How many of the item the slot holds; zero leaves the slot as it was. The slot’s charges come from the item’s own data. |
| how | 1-byte bits | |
| how.announce | bit 0 | Set to announce the purchase: a client shows it where the unit is on its side (or it plays a replay), the item’s own data allows it, the player’s setting asks for it, and the same item was not bought within the client’s wait, 5 seconds unless a setting of its own changes it, a repeat within it restarting the wait. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 111 on events, sent by the server, reliable.
A server sends it to units nobody is buying for.
| Field | Type | What it is |
|---|---|---|
| item | u32 | Which item, by the number the client knows it as. |
| slot | u8 | The slot it went to. A client rejects the message from 38 up. |
| inSlot | u8 | How many of the item the slot holds; zero leaves the slot as it was. The slot’s charges come from the item’s own data. |
| how | 1-byte bits | |
| how.announce | bit 0 | Set to announce the purchase: a client shows it where the unit is on its side (or it plays a replay), the item’s own data allows it, the player’s setting asks for it, and the same item was not bought in the last 5 seconds, a repeat within them restarting the wait. |
| how.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 111 |
| 1.0.0.150–3.1.0.0 | 108 |
A server sends it to units nobody is buying for.
| Field | Type | What it is |
|---|---|---|
| item | u32 | Which item, by the number the client knows it as. |
| slot | u8 | The slot it went to. A client rejects the message from 38 up. |
| inSlot | u8 | How many of the item the slot holds; zero leaves the slot as it was. The slot’s charges come from the item’s own data. |
| how | 1-byte bits | |
| how.unused | bit 0 to 5 | Unused; a server writes zero. |
| how.announce | bit 6 | Set to announce the purchase: a client shows it where the unit is on its side (or it plays a replay), the item’s own data allows it, the player’s setting asks for it, and the same item was not bought in the last 5 seconds, a repeat within them restarting the wait. |
| how.unused7 | bit 7 | Unused; a server writes zero. |
Vectors (2)
RemoveItemAnswer
What a server sends to confirm an item left a slot. The header names the unit this is about.
In every range of this book
Command 11 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot, 0 to 37. For a higher one a client does nothing at all; for 0 to 37 it updates the slot and tells its screens the inventory changed, whatever left is. |
| left | u8 | How many are left in the slot; zero empties it, item and charges cleared. Either way a client cancels any spell or action its player had picked. |
SwapItemsAnswer
What a server sends to confirm an item moved between slots. The header names the unit this is about.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 68 |
| 1.0.0.132–1.0.0.143 | 69 |
| 1.0.0.144–1.0.0.149 | 64 |
| 1.0.0.150–3.1.0.0 | 61 |
| Field | Type | What it is |
|---|---|---|
| from | u8 | The slot the item left. |
| to | u8 | The slot it went to. |
Vectors (3)
InventorySlot
What a server sends to set one slot of a unit’s inventory. The header names the unit. A client empties the slot, then fills it where count is above zero, and refreshes the shop where the unit is its own champion.
In 1.0.0.130–1.0.0.134
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 86 |
| 1.0.0.132–1.0.0.134 | 87 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot, 0 to 39. A client ignores the message from 40 up. |
| item | u32 | The item. It has no effect where count is zero. |
| count | u8 | How many. Zero leaves the slot empty. |
| charges | u8 | Its charges. |
Vectors (2)
In 1.0.0.135–1.0.0.137
Command 87 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| item | u32 | The item. It has no effect where count is zero. |
| slot | u8 | Which slot, 0 to 39. A client ignores the message from 40 up. |
| count | u8 | How many. Zero leaves the slot empty. |
| charges | u8 | Its charges. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 89 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| item | u32 | The item. It has no effect where count is zero. |
| slot | u8 | Which slot, 0 to 37. A client ignores the message from 38 up. |
| count | u8 | How many. Zero leaves the slot empty. |
| charges | u8 | Its charges. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 83 |
| 1.0.0.150–3.1.0.0 | 80 |
| Field | Type | What it is |
|---|---|---|
| item | u32 | The item. It has no effect where count is zero. |
| slot | u8 | Which slot, 0 to 39. A client ignores the message from 40 up. |
| count | u8 | How many. Zero leaves the slot empty. |
| charges | u8 | Its charges. |
Vectors (2)
ItemUsed
What a server sends after an item in a unit’s inventory is used. The header names the unit.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 167 |
| 1.0.0.132–1.0.0.134 | 168 |
| 1.0.0.135 | 170 |
| 1.0.0.136–1.0.0.137 | 168 |
| 1.0.0.138 | 170 |
| 1.0.0.139–1.0.0.143 | 169 |
| 1.0.0.144–1.0.0.149 | 159 |
| 1.0.0.150–3.1.0.0 | 156 |
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot. |
| left | u8 | How many are left in it; zero empties the slot. |
| charges | u8 | How many charges it holds. |
CloseShop
What a server sends to close a client’s shop. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 15 |
| 1.0.0.144–3.1.0.0 | 14 |
No body.
Vectors (1)
Objectives
The parts of a map players compete for besides each other: neutral camps, points a side can capture and a score, and the events a match tells its clients about.
Camps
A camp is a group of units that belong to no side. A server places a camp on the
map and says how it is drawn with CampMarker, opens it with CampOpened as
its monsters come, and marks it empty with CampCleared. The monsters
themselves are units (see Units). A server tells clients watching a
match when a camp is next due with CampTimer.
A client places a camp where the first of its monsters is created
(CreateNeutral).
CampCleared sets no time for the camp to fill again: a client keeps the
state it gives for the camp.
Capture points and score
On a map won on score, a server binds each capture point to a unit with
CapturePointChanged, and TeamScore sets each side’s score.
A client acts on TeamScore once its game screen is up, whatever the mode.
Other map objectives
A server can name the unit holding the Ascension with AscendedUnit, and send
RespawnPoint about points a champion returns to life at.
Events
WorldEvent says something happened that the whole match is told about: the
match’s welcome and its first notices, minions coming out, an inhibitor or a
great monster falling, a player leaving. ClientEvent tells one client
something happened that concerns a unit. Each names a sort, from one table of
events, and the sort settles the rest of the message and what a client shows.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
CampOpened
What a server sends to open a camp of units that belong to no side. The header names no object: it carries zero.
In 1.0.0.138–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 246 |
| 1.0.0.139–1.0.0.140 | 245 |
| 1.0.0.141–1.0.0.142 | 247 |
| 1.0.0.143 | 246 |
| 1.0.0.144–1.0.0.149 | 233 |
| 1.0.0.150–3.1.0.0 | 230 |
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the camp sits, along one ground axis, in world units. |
| atY | f32 | Where it sits, in height, in world units. |
| atZ | f32 | Where it sits, along the other ground axis, in world units. |
| campIcon | text, 64 bytes | The name of the icon the minimap shows at the camp, written in full and padded with zero bytes to the width above; empty shows none. A client uses it only where it creates the camp. |
| camp | u8 | Which camp. |
CampCleared
What a server sends as a camp of units that belong to no side is emptied. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.135
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 203 |
| 1.0.0.132–1.0.0.134 | 204 |
| 1.0.0.135 | 206 |
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | A unit whose side picks the marker: side 100 for one of side 100, side 200 otherwise. |
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| active | u8 | The camp’s state for that side, kept as it stands; nonzero where it is active. |
Vectors (3)
In 1.0.0.136–1.0.0.137
Command 204 on events, sent by the server, reliable.
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| does | 1-byte bits | |
| does.active | bit 0 | Set where the camp is active, clear where it is cleared. |
| does.sideOrder | bit 1 | Set to clear side 100’s marker of the camp, clear to clear side 200’s. |
| does.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.138
Command 206 on events, sent by the server, reliable.
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | Unused; a client reads nothing here. |
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| does | 1-byte bits | |
| does.speak | bit 0 | Set to have the client play the line for a camp revealed or a buff taken, to the client’s own side. |
| does.sideOrder | bit 1 | Set to clear side 100’s marker of the camp, clear to clear side 200’s. |
| does.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.139–1.0.0.140
Command 205 on events, sent by the server, reliable.
A client marks the camp empty for the one side sideOrder picks, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | Unused; a client reads nothing here. |
| camp | u32 | Which camp. A client does nothing for a camp it does not know. |
| does | 1-byte bits | |
| does.speak | bit 0 | Set to have the client play the line for a camp revealed or a buff taken, to the client’s own side. |
| does.sideOrder | bit 1 | Set to clear side 100’s marker of the camp, clear to clear side 200’s. |
| does.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.141
Command 207 on events, sent by the server, reliable.
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | Unused; a client reads nothing here. |
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| does | 1-byte bits | |
| does.speak | bit 0 | Set to have the client play the line for a camp revealed or a buff taken, to the client’s own side. |
| does.sideOrder | bit 1 | Set to clear side 100’s marker of the camp, clear to clear side 200’s. |
| does.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.142
Command 207 on events, sent by the server, reliable.
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The champion credited with emptying the camp, or zero for none. Where the camp has no buff side and no line of its own, a client has that champion speak a line for it, whatever speak says. |
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| does | 1-byte bits | |
| does.speak | bit 0 | Set to have the client play the line for a camp revealed or a buff taken, to the client’s own side. |
| does.sideOrder | bit 1 | Set to clear side 100’s marker of the camp, clear to clear side 200’s. |
| does.unused | bit 2 to 7 | Unused; a server writes zero. |
Vectors (1)
In 1.0.0.143–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.143 | 207 |
| 1.0.0.144–1.0.0.149 | 195 |
| 1.0.0.150–3.1.0.0 | 192 |
A client marks the camp empty, even one that had just filled.
| Field | Type | What it is |
|---|---|---|
| killer | u32 | The champion credited with emptying the camp, or zero for none. Where the camp has no buff side and no line of its own, a client has that champion speak a line for it, whatever speak says. |
| camp | u32 | Which camp. A client ignores a camp it does not know, but for the timer. |
| does | 1-byte bits | |
| does.speak | bit 0 | Set to have the client play the line for a camp revealed or a buff taken, to the client’s own side. |
| does.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (3)
CapturePointChanged
What a server sends when something changes about a point one side can take from the other. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 220 |
| 1.0.0.132–1.0.0.134 | 221 |
| 1.0.0.135 | 223 |
| 1.0.0.136–1.0.0.137 | 221 |
| 1.0.0.138 | 223 |
| 1.0.0.139–1.0.0.140 | 222 |
| 1.0.0.141–1.0.0.143 | 224 |
| 1.0.0.144–1.0.0.149 | 211 |
| 1.0.0.150–3.1.0.0 | 208 |
A client takes this only once the match has started; one that arrives earlier is dropped. The points exist only through this message: a map brings none, and a client makes point 0 to point n when it first meets n, whatever the change. Once a client knows one point, and only where the version answer named the mode ODIN, it shows the panel of each side’s score and points held, and marks each point on the minimap. Everything shown of a point comes from the unit bound to it: its side holds the point (100 or 200; any other side leaves it neutral), its position places it, and its current resource over its maximum, where its resource kind matches the one bound, is how far the point is taken. A server hands a point over by changing that unit’s side (TeamChanged) and moves it toward capture by changing that unit’s resource.
| Field | Type | What it is |
|---|---|---|
| point | u8 | Which point, 0 to 254; a match of five points uses 0 to 4. |
| unit | u32 | The unit to bind to the point: any unit that can be attacked and that the client already holds when this arrives; otherwise the point stays unbound, neutral and empty. |
| resourceKind | u8 | The kind of resource whose fill shows how far the point is taken. Where it is not the bound unit’s own kind, the point shows as not taken at all. Values: 0 mana, 1 energy, 2 souls, 3 shield, 4 other. |
| side | i32 | The side attacking the point. It has no effect on a binding. |
| change | u8 | What to do. A client acts on 0 only; it ignores any other value, after making the points up to this one. Values: 0 bind, 1 ignored. |
TeamScore
What a server sends to set a side’s score, where a match is won on score. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.131
Command 221 on events, sent by the server, reliable.
A client takes this whenever its match interface exists, which it builds while loading, before StartGame. It draws nothing from this message alone: the score shows on the panel that a client shows only where the version answer named the mode ODIN and a point is known (CapturePointChanged). The panel counts five points, and a score of 500 at most. A score that arrives before the panel shows is shown when it does. Reaching a score ends nothing in a client: a match ends through the messages that end any match.
| Field | Type | What it is |
|---|---|---|
| side | i32 | Which side, 100 or 200. A client ignores any other. |
| score | i32 | The score it now stands at: the whole of it, not a change. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 222 |
| 1.0.0.135 | 224 |
| 1.0.0.136–1.0.0.137 | 222 |
| 1.0.0.138 | 224 |
A client takes this only once the match has started. It draws nothing from this message alone: the score shows on the panel that a client shows only where the version answer named the mode ODIN and a point is known (CapturePointChanged). The panel counts five points, and a score of 500 at most. A score that arrives before the panel shows is shown when it does. Reaching a score ends nothing in a client: a match ends through the messages that end any match.
| Field | Type | What it is |
|---|---|---|
| side | i32 | Which side, 100 or 200. A client ignores any other. |
| score | i32 | The score it now stands at: the whole of it, not a change. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.140
Command 223 on events, sent by the server, reliable.
A client takes this once its interface for the match exists, which it builds while loading, after accepting VersionSync; it drops a score arriving before then. It draws nothing from this message alone: the score shows on the panel that a client shows only where the version answer named the mode ODIN and a point is known (CapturePointChanged). The panel counts five points, and a score of 500 at most. A score that arrives before the panel shows is shown when it does. Reaching a score ends nothing in a client: a match ends through the messages that end any match.
| Field | Type | What it is |
|---|---|---|
| side | i32 | Which side, 100 or 200. A client ignores any other. |
| score | i32 | The score it now stands at: the whole of it, not a change. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 225 |
| 1.0.0.144–1.0.0.149 | 212 |
| 1.0.0.150–3.1.0.0 | 209 |
A client takes this only once the match has started. It draws nothing from this message alone: the score shows on the panel that a client shows only where the version answer named the mode ODIN and a point is known (CapturePointChanged). The panel counts five points, and a score of 500 at most. A score that arrives before the panel shows is shown when it does. Reaching a score ends nothing in a client: a match ends through the messages that end any match.
| Field | Type | What it is |
|---|---|---|
| side | i32 | Which side, 100 or 200. A client ignores any other. |
| score | i32 | The score it now stands at: the whole of it, not a change. |
Vectors (3)
RespawnPoint
What a server sends about the points a champion can choose to return to life at. A client acts on it only where its screen has a panel of such points. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 222 |
| 1.0.0.132–1.0.0.134 | 223 |
| 1.0.0.135 | 225 |
| 1.0.0.136–1.0.0.137 | 223 |
| 1.0.0.138 | 225 |
| 1.0.0.139–1.0.0.140 | 224 |
| 1.0.0.141–1.0.0.143 | 226 |
| 1.0.0.144–1.0.0.149 | 213 |
| 1.0.0.150–3.1.0.0 | 210 |
| Field | Type | What it is |
|---|---|---|
| action | u8 | What happened. A client ignores any other value. Values: 0 owned, 1 chosen. |
| point | u8 | Which point. |
| side | i32 | The side holding it, 100 or 200. It takes effect only where action is owned. |
| clientId | u32 | The client id of the player who chose it. It takes effect only where action is chosen. |
| x | f32 | Where the point stands, in world units. It takes effect only where action is owned. |
| y | f32 | Its height, in world units. It takes effect only where action is owned. |
| z | f32 | Where the point stands, in world units. It takes effect only where action is owned. |
WorldEvent
What a server sends to say something happened that the whole match is told about. What sort of thing is named first, and the sort settles what follows. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.132
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 74 |
| 1.0.0.132 | 75 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stageExtra | u8 | event = 3 | Read with the stage and shown nowhere; a server writes zero. |
| stagePadding | bytes, 3 | event = 3 | Unused; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (30)
another-on-1-0-0-131, buff-on-1-0-0-131, consumable-bought-on-1-0-0-131, critical-strike-on-1-0-0-131, damage-dealt-on-1-0-0-131, damage-taken-on-1-0-0-131, death-assist-on-1-0-0-131, died-on-1-0-0-131, gold-earned-on-1-0-0-131, gold-spent-on-1-0-0-131, heal-cast-on-1-0-0-131, heal-on-1-0-0-131, item-bought-on-1-0-0-131, killing-spree-on-1-0-0-131, one-on-1-0-0-131, another-on-1-0-0-132, buff-on-1-0-0-132, consumable-bought-on-1-0-0-132, critical-strike-on-1-0-0-132, damage-dealt-on-1-0-0-132, damage-taken-on-1-0-0-132, death-assist-on-1-0-0-132, died-on-1-0-0-132, gold-earned-on-1-0-0-132, gold-spent-on-1-0-0-132, heal-cast-on-1-0-0-132, heal-on-1-0-0-132, item-bought-on-1-0-0-132, killing-spree-on-1-0-0-132, one-on-1-0-0-132
In 1.0.0.133
Command 75 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 3 or 4 | A client reads it and shows nothing for it; a server writes zero. |
| stageExtra | u8 | event = 3 or 4 | Read with the stage and shown nowhere; a server writes zero. |
| stagePadding | bytes, 3 | event = 3 or 4 | Unused; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (16)
another-on-1-0-0-133, buff-on-1-0-0-133, champion-kill-handler-on-1-0-0-133, consumable-bought-on-1-0-0-133, critical-strike-on-1-0-0-133, damage-dealt-on-1-0-0-133, damage-taken-on-1-0-0-133, death-assist-on-1-0-0-133, died-on-1-0-0-133, gold-earned-on-1-0-0-133, gold-spent-on-1-0-0-133, heal-cast-on-1-0-0-133, heal-on-1-0-0-133, item-bought-on-1-0-0-133, killing-spree-on-1-0-0-133, one-on-1-0-0-133
In 1.0.0.134
Command 75 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (15)
another-on-1-0-0-134, buff-on-1-0-0-134, consumable-bought-on-1-0-0-134, critical-strike-on-1-0-0-134, damage-dealt-on-1-0-0-134, damage-taken-on-1-0-0-134, death-assist-on-1-0-0-134, died-on-1-0-0-134, gold-earned-on-1-0-0-134, gold-spent-on-1-0-0-134, heal-cast-on-1-0-0-134, heal-on-1-0-0-134, item-bought-on-1-0-0-134, killing-spree-on-1-0-0-134, one-on-1-0-0-134
In 1.0.0.135–1.0.0.137
Command 75 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 76 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. |
Vectors (16)
another-on-1-0-0-136, buff-on-1-0-0-136, consumable-bought-on-1-0-0-136, critical-strike-on-1-0-0-136, damage-dealt-on-1-0-0-136, damage-taken-on-1-0-0-136, death-assist-on-1-0-0-136, died-on-1-0-0-136, gold-earned-on-1-0-0-136, gold-spent-on-1-0-0-136, heal-cast-on-1-0-0-136, heal-on-1-0-0-136, item-bought-on-1-0-0-136, item-callout-on-1-0-0-136, killing-spree-on-1-0-0-136, one-on-1-0-0-136
In 1.0.0.138–1.0.0.139
Command 76 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 115, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 113 particleLimit. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (16)
buff-on-1-0-0-139, consumable-bought-on-1-0-0-139, critical-strike-on-1-0-0-139, damage-dealt-on-1-0-0-139, damage-taken-on-1-0-0-139, death-assist-on-1-0-0-139, died-on-1-0-0-139, gold-earned-on-1-0-0-139, gold-spent-on-1-0-0-139, heal-cast-on-1-0-0-139, heal-on-1-0-0-139, item-bought-on-1-0-0-139, item-callout-on-1-0-0-139, killing-spree-on-1-0-0-139, one-on-1-0-0-139, removed-on-1-0-0-139
In 1.0.0.140–1.0.0.141
Command 76 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 116, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (16)
buff-on-1-0-0-141, consumable-bought-on-1-0-0-141, critical-strike-on-1-0-0-141, damage-dealt-on-1-0-0-141, damage-taken-on-1-0-0-141, death-assist-on-1-0-0-141, died-on-1-0-0-141, gold-earned-on-1-0-0-141, gold-spent-on-1-0-0-141, heal-cast-on-1-0-0-141, heal-on-1-0-0-141, item-bought-on-1-0-0-141, item-callout-on-1-0-0-141, killing-spree-on-1-0-0-141, one-on-1-0-0-141, removed-on-1-0-0-141
In 1.0.0.142–1.0.0.143
Command 76 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 120, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. For a monster’s death, 117 to 120, a client reads the side of the unit named here before it looks whether it holds it, and fails where it does not: a server names a unit the client holds. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 117 or 118 or 119 or 120 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-143, baron-killed-watched-on-1-0-0-143, buff-on-1-0-0-143, consumable-bought-on-1-0-0-143, critical-strike-on-1-0-0-143, damage-dealt-on-1-0-0-143, damage-taken-on-1-0-0-143, death-assist-on-1-0-0-143, died-on-1-0-0-143, dragon-killed-on-1-0-0-143, dragon-killed-watched-on-1-0-0-143, gold-earned-on-1-0-0-143, gold-spent-on-1-0-0-143, heal-cast-on-1-0-0-143, heal-on-1-0-0-143, item-bought-on-1-0-0-143, item-callout-on-1-0-0-143, killing-spree-on-1-0-0-143, one-on-1-0-0-143, removed-on-1-0-0-143
In 1.0.0.144–1.0.0.146
Command 70 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. For a monster’s death, 116 to 119, a client reads the side of the unit named here before it looks whether it holds it, and fails where it does not: a server names a unit the client holds. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-146, baron-killed-watched-on-1-0-0-146, buff-on-1-0-0-146, consumable-bought-on-1-0-0-146, critical-strike-on-1-0-0-146, damage-dealt-on-1-0-0-146, damage-taken-on-1-0-0-146, death-assist-on-1-0-0-146, died-on-1-0-0-146, dragon-killed-on-1-0-0-146, dragon-killed-watched-on-1-0-0-146, gold-earned-on-1-0-0-146, gold-spent-on-1-0-0-146, heal-cast-on-1-0-0-146, heal-on-1-0-0-146, item-bought-on-1-0-0-146, item-callout-on-1-0-0-146, killing-spree-on-1-0-0-146, one-on-1-0-0-146, removed-on-1-0-0-146
In 1.0.0.147
Command 70 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. For a monster’s death, 116 to 119, a client reads the side of the unit named here before it looks whether it holds it, and fails where it does not: a server names a unit the client holds. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-147, baron-killed-watched-on-1-0-0-147, buff-on-1-0-0-147, consumable-bought-on-1-0-0-147, critical-strike-on-1-0-0-147, damage-dealt-on-1-0-0-147, damage-taken-on-1-0-0-147, death-assist-on-1-0-0-147, died-on-1-0-0-147, dragon-killed-on-1-0-0-147, dragon-killed-watched-on-1-0-0-147, gold-earned-on-1-0-0-147, gold-spent-on-1-0-0-147, heal-cast-on-1-0-0-147, heal-on-1-0-0-147, item-bought-on-1-0-0-147, item-callout-on-1-0-0-147, killing-spree-on-1-0-0-147, one-on-1-0-0-147, removed-on-1-0-0-147
In 1.0.0.148
Command 70 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 121, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. For a monster’s death, 116 to 121, a client reads the side of the unit named here before it looks whether it holds it, and fails where it does not: a server names a unit the client holds. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (22)
baron-killed-on-1-0-0-148, baron-killed-watched-on-1-0-0-148, buff-on-1-0-0-148, consumable-bought-on-1-0-0-148, critical-strike-on-1-0-0-148, damage-dealt-on-1-0-0-148, damage-taken-on-1-0-0-148, death-assist-on-1-0-0-148, died-on-1-0-0-148, dragon-killed-on-1-0-0-148, dragon-killed-watched-on-1-0-0-148, gold-earned-on-1-0-0-148, gold-spent-on-1-0-0-148, heal-cast-on-1-0-0-148, heal-on-1-0-0-148, item-bought-on-1-0-0-148, item-callout-on-1-0-0-148, killing-spree-on-1-0-0-148, one-on-1-0-0-148, removed-on-1-0-0-148, spider-killed-on-1-0-0-148, spider-killed-watched-on-1-0-0-148
In 1.0.0.149
Command 70 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. For a monster’s death, 116 to 121, a client reads the side of the unit named here before it looks whether it holds it, and fails where it does not: a server names a unit the client holds. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (24)
altar-captured-on-1-0-0-149, altar-captured-watched-on-1-0-0-149, baron-killed-on-1-0-0-149, baron-killed-watched-on-1-0-0-149, buff-on-1-0-0-149, consumable-bought-on-1-0-0-149, critical-strike-on-1-0-0-149, damage-dealt-on-1-0-0-149, damage-taken-on-1-0-0-149, death-assist-on-1-0-0-149, died-on-1-0-0-149, dragon-killed-on-1-0-0-149, dragon-killed-watched-on-1-0-0-149, gold-earned-on-1-0-0-149, gold-spent-on-1-0-0-149, heal-cast-on-1-0-0-149, heal-on-1-0-0-149, item-bought-on-1-0-0-149, item-callout-on-1-0-0-149, killing-spree-on-1-0-0-149, one-on-1-0-0-149, removed-on-1-0-0-149, spider-killed-on-1-0-0-149, spider-killed-watched-on-1-0-0-149
In 1.0.0.150–1.0.0.151
Command 67 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (24)
altar-captured-on-1-0-0-151, altar-captured-watched-on-1-0-0-151, baron-killed-on-1-0-0-151, baron-killed-watched-on-1-0-0-151, buff-on-1-0-0-151, consumable-bought-on-1-0-0-151, critical-strike-on-1-0-0-151, damage-dealt-on-1-0-0-151, damage-taken-on-1-0-0-151, death-assist-on-1-0-0-151, died-on-1-0-0-151, dragon-killed-on-1-0-0-151, dragon-killed-watched-on-1-0-0-151, gold-earned-on-1-0-0-151, gold-spent-on-1-0-0-151, heal-cast-on-1-0-0-151, heal-on-1-0-0-151, item-bought-on-1-0-0-151, item-callout-on-1-0-0-151, killing-spree-on-1-0-0-151, one-on-1-0-0-151, removed-on-1-0-0-151, spider-killed-on-1-0-0-151, spider-killed-watched-on-1-0-0-151
In 1.0.0.152–3.1.0.0
Command 67 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 itemChanged, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| source | u32 | The unit the thing is credited to, or zero where none is. | |
| subject | u32 | The unit the thing happened to, or zero where none is named. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 or 78 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (25)
altar-captured-on-1-0-0-154, altar-captured-watched-on-1-0-0-154, baron-killed-on-1-0-0-154, baron-killed-watched-on-1-0-0-154, buff-on-1-0-0-154, consumable-bought-on-1-0-0-154, critical-strike-on-1-0-0-154, damage-dealt-on-1-0-0-154, damage-taken-on-1-0-0-154, death-assist-on-1-0-0-154, died-on-1-0-0-154, dragon-killed-on-1-0-0-154, dragon-killed-watched-on-1-0-0-154, gold-earned-on-1-0-0-154, gold-spent-on-1-0-0-154, heal-cast-on-1-0-0-154, heal-on-1-0-0-154, item-bought-on-1-0-0-154, item-callout-on-1-0-0-154, item-changed-on-1-0-0-154, killing-spree-on-1-0-0-154, one-on-1-0-0-154, removed-on-1-0-0-154, spider-killed-on-1-0-0-154, spider-killed-watched-on-1-0-0-154
ClientEvent
What a server sends to tell a client something happened. The sort is named first and settles what follows; unlike WorldEvent it carries no source apart from what the sort itself carries. The header names the unit the event is about.
In 1.0.0.130–1.0.0.132
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 171 |
| 1.0.0.132 | 172 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 surrenderVoteStarted, 77 surrenderVoteCast, 78 surrenderAlreadyVoted, 79 surrenderCountdown, 80 surrenderFailed, 81 surrenderTooEarly, 82 surrenderAgreed, 83 surrenderVoteSpam, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 90 startNoticeFour, 91 startNoticeFive, 92 alert, 93 scoreboardOpened, 96 pointANeutralized, 97 pointBNeutralized, 98 pointCNeutralized, 99 pointDNeutralized, 100 pointENeutralized, 101 pointACaptured, 102 pointBCaptured, 103 pointCCaptured, 104 pointDCaptured, 105 pointECaptured. | |
| subject | u32 | The unit the event is about. | |
| stageExtra | u8 | event = 3 | Read with the stage and shown nowhere; a server writes zero. |
| stagePadding | bytes, 3 | event = 3 | Unused; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (30)
another-on-1-0-0-131, buff-on-1-0-0-131, consumable-bought-on-1-0-0-131, critical-strike-on-1-0-0-131, damage-dealt-on-1-0-0-131, damage-taken-on-1-0-0-131, death-assist-on-1-0-0-131, died-on-1-0-0-131, gold-earned-on-1-0-0-131, gold-spent-on-1-0-0-131, heal-cast-on-1-0-0-131, heal-on-1-0-0-131, item-bought-on-1-0-0-131, killing-spree-on-1-0-0-131, one-on-1-0-0-131, another-on-1-0-0-132, buff-on-1-0-0-132, consumable-bought-on-1-0-0-132, critical-strike-on-1-0-0-132, damage-dealt-on-1-0-0-132, damage-taken-on-1-0-0-132, death-assist-on-1-0-0-132, died-on-1-0-0-132, gold-earned-on-1-0-0-132, gold-spent-on-1-0-0-132, heal-cast-on-1-0-0-132, heal-on-1-0-0-132, item-bought-on-1-0-0-132, killing-spree-on-1-0-0-132, one-on-1-0-0-132
In 1.0.0.133
Command 172 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured. | |
| subject | u32 | The unit the event is about. | |
| stage | u32 | event = 3 or 4 | A client reads it and shows nothing for it; a server writes zero. |
| stageExtra | u8 | event = 3 or 4 | Read with the stage and shown nowhere; a server writes zero. |
| stagePadding | bytes, 3 | event = 3 or 4 | Unused; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (16)
another-on-1-0-0-133, buff-on-1-0-0-133, champion-kill-handler-on-1-0-0-133, consumable-bought-on-1-0-0-133, critical-strike-on-1-0-0-133, damage-dealt-on-1-0-0-133, damage-taken-on-1-0-0-133, death-assist-on-1-0-0-133, died-on-1-0-0-133, gold-earned-on-1-0-0-133, gold-spent-on-1-0-0-133, heal-cast-on-1-0-0-133, heal-on-1-0-0-133, item-bought-on-1-0-0-133, killing-spree-on-1-0-0-133, one-on-1-0-0-133
In 1.0.0.134
Command 172 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 109, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 surrenderVoteStarted, 77 surrenderVoteCast, 78 surrenderAlreadyVoted, 79 surrenderCountdown, 80 surrenderFailed, 81 surrenderTooEarly, 82 surrenderAgreed, 83 surrenderVoteSpam, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 90 startNoticeFour, 91 startNoticeFive, 92 alert, 93 scoreboardOpened, 96 pointANeutralized, 97 pointBNeutralized, 98 pointCNeutralized, 99 pointDNeutralized, 100 pointENeutralized, 101 pointACaptured, 102 pointBCaptured, 103 pointCCaptured, 104 pointDCaptured, 105 pointECaptured. | |
| subject | u32 | The unit the event is about. | |
| stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. |
Vectors (15)
another-on-1-0-0-134, buff-on-1-0-0-134, consumable-bought-on-1-0-0-134, critical-strike-on-1-0-0-134, damage-dealt-on-1-0-0-134, damage-taken-on-1-0-0-134, death-assist-on-1-0-0-134, died-on-1-0-0-134, gold-earned-on-1-0-0-134, gold-spent-on-1-0-0-134, heal-cast-on-1-0-0-134, heal-on-1-0-0-134, item-bought-on-1-0-0-134, killing-spree-on-1-0-0-134, one-on-1-0-0-134
In 1.0.0.135–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135 | 174 |
| 1.0.0.136–1.0.0.137 | 172 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 110, and so which fields follow. Values: 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured. | |
| subject | u32 | The unit the event is about. | |
| stage | u32 | event = 3 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 13 or 14 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 21 | How much gold, as shown. |
| value | u32 | event = 23 or 75 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 24 | The critical strike’s damage, as shown. |
| spree | u32 | event = 42 | How many kills in a row, as shown. |
| earned | record | event = 22 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 39 or 40 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 41 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 61 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 0 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 76 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. |
Vectors (32)
another-on-1-0-0-135, buff-on-1-0-0-135, consumable-bought-on-1-0-0-135, critical-strike-on-1-0-0-135, damage-dealt-on-1-0-0-135, damage-taken-on-1-0-0-135, death-assist-on-1-0-0-135, died-on-1-0-0-135, gold-earned-on-1-0-0-135, gold-spent-on-1-0-0-135, heal-cast-on-1-0-0-135, heal-on-1-0-0-135, item-bought-on-1-0-0-135, item-callout-on-1-0-0-135, killing-spree-on-1-0-0-135, one-on-1-0-0-135, another-on-1-0-0-136, buff-on-1-0-0-136, consumable-bought-on-1-0-0-136, critical-strike-on-1-0-0-136, damage-dealt-on-1-0-0-136, damage-taken-on-1-0-0-136, death-assist-on-1-0-0-136, died-on-1-0-0-136, gold-earned-on-1-0-0-136, gold-spent-on-1-0-0-136, heal-cast-on-1-0-0-136, heal-on-1-0-0-136, item-bought-on-1-0-0-136, item-callout-on-1-0-0-136, killing-spree-on-1-0-0-136, one-on-1-0-0-136
In 1.0.0.138–1.0.0.139
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138 | 174 |
| 1.0.0.139 | 173 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 115, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 113 particleLimit. | |
| subject | u32 | The unit the event is about. | |
| other | u32 | A second unit the event names, which a client takes with every event, before its own fields. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (32)
buff-on-1-0-0-138, consumable-bought-on-1-0-0-138, critical-strike-on-1-0-0-138, damage-dealt-on-1-0-0-138, damage-taken-on-1-0-0-138, death-assist-on-1-0-0-138, died-on-1-0-0-138, gold-earned-on-1-0-0-138, gold-spent-on-1-0-0-138, heal-cast-on-1-0-0-138, heal-on-1-0-0-138, item-bought-on-1-0-0-138, item-callout-on-1-0-0-138, killing-spree-on-1-0-0-138, one-on-1-0-0-138, removed-on-1-0-0-138, buff-on-1-0-0-139, consumable-bought-on-1-0-0-139, critical-strike-on-1-0-0-139, damage-dealt-on-1-0-0-139, damage-taken-on-1-0-0-139, death-assist-on-1-0-0-139, died-on-1-0-0-139, gold-earned-on-1-0-0-139, gold-spent-on-1-0-0-139, heal-cast-on-1-0-0-139, heal-on-1-0-0-139, item-bought-on-1-0-0-139, item-callout-on-1-0-0-139, killing-spree-on-1-0-0-139, one-on-1-0-0-139, removed-on-1-0-0-139
In 1.0.0.140–1.0.0.141
Command 173 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 116, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 116 particleLimit. | |
| subject | u32 | The unit the event is about. | |
| other | u32 | A second unit the event names, which a client takes with every event, before its own fields. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (16)
buff-on-1-0-0-141, consumable-bought-on-1-0-0-141, critical-strike-on-1-0-0-141, damage-dealt-on-1-0-0-141, damage-taken-on-1-0-0-141, death-assist-on-1-0-0-141, died-on-1-0-0-141, gold-earned-on-1-0-0-141, gold-spent-on-1-0-0-141, heal-cast-on-1-0-0-141, heal-on-1-0-0-141, item-bought-on-1-0-0-141, item-callout-on-1-0-0-141, killing-spree-on-1-0-0-141, one-on-1-0-0-141, removed-on-1-0-0-141
In 1.0.0.142
Command 173 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 120, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched. | |
| subject | u32 | The unit the event is about. | |
| other | u32 | A second unit the event names, which a client takes with every event, before its own fields. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 117 or 118 or 119 or 120 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-142, baron-killed-watched-on-1-0-0-142, buff-on-1-0-0-142, consumable-bought-on-1-0-0-142, critical-strike-on-1-0-0-142, damage-dealt-on-1-0-0-142, damage-taken-on-1-0-0-142, death-assist-on-1-0-0-142, died-on-1-0-0-142, dragon-killed-on-1-0-0-142, dragon-killed-watched-on-1-0-0-142, gold-earned-on-1-0-0-142, gold-spent-on-1-0-0-142, heal-cast-on-1-0-0-142, heal-on-1-0-0-142, item-bought-on-1-0-0-142, item-callout-on-1-0-0-142, killing-spree-on-1-0-0-142, one-on-1-0-0-142, removed-on-1-0-0-142
In 1.0.0.143
Command 173 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 120, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 117 or 118 or 119 or 120 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-143, baron-killed-watched-on-1-0-0-143, buff-on-1-0-0-143, consumable-bought-on-1-0-0-143, critical-strike-on-1-0-0-143, damage-dealt-on-1-0-0-143, damage-taken-on-1-0-0-143, death-assist-on-1-0-0-143, died-on-1-0-0-143, dragon-killed-on-1-0-0-143, dragon-killed-watched-on-1-0-0-143, gold-earned-on-1-0-0-143, gold-spent-on-1-0-0-143, heal-cast-on-1-0-0-143, heal-on-1-0-0-143, item-bought-on-1-0-0-143, item-callout-on-1-0-0-143, killing-spree-on-1-0-0-143, one-on-1-0-0-143, removed-on-1-0-0-143
In 1.0.0.144–1.0.0.146
Command 163 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u32 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | Unused; a client reads nothing here. | |
| damage.parent | 4-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 to 31 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.spellLevel | u32 | The level of the spell it came from. | |
| heal.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.unused | u32 | Unused; a client reads nothing here. | |
| heal.unusedToo | u32 | Unused; a client reads nothing here. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u32 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.spellLevel | u32 | The level of the spell it came from. | |
| effect.parentSource | u32 | What sort of source the parent script is, as sourceKind. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.unused | u32 | Unused; a client reads nothing here. | |
| effect.unusedToo | u32 | Unused; a client reads nothing here. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. |
Vectors (20)
baron-killed-on-1-0-0-146, baron-killed-watched-on-1-0-0-146, buff-on-1-0-0-146, consumable-bought-on-1-0-0-146, critical-strike-on-1-0-0-146, damage-dealt-on-1-0-0-146, damage-taken-on-1-0-0-146, death-assist-on-1-0-0-146, died-on-1-0-0-146, dragon-killed-on-1-0-0-146, dragon-killed-watched-on-1-0-0-146, gold-earned-on-1-0-0-146, gold-spent-on-1-0-0-146, heal-cast-on-1-0-0-146, heal-on-1-0-0-146, item-bought-on-1-0-0-146, item-callout-on-1-0-0-146, killing-spree-on-1-0-0-146, one-on-1-0-0-146, removed-on-1-0-0-146
In 1.0.0.147
Command 163 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 119, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. | |
| votes | record | event = 78 or 79 or 81 or 83 or 84 | The count a client shows in the vote’s notice. |
| votes.inFavour | u32 | How many voted for. | |
| votes.against | u32 | How many voted against. | |
| votes.side | u16 | The side voting. | |
| alert | record | event = 93 | Two numbers the alert’s text shows. |
| alert.first | u32 | The first. | |
| alert.second | u32 | The second. | |
| number | u32 | event = 88 or 89 or 90 or 91 or 92 or 97 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 | A number the notice’s text shows: for 89 to 93 the map’s. |
Vectors (41)
alert-on-1-0-0-147, baron-killed-on-1-0-0-147, baron-killed-watched-on-1-0-0-147, buff-on-1-0-0-147, consumable-bought-on-1-0-0-147, critical-strike-on-1-0-0-147, damage-dealt-on-1-0-0-147, damage-taken-on-1-0-0-147, death-assist-on-1-0-0-147, died-on-1-0-0-147, dragon-killed-on-1-0-0-147, dragon-killed-watched-on-1-0-0-147, gold-earned-on-1-0-0-147, gold-spent-on-1-0-0-147, heal-cast-on-1-0-0-147, heal-on-1-0-0-147, item-bought-on-1-0-0-147, item-callout-on-1-0-0-147, killing-spree-on-1-0-0-147, one-on-1-0-0-147, point-acaptured-on-1-0-0-147, point-aneutralized-on-1-0-0-147, point-bcaptured-on-1-0-0-147, point-bneutralized-on-1-0-0-147, point-ccaptured-on-1-0-0-147, point-cneutralized-on-1-0-0-147, point-dcaptured-on-1-0-0-147, point-dneutralized-on-1-0-0-147, point-ecaptured-on-1-0-0-147, point-eneutralized-on-1-0-0-147, removed-on-1-0-0-147, start-notice-five-on-1-0-0-147, start-notice-four-on-1-0-0-147, start-notice-three-on-1-0-0-147, start-notice-two-on-1-0-0-147, surrender-agreed-on-1-0-0-147, surrender-failed-on-1-0-0-147, surrender-vote-cast-on-1-0-0-147, surrender-vote-spam-on-1-0-0-147, surrender-vote-started-on-1-0-0-147, welcome-on-1-0-0-147
In 1.0.0.148
Command 163 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 121, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. | |
| votes | record | event = 78 or 79 or 81 or 83 or 84 | The count a client shows in the vote’s notice. |
| votes.inFavour | u32 | How many voted for. | |
| votes.against | u32 | How many voted against. | |
| votes.side | u16 | The side voting. | |
| alert | record | event = 93 | Two numbers the alert’s text shows. |
| alert.first | u32 | The first. | |
| alert.second | u32 | The second. | |
| number | u32 | event = 88 or 89 or 90 or 91 or 92 or 97 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 | A number the notice’s text shows: for 89 to 93 the map’s. |
Vectors (43)
alert-on-1-0-0-148, baron-killed-on-1-0-0-148, baron-killed-watched-on-1-0-0-148, buff-on-1-0-0-148, consumable-bought-on-1-0-0-148, critical-strike-on-1-0-0-148, damage-dealt-on-1-0-0-148, damage-taken-on-1-0-0-148, death-assist-on-1-0-0-148, died-on-1-0-0-148, dragon-killed-on-1-0-0-148, dragon-killed-watched-on-1-0-0-148, gold-earned-on-1-0-0-148, gold-spent-on-1-0-0-148, heal-cast-on-1-0-0-148, heal-on-1-0-0-148, item-bought-on-1-0-0-148, item-callout-on-1-0-0-148, killing-spree-on-1-0-0-148, one-on-1-0-0-148, point-acaptured-on-1-0-0-148, point-aneutralized-on-1-0-0-148, point-bcaptured-on-1-0-0-148, point-bneutralized-on-1-0-0-148, point-ccaptured-on-1-0-0-148, point-cneutralized-on-1-0-0-148, point-dcaptured-on-1-0-0-148, point-dneutralized-on-1-0-0-148, point-ecaptured-on-1-0-0-148, point-eneutralized-on-1-0-0-148, removed-on-1-0-0-148, spider-killed-on-1-0-0-148, spider-killed-watched-on-1-0-0-148, start-notice-five-on-1-0-0-148, start-notice-four-on-1-0-0-148, start-notice-three-on-1-0-0-148, start-notice-two-on-1-0-0-148, surrender-agreed-on-1-0-0-148, surrender-failed-on-1-0-0-148, surrender-vote-cast-on-1-0-0-148, surrender-vote-spam-on-1-0-0-148, surrender-vote-started-on-1-0-0-148, welcome-on-1-0-0-148
In 1.0.0.149–1.0.0.151
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.149 | 163 |
| 1.0.0.150–1.0.0.151 | 160 |
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. | |
| votes | record | event = 78 or 79 or 81 or 83 or 84 | The count a client shows in the vote’s notice. |
| votes.inFavour | u32 | How many voted for. | |
| votes.against | u32 | How many voted against. | |
| votes.side | u16 | The side voting. | |
| alert | record | event = 93 | Two numbers the alert’s text shows. |
| alert.first | u32 | The first. | |
| alert.second | u32 | The second. | |
| number | u32 | event = 88 or 89 or 90 or 91 or 92 or 97 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 | A number the notice’s text shows: for 89 to 93 the map’s. |
Vectors (90)
alert-on-1-0-0-149, altar-captured-on-1-0-0-149, altar-captured-watched-on-1-0-0-149, baron-killed-on-1-0-0-149, baron-killed-watched-on-1-0-0-149, buff-on-1-0-0-149, consumable-bought-on-1-0-0-149, critical-strike-on-1-0-0-149, damage-dealt-on-1-0-0-149, damage-taken-on-1-0-0-149, death-assist-on-1-0-0-149, died-on-1-0-0-149, dragon-killed-on-1-0-0-149, dragon-killed-watched-on-1-0-0-149, gold-earned-on-1-0-0-149, gold-spent-on-1-0-0-149, heal-cast-on-1-0-0-149, heal-on-1-0-0-149, item-bought-on-1-0-0-149, item-callout-on-1-0-0-149, killing-spree-on-1-0-0-149, one-on-1-0-0-149, point-acaptured-on-1-0-0-149, point-aneutralized-on-1-0-0-149, point-bcaptured-on-1-0-0-149, point-bneutralized-on-1-0-0-149, point-ccaptured-on-1-0-0-149, point-cneutralized-on-1-0-0-149, point-dcaptured-on-1-0-0-149, point-dneutralized-on-1-0-0-149, point-ecaptured-on-1-0-0-149, point-eneutralized-on-1-0-0-149, removed-on-1-0-0-149, spider-killed-on-1-0-0-149, spider-killed-watched-on-1-0-0-149, start-notice-five-on-1-0-0-149, start-notice-four-on-1-0-0-149, start-notice-three-on-1-0-0-149, start-notice-two-on-1-0-0-149, surrender-agreed-on-1-0-0-149, surrender-failed-on-1-0-0-149, surrender-vote-cast-on-1-0-0-149, surrender-vote-spam-on-1-0-0-149, surrender-vote-started-on-1-0-0-149, welcome-on-1-0-0-149, alert-on-1-0-0-151, altar-captured-on-1-0-0-151, altar-captured-watched-on-1-0-0-151, baron-killed-on-1-0-0-151, baron-killed-watched-on-1-0-0-151, buff-on-1-0-0-151, consumable-bought-on-1-0-0-151, critical-strike-on-1-0-0-151, damage-dealt-on-1-0-0-151, damage-taken-on-1-0-0-151, death-assist-on-1-0-0-151, died-on-1-0-0-151, dragon-killed-on-1-0-0-151, dragon-killed-watched-on-1-0-0-151, gold-earned-on-1-0-0-151, gold-spent-on-1-0-0-151, heal-cast-on-1-0-0-151, heal-on-1-0-0-151, item-bought-on-1-0-0-151, item-callout-on-1-0-0-151, killing-spree-on-1-0-0-151, one-on-1-0-0-151, point-acaptured-on-1-0-0-151, point-aneutralized-on-1-0-0-151, point-bcaptured-on-1-0-0-151, point-bneutralized-on-1-0-0-151, point-ccaptured-on-1-0-0-151, point-cneutralized-on-1-0-0-151, point-dcaptured-on-1-0-0-151, point-dneutralized-on-1-0-0-151, point-ecaptured-on-1-0-0-151, point-eneutralized-on-1-0-0-151, removed-on-1-0-0-151, spider-killed-on-1-0-0-151, spider-killed-watched-on-1-0-0-151, start-notice-five-on-1-0-0-151, start-notice-four-on-1-0-0-151, start-notice-three-on-1-0-0-151, start-notice-two-on-1-0-0-151, surrender-agreed-on-1-0-0-151, surrender-failed-on-1-0-0-151, surrender-vote-cast-on-1-0-0-151, surrender-vote-spam-on-1-0-0-151, surrender-vote-started-on-1-0-0-151, welcome-on-1-0-0-151
In 1.0.0.152–3.1.0.0
Command 160 on events, sent by the server, reliable.
| Field | Type | Present when | What it is |
|---|---|---|---|
| event | u8 | Which event, from 0 to 123, and so which fields follow. Values: 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 itemChanged, 79 surrenderVoteStarted, 80 surrenderVoteCast, 81 surrenderAlreadyVoted, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched, 120 spiderKilled, 121 spiderKilledWatched, 122 altarCaptured, 123 altarCapturedWatched. | |
| subject | u32 | The unit the event is about. | |
| stage | u8 | event = 4 | A client reads it and shows nothing for it; a server writes zero. |
| damage | record | event = 14 or 15 | How much harm, and from what. |
| damage.physical | f32 | Physical damage. | |
| damage.magical | f32 | Magical damage. | |
| damage.true | f32 | True damage. | |
| damage.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| damage.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| damage.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| damage.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| damage.parent | 2-byte bits | Where the spell or effect came from. | |
| damage.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| damage.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| damage.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| damage.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| damage.parent.unused | bit 15 | Unused; a server writes zero. | |
| spent | u32 | event = 22 | How much gold, as shown. |
| value | u32 | event = 24 or 76 or 78 or 122 or 123 | What it carries is not recorded for this range; a client does not show it. |
| critical | f32 | event = 25 | The critical strike’s damage, as shown. |
| spree | u32 | event = 43 | How many kills in a row, as shown. |
| earned | record | event = 23 | Gold earned. |
| earned.gold | f32 | How much gold, as shown. | |
| heal | record | event = 40 or 41 | How much health, and from what. |
| heal.amount | f32 | How much health, as shown. | |
| heal.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| heal.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| heal.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| heal.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| heal.parent | 2-byte bits | Where the spell or effect came from. | |
| heal.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| heal.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| heal.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| heal.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| heal.parent.unused | bit 15 | Unused; a server writes zero. | |
| effect | record | event = 42 | The effect, and where it came from. |
| effect.sourceKind | u8 | What sort of source it was. Values: 0 spell, 1 item, 2 buff, 3 passive, 4 basicAttack. | |
| effect.script | u32 | The spell or effect, by the number its name gives, shown by name. | |
| effect.parentScript | u32 | The spell or effect it came from, by the number its name gives, shown by name. | |
| effect.parentCaster | u32 | What it carries is not recorded for this range; a server writes zero. | |
| effect.parent | 2-byte bits | Where the spell or effect came from. | |
| effect.parent.source | bit 0 to 3 | What sort of source the parent spell or effect is, numbered as sourceKind is. | |
| effect.parent.side | bit 4 to 7 | What it means is not recorded for this range; a server writes zero. | |
| effect.parent.category | bit 8 to 11 | A client sums two entries of this sort where this, the source kinds and both spells match, and, where this is zero, the subjects match too. | |
| effect.parent.spellLevel | bit 12 to 14 | The rank of the spell, as shown. | |
| effect.parent.unused | bit 15 | Unused; a server writes zero. | |
| assist | record | event = 62 | What one unit did toward a death. |
| assist.lastHit | f32 | When it last dealt damage, in match seconds. | |
| assist.physical | f32 | Physical damage it dealt. | |
| assist.magical | f32 | Magical damage it dealt. | |
| assist.true | f32 | True damage it dealt. | |
| assist.share | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.gold | f32 | What it carries is not recorded for this range; a server writes zero. | |
| assist.credited | u32 | What it carries is not recorded for this range; a server writes zero. | |
| kill | record | event = 1 | The reward, and who shared it. |
| kill.gold | f32 | The gold the kill gave. | |
| kill.assistCount | u32 | How many of the twelve places below name a unit. | |
| kill.assists | 12 × u32 | The units that helped, then zeros. | |
| monster | record | event = 116 or 117 or 118 or 119 or 120 or 121 | Who took the monster. |
| monster.skinHash | u32 | The number the name of the killer’s look gives. | |
| monster.skin | i32 | Which look the killer wears. | |
| callout | record | event = 77 | The item a player pointed out, shown as the second name followed by the first in brackets. |
| callout.item | u32 | The item, shown by name and number. | |
| callout.quantity | u32 | How many, shown as two digits. | |
| callout.first | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.second | bytes, 28 | As a client lays a short text out: four bytes it ignores, up to fifteen characters ended by a zero byte in the next sixteen, the length as a u32, then 15 as a u32. | |
| callout.side | u32 | The side of the player who pointed it out. | |
| votes | record | event = 79 or 80 or 82 or 84 or 85 | The count a client shows in the vote’s notice. |
| votes.inFavour | u32 | How many voted for. | |
| votes.against | u32 | How many voted against. | |
| votes.side | u16 | The side voting. | |
| alert | record | event = 94 | Two numbers the alert’s text shows. |
| alert.first | u32 | The first. | |
| alert.second | u32 | The second. | |
| number | u32 | event = 89 or 90 or 91 or 92 or 93 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 or 107 | A number the notice’s text shows: for 89 to 93 the map’s. |
Vectors (46)
alert-on-1-0-0-152, altar-captured-on-1-0-0-152, altar-captured-watched-on-1-0-0-152, baron-killed-on-1-0-0-152, baron-killed-watched-on-1-0-0-152, buff-on-1-0-0-152, consumable-bought-on-1-0-0-152, critical-strike-on-1-0-0-152, damage-dealt-on-1-0-0-152, damage-taken-on-1-0-0-152, death-assist-on-1-0-0-152, died-on-1-0-0-152, dragon-killed-on-1-0-0-152, dragon-killed-watched-on-1-0-0-152, gold-earned-on-1-0-0-152, gold-spent-on-1-0-0-152, heal-cast-on-1-0-0-152, heal-on-1-0-0-152, item-bought-on-1-0-0-152, item-callout-on-1-0-0-152, item-changed-on-1-0-0-152, killing-spree-on-1-0-0-152, one-on-1-0-0-152, point-acaptured-on-1-0-0-152, point-aneutralized-on-1-0-0-152, point-bcaptured-on-1-0-0-152, point-bneutralized-on-1-0-0-152, point-ccaptured-on-1-0-0-152, point-cneutralized-on-1-0-0-152, point-dcaptured-on-1-0-0-152, point-dneutralized-on-1-0-0-152, point-ecaptured-on-1-0-0-152, point-eneutralized-on-1-0-0-152, removed-on-1-0-0-152, spider-killed-on-1-0-0-152, spider-killed-watched-on-1-0-0-152, start-notice-five-on-1-0-0-152, start-notice-four-on-1-0-0-152, start-notice-three-on-1-0-0-152, start-notice-two-on-1-0-0-152, surrender-agreed-on-1-0-0-152, surrender-failed-on-1-0-0-152, surrender-vote-cast-on-1-0-0-152, surrender-vote-spam-on-1-0-0-152, surrender-vote-started-on-1-0-0-152, welcome-on-1-0-0-152
Communication
Chat, pings, emotes, and the sound and music a server can drive.
Chat
Players chat with Chat, which carries a line to everyone or to a side. A
server puts a line of its own in a client’s chat with SystemMessage. A server
can limit how many more lines a player can send with ChatAllowance.
Pings and emotes
A client marks a point on the map with MapPing, and a server shows the ping to
everyone meant to see it with PingPlaced. A client asks to play an emote with
PlayEmote, and a server shows it with EmotePlayed. A server can also tell
clients of a voice command a champion gave (VoiceCommand) and of an emote a
champion played for the moment (ContextEmote).
In 1.0.0.140
A client plays the voice line
VoiceCommandnames, unless its player has muted the champion’s player.
Sound and music
A server can play a sound once (SoundPlayed) or a voice event (VoiceEvent),
which a client can report done with VoiceEventDone. A server can also set a
champion’s skin music (ThemeMusic), drive the music (MusicCue), mute or
unmute a kind of sound (VolumeMuted) and fade sound effects out
(FadeSounds).
In 1.0.0.130–1.0.0.140
Where a
VoiceEventasks for an answer, a client sendsVoiceEventDoneonce it has played the event.
In 1.0.0.130–1.0.0.140
A client answers a
VoiceEventit cannot play at once.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Chat
Text one player sends the others during a match. Messages players exchange outside a match do not travel on this connection at all.
In 1.0.0.130–1.0.0.139
Command 0 on chat, sent by either side, reliable.
A line of chat. A client sends one as its player says something, and shows one a server sends in its chat box.
| Field | Type | What it is |
|---|---|---|
| speaker | u32 | The client id the line is from. A client sends its own. From a server, a client shows the line with the name of the player holding that client id, coloured for whether that player is on its own side, and with no name for a client id nobody holds; 4294967295 shows the whole line with no name and no tag. A client does not show a line from a player its own player has ignored or muted. |
| audience | u32 | 1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise. Values: 0 everyone, 1 team. |
| textLength | u32 | The length of the text in bytes, without the byte that ends it. Its value changes nothing a client does. |
| text | text, sized by textLength | The line; a client sends at most 511 bytes of it, and reads it up to the zero byte that ends it. |
| terminator | bytes, 1 | A zero byte closing the text. |
In 1.0.0.140–1.0.0.150
Command 0 on chat, sent by either side, reliable.
A line of chat. A client sends one as its player says something, and shows one a server sends in its chat box.
| Field | Type | What it is |
|---|---|---|
| speaker | u32 | The client id the line is from. A client sends its own. From a server, a client shows the line with the name and champion of the player holding that client id, coloured for their side, and with no name for a client id nobody holds; 4294967295 shows the line as said to everyone with no name, less its first three bytes. |
| audience | u32 | 1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone, except that where VersionSync hides all chat and the player has not turned it back on, a client does not show the line unless speaker is 4294967295. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise. Values: 0 everyone, 1 team. |
| textLength | u32 | The length of the text in bytes, without the byte that ends it. Its value changes nothing a client does. |
| text | text, sized by textLength | The line; a client sends at most 511 bytes of it, and reads it up to the zero byte that ends it. |
| terminator | bytes, 1 | A zero byte closing the text. |
Vectors (1)
In 1.0.0.151
Command 0 on chat, sent by either side, reliable.
A line of chat. A client sends one as its player says something, and shows one a server sends in its chat box.
| Field | Type | What it is |
|---|---|---|
| speaker | u32 | The client id the line is from. A client sends its own. From a server, a client shows the line with the name and champion of the player holding that client id, coloured for their side, and with no name for a client id nobody holds; 4294967295 shows the line as said to everyone with no name, less its first three bytes. |
| audience | u32 | 1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise. Values: 0 everyone, 1 team. |
| textLength | u32 | The length of the text in bytes, without the byte that ends it. Its value changes nothing a client does. |
| text | text, sized by textLength | The line; a client sends at most 127 bytes of it, and reads it up to the zero byte that ends it. |
| terminator | bytes, 1 | A zero byte closing the text. |
Vectors (1)
In 1.0.0.152–3.1.0.0
Command 104 on chat, sent by either side, reliable.
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the sender. |
| netId | u32 | The entity a receiving end attributes the text to where the seat does not name one. Where the seat names a speaker, that is what a receiving end uses instead. |
| localized | u8 | Whether the text is a phrase to show as it stands, or a key naming one the receiving end looks up and fills in from the parameters. Both ends send it clear. |
| audience | i32 | Who the message reaches. Values: 0 everyone, 1 team. |
| textLength | u32 | The length of the text, counted in bytes and excluding the byte that ends it. A client shows the text to its first zero byte. |
| text | text, sized by textLength | The line, at most 127 characters. |
| terminator | bytes, 1 | A zero byte closing the text. |
SystemMessage
What a server sends to put a line of its own in a client’s chat. The header names no object: it carries zero.
In 1.0.0.154–3.1.0.0
Command 244 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| source | u32 | The unit the line is credited to, or zero where none is. |
| text | text, 512 bytes | The line itself. Written out in full and padded with zero bytes to the width above. |
Vectors (1)
MapPing
What a client sends to mark a point on the map for the others. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.137
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 90 |
| 1.0.0.132–1.0.0.137 | 91 |
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where on the map, along one ground axis, in world units. |
| y | f32 | The height of the place pinged. |
| z | f32 | Where on the map, along the other ground axis, in world units. |
| target | u32 | A network object the mark is on, or zero where it is on open ground. |
| kind | u8 | Which mark it is. A client sends any of the seven below, and 1 where the mark shows a direction of attack. Values: 0 here, 1 attackDirection, 2 danger, 3 targetUnaccountedFor, 4 onMyWay, 5 fallBack, 6 comeHere. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 93 on requests, sent by the client, reliable.
While watching a match, a client places the mark only on its own screen and sends nothing.
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where on the map, along one ground axis, in world units. |
| y | f32 | The height of the place pinged. |
| z | f32 | Where on the map, along the other ground axis, in world units. |
| target | u32 | A network object the mark is on, or zero where it is on open ground. |
| kind | u8 | Which mark it is. A client sends any of the seven below, and 1 where the mark shows a direction of attack. It writes only the low 4 bits: the high 4 carry no meaning, and a server ignores them. Values: 0 here, 1 attackDirection, 2 danger, 3 targetUnaccountedFor, 4 onMyWay, 5 fallBack, 6 comeHere. |
Vectors (1)
In 1.0.0.144–1.0.0.147
Command 87 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where on the map, along one ground axis, in world units. |
| y | f32 | The height of the place pinged. |
| z | f32 | Where on the map, along the other ground axis, in world units. |
| target | u32 | A network object the mark is on, or zero where it is on open ground. |
| kind | u8 | Which mark it is. A client sends any of the seven below, and 1 where the mark shows a direction of attack. Values: 0 here, 1 attackDirection, 2 danger, 3 targetUnaccountedFor, 4 onMyWay, 5 fallBack, 6 comeHere. |
Vectors (1)
In 1.0.0.148–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.148–1.0.0.149 | 87 |
| 1.0.0.150–3.1.0.0 | 84 |
| Field | Type | What it is |
|---|---|---|
| x | f32 | Where on the map, along one ground axis, in world units. |
| z | f32 | Where on the map, along the other ground axis, in world units. |
| target | u32 | A network object the mark is on, or zero where it is on open ground. |
| kind | u8 | Which mark it is. A client sends any of the seven below, and 1 where the mark shows a direction of attack. Values: 0 here, 1 attackDirection, 2 danger, 3 targetUnaccountedFor, 4 onMyWay, 5 fallBack, 6 comeHere. |
Vectors (2)
PingPlaced
What a server sends to show a ping on the map to everyone meant to see it.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 70 |
| 1.0.0.132–1.0.0.137 | 71 |
A client drops the whole message where category is past its own list of categories. The header names the champion that placed the ping, as source does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the ping sits, along one ground axis, in world units. |
| atY | f32 | The height of the place, as a client shows it. |
| atZ | f32 | Where it sits, along the other, in world units. |
| target | u32 | The unit pinged, or zero where a place was pinged instead. |
| source | u32 | The unit that placed it. |
| how | 1-byte bits | |
| how.category | bit 0 to 3 | Which sort of ping. |
| how.playSound | bit 4 | Set where the client plays a sound for it. |
| how.showInChat | bit 5 | Set where the client writes a line about it. |
| how.throttled | bit 6 | Set where the player is pinging too often: a client places no ping, plays nothing and announces nothing, and only writes a notice in its own chat. |
| how.unused | bit 7 | Unused; a server writes zero. |
Vectors (2)
In 1.0.0.138–1.0.0.147
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138–1.0.0.143 | 71 |
| 1.0.0.144–1.0.0.147 | 66 |
A client drops the whole message where category is past its own list of categories. The header names the champion that placed the ping, as source does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the ping sits, along one ground axis, in world units. |
| atY | f32 | The height of the place, as a client shows it. |
| atZ | f32 | Where it sits, along the other, in world units. |
| target | u32 | The unit pinged, or zero where a place was pinged instead. |
| source | u32 | The unit that placed it. |
| how | 1-byte bits | |
| how.category | bit 0 to 3 | Which sort of ping. |
| how.playSound | bit 4 | Set where the client plays a sound for it. |
| how.showInChat | bit 5 | Set where the client writes a line about it. |
| how.throttled | bit 6 | Set where the player is pinging too often: a client places no ping, plays nothing and announces nothing, and only writes a notice in its own chat. |
| how.speak | bit 7 | Set where the unit says something about it. |
Vectors (2)
In 1.0.0.148–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.148–1.0.0.149 | 66 |
| 1.0.0.150–3.1.0.0 | 63 |
A client drops the whole message where category is past its own list of categories. The header names the champion that placed the ping, as source does.
| Field | Type | What it is |
|---|---|---|
| atX | f32 | Where the ping sits, along one ground axis, in world units. |
| atZ | f32 | Where it sits, along the other, in world units. |
| target | u32 | The unit pinged, or zero where a place was pinged instead. |
| source | u32 | The unit that placed it. |
| how | 1-byte bits | |
| how.category | bit 0 to 3 | Which sort of ping. |
| how.playSound | bit 4 | Set where the client plays a sound for it. |
| how.showInChat | bit 5 | Set where the client writes a line about it. |
| how.throttled | bit 6 | Set where the player is pinging too often: a client places no ping, plays nothing and announces nothing, and only writes a notice in its own chat. |
| how.speak | bit 7 | Set where the unit says something about it. |
Vectors (1)
PlayEmote
What a client sends to play an emote. The header names the sender’s champion.
In 1.0.0.130–1.0.0.134
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 76 |
| 1.0.0.132–1.0.0.134 | 77 |
| Field | Type | What it is |
|---|---|---|
| emote | u32 | Which emote, by its place in the client’s list; one past the list plays nothing. |
Vectors (2)
In 1.0.0.135–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.135–1.0.0.137 | 77 |
| 1.0.0.138–1.0.0.143 | 78 |
| 1.0.0.144–1.0.0.149 | 72 |
| 1.0.0.150–3.1.0.0 | 69 |
| Field | Type | What it is |
|---|---|---|
| emote | u8 | Which emote, by the number the client knows it as. Its four emote keys send 3, 1, 0 and 2, the numbers EmotePlayed plays. |
Vectors (4)
one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
EmotePlayed
What a server sends to say a unit played an emote. The header names the champion playing the emote.
In 1.0.0.130–1.0.0.131
Command 72 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| emote | u32 | Which emote, by its place in the client’s list; a value at or past the end of the list plays nothing. |
Vectors (1)
In 1.0.0.132–1.0.0.134
Command 73 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| emote | u32 | Which emote, by its place in the client’s list; one past the list plays nothing. |
Vectors (1)
In 1.0.0.135–1.0.0.143
Command 73 on events, sent by the server, reliable.
A client ignores the message while the champion is dead.
| Field | Type | What it is |
|---|---|---|
| emote | u8 | Which emote, by the number the client knows it as. A client plays an animation on the champion for each of 0, 1, 2 and 3, a different one each, and none for any higher value. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 68 |
| 1.0.0.150–3.1.0.0 | 65 |
| Field | Type | What it is |
|---|---|---|
| emote | u8 | Which emote, by the number the client knows it as. A client plays an animation on the champion for 0, 1 and 2, a different one each, and none for 3. |
Vectors (1)
VoiceCommand
What a server sends about a voice command a champion gave. The header names the champion.
In 1.0.0.138–1.0.0.143
Command 74 on events, sent by the server, reliable.
A client plays the champion’s voice line that call names, about target, passing on highlight and ping. It does nothing where it has no champion of its own or the player behind the champion is muted.
| Field | Type | What it is |
|---|---|---|
| padding1 | u16 | Padding before call. Unused; a server writes zero. |
| padding2 | u8 | Padding before call. Unused; a server writes zero. |
| call | u32 | Which call. |
| target | u32 | The unit the call is about. |
| flags | 1-byte bits | How it is shown. |
| flags.highlight | bit 0 | Set where the player’s icon is highlighted. |
| flags.ping | bit 1 | Set where it marks a ping. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| padding3 | u16 | Padding after flags. Unused; a server writes zero. |
| padding4 | u8 | Padding after flags. Unused; a server writes zero. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 69 |
| 1.0.0.150–3.1.0.0 | 66 |
A client accepts it on a champion only, and it has no effect.
| Field | Type | What it is |
|---|---|---|
| padding1 | u16 | Padding before call. Unused; a server writes zero. |
| padding2 | u8 | Padding before call. Unused; a server writes zero. |
| call | u32 | Which call. |
| target | u32 | The unit the call is about. |
| flags | 1-byte bits | How it is shown. |
| flags.highlight | bit 0 | Set where the player’s icon is highlighted. |
| flags.ping | bit 1 | Set where it marks a ping. |
| flags.unused | bit 2 to 7 | Unused; a server writes zero. |
| padding3 | u16 | Padding after flags. Unused; a server writes zero. |
| padding4 | u8 | Padding after flags. Unused; a server writes zero. |
Vectors (2)
ContextEmote
What a server sends about an emote a champion played for the moment. It changes nothing a client shows. The header names the champion.
In 1.0.0.154–3.1.0.0
Command 240 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| emote | u8 | Which emote. |
| parameter | u32 | A hashed parameter. |
| flags | u8 | Flags with no meaning given. |
Vectors (1)
VoiceEvent
What a server sends to play a voice event. The header carries zero.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 125 |
| 1.0.0.132–1.0.0.137 | 126 |
| Field | Type | What it is |
|---|---|---|
| folder | text, 64 bytes | The event’s folder. It has no effect where kind is 1. |
| event | text, 64 bytes | The event’s name; for kind 1, the conversation’s. |
| callback | u8 | For kind 0, nonzero asks the client to send VoiceEventDone once the event has played. A client sends it at once where it cannot play the event, whatever this holds. |
| handle | u32 | For kind 0, a number a client returns in VoiceEventDone; for kind 1, the champion. |
Vectors (2)
In 1.0.0.138–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.138–1.0.0.143 | 128 |
| 1.0.0.144–1.0.0.149 | 122 |
| 1.0.0.150–3.1.0.0 | 119 |
| Field | Type | What it is |
|---|---|---|
| folder | text, 64 bytes | The event’s folder. It has no effect where kind is 1. |
| event | text, 64 bytes | The event’s name; for kind 1, the conversation’s. |
| callback | u8 | For kind 0, nonzero asks the client to send VoiceEventDone once the event has played. A client sends it at once where it cannot play the event, whatever this holds. |
| kind | u8 | What sort of event. A client does nothing for any other value. Values: 0 general, 1 champion. |
| handle | u32 | For kind 0, a number a client returns in VoiceEventDone; for kind 1, the champion. |
Vectors (3)
general-on-1-0-0-143, general-on-1-0-0-149, general-on-1-0-0-154
VoiceEventDone
What a client sends once a voice event (VoiceEvent) that asked for it has played. The header carries zero.
In 1.0.0.130–1.0.0.137
Command 5 on requests, sent by the client, reliable.
A client sends it at once where it could not play the event.
| Field | Type | What it is |
|---|---|---|
| handle | u32 | The number the VoiceEvent carried. |
In 1.0.0.138–3.1.0.0
Command 5 on requests, sent by the client, reliable.
It answers only a voice event of kind 0, and a client sends it at once where it could not play the event.
| Field | Type | What it is |
|---|---|---|
| handle | u32 | The number the VoiceEvent carried. |
MusicCue
What a server sends to drive the music a client plays.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 229 |
| 1.0.0.132–1.0.0.134 | 230 |
| 1.0.0.135 | 232 |
| 1.0.0.136–1.0.0.137 | 230 |
| 1.0.0.138 | 232 |
| Field | Type | What it is |
|---|---|---|
| cue | u8 | What to do. A client takes any other value and does nothing. Values: 0 prepare, 1 begin, 2 end. |
| event | u32 | Which cue or event. |
In 1.0.0.139–1.0.0.140
Command 231 on events, sent by the server, reliable.
The header names a champion: a client acts on the message for any champion it holds, not only its own.
| Field | Type | What it is |
|---|---|---|
| cue | u8 | What to do. A client takes any other value and does nothing. Values: 0 prepare, 1 begin, 2 end. |
| event | u32 | Which cue or event. |
Vectors (1)
In 1.0.0.141–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 233 |
| 1.0.0.144–1.0.0.149 | 220 |
| 1.0.0.150–3.1.0.0 | 217 |
The header names the champion of the player it is sent to.
| Field | Type | What it is |
|---|---|---|
| cue | u8 | What to do. A client takes any other value and does nothing. Values: 0 prepare, 1 begin, 2 end. |
| event | u32 | Which cue or event. |
Vectors (3)
VolumeMuted
What a server sends to mute or unmute one kind of sound. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 41 |
| 1.0.0.144–3.1.0.0 | 38 |
| Field | Type | What it is |
|---|---|---|
| category | u8 | Which kind. A client ignores the message from 7 up. Values: 0 all, 1 music, 2 effects, 3 announcer, 4 unitResponses, 5 environment, 6 mainEffects. |
| state | 1-byte bits | Whether it is muted. |
| state.muted | bit 0 | Set to mute, clear to unmute. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (1)
FadeSounds
What a server sends to fade a client’s sound effects out. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 98 |
| 1.0.0.132–1.0.0.137 | 99 |
| 1.0.0.138–1.0.0.143 | 101 |
| 1.0.0.144–1.0.0.149 | 95 |
| 1.0.0.150–3.1.0.0 | 92 |
| Field | Type | What it is |
|---|---|---|
| time | f32 | How long the sounds take to fade; the unit is not recorded. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
UnitSpoke
What a client sends when a unit says something on its screen. A server need do nothing with it. The header names the unit speaking.
In 1.0.0.130–1.0.0.137
Command 27 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | A value the client takes from the unit that speaks; what it names is not recorded. |
| unknown | f32 | A client writes 1073741824. |
| unknownToo | u32 | A client writes zero. |
| kind | u8 | 0 for a unit’s speech; a client writes 1 where it sends the text of a script error it caught, under the first unit it holds that can carry it. |
| unused | u8 | A client writes zero. |
| text | text, ended by a zero byte | What the unit says, ended by a zero byte; the two take at most 1024 bytes. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 27 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | A value the client takes from the unit that speaks; what it names is not recorded. |
| unknown | f32 | A client writes 1073741824. |
| unknownToo | u32 | A client writes zero. |
| kind | u8 | A client writes 1 where the line reports an error in a script, and 0 otherwise. |
| unused | u8 | A client writes zero. |
| unusedToo | u32 | Where a level script makes a unit speak, a client writes the third value that script gave; otherwise zero. |
| text | text, ended by a zero byte | What the unit says, ended by a zero byte; the two take at most 1024 bytes. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 24 on requests, sent by the client, reliable.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | A value the client takes from the unit that speaks; what it names is not recorded. |
| unknown | f32 | A client writes 1073741824. |
| unknownToo | u32 | A client writes zero. |
| kind | u8 | A client writes zero. |
| unused | u8 | A client writes zero. |
| unusedToo | u32 | A client writes zero. |
| text | text, ended by a zero byte | What the unit says, ended by a zero byte; the two take at most 1024 bytes. |
Votes
Surrender votes, and a vote on evening out a match.
Surrender
A server tells a side a surrender vote has been called with
SurrenderVoteCalled. A client answers with SurrenderVote, and a server tells
the side where the vote stands with SurrenderStatus. SurrenderAllowed says
whether a champion’s player can call a vote, turning the choice in the client’s
menu on or off.
SurrenderVoteCalled shows the caller’s vote to that side and, where it says
the vote opens, opens the vote’s panel for that side.
A client ignores SurrenderVoteCalled that arrives before its own champion is
on the field.
Evening out a match
A server can hold a vote on giving the side behind gold, experience and
turrets. BalanceVote opens the vote’s panel for the voting side and adds one
voter with each message; a client answers with
BalanceVoteAnswer from the panel or as its player types /equalize, once per
vote. BalanceResult says how the vote ended, or why it could not be held.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
SurrenderVoteCalled
What a server sends to open a surrender vote, or to report one already open. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 210 |
| 1.0.0.132–1.0.0.134 | 211 |
| 1.0.0.135 | 213 |
| 1.0.0.136–1.0.0.137 | 211 |
| 1.0.0.138 | 213 |
| 1.0.0.139–1.0.0.140 | 212 |
| 1.0.0.141–1.0.0.143 | 214 |
| 1.0.0.144–1.0.0.149 | 201 |
| 1.0.0.150–3.1.0.0 | 198 |
A client ignores it unless its menu and its own champion both exist.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.countAsYes | bit 0 | Applies only where side is the client’s own: set shows caller voting yes, clear voting no, opening the menu or not. |
| how.openTheMenu | bit 1 | Set where the vote opens: a client of side opens the vote’s panel from seats and closesIn, which have no other effect; every client is told a vote began, with caller, inFavour, against and side. |
| how.unused | bit 2 to 7 | Unused; a server writes zero. |
| caller | u32 | The unit that called the vote. |
| inFavour | u8 | How many have voted for. |
| against | u8 | How many have voted against. |
| seats | u8 | How many seats can vote. |
| side | u32 | Which side is voting. |
| closesIn | f32 | How long the vote stays open, in seconds. |
SurrenderVote
What a client sends to vote on surrendering. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.131
Command 172 on requests, sent by the client, reliable.
It answers a call to surrender.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.inFavour | bit 0 | Set where the answer is yes, clear where it is no. |
| how.unused | bit 1 to 7 | A client leaves these bits unwritten; they carry no meaning. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 173 |
| 1.0.0.135 | 175 |
| 1.0.0.136–1.0.0.137 | 173 |
| 1.0.0.138 | 175 |
It answers a call to surrender.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.inFavour | bit 0 | Set where the answer is yes. A client sends it clear. |
| how.unused | bit 1 to 7 | Always clear. |
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 174 on requests, sent by the client, reliable.
A client sends it to start a vote as well as to answer one: the surrender chat command sends it in favour whether or not a vote is open, and the vote panel’s buttons and the chat command that votes no answer one.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.inFavour | bit 0 | Set where the answer is yes, as from the panel’s yes button or the surrender command; clear for a no. |
| how.unused | bit 1 to 7 | A client leaves these bits unwritten; they carry no meaning, and a server ignores them. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 164 |
| 1.0.0.150–3.1.0.0 | 161 |
It answers a call to surrender.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.inFavour | bit 0 | Set where the answer is yes. A client sends it clear. |
| how.unused | bit 1 to 7 | Always clear. |
Vectors (2)
SurrenderStatus
What a server sends to tell a side where its surrender vote stands. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 173 |
| 1.0.0.132–1.0.0.134 | 174 |
| 1.0.0.135 | 176 |
| 1.0.0.136–1.0.0.137 | 174 |
| 1.0.0.138 | 176 |
| 1.0.0.139–1.0.0.143 | 175 |
| 1.0.0.144–1.0.0.146 | 165 |
| Field | Type | What it is |
|---|---|---|
| reason | u32 | Why the vote stands where it does. |
| inFavour | u8 | How many voted for. |
| against | u8 | How many voted against. |
| side | u32 | Which side. |
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 165 |
| 1.0.0.150–3.1.0.0 | 162 |
| Field | Type | What it is |
|---|---|---|
| reason | u8 | Why the vote stands where it does. |
| inFavour | u8 | How many voted for. |
| against | u8 | How many voted against. |
| side | u32 | Which side. |
Vectors (2)
The interface
What a client shows its player besides the field: the view and camera, input locks, the minimap and text over the screen. Tips, quests, highlights and the tutorial are in Tutorial and guidance.
The view
A client reports where its view sits and which way it faces with Camera,
which a server answers (see Ordering). A client tells a server what it has
selected with SelectObject, and as it locks its view to its champion or
releases it with CameraLock.
A server carries a client’s view from one place to another with MoveCamera. A
server can also lock or free a client’s camera with CameraLockSet, which the
client answers with CameraLock except while it holds its camera itself, and
set a point a player’s view keeps to with CameraBehaviour.
A client sends no Camera while its camera is locked: a server that needs a
client’s view reports frees its camera with CameraLockSet.
In 1.0.0.130–1.0.0.140
A client keeps a
CameraLockSetthat arrives while it holds its camera itself, and applies and answers it once the hold ends.
Input
A server locks or unlocks kinds of input, such as movement, spells or the
shop, with InputLock or InputLockToggled.
A client keeps every lock a message sets or clears, and later input obeys them, but it acts on a lock at once only where the message’s mask is exactly one of 1, 4, 8, 16, 32 or 128.
The minimap and text on screen
MinimapIcon changes what a client draws for a unit on its map. A server can
float text over a unit (FloatingText, UnitText), warn a player who seems
to be away (AfkWarning), and take the interface down (HudDisabled).
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
Camera
What a client sends to say where its view sits and which way it faces. Each report is sent once where a server answers it, and again and again where a server does not. The header names no object: it carries zero.
In every range of this book
Carried on requests, sent by the client, unreliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 48 |
| 1.0.0.144–3.1.0.0 | 45 |
| Field | Type | What it is |
|---|---|---|
| positionX | f32 | |
| positionY | f32 | |
| positionZ | f32 | |
| directionX | f32 | |
| directionY | f32 | |
| directionZ | f32 | |
| clientId | u32 | The client id of the client the view belongs to. |
| syncId | u8 | Names this report, counting up as the view moves. A client sends the report again until a server returns the name. |
Vectors (1)
SelectObject
What a client sends as the object it has selected changes. The header names no object: it carries zero.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 183 |
| 1.0.0.132–1.0.0.134 | 184 |
| 1.0.0.135 | 186 |
| 1.0.0.136–1.0.0.137 | 184 |
| 1.0.0.138 | 186 |
| 1.0.0.139–1.0.0.140 | 185 |
| 1.0.0.141–1.0.0.143 | 187 |
| 1.0.0.144–1.0.0.149 | 175 |
| 1.0.0.150–3.1.0.0 | 172 |
| Field | Type | What it is |
|---|---|---|
| clientId | u32 | The client id of the client selecting: the one its Registered gave it. Zero is a client id like any other rather than an absence. |
| selected | u32 | The network object now selected, or zero where none is. |
CameraLock
What a client sends as it locks its view to a unit or releases it. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 134 |
| 1.0.0.132–1.0.0.137 | 135 |
| 1.0.0.138 | 137 |
A client sends it whenever its lock changes: by the player, or as the game forces a lock or lifts one. It sends none while playing a replay.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.locked | bit 0 | Set while the view follows a unit. |
| state.unused | bit 1 to 7 | Unused; a client writes zero. |
| clientId | u32 | The client id of the client locking. Zero is a client id like any other rather than an absence. |
Vectors (3)
In 1.0.0.139–1.0.0.143
Command 136 on requests, sent by the client, reliable.
A client sends it every time its lock is set, even to the same value: by the player, by CameraLockSet, or as the game forces a lock or lifts one.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.locked | bit 0 | Set while the view follows a unit. |
| state.unused | bit 1 to 7 | A client sends back the whole byte it holds: after CameraLockSet, the byte it received, unchanged. |
| clientId | u32 | The client id of the client locking. Zero is a client id like any other rather than an absence. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 130 |
| 1.0.0.150–3.1.0.0 | 127 |
A client sends it whenever its lock changes: by the player, or as the game forces a lock or lifts one. It sends none while playing a replay.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | |
| state.locked | bit 0 | Set while the view follows a unit. |
| state.unused | bit 1 to 7 | Unused; a client writes zero. |
| clientId | u32 | The client id of the client locking. Zero is a client id like any other rather than an absence. |
Vectors (2)
MoveCamera
What a server sends to carry a client’s view from one place to another. The header names the champion of the player it is sent to.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 39 |
| 1.0.0.144–3.1.0.0 | 36 |
Where the header names a champion, only the client whose own champion it is moves its view; others take the message and do nothing. Where the header carries zero, a client moves its view to to over travelTime, how and from having no effect.
| Field | Type | What it is |
|---|---|---|
| how | 1-byte bits | |
| how.fromWhereItIs | bit 0 | Set to start from where the camera stands, fromX, fromY and fromZ having no effect; clear to start from them. |
| how.unused1 | bit 1 | Unused; a server writes zero. |
| how.unused | bit 2 to 7 | Unused; a server writes zero. |
| fromX | f32 | Where the view starts, along one ground axis, in world units. |
| fromY | f32 | Where the view starts, in height, in world units. |
| fromZ | f32 | Where the view starts, along the other ground axis, in world units. |
| toX | f32 | Where the view ends, along one ground axis, in world units. |
| toY | f32 | Where the view ends, in height, in world units. |
| toZ | f32 | Where the view ends, along the other ground axis, in world units. |
| travelTime | f32 | How long the view takes to get there, in seconds. The view moves at an even speed over the distance along the ground. |
Vectors (1)
CameraLockSet
What a server sends to lock the camera to the champion or free it. A client answers with CameraLock. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.137
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 124 |
| 1.0.0.132–1.0.0.137 | 125 |
A client ignores the message while something of its own holds the camera.
| Field | Type | What it is |
|---|---|---|
| locked | u8 | Set to lock the camera, clear to free it. Any nonzero value sets it. |
Vectors (2)
In 1.0.0.138–1.0.0.143
Command 127 on events, sent by the server, reliable.
A client answers at once with CameraLock, returning the byte as it arrived. While the game holds the camera itself, it keeps the byte, and applies it and sends CameraLock only as that hold ends.
| Field | Type | What it is |
|---|---|---|
| locked | u8 | Set to lock the camera, clear to free it. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.144–1.0.0.146
Command 121 on events, sent by the server, reliable.
A client ignores the message while something of its own holds the camera. It sends no CameraLock while playing a replay.
| Field | Type | What it is |
|---|---|---|
| locked | u8 | Set to lock the camera, clear to free it. Any nonzero value sets it. |
Vectors (1)
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 121 |
| 1.0.0.150–3.1.0.0 | 118 |
A client ignores the message while something of its own holds the camera. It sends no CameraLock while playing a replay.
| Field | Type | What it is |
|---|---|---|
| state | 1-byte bits | Whether the camera is locked. |
| state.locked | bit 0 | Set to lock the camera, clear to free it. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
CameraBehaviour
What a server sends to set a point a champion’s player’s view keeps to. The header names the champion.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 118 |
| 1.0.0.132–1.0.0.137 | 119 |
| 1.0.0.138–1.0.0.143 | 121 |
| 1.0.0.144–1.0.0.149 | 115 |
| 1.0.0.150–3.1.0.0 | 112 |
| Field | Type | What it is |
|---|---|---|
| x | f32 | Along one ground axis, in world units. |
| y | f32 | In height, in world units. |
| z | f32 | Along the other ground axis, in world units. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
InputLock
What a server sends to lock or unlock a kind of input on a client. The header carries zero.
In 1.0.0.130–1.0.0.146
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 137 |
| 1.0.0.132–1.0.0.137 | 138 |
| 1.0.0.138 | 140 |
| 1.0.0.139–1.0.0.143 | 139 |
| 1.0.0.144–1.0.0.146 | 133 |
A client ignores it while playing a replay.
| Field | Type | What it is |
|---|---|---|
| category | u32 | Which input, as a set of bits. Values: 1 cameraLocking, 2 movement, 4 abilities, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
| locked | u8 | Set to lock, clear to unlock. Any nonzero value sets it. |
In 1.0.0.147–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.147–1.0.0.149 | 133 |
| 1.0.0.150–3.1.0.0 | 130 |
A client ignores it while playing a replay.
| Field | Type | What it is |
|---|---|---|
| category | u32 | Which input, as a set of bits. Values: 1 cameraLocking, 2 movement, 4 abilities, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
| state | 1-byte bits | Whether to lock. |
| state.locked | bit 0 | Set to lock, clear to unlock. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (2)
InputLockToggled
What a server sends to turn kinds of input off where they are on, or on where they are off. The header carries zero.
In 1.0.0.130–1.0.0.131
Command 163 on events, sent by the server, reliable.
A client acts on the change at once only where locks is 1, 4, 8, 16, 32 or 128; any other value still changes what is locked, and takes effect as the player next tries.
| Field | Type | What it is |
|---|---|---|
| locks | u32 | Each lock set flips. Values: 1 cameraLock, 2 movement, 4 spells, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 164 |
| 1.0.0.135 | 166 |
| 1.0.0.136–1.0.0.137 | 164 |
| 1.0.0.138 | 166 |
A client acts on the change at once only where exactly one lock is set; any other value still changes what is locked, and takes effect as the player next tries.
| Field | Type | What it is |
|---|---|---|
| locks | u32 | Each lock set flips. Values: 1 cameraLock, 2 movement, 4 spells, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
Vectors (4)
shop-on-1-0-0-134, shop-on-1-0-0-135, shop-on-1-0-0-136, shop-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 165 on events, sent by the server, reliable.
A client acts on the change at once only where the value is exactly one of 1, 4, 8, 16, 32 and 128; any other value, 2 and 64 among them, still changes what is locked, and takes effect as the player next tries.
| Field | Type | What it is |
|---|---|---|
| locks | u32 | Each lock set flips. Values: 1 cameraLock, 2 movement, 4 spells, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 155 |
| 1.0.0.150–3.1.0.0 | 152 |
A client acts on the change at once only where exactly one lock is set; any other value still changes what is locked, and takes effect as the player next tries.
| Field | Type | What it is |
|---|---|---|
| locks | u32 | Each lock set flips. Values: 1 cameraLock, 2 movement, 4 spells, 8 summonerSpells, 16 shop, 32 chat, 64 minimapMovement, 128 cameraMovement. |
Vectors (2)
MinimapIcon
What a server sends to change what a client draws for a unit on its map. The header names no object: it carries zero.
In 1.0.0.130–1.0.0.153
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 225 |
| 1.0.0.132–1.0.0.134 | 226 |
| 1.0.0.135 | 228 |
| 1.0.0.136–1.0.0.137 | 226 |
| 1.0.0.138 | 228 |
| 1.0.0.139–1.0.0.140 | 227 |
| 1.0.0.141–1.0.0.143 | 229 |
| 1.0.0.144–1.0.0.149 | 216 |
| 1.0.0.150–1.0.0.153 | 213 |
A client does nothing unless unit is a unit it holds that can be attacked.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit this is about. |
| icon | text, 64 bytes | The name the client loads the unit’s minimap mark under, which it changes only where the name differs from the one it shows. Written out in full and padded with zero bytes to the width above. |
In 1.0.0.154–3.1.0.0
Command 213 on events, sent by the server, reliable.
A client does nothing unless unit is a unit it holds that can be attacked.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit this is about. |
| changeIcon | u8 | 1 to replace the unit’s minimap icon with icon; 0 leaves it, and icon has no effect. |
| icon | text, 64 bytes | The name the client loads the mark under. Written out in full and padded with zero bytes to the width above. |
| changeBorder | u8 | 1 to replace the unit’s ring with border, and what it does with borderScript; 0 leaves both, and neither has any effect. |
| border | text, 64 bytes | The name the client loads the ring around the mark under, written and padded as above. |
Vectors (1)
FloatingText
What a server sends to show text floating over a unit. The header names the unit.
In 1.0.0.130–1.0.0.137
Command 27 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| unused | u32 | Unused; a server writes zero. |
| delay | f32 | Unused; a server writes 2. |
| slot | i32 | Where the text goes. 0 floats it over the unit while the unit is in the client’s own view, the text looked up as a key into the client’s own text. 1 to 50 writes it, in colour, to that line of a debugging display, only where the unit is the one the player has selected. A client does nothing for any other value. |
| error | u8 | Nonzero has a client ignore the whole message. |
| colour | u8 | The text’s colour on the debugging display; it has no effect for slot 0. |
| text | text, ended by a zero byte | The text, ended by a zero byte; the two take at most 1024 bytes. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 27 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| unused | u32 | Unused; a server writes zero. |
| delay | f32 | Unused; a server writes 2. |
| slot | i32 | Where the text goes. 0 floats it over the unit while the unit is in the client’s own view. 1 to 50 writes it, in colour, to that line of a debugging display, only where the unit is the one the player has selected. A client does nothing for any other value. |
| error | u8 | Nonzero has a client put the text on its list of on-screen messages for 10 seconds; slot, colour and style then have no effect. |
| colour | u8 | The text’s colour on the debugging display; it has no effect for slot 0. |
| style | u32 | Which style of floating text. |
| text | text, ended by a zero byte | The text, ended by a zero byte; the two take at most 1024 bytes. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 24 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| unused | u32 | Unused; a server writes zero. |
| delay | f32 | Unused; a server writes 2. |
| slot | i32 | Where the text goes. 0 floats it over the unit while the unit is in the client’s own view, the text looked up as a key into the client’s own text. 1 to 50 writes it, in colour, to that line of a debugging display, only where the unit is the one the player has selected. A client does nothing for any other value. |
| error | u8 | Nonzero has a client ignore the whole message. |
| colour | u8 | The text’s colour on the debugging display; it has no effect for slot 0. |
| style | u32 | Which style of floating text. |
| text | text, ended by a zero byte | The text, ended by a zero byte; the two take at most 1024 bytes. |
UnitText
What a server sends to float a line of the client’s own text over a unit, as combat text floats. A client shows it only where the unit is in its sight, and not while playing a replay. The header carries zero.
In 1.0.0.130–1.0.0.143
Command 28 on events, sent by the server, reliable.
A client ignores it whenever it is watching a match.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit to float it over: one that can be damaged. |
| style | u8 | How the line looks, from 0 to 24. A client shows debug lines to nobody. Values: 0 invulnerable, 1 special, 2 heal, 3 manaHeal, 4 manaDamage, 5 dodge, 6 physicalCritical, 7 experience, 8 gold, 9 level, 10 disable, 11 questReceived, 12 questComplete, 13 score, 14 physicalDamage, 15 magicDamage, 16 trueDamage, 17 enemyPhysicalDamage, 18 enemyMagicDamage, 19 enemyTrueDamage, 20 enemyPhysicalCritical, 21 countdown, 22 damage, 23 critical, 24 debug. |
| number | i32 | A number put into the text where it asks for one. |
| text | text, 128 bytes | A key into the client’s own text. The text ends at its first zero byte, which falls within the field. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Command 25 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit to float it over: one that can be damaged. |
| style | u8 | How the line looks, from 0 to 24. A client shows debug lines to nobody. Values: 0 invulnerable, 1 special, 2 heal, 3 manaHeal, 4 manaDamage, 5 dodge, 6 physicalCritical, 7 experience, 8 gold, 9 level, 10 disable, 11 questReceived, 12 questComplete, 13 score, 14 physicalDamage, 15 magicDamage, 16 trueDamage, 17 enemyPhysicalDamage, 18 enemyMagicDamage, 19 enemyTrueDamage, 20 enemyPhysicalCritical, 21 countdown, 22 damage, 23 critical, 24 debug. |
| number | i32 | A number put into the text where it asks for one. |
| text | text, 128 bytes | A key into the client’s own text. The text ends at its first zero byte, which falls within the field. |
AfkWarning
What a server sends to warn the player that they seem to be away, in a popup with one button that only closes it. It carries nothing of its own. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 192 |
| 1.0.0.132–1.0.0.134 | 193 |
| 1.0.0.135 | 195 |
| 1.0.0.136–1.0.0.137 | 193 |
| 1.0.0.138 | 195 |
| 1.0.0.139–1.0.0.140 | 194 |
| 1.0.0.141–1.0.0.143 | 196 |
| 1.0.0.144–1.0.0.149 | 184 |
| 1.0.0.150–3.1.0.0 | 181 |
No body.
HudDisabled
What a server sends to take down a client’s interface as the match ends. The header names no object: it carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 196 |
| 1.0.0.132–1.0.0.134 | 197 |
| 1.0.0.135 | 199 |
| 1.0.0.136–1.0.0.137 | 197 |
| 1.0.0.138 | 199 |
| 1.0.0.139–1.0.0.140 | 198 |
| 1.0.0.141–1.0.0.143 | 200 |
| 1.0.0.144–1.0.0.149 | 188 |
| 1.0.0.150–3.1.0.0 | 185 |
No body.
Announcement
What a server sends to show one of a client’s own fixed announcements for five seconds.
In 1.0.0.130–1.0.0.131
Command 133 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| announcement | u32 | Which of the client’s 28 announcements, 0 to 27. The text of each is the client’s own and is not recorded here. 4294967295 shows a fixed text of the client’s own that is none of them; any other value has no defined effect. |
| unit | u32 | A unit whose name the announcement carries, or zero for an announcement that names none. A client shows nothing where it does not know the unit. |
Vectors (1)
In 1.0.0.132–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.137 | 134 |
| 1.0.0.138 | 136 |
| Field | Type | What it is |
|---|---|---|
| announcement | u32 | Which of the client’s 28 announcements, 0 to 27. The text of each is the client’s own and is not recorded here; a client fails on any other value. |
| unit | u32 | A unit whose name the announcement carries, or zero for an announcement that names none. A client shows nothing where it does not know the unit. |
Vectors (2)
CameraAck
What a server returns for a view report, naming the report it answers. A server names in the header the champion of the player it is sent to.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 46 |
| 1.0.0.144–3.1.0.0 | 43 |
| Field | Type | What it is |
|---|---|---|
| syncId | u8 | The name the report carried. A client sends the report again until this comes back. |
Vectors (1)
Tutorial and guidance
What a server shows a player to lead them: tips, quests, objectives and text at the side of the screen, highlights, and the tutorial.
A server tells a champion something has come about with Situation.
Highlights
A server lights up parts of the screen and units with HudHighlighted,
HudHighlightToggled, UiHighlight, UnitHighlighted and
UnitHighlightRemoved, and makes part of the minimap or of the shop blink with
MinimapHighlighted and ShopHighlighted.
Tips, quests and objectives
A server puts a tip in front of a player with TipShown, addressed to that
player’s champion, and a client reports a click on it, or the tip being closed,
with TipEvent. A server can add, complete and remove quests in the quest
tracker with QuestUpdated, and a client reports the pointer passing over a
quest, and a click on it, with QuestEvent. A server can also show, change
and hide an objective panel (ObjectiveShown, ObjectiveReplaced,
ObjectiveHidden) and a box of text at the side of the screen
(SideTextShown, SideTextRefreshed, SideTextHidden).
The tutorial
In the tutorial, a server can put lines of the client’s own text in its chat
(TutorialChatLine) and open the tutorial’s popup (TutorialPopup), which the
client answers with TutorialPopupClosed.
A client takes TutorialChatLine in any match.
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
HudHighlighted
What a server sends to light up part of the screen, as a tutorial does. Only HudHighlightToggled turns it off. The header carries zero.
In 1.0.0.130–1.0.0.143
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 67 |
| 1.0.0.132–1.0.0.143 | 68 |
| Field | Type | What it is |
|---|---|---|
| element | u8 | What to light up on the main controls. A client ignores any value above 8. Values: 0 spell, 1 spellUpgrade, 2 summonerSpell, 3 recall, 4 shop, 5 gold, 6 experience, 7 health, 8 mana. |
| number | u8 | Which slot, for a spell or a summoner spell; it has no effect otherwise. A client accepts any value, and a slot beyond those named has no defined effect. |
Vectors (2)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 63 |
| 1.0.0.150–3.1.0.0 | 60 |
| Field | Type | What it is |
|---|---|---|
| part | u8 | Which part of the screen. A client ignores any other value. Values: 0 hud, 1 shop, 2 minimap. |
| element | u8 | What to light up on the main controls. A client ignores any value above 8. Values: 0 spell, 1 spellUpgrade, 2 summonerSpell, 3 recall, 4 shop, 5 gold, 6 experience, 7 health, 8 mana. |
| number | u8 | Which slot, for a spell or a summoner spell; it has no effect otherwise. A client accepts any value, and a slot beyond those named has no defined effect. |
| second | u8 | For the shop’s element 3, which item within the category; a client reads nothing here otherwise. |
Vectors (1)
HudHighlightToggled
What a server sends to light up part of the screen, or to put it out. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 82 |
| 1.0.0.132–1.0.0.137 | 83 |
| 1.0.0.138–1.0.0.143 | 85 |
| 1.0.0.144–1.0.0.149 | 79 |
| 1.0.0.150–3.1.0.0 | 76 |
| Field | Type | What it is |
|---|---|---|
| part | u8 | Which part of the screen. A client ignores any other value. Values: 1 hud, 2 shop, 3 minimap. |
| element | u8 | What to light up, as in HudHighlighted. A value beyond those named does nothing. |
| number | u8 | Which slot, as in HudHighlighted. |
| second | u8 | For the shop’s element 3, which item within the category; a client reads nothing here otherwise. |
| state | 1-byte bits | Whether it is lit. |
| state.on | bit 0 | Set to light it up, clear to put it out. |
| state.unused | bit 1 to 7 | Unused; a server writes zero. |
Vectors (5)
hud-on-1-0-0-131, hud-on-1-0-0-136, hud-on-1-0-0-143, hud-on-1-0-0-149, hud-on-1-0-0-154
UiHighlight
What a server sends to place an animated highlight over one element of the screen, or to take one away. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 211 |
| 1.0.0.132–1.0.0.134 | 212 |
| 1.0.0.135 | 214 |
| 1.0.0.136–1.0.0.137 | 212 |
| 1.0.0.138 | 214 |
| 1.0.0.139–1.0.0.140 | 213 |
| 1.0.0.141–1.0.0.143 | 215 |
| 1.0.0.144–1.0.0.149 | 202 |
| 1.0.0.150–3.1.0.0 | 199 |
| Field | Type | What it is |
|---|---|---|
| action | u8 | What to do. A client takes 2 to 14 and does nothing, and ignores the message from 15 up. Values: 0 show, 1 remove. |
| element | u8 | Which element. Showing a value above 14 has no defined effect. Values: 0 minimap, 1 quests, 2 tips, 3 characterInfo, 4 effects, 5 ultimate, 6 recall, 7 shop, 8 spellPoint1, 9 gold, 10 assists, 11 passive, 12 spellPoint2, 13 spellPoint3, 14 spellPoint4. |
UnitHighlighted
What a server sends to outline a unit with a pulsing light, as a tutorial does, until UnitHighlightRemoved. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 92 |
| 1.0.0.132–1.0.0.137 | 93 |
| 1.0.0.138–1.0.0.143 | 95 |
| 1.0.0.144–1.0.0.149 | 89 |
| 1.0.0.150–3.1.0.0 | 86 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit: one that can be damaged. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
UnitHighlightRemoved
What a server sends to take away the light UnitHighlighted put on a unit. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 188 |
| 1.0.0.132–1.0.0.134 | 189 |
| 1.0.0.135 | 191 |
| 1.0.0.136–1.0.0.137 | 189 |
| 1.0.0.138 | 191 |
| 1.0.0.139–1.0.0.140 | 190 |
| 1.0.0.141–1.0.0.143 | 192 |
| 1.0.0.144–1.0.0.149 | 180 |
| 1.0.0.150–3.1.0.0 | 177 |
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit. Where it has no light, nothing happens. |
MinimapHighlighted
What a server sends to make part of the minimap blink, as a tutorial does.
In 1.0.0.130–1.0.0.143
Command 20 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| element | u8 | The minimap; a client acts on element 0 only, its camera button, and only once it knows its own champion. Any other value is ignored. |
Vectors (1)
ShopHighlighted
What a server sends to make a shop element blink once, as a tutorial does. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.143
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 182 |
| 1.0.0.132–1.0.0.134 | 183 |
| 1.0.0.135 | 185 |
| 1.0.0.136–1.0.0.137 | 183 |
| 1.0.0.138 | 185 |
| 1.0.0.139–1.0.0.140 | 184 |
| 1.0.0.141–1.0.0.143 | 186 |
| Field | Type | What it is |
|---|---|---|
| element | u8 | A shop element blinks once, where the shop window is open. Element 0 is the buy button, 1 the sell button, 2 the shop item number names, 3 the item second names within the category number names, and 4 the recommended item number names. A client ignores any value above 4. |
| number | u8 | Which of the element’s entries. |
| second | u8 | For the shop’s element 3, which item within the category; a client reads nothing here otherwise. |
TipShown
What a server sends to put a note in front of a seat. The header names the champion of the player it is sent to.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 88 |
| 1.0.0.132–1.0.0.137 | 89 |
| 1.0.0.138–1.0.0.143 | 91 |
| 1.0.0.144–1.0.0.149 | 85 |
| 1.0.0.150–3.1.0.0 | 82 |
| Field | Type | What it is |
|---|---|---|
| body | text, 128 bytes | What the note says. Written out in full and padded with zero bytes to the width above. |
| heading | text, 128 bytes | What the note is headed with, written and padded as above. |
| image | text, 128 bytes | The name the client loads a picture for the note under, written and padded as above. |
| what | u8 | What the client does with the note. |
| tip | u32 | The name this note answers to, so a later message can name it. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-136, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
TipEvent
What a client sends about a tip it has shown or dismissed.
In 1.0.0.130–1.0.0.131
Command 112 on requests, sent by the client, reliable.
Where what is 0, the header names the champion the TipShown named; where it is 1, the sender’s champion.
| Field | Type | What it is |
|---|---|---|
| what | u8 | What happened to the tip. Values: 0 clicked, 1 closed. |
| tip | u32 | Which tip, as TipShown named it. |
Vectors (1)
In 1.0.0.132–1.0.0.137
Command 113 on requests, sent by the client, reliable.
The header names the sender’s champion.
| Field | Type | What it is |
|---|---|---|
| what | u8 | What happened to the tip. Values: 0 clicked, 1 closed. |
| tip | u32 | Which tip, as TipShown named it. |
Vectors (1)
In 1.0.0.138–1.0.0.143
Command 115 on requests, sent by the client, reliable.
For what 1, the header names the sender’s champion. For what 0, it names the champion TipShown’s header named, and a client sends it only while it still knows that champion.
| Field | Type | What it is |
|---|---|---|
| what | u8 | What happened to the tip. Values: 0 clicked, 1 closed. |
| tip | u32 | Which tip, as TipShown named it. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 109 |
| 1.0.0.150–3.1.0.0 | 106 |
The header names the sender’s champion.
| Field | Type | What it is |
|---|---|---|
| what | u8 | What happened to the tip. Values: 0 clicked, 1 closed. |
| tip | u32 | Which tip, as TipShown named it. |
Vectors (2)
QuestUpdated
What a server sends to add a quest to the quest tracker, complete it or remove it. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 144 |
| 1.0.0.132–1.0.0.137 | 145 |
| 1.0.0.138 | 147 |
| 1.0.0.139–1.0.0.143 | 146 |
| 1.0.0.144–1.0.0.149 | 140 |
| 1.0.0.150–3.1.0.0 | 137 |
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text for the quest. It applies to activate only. |
| icon | text, 128 bytes | The quest’s icon. It applies to activate only. |
| tooltip | text, 128 bytes | A key into the client’s own text for its tooltip. It applies to activate only. |
| kind | u8 | Which tracker it goes in. A tracker that is full holds a new quest back until it has room. Values: 0 primary, 1 secondary. |
| action | u8 | What to do. A client ignores any other value. Values: 0 activate, 1 complete, 2 remove. |
| flags | 1-byte bits | What a flag means depends on action. |
| flags.first | bit 0 | For activate, set to have the client report the pointer passing over the quest (QuestEvent); for complete, set where the quest succeeded. |
| flags.unused | bit 1 to 7 | Unused; a server writes zero. |
| quest | i32 | The quest’s number, which QuestEvent returns. |
QuestEvent
What a client sends as its player points at a quest in the tracker (QuestUpdated), stops pointing at it, or clicks it. The header names the sender’s champion.
In every range of this book
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 214 |
| 1.0.0.132–1.0.0.134 | 215 |
| 1.0.0.135 | 217 |
| 1.0.0.136–1.0.0.137 | 215 |
| 1.0.0.138 | 217 |
| 1.0.0.139–1.0.0.140 | 216 |
| 1.0.0.141–1.0.0.143 | 218 |
| 1.0.0.144–1.0.0.149 | 205 |
| 1.0.0.150–3.1.0.0 | 202 |
| Field | Type | What it is |
|---|---|---|
| event | u8 | What the player did. Pointing and leaving are sent only for a quest activated with its first flag set; a click at most once in three seconds. Values: 0 enter, 1 leave, 2 click. |
| quest | i32 | The quest’s number, as QuestUpdated gave it. |
ObjectiveShown
What a server sends to show the objective panel with a text. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 59 |
| 1.0.0.144–1.0.0.149 | 56 |
| 1.0.0.150–3.1.0.0 | 53 |
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | The objective. The text ends at its first zero byte, which falls within the field. |
Vectors (2)
ObjectiveReplaced
What a server sends to replace the text of the objective panel, showing the panel if it is hidden. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.143 | 14 |
| 1.0.0.144–3.1.0.0 | 13 |
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | The objective. The text ends at its first zero byte, which falls within the field. |
Vectors (1)
ObjectiveHidden
What a server sends to hide the objective panel. It carries nothing of its own. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 170 |
| 1.0.0.132–1.0.0.134 | 171 |
| 1.0.0.135 | 173 |
| 1.0.0.136–1.0.0.137 | 171 |
| 1.0.0.138 | 173 |
| 1.0.0.139–1.0.0.143 | 172 |
| 1.0.0.144–1.0.0.149 | 162 |
| 1.0.0.150–3.1.0.0 | 159 |
No body.
SideTextShown
What a server sends to show a box of text at the right edge of the screen. The header names no object: a server writes zero.
In 1.0.0.130–1.0.0.138
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 168 |
| 1.0.0.132–1.0.0.134 | 169 |
| 1.0.0.135 | 171 |
| 1.0.0.136–1.0.0.137 | 169 |
| 1.0.0.138 | 171 |
A client also sizes the panel to the text and shows it. The box sits halfway down the screen.
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text, which it looks up and shows. The text ends at its first zero byte, which falls within the field. |
Vectors (5)
one-on-1-0-0-131, one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.139–1.0.0.143
Command 170 on events, sent by the server, reliable.
A client also sizes the panel to the text and shows it. The box sits against the right edge, in the lower part of the screen.
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text, which it looks up and shows. The text ends at its first zero byte, which falls within the field. |
Vectors (1)
In 1.0.0.144–3.1.0.0
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.144–1.0.0.149 | 160 |
| 1.0.0.150–3.1.0.0 | 157 |
A client also sizes the panel to the text and shows it. The box sits halfway down the screen.
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text, which it looks up and shows. The text ends at its first zero byte, which falls within the field. |
Vectors (2)
SideTextRefreshed
What a server sends to change the text in the box SideTextShown opened, in place. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 185 |
| 1.0.0.132–1.0.0.134 | 186 |
| 1.0.0.135 | 188 |
| 1.0.0.136–1.0.0.137 | 186 |
| 1.0.0.138 | 188 |
| 1.0.0.139–1.0.0.140 | 187 |
| 1.0.0.141–1.0.0.143 | 189 |
| 1.0.0.144–1.0.0.149 | 177 |
| 1.0.0.150–3.1.0.0 | 174 |
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text, which it looks up and shows. The text ends at its first zero byte, which falls within the field. |
SideTextHidden
What a server sends to close the box of text SideTextShown opened. It carries nothing of its own. The header names no object: a server writes zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 175 |
| 1.0.0.132–1.0.0.134 | 176 |
| 1.0.0.135 | 178 |
| 1.0.0.136–1.0.0.137 | 176 |
| 1.0.0.138 | 178 |
| 1.0.0.139–1.0.0.143 | 177 |
| 1.0.0.144–1.0.0.149 | 167 |
| 1.0.0.150–3.1.0.0 | 164 |
No body.
TutorialChatLine
What a server sends to put a line of the client’s own text in its chat, as a line from the game. The header carries zero.
In every range of this book
Command 2 on events, sent by the server, reliable.
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text, which it looks up and shows. The text ends at its first zero byte, which falls within the field. |
TutorialPopup
What a server sends to open the tutorial’s popup: a caption, this text and a single button, which a client answers with TutorialPopupClosed. A client has one such popup; a second message replaces its text. The header carries zero.
In every range of this book
Carried on events, sent by the server, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.130–1.0.0.131 | 187 |
| 1.0.0.132–1.0.0.134 | 188 |
| 1.0.0.135 | 190 |
| 1.0.0.136–1.0.0.137 | 188 |
| 1.0.0.138 | 190 |
| 1.0.0.139–1.0.0.140 | 189 |
| 1.0.0.141–1.0.0.143 | 191 |
| 1.0.0.144–1.0.0.149 | 179 |
| 1.0.0.150–3.1.0.0 | 176 |
| Field | Type | What it is |
|---|---|---|
| text | text, 128 bytes | A key into the client’s own text for the popup’s body. The text ends at its first zero byte, which falls within the field. |
TutorialPopupClosed
What a client sends as its player presses the button of the tutorial’s popup (TutorialPopup). It carries nothing of its own. The header carries zero.
In 1.0.0.132–1.0.0.138
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.132–1.0.0.134 | 214 |
| 1.0.0.135 | 216 |
| 1.0.0.136–1.0.0.137 | 214 |
| 1.0.0.138 | 216 |
A client also sends it as its player closes a tip in the tutorial.
No body.
Vectors (4)
one-on-1-0-0-134, one-on-1-0-0-135, one-on-1-0-0-136, one-on-1-0-0-138
In 1.0.0.141–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.143 | 217 |
| 1.0.0.144–1.0.0.149 | 204 |
| 1.0.0.150–3.1.0.0 | 201 |
A client also sends it as its player closes a tip in the tutorial.
No body.
Vectors (3)
Watching a match
How a client is started to watch a match rather than play in it, and how the match reaches it.
A watching client takes the match over HTTP from a spectator service, not over a game connection.
What marks a watching client
Nothing on the wire does. A client watches because it was started to watch: it
is given the word spectator where a player’s client is given its server’s
address. Its key can be given as more than 16 characters of base64: the first
24 bytes it encodes, deciphered as Blowfish ECB under the match number written
out, give the key as their first 16 bytes.
The word is followed by the spectator service’s address, with no port of its own, the key, a match number and a platform name; there is no player number. A key is deciphered under the low 32 bits of the match number, written out as a signed decimal.
The word replay starts a watching client as spectator does.
The order of the stream
-
A client answered on registration sends
StreamRequest. -
A server sends
StreamMetadata, within 30 seconds: until it arrives the client waits. -
A server sends
StreamChunkRange, with the match’s end left at zero while it runs. -
A server sends the chunks, each cut into
StreamChunkfragments sent in order and not mixed with another chunk’s. It either sends every chunk from chunk 1 upward, or joins the client late:- the chunks of setting up, from 1 to the last of them (the chunk of kind 3), and no chunk after it;
- then the key frame nearest the present, the first key frame sent on the connection;
- then the chunks from the one that key frame leads to.
Either way it skips none after that. A client takes a key frame only where it is the first one sent and arrives before the chunk after the last chunk of setting up; otherwise it keeps it but plays on from that chunk. A server SHOULD join a client late once a match is more than a few minutes in: a client sent every chunk from 1 fails partway through a long catch-up.
-
As the match ends, a server sends
StreamChunkRangeagain naming its last chunk, then that chunk. Once it has arrived the client takes no more of the stream.
The stream’s chunks run for StreamMetadata’s chunkTimeInterval each and its
key frames for its keyFrameTimeInterval, both in milliseconds.
A watching client asks the spectator service for the match under
/observer-mode/rest/consumer/, each request naming the platform and the
match number: getGameMetaData for the match’s metadata, getLastChunkInfo
for how far the match has come, and getGameDataChunk and getKeyFrame for a
chunk or a key frame by number. It gives up on the metadata after a time,
fetches the chunks of setting up, then catches up to the last chunk on offer
and waits there for the next. Key frames arrive compressed. The metadata gives
gameKey.gameId, gameEnded and chunkTimeInterval; the last chunk’s
information gives chunkId, nextChunkId, availableSince,
nextAvailableChunk, endStartupChunkId and endGameChunkId.
In 1.0.0.130–1.0.0.140
A client asks
getLastKeyFrameInfofor the last key frame.
In 1.0.0.140–3.1.0.0
A watching client first asks the service for its version, and ends by asking it to stop. The metadata also gives
keyFrameTimeInterval, a whole multiple ofchunkTimeInterval, andclientAddedLag; the last chunk’s information also giveskeyFrameId.
In 1.0.0.140
A client fetches the first key frame’s information after the chunks of setting up. The last chunk’s information also gives
durationandstartGameChunkId.
What a chunk holds
A chunk is the messages a server sent the players of the match, one record after another.
A client plays records as the stream’s clock reaches their time, records of time zero at once, and the first record with a time above zero sets its clock. It skips a record of command 0 on the events channel.
The chunks of setting up carry what a player’s client is sent from its version
answer on: VersionSync first. A client holds the stream back while it loads after
VersionSync, and again while it builds the world after SpawnStart, and
goes on by itself afterwards.
A key frame is laid out as a chunk is, and holds the whole world as it stands
at that point. A client joined late goes on after it from the chunk the key
frame names, or, where it names none, from the chunk its number implies (see
StreamChunk).
Messages
Each message of this system in this book, with each layout it has across the book’s patches and every note its definition carries. A layout is the message’s body, after the header its channel’s family puts in front (see Messages).
StreamRequest
What a client watching a match streamed over its connection (see Watching a match) sends each time the server answers its registration, asking for the stream from a point. The header carries zero.
In 1.0.0.141–3.1.0.0
Carried on requests, sent by the client, reliable, under these commands:
| Builds | Command |
|---|---|
| 1.0.0.141–1.0.0.142 | 248 |
| 1.0.0.143 | 247 |
| 1.0.0.144–1.0.0.149 | 234 |
| 1.0.0.150–3.1.0.0 | 231 |
| Field | Type | What it is |
|---|---|---|
| wantsMetadata | u8 | One: the client wants StreamMetadata. |
| jumpToLatest | u8 | One where the client has no key frame yet and nothing past the end of the startup chunks: a client that can be joined late (see Watching a match). |
| fromChunk | u32 | The first chunk wanted: one past the highest the client holds, 1 at first. |
| fromKeyFrame | u32 | The first key frame wanted: one past the latest the client holds, 1 at first. |
Vectors (4)
one-on-1-0-0-142, one-on-1-0-0-143, one-on-1-0-0-149, one-on-1-0-0-154
Structs
The groups of fields messages hold, each with the layout it has across the book’s patches.
AnimationOverride
One set of movements standing in for another.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| fromLength | u32 | How many bytes the name below occupies, where it is from 1 to 2147483647. |
| from | text, sized by fromLength | The name of what is replaced. It is not padded and carries nothing closing it. |
| toLength | u32 | How many bytes the name below occupies, where it is from 1 to 2147483647. |
| to | text, sized by toLength | The name of what replaces it, written as above. |
Appearance
One layer of what a unit looks like. Layers are stated in the order a client lays them on.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| assetSize | u32 | How many bytes the name below occupies. |
| asset | text, sized by assetSize | The name the client loads this layer’s art under. It is not padded, and it carries no terminator. |
| how | 1-byte bits | |
| how.overrideSpells | bit 0 | Set where this layer replaces the unit’s spells as well as its art. |
| how.modelOnly | bit 1 | Set where it replaces the shape alone. |
| how.unused | bit 2 to 7 | Unused; a server writes zero. |
| layer | u32 | The name this layer answers to, so a later message can take it off. |
CarriedMessage
One whole message carried inside another, behind the count of its bytes.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| size | u16 | How many bytes the message occupies. |
| body | bytes, sized by size | The message itself, taking effect as though it had arrived on its own on the channel that carried the message holding it. |
Choice
One choice made before the match, and how far it was taken.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| choice | u32 | Which choice, by the number the client knows it as. Zero where the place stands empty. |
| rank | u8 | How far it was taken. |
HeldItem
One item a unit holds, as it is stated when the unit first comes into sight.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| slot | u8 | Which slot it sits in. |
| inSlot | u8 | How many of it are in that slot. |
| charges | u8 | How many uses it carries. |
| item | u32 | Which item, by the number the client knows it as. |
Movement
What one unit is told to do, in the compact shape: a path of points on the ground plane, each after the first stated against the one before it. Other shapes of movement exist, and which one a payload holds is settled by the message carrying it rather than by anything inside the movement.
In 1.0.0.130–1.0.0.140
| Field | Type | Present when | What it is |
|---|---|---|---|
| header | 4-byte bits | ||
| header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| header.unused | bit 1 to 15 | Unused; a client reads nothing here. | |
| header.pointCount | bit 16 to 22 | How many points the path holds; a sending end writes at least one. A client takes a movement claiming none as the end of the whole group: it reads no movement after it. | |
| header.unusedHigh | bit 23 to 31 | Unused; a client reads nothing here. | |
| path | record | Everything the movement carries beyond its first four bytes. | |
| path.unit | u32 | The unit the path belongs to. A server names only a unit the client holds and can move: for any other, a client reads the unit and the token alone and misreads everything after them. | |
| path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another. Movement says what a receiving end does with it. |
| path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| path.firstX | i16 | The first point, along one ground axis, in the units Movement gives. | |
| path.firstZ | i16 | The first point, along the other. | |
| path.steps | count in header.pointCount minus 1 × record | ||
| path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
In 1.0.0.141–3.1.0.0
| Field | Type | Present when | What it is |
|---|---|---|---|
| header | 1-byte bits | ||
| header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| header.pointCount | bit 1 to 7 | How many points the path holds; a sending end writes at least one. A receiving end refuses a movement claiming none and takes nothing further from it. | |
| path | record | Everything the movement carries beyond its first byte. | |
| path.unit | u32 | The unit the path belongs to. | |
| path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another. Movement says what a receiving end does with it. |
| path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| path.firstX | i16 | The first point, along one ground axis, in the units Movement gives. | |
| path.firstZ | i16 | The first point, along the other. | |
| path.steps | count in header.pointCount minus 1 × record | ||
| path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
MovementAtSpeed
What one unit is told to do where a server states how it travels: the same path of points as the compact shape, with the terms of its travel stated before them.
In 1.0.0.130–1.0.0.140
| Field | Type | Present when | What it is |
|---|---|---|---|
| header | 4-byte bits | ||
| header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| header.unused | bit 1 to 15 | Unused; a client reads nothing here. | |
| header.pointCount | bit 16 to 22 | How many points the path holds; a sending end writes at least one. A client takes a movement claiming none as the end of the whole group: it reads no movement after it. | |
| header.unusedHigh | bit 23 to 31 | Unused; a client reads nothing here. | |
| path | record | Everything the movement carries beyond its first four bytes. | |
| path.unit | u32 | The unit the path belongs to. A server names only a unit the client holds and can move: for any other, a client reads the unit, the token and the terms alone and misreads everything after them. | |
| path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another, as in the compact shape (see Movement). |
| path.terms | SpeedParams | How the unit is made to travel. | |
| path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| path.firstX | i16 | The first point, along one ground axis, in the units Movement gives. | |
| path.firstZ | i16 | The first point, along the other. | |
| path.steps | count in header.pointCount minus 1 × record | ||
| path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
In 1.0.0.141–3.1.0.0
| Field | Type | Present when | What it is |
|---|---|---|---|
| header | 1-byte bits | ||
| header.hasTeleportToken | bit 0 | Set where a token sits beside the unit. A client sends it clear, so a token travels only from a server. | |
| header.pointCount | bit 1 to 7 | How many points the path holds; a sending end writes at least one. A receiving end refuses a movement claiming none and takes nothing further from it. | |
| path | record | Everything the movement carries beyond its first byte. | |
| path.unit | u32 | The unit the path belongs to. | |
| path.teleportToken | u8 | header.hasTeleportToken set | Tells one relocation from another, as in the compact shape (see Movement). |
| path.terms | SpeedParams | How the unit is made to travel. | |
| path.flags | bits, count in header.pointCount minus 1 | One pair for each point after the first, in the order the points follow. Pairs run on from the low bits of the first byte, and the run reaches to the byte holding the last pair. The bits past it are clear. | |
| path.flags.xIsStep | bit 0 | Set where this point states its first coordinate as a step. | |
| path.flags.zIsStep | bit 1 | Set where this point states its second coordinate as a step. | |
| path.firstX | i16 | The first point, along one ground axis, in the units Movement gives. | |
| path.firstZ | i16 | The first point, along the other. | |
| path.steps | count in header.pointCount minus 1 × record | ||
| path.steps[].xStep | i8 | flags[step].xIsStep set | Added to the first coordinate of the point before, as that point resolved. |
| path.steps[].xWhole | i16 | flags[step].xIsStep = 0 | The first coordinate, stated without reference to the point before. |
| path.steps[].zStep | i8 | flags[step].zIsStep set | Added to the second coordinate of the point before, as that point resolved. |
| path.steps[].zWhole | i16 | flags[step].zIsStep = 0 | The second coordinate, stated without reference to the point before. |
Particle
One drawn particle: where it sits, what it hangs off, and how far into its run it is.
In 1.0.0.130–1.0.0.143
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit the particle is aimed at, or zero. |
| particle | u32 | The name this particle answers to, so later messages can name it. |
| boundTo | u32 | The unit the particle hangs off, or zero. Where it names a unit the client does not hold, the particle waits until it does, unless the group’s flags say otherwise. |
| atX | i16 | Where the particle sits, along one ground axis. Carried in the units a path uses rather than in world units. |
| atY | f32 | Where it sits, in height, in world units. |
| atZ | i16 | Where it sits, along the other ground axis. It shares the reading of the first. |
| towardX | i16 | Where the particle is aimed, along one ground axis, in the form of the first pair above. |
| towardY | f32 | Where it is aimed, in height, in world units. |
| towardZ | i16 | Where it is aimed, along the other ground axis. |
| ownerX | i16 | Where the unit that made it stood, along one ground axis, in the form of the first pair above. |
| ownerY | f32 | Where that unit stood, in height, in world units. |
| ownerZ | i16 | Where that unit stood, along the other ground axis. |
| facingX | f32 | Which way the particle faces, along one ground axis. |
| facingY | f32 | Which way it faces, in height. |
| facingZ | f32 | Which way it faces, along the other ground axis. |
| runningFor | f32 | How far into its run the particle already is, in seconds. |
In 1.0.0.144–3.1.0.0
| Field | Type | What it is |
|---|---|---|
| target | u32 | The unit the particle is aimed at, or zero. |
| particle | u32 | The name this particle answers to, so later messages can name it. |
| boundTo | u32 | The unit the particle hangs off, or zero. Where it names a unit the client does not hold, the particle waits until it does, unless the group’s flags say otherwise. |
| settingsFrom | u32 | A unit the particle takes its variants from, which is how a skin picks its own version. Where it is zero, unknown or boundTo, boundTo’s are used. |
| atX | i16 | Where the particle sits, along one ground axis. Carried in the units a path uses rather than in world units. |
| atY | f32 | Where it sits, in height, in world units. |
| atZ | i16 | Where it sits, along the other ground axis. It shares the reading of the first. |
| towardX | i16 | Where the particle is aimed, along one ground axis, in the form of the first pair above. |
| towardY | f32 | Where it is aimed, in height, in world units. |
| towardZ | i16 | Where it is aimed, along the other ground axis. |
| ownerX | i16 | Where the unit that made it stood, along one ground axis, in the form of the first pair above. |
| ownerY | f32 | Where that unit stood, in height, in world units. |
| ownerZ | i16 | Where that unit stood, along the other ground axis. |
| facingX | f32 | Which way the particle faces, along one ground axis. |
| facingY | f32 | Which way it faces, in height. |
| facingZ | f32 | Which way it faces, along the other ground axis. |
| runningFor | f32 | How far into its run the particle already is, in seconds. |
ParticleGroup
A set of drawn particles that share the art, the sound, and the place on a unit they hang from.
In 1.0.0.130–1.0.0.145
| Field | Type | What it is |
|---|---|---|
| particle | u32 | Which particle, by the number its name gives, as Objects and identifiers works it out. |
| flags | u16 | How each particle of the group behaves, one bit each: 1 kept alive, not ending by itself; 4 scaled to the bound unit’s bounding box and its effect scale (to 1 where the bound object cannot be attacked); 8 placed at the positions given rather than hung on bone and targetBone; 32 simulated while off screen. A client makes the particles whether or not it knows a nonzero boundTo or the target. 2, 16, 64, 128, 256 and bits 9 to 15 have no effect. |
| targetBone | u32 | Where on the unit aimed at they hang, by the number the name of that place gives, as Objects and identifiers works it out. |
| bone | u32 | Where on the unit that made them they hang, by the same reading. |
| particleCount | u8 | How many particles follow. |
| particles | count in particleCount × Particle | The particles themselves. |
In 1.0.0.146–3.1.0.0
| Field | Type | What it is |
|---|---|---|
| package | u32 | Which set of art and sound the client draws them with. |
| particle | u32 | Which particle, by the number its name gives, as Objects and identifiers works it out. |
| flags | u16 | How each particle of the group behaves, one bit each, on a 4.17 client: 1 kept alive, not ending by itself; 2 of no effect; 4 scaled to the bound unit’s bounding box and its effect scale (to 1 where the bound object cannot be attacked); 8 placed at the positions given rather than hung on bone and targetBone, made even where a nonzero boundTo is unknown and with an unknown target; 16 not turned to follow its direction; 32 simulated while off screen; 64 laid flat on the ground’s slope, facing as forward (+Z where facing is zero); 128 facing its target; 256 driven by the bound unit’s resource bar. Bits 9 to 15 have no effect. |
| targetBone | u32 | Where on the unit aimed at they hang, by the number the name of that place gives, as Objects and identifiers works it out. |
| bone | u32 | Where on the unit that made them they hang, by the same reading. |
| particleCount | u8 | How many particles follow. |
| particles | count in particleCount × Particle | The particles themselves. |
Replication
What has changed about one unit. A flag byte says which groups of values follow, and each group that follows says which of its values it holds and carries them as a run of bytes. The groups follow in a fixed order that is not the order of the flags: the last flag’s values come before the one before it, and the rest run in flag order. Replication says what settles the reading of a run, and records what a champion’s groups carry.
In 1.0.0.130–1.0.0.142
| Field | Type | Present when | What it is |
|---|---|---|---|
| present | 1-byte bits | ||
| present.group0 | bit 0 | Set where this group’s values follow. | |
| present.group1 | bit 1 | Set where this group’s values follow. | |
| present.group2 | bit 2 | Set where this group’s values follow. | |
| present.group3 | bit 3 | Set where this group’s values follow. | |
| present.group4 | bit 4 | Set where this group’s values follow. They come after every other group’s, whatever the flags. | |
| present.unused | bit 5 to 7 | A client takes only groups 0 to 4. | |
| unit | u32 | The unit whose values these are. | |
| group0 | record | present.group0 set | The values of group 0, where the flag says they follow. |
| group0.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group0.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group1 | record | present.group1 set | The values of group 1, where the flag says they follow. |
| group1.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group1.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group2 | record | present.group2 set | The values of group 2, where the flag says they follow. |
| group2.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group2.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group3 | record | present.group3 set | The values of group 3, where the flag says they follow. |
| group3.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group3.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group4 | record | present.group4 set | The values of group 4, where the flag says they follow. |
| group4.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group4.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. |
In 1.0.0.143–3.1.0.0
| Field | Type | Present when | What it is |
|---|---|---|---|
| present | 1-byte bits | ||
| present.group0 | bit 0 | Set where this group’s values follow. | |
| present.group1 | bit 1 | Set where this group’s values follow. | |
| present.group2 | bit 2 | Set where this group’s values follow. | |
| present.group3 | bit 3 | Set where this group’s values follow. | |
| present.group4 | bit 4 | Set where this group’s values follow. They come after every other group’s, whatever the flags. A server sends it clear. | |
| present.group5 | bit 5 | Set where this group’s values follow. They come before group 4’s. | |
| present.unused | bit 6 to 7 | Unused; a server writes zero. A presence byte with no group set is valid. | |
| unit | u32 | The unit whose values these are. | |
| group0 | record | present.group0 set | The values of group 0, where the flag says they follow. |
| group0.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group0.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group1 | record | present.group1 set | The values of group 1, where the flag says they follow. |
| group1.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group1.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group2 | record | present.group2 set | The values of group 2, where the flag says they follow. |
| group2.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group2.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group3 | record | present.group3 set | The values of group 3, where the flag says they follow. |
| group3.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group3.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group5 | record | present.group5 set | The values of group 5, where the flag says they follow. |
| group5.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group5.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. | |
| group4 | record | present.group4 set | The values of group 4, where the flag says they follow. A server sends its flag clear. |
| group4.which | u32 | Says which of the group’s values follow, one bit each, lowest first. | |
| group4.values | count in the bits set in which × bytes | The values themselves, four bytes each, in the order the bits above name them. |
Seat
One place at the match: who holds it, what they brought, and what the client shows for them.
In 1.0.0.130
| Field | Type | What it is |
|---|---|---|
| player | i64 | Which player holds the place, or a negative number where it stands empty. It has a player identifier’s width. |
| level | u16 | The level the seat holder has reached across matches. |
| summoner | u32 | The spell in one of the seat’s summoner slots, as the name hash of the spell; drawn as its icon on the loading screen. It has no effect on a bot’s seat. |
| otherSummoner | u32 | The spell in the other. |
| flags | u8 | How the seat is treated. Two bits take effect: bit 0, set where a bot holds the seat, which the loading screen then shows from the bot fields below as already loaded; and bit 1, set to show the seat’s champion on the loading screen in its skin’s vintage art. The others have no effect. |
| side | u32 | The side the seat is on, or zero where it stands empty. |
| botName | bytes, 28 | What the seat is called where nobody holds it, written and padded as above. A 28-byte text the client takes as it stands in its own memory: bytes 4 to 19 hold the text, the u32 at 20 its length and the u32 at 24 a capacity that must be 15 or less, so the text holds at most 15 bytes; bytes 0 to 3 are not read. |
| botAsset | bytes, 28 | The name the client loads art for it under where nobody holds it, written and padded as above. A 28-byte text the client takes as it stands in its own memory: bytes 4 to 19 hold the text, the u32 at 20 its length and the u32 at 24 a capacity that must be 15 or less, so the text holds at most 15 bytes; bytes 0 to 3 are not read. |
| botDifficulty | i32 | How well it plays where nobody holds it: 0 beginner, 1 intermediate, 2 advanced, 3 top, 4 tutorial, 5 intro. |
| icon | i32 | Which profile icon the client shows on the seat’s loading-screen card; a negative number, or one with no art, shows icon 0’s. |
In 1.0.0.131–1.0.0.147
| Field | Type | What it is |
|---|---|---|
| player | i64 | Which player holds the place, or a negative number where it stands empty. It has a player identifier’s width. |
| level | u16 | The level the seat holder has reached across matches. |
| summoner | u32 | The spell in one of the seat’s summoner slots, as the name hash of the spell; drawn as its icon on the loading screen. It has no effect on a bot’s seat. |
| otherSummoner | u32 | The spell in the other. |
| flags | u8 | How the seat is treated. A client tests the whole byte: any nonzero value makes it a bot’s seat, which the loading screen then shows from the bot fields below as already loaded. No bit is read on its own. |
| side | u32 | The side the seat is on, or zero where it stands empty. |
| botName | text, 64 bytes | What the seat is called where nobody holds it, written and padded as above. A client reads nothing here. |
| botAsset | text, 64 bytes | The name the client loads art for it under where nobody holds it, written and padded as above. A bot seat’s loading card shows its name from this, looked up in the client’s own text. |
| botDifficulty | i32 | How well it plays where nobody holds it: 0 beginner, 1 intermediate, 2 advanced, 3 top, 4 tutorial, 5 intro. |
| icon | i32 | Which profile icon the client shows on the seat’s loading-screen card; a negative number, or one with no art, shows icon 0’s. |
In 1.0.0.148–1.0.0.150
| Field | Type | What it is |
|---|---|---|
| player | i64 | Which player holds the place, or a negative number where it stands empty. It has a player identifier’s width. |
| level | u16 | The level the seat holder has reached across matches. |
| summoner | u32 | The spell in one of the seat’s summoner slots, as the name hash of the spell; drawn as its icon on the loading screen. It has no effect on a bot’s seat. |
| otherSummoner | u32 | The spell in the other. |
| flags | u8 | How the seat is treated. Two bits take effect: bit 0, set where a bot holds the seat, which the loading screen then shows from the bot fields below as already loaded; and bit 1, set to show the seat’s champion on the loading screen in its skin’s vintage art. The others have no effect. |
| side | u32 | The side the seat is on, or zero where it stands empty. |
| botName | text, 64 bytes | What the seat is called where nobody holds it, written and padded as above. |
| botAsset | text, 64 bytes | The name the client loads art for it under where nobody holds it, written and padded as above. |
| botSkin | i32 | Which look it wears where nobody holds it. |
| botDifficulty | i32 | How well it plays where nobody holds it: 0 beginner, 1 intermediate, 2 advanced, 3 top, 4 tutorial, 5 intro. |
| icon | i32 | Which profile icon the client shows on the seat’s loading-screen card; a negative number, or one with no art, shows icon 0’s. |
| allyBadge | u8 | |
| enemyBadge | u8 | The badge it shows where the ally badge is not shown and this is nonzero. |
In 1.0.0.151–3.1.0.0
| Field | Type | What it is |
|---|---|---|
| player | i64 | Which player holds the place, or a negative number where it stands empty. It has a player identifier’s width. |
| level | u16 | The level the seat holder has reached across matches. A 4.17 client does not draw it on the loading screen. |
| summoner | u32 | The spell in one of the seat’s summoner slots, as the name hash of the spell; drawn as its icon on the loading screen. It has no effect on a bot’s seat. |
| otherSummoner | u32 | The spell in the other. |
| flags | u8 | How the seat is treated. Two bits take effect on a 4.17 client: bit 0, set where a bot holds the seat, which the loading screen then shows from the bot fields below as already loaded; and bit 1, set to show the seat’s champion on the loading screen in its skin’s vintage art. The others have no effect. |
| side | u32 | The side the seat is on, or zero where it stands empty. |
| botName | text, 64 bytes | What the seat is called where nobody holds it, written and padded as above. A 4.17 client shows its own name for a bot of the champion instead. |
| botAsset | text, 64 bytes | The name the client loads art for it under where nobody holds it, written and padded as above. |
| standing | text, 16 bytes | What the seat’s standing across matches is called, written and padded as above. A 4.17 client frames the seat’s loading-screen card with its own image of that name, where it has one; UNRANKED and BRONZE draw nothing. |
| botSkin | i32 | Which look it wears where nobody holds it. |
| botDifficulty | i32 | How well it plays where nobody holds it: 0 beginner, 1 intermediate, 2 advanced, 3 top, 4 tutorial, 5 intro. A 4.17 client draws it nowhere and picks the bot’s summoner spells by it. |
| icon | i32 | Which profile icon the client shows on the seat’s loading-screen card; a negative number, or one with no art, shows icon 0’s. |
| allyBadge | u8 | The badge a 4.17 client shows on the seat’s card to the seat’s own side (and to a client on neither side), where it is one of the badges the client’s own data names. |
| enemyBadge | u8 | The badge it shows where the ally badge is not shown and this is nonzero. |
SpeedParams
How a unit is made to travel, in place of what a receiving end would otherwise choose for it.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| speed | f32 | How fast the unit travels along the path, in world units a second, standing in for its own pace. |
| gravity | f32 | How sharply the unit arcs through the air along the way. Zero where it keeps to the ground. |
| fromX | f32 | Where the unit starts, along one ground axis, in world units. It holds the same place the path’s first point states, and is carried whether the unit arcs or not. |
| fromZ | f32 | Where it starts, along the other. |
| keepFacing | u8 | 0 to face the way the unit travels, 1 to keep its facing. Values: 0 faceTheWayItGoes, 1 holdItsFacing. |
| follows | u32 | The unit this one is made to follow, or zero where it follows none. |
| followDistance | f32 | How far from that unit it is made to stay, in world units. |
| followBackDistance | f32 | How far behind that unit it is made to stay, in world units. |
| followTime | f32 | Seconds to reach the followed unit, from when a client applies the message; it applies only where follows is nonzero. Above zero, a client sets the speed each update to the ground distance left to the followed unit (moved back by followBackDistance) over the time left, at least 0.0001 seconds, overriding speed, and keeps the last speed once the time is up; an arcing unit takes it as its first flight time. Zero or below does nothing. |
SpellCast
One casting of a spell: which spell, who cast it, at what, and the timings a client plays it out with.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| size | u16 | How many bytes the casting takes, this field included. Where it differs from the bytes the casting takes, a client gives the cast no spell. |
| spell | u32 | Which spell, by the number its name gives, as Objects and identifiers works it out. |
| cast | u32 | The name this casting answers to, so later messages can name it. |
| level | u8 | The rank the spell stands at, counting from 1: a spell at its first rank carries 1. |
| attackSpeed | f32 | What the caster’s attack rhythm is scaled by while this runs. |
| caster | u32 | The unit casting. |
| chainOwner | u32 | The unit the casting is credited to, where a chain of casts leads back to another. |
| targetX | f32 | Where the casting is aimed, along one ground axis, in world units. |
| targetY | f32 | Where the casting is aimed, in height, in world units. |
| targetZ | f32 | Where the casting is aimed, along the other ground axis, in world units. |
| targetEndX | f32 | Where the casting stops being aimed, for a spell that sweeps, along one ground axis, in world units. |
| targetEndY | f32 | Where the casting stops being aimed, for a spell that sweeps, in height, in world units. |
| targetEndZ | f32 | Where the casting stops being aimed, for a spell that sweeps, along the other ground axis, in world units. |
| hitCount | u8 | How many units the casting names as hit. |
| hits | count in hitCount × SpellHit | |
| castTime | f32 | How long the casting takes before it takes effect, in seconds. |
| extraCastTime | f32 | What is added to that, in seconds. |
| totalTime | f32 | How long the whole casting runs, in seconds. |
| cooldown | f32 | How long until the spell can be cast again, in seconds. |
| startedAt | f32 | When the casting began, in seconds. |
| how | 1-byte bits | |
| how.basicAttack | bit 0 | Set where the casting is the caster’s own swing rather than a spell. |
| how.secondBasicAttack | bit 1 | Set where the swing is the second of a pair. |
| how.forced | bit 2 | Set where the casting was not asked for by whoever holds the caster. |
| how.overrideCastPosition | bit 3 | Set where the aim above replaces the one the caster would have used. |
| how.clicked | bit 4 | Set where a click on the spell’s own button started the casting. A client does nothing with it. |
| how.unused | bit 5 to 7 | Unused; a server writes zero. |
| slot | u8 | Which of the caster’s slots the spell sits in. |
| cost | f32 | What the casting spends from the caster’s resource. |
| launchX | f32 | Where what the casting throws leaves from, along one ground axis, in world units. |
| launchY | f32 | Where what the casting throws leaves from, in height, in world units. |
| launchZ | f32 | Where what the casting throws leaves from, along the other ground axis, in world units. |
SpellHit
One unit a casting names as hit, and how it was hit.
In every range of this book
| Field | Type | What it is |
|---|---|---|
| unit | u32 | The unit hit. |
| atX | f32 | Where the hit is, along one ground axis, in world units. A client gives it to the missile it makes for this hit. |
| atY | f32 | Where the hit is, in height, in world units. A client gives it to the missile it makes for this hit. |
| atZ | f32 | Where the hit is, along the other ground axis, in world units. A client gives it to the missile it makes for this hit. |
| result | u8 | How the hit landed. |
Vectors (1)
Patches
What is particular to each patch this book covers: the builds it shipped, the live checks that ran on them, every message it carries, what the specification leaves unrecorded there, and how it differs from the patch before it. Where builds of two patches are held to the same facts, they share a section.
No build of this book has these, though the chapters name them, so what the chapters say of them says nothing of this book: AnimationAdvanced, AscendedUnit, AttackIndicators, AttackSpeedBounds, BalanceResult, BalanceVote, BalanceVoteAnswer, BalanceVoteRefused, BounceMissile, CampMarker, CampTimer, CapturePointValue, ChampionRemoved, CharacterPreload, ChatAllowance, CursorRings, DeathTimer, EffectCounter, EmitterPause, FloatingTextOnMap, GameOptions, GroundAttackMode, InhibitorDied, InputLockChanged, InputLocksFlipped, InventorySnapshot, InventorySnapshotOnMap, ItemCharges, ItemSubstitution, LevelCap, MarkerMoved, MinionKillCount, MissileSpeed, PlaceTurret, RegionMoved, ResourceDisplay, ResourceKindChanged, ShopUndo, ShopUndoCount, Situation, SoundPlayed, SpawnMarker, SpawnTurret, SpellCharges, SpellCostChanged, SpellRankLimits, SpellSlotChangedForOwner, SpellTargeterHidden, SpellTargeterShown, SpellToggled, StreamChunk, StreamChunkRange, StreamMetadata, SubstitutionCleared, SurrenderAllowed, SurrenderFailed, ThemeMusic, UnitDiedOnMap, ZoomReport.
1.0.0.130
Client builds from 1.0.0.130 up to, not including, 1.0.0.131. Patch notes: V1.0.0.130.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.130 | 10 | 0 | 4 | 488476a | 2026-10-25 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: AppearanceCleared, BotKick, CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileCourse, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellCharge, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (215)
1.0.0.131
Client builds from 1.0.0.131 up to, not including, 1.0.0.132. Patch notes: V1.0.0.131.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.131 | 10 | 0 | 4 | 488476a | 2026-10-25 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: AppearanceCleared, BotKick, CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileCourse, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellCharge, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (215)
Against 1.0.0.130
Where a build from 1.0.0.131 up to, not including, 1.0.0.132 differs from one from 1.0.0.130 up to, not including, 1.0.0.131. Anything not named here is the same in both.
Laid out differently
ForceDeathdurationis in 1.0.0.131 (f32) at the start, and not in 1.0.0.130.
Structs
SeatbotNameis bytes, 28 in 1.0.0.130 and text, 64 bytes in 1.0.0.131.botAssetis bytes, 28 in 1.0.0.130 and text, 64 bytes in 1.0.0.131.
1.0.0.132
Client builds from 1.0.0.132 up to, not including, 1.0.0.133. Patch notes: V1.0.0.132.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.132 | 10 | 0 | 4 | 55f9cfa | 2026-10-25 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: AppearanceCleared, BotKick, CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellCharge, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (216)
Against 1.0.0.131
Where a build from 1.0.0.132 up to, not including, 1.0.0.133 differs from one from 1.0.0.131 up to, not including, 1.0.0.132. Anything not named here is the same in both.
In 1.0.0.132, not in 1.0.0.131
| Message | Sent by | Command | What it does |
|---|---|---|---|
MissileCourse | server | 66 on events | Set where a missile starts from and how fast it travels, which restarts its flight |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
Announcement- Its command is 133 in 1.0.0.131 and 134 in 1.0.0.132.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.132:
Resume, its layout: “A client writes only delayed in how; the rest of the byte carries whatever it held there.”, where 1.0.0.131 has “A client clears delayed and leaves the other bits of how unwritten.”Resume,how.unused: “A client leaves these bits unwritten; they carry no meaning, and a server ignores them.”, where 1.0.0.131 has “A client leaves these bits unwritten; they carry no meaning.”
1.0.0.133
Client builds from 1.0.0.133 up to, not including, 1.0.0.134. Patch notes: V1.0.0.133.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.133 | 10 | 0 | 4 | 2f0b9d6 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: AppearanceCleared, BotKick, CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellCharge, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (216)
Against 1.0.0.132
Where a build from 1.0.0.133 up to, not including, 1.0.0.134 differs from one from 1.0.0.132 up to, not including, 1.0.0.133. Anything not named here is the same in both.
Laid out differently
ClientEvent(vectors: another-on-1-0-0-133, buff-on-1-0-0-133, champion-kill-handler-on-1-0-0-133, consumable-bought-on-1-0-0-133, critical-strike-on-1-0-0-133, damage-dealt-on-1-0-0-133, damage-taken-on-1-0-0-133, death-assist-on-1-0-0-133, died-on-1-0-0-133, gold-earned-on-1-0-0-133, gold-spent-on-1-0-0-133, heal-cast-on-1-0-0-133, heal-on-1-0-0-133, item-bought-on-1-0-0-133, killing-spree-on-1-0-0-133, one-on-1-0-0-133)eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured in 1.0.0.133 and not in 1.0.0.132.eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 surrenderVoteStarted, 77 surrenderVoteCast, 78 surrenderAlreadyVoted, 79 surrenderCountdown, 80 surrenderFailed, 81 surrenderTooEarly, 82 surrenderAgreed, 83 surrenderVoteSpam, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 90 startNoticeFour, 91 startNoticeFive, 92 alert, 93 scoreboardOpened, 96 pointANeutralized, 97 pointBNeutralized, 98 pointCNeutralized, 99 pointDNeutralized, 100 pointENeutralized, 101 pointACaptured, 102 pointBCaptured, 103 pointCCaptured, 104 pointDCaptured, 105 pointECaptured in 1.0.0.132 and not in 1.0.0.133.stageis in 1.0.0.133 (u32), aftersubject, and not in 1.0.0.132.stageExtrais present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.stagePaddingis present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.damageis present when event = 13 or 14 in 1.0.0.132, and present when event = 14 or 15 in 1.0.0.133.spentis present when event = 21 in 1.0.0.132, and present when event = 22 in 1.0.0.133.valueis present when event = 23 or 75 in 1.0.0.132, and present when event = 24 or 76 in 1.0.0.133.criticalis present when event = 24 in 1.0.0.132, and present when event = 25 in 1.0.0.133.spreeis present when event = 42 in 1.0.0.132, and present when event = 43 in 1.0.0.133.earnedis present when event = 22 in 1.0.0.132, and present when event = 23 in 1.0.0.133.healis present when event = 39 or 40 in 1.0.0.132, and present when event = 40 or 41 in 1.0.0.133.effectis present when event = 41 in 1.0.0.132, and present when event = 42 in 1.0.0.133.assistis present when event = 61 in 1.0.0.132, and present when event = 62 in 1.0.0.133.
ClientReadymaskedStatusis in 1.0.0.133 (u32) at the start, and not in 1.0.0.132.maskis in 1.0.0.133 (u32), aftermaskedStatus, and not in 1.0.0.132.
DeathHistory(vectors: another-on-1-0-0-133, one-on-1-0-0-133)entries[].eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.133 and not in 1.0.0.132.entries[].eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.132 and not in 1.0.0.133.entries[].stageis in 1.0.0.133 (u32), afterentries[].target, and not in 1.0.0.132.entries[].stageExtrais present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.entries[].stagePaddingis present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.entries[].damageis present when event = 13 or 14 in 1.0.0.132, and present when event = 14 or 15 in 1.0.0.133.entries[].spentis present when event = 21 in 1.0.0.132, and present when event = 22 in 1.0.0.133.entries[].valueis present when event = 23 or 75 in 1.0.0.132, and present when event = 24 or 76 in 1.0.0.133.entries[].criticalis present when event = 24 in 1.0.0.132, and present when event = 25 in 1.0.0.133.entries[].spreeis present when event = 42 in 1.0.0.132, and present when event = 43 in 1.0.0.133.entries[].earnedis present when event = 22 in 1.0.0.132, and present when event = 23 in 1.0.0.133.entries[].healis present when event = 39 or 40 in 1.0.0.132, and present when event = 40 or 41 in 1.0.0.133.entries[].effectis present when event = 41 in 1.0.0.132, and present when event = 42 in 1.0.0.133.entries[].assistis present when event = 61 in 1.0.0.132, and present when event = 62 in 1.0.0.133.
WorldEvent(vectors: another-on-1-0-0-133, buff-on-1-0-0-133, champion-kill-handler-on-1-0-0-133, consumable-bought-on-1-0-0-133, critical-strike-on-1-0-0-133, damage-dealt-on-1-0-0-133, damage-taken-on-1-0-0-133, death-assist-on-1-0-0-133, died-on-1-0-0-133, gold-earned-on-1-0-0-133, gold-spent-on-1-0-0-133, heal-cast-on-1-0-0-133, heal-on-1-0-0-133, item-bought-on-1-0-0-133, killing-spree-on-1-0-0-133, one-on-1-0-0-133)eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.133 and not in 1.0.0.132.eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.132 and not in 1.0.0.133.stageis in 1.0.0.133 (u32), aftersubject, and not in 1.0.0.132.stageExtrais present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.stagePaddingis present when event = 3 in 1.0.0.132, and present when event = 3 or 4 in 1.0.0.133.damageis present when event = 13 or 14 in 1.0.0.132, and present when event = 14 or 15 in 1.0.0.133.spentis present when event = 21 in 1.0.0.132, and present when event = 22 in 1.0.0.133.valueis present when event = 23 or 75 in 1.0.0.132, and present when event = 24 or 76 in 1.0.0.133.criticalis present when event = 24 in 1.0.0.132, and present when event = 25 in 1.0.0.133.spreeis present when event = 42 in 1.0.0.132, and present when event = 43 in 1.0.0.133.earnedis present when event = 22 in 1.0.0.132, and present when event = 23 in 1.0.0.133.healis present when event = 39 or 40 in 1.0.0.132, and present when event = 40 or 41 in 1.0.0.133.effectis present when event = 41 in 1.0.0.132, and present when event = 42 in 1.0.0.133.assistis present when event = 61 in 1.0.0.132, and present when event = 62 in 1.0.0.133.
1.0.0.134
Client builds from 1.0.0.134 up to, not including, 1.0.0.135. Patch notes: V1.0.0.134.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.134 | 10 | 0 | 4 | 775105e | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: AppearanceCleared, BotKick, CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellCharge, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (216)
Against 1.0.0.133
Where a build from 1.0.0.134 up to, not including, 1.0.0.135 differs from one from 1.0.0.133 up to, not including, 1.0.0.134. Anything not named here is the same in both.
Laid out differently
ClientEvent(vectors: another-on-1-0-0-134, buff-on-1-0-0-134, consumable-bought-on-1-0-0-134, critical-strike-on-1-0-0-134, damage-dealt-on-1-0-0-134, damage-taken-on-1-0-0-134, death-assist-on-1-0-0-134, died-on-1-0-0-134, gold-earned-on-1-0-0-134, gold-spent-on-1-0-0-134, heal-cast-on-1-0-0-134, heal-on-1-0-0-134, item-bought-on-1-0-0-134, killing-spree-on-1-0-0-134, one-on-1-0-0-134)eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 surrenderVoteStarted, 77 surrenderVoteCast, 78 surrenderAlreadyVoted, 79 surrenderCountdown, 80 surrenderFailed, 81 surrenderTooEarly, 82 surrenderAgreed, 83 surrenderVoteSpam, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 90 startNoticeFour, 91 startNoticeFive, 92 alert, 93 scoreboardOpened, 96 pointANeutralized, 97 pointBNeutralized, 98 pointCNeutralized, 99 pointDNeutralized, 100 pointENeutralized, 101 pointACaptured, 102 pointBCaptured, 103 pointCCaptured, 104 pointDCaptured, 105 pointECaptured in 1.0.0.134 and not in 1.0.0.133.eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured in 1.0.0.133 and not in 1.0.0.134.stageis present when event = 3 or 4 in 1.0.0.133, and present when event = 3 in 1.0.0.134.damageis present when event = 14 or 15 in 1.0.0.133, and present when event = 13 or 14 in 1.0.0.134.spentis present when event = 22 in 1.0.0.133, and present when event = 21 in 1.0.0.134.valueis present when event = 24 or 76 in 1.0.0.133, and present when event = 23 or 75 in 1.0.0.134.criticalis present when event = 25 in 1.0.0.133, and present when event = 24 in 1.0.0.134.spreeis present when event = 43 in 1.0.0.133, and present when event = 42 in 1.0.0.134.earnedis present when event = 23 in 1.0.0.133, and present when event = 22 in 1.0.0.134.healis present when event = 40 or 41 in 1.0.0.133, and present when event = 39 or 40 in 1.0.0.134.effectis present when event = 42 in 1.0.0.133, and present when event = 41 in 1.0.0.134.assistis present when event = 62 in 1.0.0.133, and present when event = 61 in 1.0.0.134.stageExtrais in 1.0.0.133 and not in 1.0.0.134.stagePaddingis in 1.0.0.133 and not in 1.0.0.134.
DeathHistory(vectors: one-on-1-0-0-134)entries[].eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.134 and not in 1.0.0.133.entries[].eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.133 and not in 1.0.0.134.entries[].stageis present when event = 3 or 4 in 1.0.0.133, and present when event = 3 in 1.0.0.134.entries[].damageis present when event = 14 or 15 in 1.0.0.133, and present when event = 13 or 14 in 1.0.0.134.entries[].spentis present when event = 22 in 1.0.0.133, and present when event = 21 in 1.0.0.134.entries[].valueis present when event = 24 or 76 in 1.0.0.133, and present when event = 23 or 75 in 1.0.0.134.entries[].criticalis present when event = 25 in 1.0.0.133, and present when event = 24 in 1.0.0.134.entries[].spreeis present when event = 43 in 1.0.0.133, and present when event = 42 in 1.0.0.134.entries[].earnedis present when event = 23 in 1.0.0.133, and present when event = 22 in 1.0.0.134.entries[].healis present when event = 40 or 41 in 1.0.0.133, and present when event = 39 or 40 in 1.0.0.134.entries[].effectis present when event = 42 in 1.0.0.133, and present when event = 41 in 1.0.0.134.entries[].assistis present when event = 62 in 1.0.0.133, and present when event = 61 in 1.0.0.134.entries[].stageExtrais in 1.0.0.133 and not in 1.0.0.134.entries[].stagePaddingis in 1.0.0.133 and not in 1.0.0.134.
PlayerDisconnected(vectors: one-on-1-0-0-134)flagsis in 1.0.0.134 (1-byte bits), afterchampion, and not in 1.0.0.133.
SeatLoadProgress(vectors: one-on-1-0-0-134)doneis in 1.0.0.133 and not in 1.0.0.134.
WorldEvent(vectors: another-on-1-0-0-134, buff-on-1-0-0-134, consumable-bought-on-1-0-0-134, critical-strike-on-1-0-0-134, damage-dealt-on-1-0-0-134, damage-taken-on-1-0-0-134, death-assist-on-1-0-0-134, died-on-1-0-0-134, gold-earned-on-1-0-0-134, gold-spent-on-1-0-0-134, heal-cast-on-1-0-0-134, heal-on-1-0-0-134, item-bought-on-1-0-0-134, killing-spree-on-1-0-0-134, one-on-1-0-0-134)eventtakes 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.134 and not in 1.0.0.133.eventtakes 4 championKillHandler, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.133 and not in 1.0.0.134.stageis present when event = 3 or 4 in 1.0.0.133, and present when event = 3 in 1.0.0.134.damageis present when event = 14 or 15 in 1.0.0.133, and present when event = 13 or 14 in 1.0.0.134.spentis present when event = 22 in 1.0.0.133, and present when event = 21 in 1.0.0.134.valueis present when event = 24 or 76 in 1.0.0.133, and present when event = 23 or 75 in 1.0.0.134.criticalis present when event = 25 in 1.0.0.133, and present when event = 24 in 1.0.0.134.spreeis present when event = 43 in 1.0.0.133, and present when event = 42 in 1.0.0.134.earnedis present when event = 23 in 1.0.0.133, and present when event = 22 in 1.0.0.134.healis present when event = 40 or 41 in 1.0.0.133, and present when event = 39 or 40 in 1.0.0.134.effectis present when event = 42 in 1.0.0.133, and present when event = 41 in 1.0.0.134.assistis present when event = 62 in 1.0.0.133, and present when event = 61 in 1.0.0.134.stageExtrais in 1.0.0.133 and not in 1.0.0.134.stagePaddingis in 1.0.0.133 and not in 1.0.0.134.
1.0.0.135
Client builds from 1.0.0.135 up to, not including, 1.0.0.136. Patch notes: V1.0.0.135.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.135 | 10 | 0 | 4 | 09f351e | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (220)
Against 1.0.0.134
Where a build from 1.0.0.135 up to, not including, 1.0.0.136 differs from one from 1.0.0.134 up to, not including, 1.0.0.135. Anything not named here is the same in both.
In 1.0.0.135, not in 1.0.0.134
| Message | Sent by | Command | What it does |
|---|---|---|---|
AppearanceCleared | server | 212 on events | Take every look laid over a unit away |
BotKick | server | 234 on events | Have a client it takes for a program rather than a player leave the match |
SpellCharge | client | 244 on requests | What a client sends while its player charges a spell, and as the charge ends |
SpellRangeChanged | server | 243 on events | Change how far the spell in one of a unit’s slots is cast |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
AppearancePushed(vectors: one-on-1-0-0-135)- Its command is 160 in 1.0.0.134 and 162 in 1.0.0.135.
modelOnlyis in 1.0.0.135 (u8), afteroverrideSpells, and not in 1.0.0.134.
ClientEvent(vectors: another-on-1-0-0-135, buff-on-1-0-0-135, consumable-bought-on-1-0-0-135, critical-strike-on-1-0-0-135, damage-dealt-on-1-0-0-135, damage-taken-on-1-0-0-135, death-assist-on-1-0-0-135, died-on-1-0-0-135, gold-earned-on-1-0-0-135, gold-spent-on-1-0-0-135, heal-cast-on-1-0-0-135, heal-on-1-0-0-135, item-bought-on-1-0-0-135, item-callout-on-1-0-0-135, killing-spree-on-1-0-0-135, one-on-1-0-0-135)- Its command is 172 in 1.0.0.134 and 174 in 1.0.0.135.
eventtakes 76 itemCallout, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured in 1.0.0.135 and not in 1.0.0.134.eventtakes 76 surrenderVoteStarted, 77 surrenderVoteCast, 78 surrenderAlreadyVoted, 79 surrenderCountdown, 80 surrenderFailed, 81 surrenderTooEarly, 82 surrenderAgreed, 83 surrenderVoteSpam, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 90 startNoticeFour, 91 startNoticeFive, 92 alert, 93 scoreboardOpened, 96 pointANeutralized, 97 pointBNeutralized, 98 pointCNeutralized, 99 pointDNeutralized, 100 pointENeutralized, 101 pointACaptured, 102 pointBCaptured, 103 pointCCaptured, 104 pointDCaptured, 105 pointECaptured in 1.0.0.134 and not in 1.0.0.135.calloutis in 1.0.0.135 (record), afterkill.assists, and not in 1.0.0.134.
DeathHistoryentries[].eventtakes 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.135 and not in 1.0.0.134.entries[].eventtakes 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.134 and not in 1.0.0.135.entries[].calloutis in 1.0.0.135 (record), afterentries[].kill.assists, and not in 1.0.0.134.
EmotePlayedemoteis u32 in 1.0.0.134 and u8 in 1.0.0.135.
InventorySlot- The same fields come in another order in 1.0.0.135.
ItemAddedhowis in 1.0.0.135 (1-byte bits), afteractivate, and not in 1.0.0.134.
MissileCourse(vectors: one-on-1-0-0-135)fromXis in 1.0.0.135 (f32), afterdriver, and not in 1.0.0.134.fromYis in 1.0.0.135 (f32), afterfromX, and not in 1.0.0.134.fromZis in 1.0.0.135 (f32), afterfromY, and not in 1.0.0.134.velocityXis in 1.0.0.135 (f32), afterfromZ, and not in 1.0.0.134.velocityYis in 1.0.0.135 (f32), aftervelocityX, and not in 1.0.0.134.velocityZis in 1.0.0.135 (f32), aftervelocityY, and not in 1.0.0.134.
PlayEmoteemoteis u32 in 1.0.0.134 and u8 in 1.0.0.135.
WorldEventeventtakes 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.135 and not in 1.0.0.134.eventtakes 79 surrenderCountdown, 86 minionsSpawned, 87 welcome, 88 startNoticeTwo, 89 startNoticeThree, 93 scoreboardOpened in 1.0.0.134 and not in 1.0.0.135.calloutis in 1.0.0.135 (record), afterkill.assists, and not in 1.0.0.134.
1.0.0.136–1.0.0.137
Client builds from 1.0.0.136 up to, not including, 1.0.0.138. Patch notes: V1.0.0.136.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.136 | 10 | 0 | 4 | 6bab11d | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: CampOpened, ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellSlotChanged, StreamRequest, SystemMessage, VoiceCommand.
Every message of this range (220)
Against 1.0.0.135
Where a build from 1.0.0.136 up to, not including, 1.0.0.138 differs from one from 1.0.0.135 up to, not including, 1.0.0.136. Anything not named here is the same in both.
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
CampCleared(vectors: one-on-1-0-0-136)- Its command is 206 in 1.0.0.135 and 204 in 1.0.0.136–1.0.0.137.
doesis in 1.0.0.136–1.0.0.137 (1-byte bits), aftercamp, and not in 1.0.0.135.unitis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.activeis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.
FaceDirection(vectors: one-on-1-0-0-136)howis in 1.0.0.136–1.0.0.137 (1-byte bits), aftertowardZ, and not in 1.0.0.135.
FacePosition(vectors: one-on-1-0-0-136)unusedis in 1.0.0.136–1.0.0.137 (u8), afterdirectionZ, and not in 1.0.0.135.
MissileCourseunusedis in 1.0.0.136–1.0.0.137 (u8) at the start, and not in 1.0.0.135.driveris in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.kindis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.targetis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.heightis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.targetXis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.targetYis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.targetZis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.motionAis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.motionBis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.motionCis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.motionDis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.lastis in 1.0.0.135 and not in 1.0.0.136–1.0.0.137.
1.0.0.138
Client builds from 1.0.0.138 up to, not including, 1.0.0.139. Patch notes: V1.0.0.138.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.138 | 10 | 0 | 4 | e70d7e2 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ParticleEnterTeamSight, ShopEnabled, SoftReconnect, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage.
Every message of this range (221)
Against 1.0.0.136–1.0.0.137
Where a build from 1.0.0.138 up to, not including, 1.0.0.139 differs from one from 1.0.0.136 up to, not including, 1.0.0.138. Anything not named here is the same in both.
In 1.0.0.138, not in 1.0.0.136–1.0.0.137
| Message | Sent by | Command | What it does |
|---|---|---|---|
CampOpened | server | 246 on events | Open a camp of units that belong to no side |
VoiceCommand | server | 74 on events | What a server sends about a voice command a champion gave |
In 1.0.0.136–1.0.0.137, not in 1.0.0.138
| Message | Sent by | Command it had |
|---|---|---|
SpellRangeChanged | server | 241 on events |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
BuildingDied(vectors: one-on-1-0-0-138)- Its command is 143 in 1.0.0.136–1.0.0.137 and 145 in 1.0.0.138.
lastChampionis in 1.0.0.138 (u32), afterattacker, and not in 1.0.0.136–1.0.0.137.
CampCleared(vectors: one-on-1-0-0-138)- Its command is 204 in 1.0.0.136–1.0.0.137 and 206 in 1.0.0.138.
killeris in 1.0.0.138 (u32) at the start, and not in 1.0.0.136–1.0.0.137.doesnames bit 0activein 1.0.0.136–1.0.0.137 andspeakin 1.0.0.138.
ClientEvent(vectors: buff-on-1-0-0-138, consumable-bought-on-1-0-0-138, critical-strike-on-1-0-0-138, damage-dealt-on-1-0-0-138, damage-taken-on-1-0-0-138, death-assist-on-1-0-0-138, died-on-1-0-0-138, gold-earned-on-1-0-0-138, gold-spent-on-1-0-0-138, heal-cast-on-1-0-0-138, heal-on-1-0-0-138, item-bought-on-1-0-0-138, item-callout-on-1-0-0-138, killing-spree-on-1-0-0-138, one-on-1-0-0-138, removed-on-1-0-0-138)- Its command is 172 in 1.0.0.136–1.0.0.137 and 174 in 1.0.0.138.
eventtakes 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 113 particleLimit in 1.0.0.138 and not in 1.0.0.136–1.0.0.137.eventtakes 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 77 surrenderVoteStarted, 78 surrenderVoteCast, 79 surrenderAlreadyVoted, 80 surrenderCountdown, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.otheris in 1.0.0.138 (u32), aftersubject, and not in 1.0.0.136–1.0.0.137.stageis present when event = 3 in 1.0.0.136–1.0.0.137, and present when event = 4 in 1.0.0.138.damageis present when event = 13 or 14 in 1.0.0.136–1.0.0.137, and present when event = 14 or 15 in 1.0.0.138.spentis present when event = 21 in 1.0.0.136–1.0.0.137, and present when event = 22 in 1.0.0.138.valueis present when event = 23 or 75 in 1.0.0.136–1.0.0.137, and present when event = 24 or 76 in 1.0.0.138.criticalis present when event = 24 in 1.0.0.136–1.0.0.137, and present when event = 25 in 1.0.0.138.spreeis present when event = 42 in 1.0.0.136–1.0.0.137, and present when event = 43 in 1.0.0.138.earnedis present when event = 22 in 1.0.0.136–1.0.0.137, and present when event = 23 in 1.0.0.138.healis present when event = 39 or 40 in 1.0.0.136–1.0.0.137, and present when event = 40 or 41 in 1.0.0.138.effectis present when event = 41 in 1.0.0.136–1.0.0.137, and present when event = 42 in 1.0.0.138.assistis present when event = 61 in 1.0.0.136–1.0.0.137, and present when event = 62 in 1.0.0.138.killis present when event = 0 in 1.0.0.136–1.0.0.137, and present when event = 1 in 1.0.0.138.calloutis present when event = 76 in 1.0.0.136–1.0.0.137, and present when event = 77 in 1.0.0.138.callout.sideis in 1.0.0.138 (u32), aftercallout.second, and not in 1.0.0.136–1.0.0.137.
CreateNeutral- Its command is 103 in 1.0.0.136–1.0.0.137 and 105 in 1.0.0.138.
effectSideis in 1.0.0.138 (u32), aftercamp, and not in 1.0.0.136–1.0.0.137.revealEventis in 1.0.0.138 (i32), aftereffectSide, and not in 1.0.0.136–1.0.0.137.
Damage- Its command is 105 in 1.0.0.136–1.0.0.137 and 107 in 1.0.0.138.
damageKindis in 1.0.0.138 (1-byte bits), afteramount, and not in 1.0.0.136–1.0.0.137.
DeathHistoryentries[].eventtakes 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 113 particleLimit in 1.0.0.138 and not in 1.0.0.136–1.0.0.137.entries[].eventtakes 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.entries[].stageis present when event = 3 in 1.0.0.136–1.0.0.137, and present when event = 4 in 1.0.0.138.entries[].damageis present when event = 13 or 14 in 1.0.0.136–1.0.0.137, and present when event = 14 or 15 in 1.0.0.138.entries[].spentis present when event = 21 in 1.0.0.136–1.0.0.137, and present when event = 22 in 1.0.0.138.entries[].valueis present when event = 23 or 75 in 1.0.0.136–1.0.0.137, and present when event = 24 or 76 in 1.0.0.138.entries[].criticalis present when event = 24 in 1.0.0.136–1.0.0.137, and present when event = 25 in 1.0.0.138.entries[].spreeis present when event = 42 in 1.0.0.136–1.0.0.137, and present when event = 43 in 1.0.0.138.entries[].earnedis present when event = 22 in 1.0.0.136–1.0.0.137, and present when event = 23 in 1.0.0.138.entries[].healis present when event = 39 or 40 in 1.0.0.136–1.0.0.137, and present when event = 40 or 41 in 1.0.0.138.entries[].effectis present when event = 41 in 1.0.0.136–1.0.0.137, and present when event = 42 in 1.0.0.138.entries[].assistis present when event = 61 in 1.0.0.136–1.0.0.137, and present when event = 62 in 1.0.0.138.entries[].killis present when event = 0 in 1.0.0.136–1.0.0.137, and present when event = 1 in 1.0.0.138.entries[].calloutis present when event = 76 in 1.0.0.136–1.0.0.137, and present when event = 77 in 1.0.0.138.entries[].callout.sideis in 1.0.0.138 (u32), afterentries[].callout.second, and not in 1.0.0.136–1.0.0.137.
EffectRemoved- Its command is 128 in 1.0.0.136–1.0.0.137 and 130 in 1.0.0.138.
timeLeftis in 1.0.0.138 (f32), aftereffect, and not in 1.0.0.136–1.0.0.137.
EffectRemovedGroup(vectors: one-on-1-0-0-138)- Its command is 156 in 1.0.0.136–1.0.0.137 and 158 in 1.0.0.138.
entries[].timeLeftis in 1.0.0.138 (f32), afterentries[].slot, and not in 1.0.0.136–1.0.0.137.
EnterLocalSight(vectors: another-on-1-0-0-138, one-on-1-0-0-138)- Its command is 182 in 1.0.0.136–1.0.0.137 and 184 in 1.0.0.138.
carriedis in 1.0.0.138 (2-byte bits) at the start, and not in 1.0.0.136–1.0.0.137.messagesis in 1.0.0.138 (sized by carried.size × CarriedMessage), aftercarried, and not in 1.0.0.136–1.0.0.137.
EnterSight(vectors: a-fifth-on-1-0-0-138, a-fourth-on-1-0-0-138, a-third-on-1-0-0-138, another-on-1-0-0-138, one-on-1-0-0-138)- Its command is 195 in 1.0.0.136–1.0.0.137 and 197 in 1.0.0.138.
carriedis in 1.0.0.138 (2-byte bits) at the start, and not in 1.0.0.136–1.0.0.137.messagesis in 1.0.0.138 (sized by carried.size × CarriedMessage), aftercarried, and not in 1.0.0.136–1.0.0.137.view.appearanceCountis in 1.0.0.138 (u32), afterview.shield, and not in 1.0.0.136–1.0.0.137.view.appearanceis in 1.0.0.138 (count in appearanceCount × Appearance), afterview.appearanceCount, and not in 1.0.0.136–1.0.0.137.view.targetableis in 1.0.0.138 (u8), afterview.appearance, and not in 1.0.0.136–1.0.0.137.view.targetableToTeamis in 1.0.0.138 (u32), afterview.targetable, and not in 1.0.0.136–1.0.0.137.
FloatingTextstyleis in 1.0.0.138 (u32), aftercolour, and not in 1.0.0.136–1.0.0.137.
ItemAdded- Its command is 115 in 1.0.0.136–1.0.0.137 and 117 in 1.0.0.138.
activateis in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.
MissileReportspeedis in 1.0.0.138 (f32), afterage, and not in 1.0.0.136–1.0.0.137.
MissileStateageis in 1.0.0.138 (f32), afterunitAtZ, and not in 1.0.0.136–1.0.0.137.
MoveOrder(vectors: a-path-of-3-points-on-1-0-0-138, hold-on-1-0-0-138, one-on-1-0-0-138)- Its command is 118 in 1.0.0.136–1.0.0.137 and 120 in 1.0.0.138.
targetYis in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.
PingPlacedhownames bit 7unusedin 1.0.0.136–1.0.0.137 andspeakin 1.0.0.138.
SpawnPet(vectors: one-on-1-0-0-138)owneris in 1.0.0.138 (u32) at the start, and not in 1.0.0.136–1.0.0.137.petis in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.
SpellCastAnswer(vectors: one-on-1-0-0-138)- Its command is 190 in 1.0.0.136–1.0.0.137 and 192 in 1.0.0.138.
endChargeis in 1.0.0.138 (u8), aftersyncId, and not in 1.0.0.136–1.0.0.137.
SpellCharge(vectors: one-on-1-0-0-138)- Its command is 242 in 1.0.0.136–1.0.0.137 and 243 in 1.0.0.138.
endis in 1.0.0.138 (u8), afterflags, and not in 1.0.0.136–1.0.0.137.
StopAnimationanimationis in 1.0.0.138 (text, ended by a zero byte), afterflags, and not in 1.0.0.136–1.0.0.137.
UnitDied(vectors: one-on-1-0-0-138)- Its command is 167 in 1.0.0.136–1.0.0.137 and 169 in 1.0.0.138.
kindis in 1.0.0.138 (u8), afterstanding, and not in 1.0.0.136–1.0.0.137.
UnitSpokeunusedToois in 1.0.0.138 (u32), afterunused, and not in 1.0.0.136–1.0.0.137.
VoiceEvent- Its command is 126 in 1.0.0.136–1.0.0.137 and 128 in 1.0.0.138.
kindis in 1.0.0.138 (u8), aftercallback, and not in 1.0.0.136–1.0.0.137.
WorldEvent- Its command is 75 in 1.0.0.136–1.0.0.137 and 76 in 1.0.0.138.
eventtakes 0 removed, 1 died, 3 championDied, 5 championKill, 7 singleKill, 8 doubleKill, 14 damageTaken, 15 damageDealt, 22 goldSpent, 23 goldEarned, 24 consumableBought, 25 criticalStrike, 28 inhibitorKilled, 29 inhibitorDied, 30 inhibitorRespawningSoon, 32 turretKilled, 33 turretDied, 34 minionKilled, 35 minionDenied, 36 monsterKilled, 37 largeMonsterKilled, 38 nexusKilled, 39 nexusDied, 40 heal, 41 healCast, 42 buff, 43 killingSpree, 50 killDuringSpree, 57 doubleKillDuringSpree, 58 tripleKillDuringSpree, 59 quadraKillDuringSpree, 62 deathAssist, 63 playerQuit, 64 playerLeft, 65 playerReconnected, 76 itemBought, 77 itemCallout, 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 113 particleLimit in 1.0.0.138 and not in 1.0.0.136–1.0.0.137.eventtakes 0 died, 2 championDied, 4 championKill, 6 singleKill, 7 doubleKill, 13 damageTaken, 14 damageDealt, 21 goldSpent, 22 goldEarned, 23 consumableBought, 24 criticalStrike, 27 inhibitorKilled, 28 inhibitorDied, 29 inhibitorRespawningSoon, 31 turretKilled, 32 turretDied, 33 minionKilled, 34 minionDenied, 35 monsterKilled, 36 largeMonsterKilled, 37 nexusKilled, 38 nexusDied, 39 heal, 40 healCast, 41 buff, 42 killingSpree, 49 killDuringSpree, 56 doubleKillDuringSpree, 57 tripleKillDuringSpree, 58 quadraKillDuringSpree, 61 deathAssist, 62 playerQuit, 63 playerLeft, 64 playerReconnected, 75 itemBought, 76 itemCallout, 80 surrenderCountdown, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened in 1.0.0.136–1.0.0.137 and not in 1.0.0.138.stageis present when event = 3 in 1.0.0.136–1.0.0.137, and present when event = 4 in 1.0.0.138.damageis present when event = 13 or 14 in 1.0.0.136–1.0.0.137, and present when event = 14 or 15 in 1.0.0.138.spentis present when event = 21 in 1.0.0.136–1.0.0.137, and present when event = 22 in 1.0.0.138.valueis present when event = 23 or 75 in 1.0.0.136–1.0.0.137, and present when event = 24 or 76 in 1.0.0.138.criticalis present when event = 24 in 1.0.0.136–1.0.0.137, and present when event = 25 in 1.0.0.138.spreeis present when event = 42 in 1.0.0.136–1.0.0.137, and present when event = 43 in 1.0.0.138.earnedis present when event = 22 in 1.0.0.136–1.0.0.137, and present when event = 23 in 1.0.0.138.healis present when event = 39 or 40 in 1.0.0.136–1.0.0.137, and present when event = 40 or 41 in 1.0.0.138.effectis present when event = 41 in 1.0.0.136–1.0.0.137, and present when event = 42 in 1.0.0.138.assistis present when event = 61 in 1.0.0.136–1.0.0.137, and present when event = 62 in 1.0.0.138.killis present when event = 0 in 1.0.0.136–1.0.0.137, and present when event = 1 in 1.0.0.138.calloutis present when event = 76 in 1.0.0.136–1.0.0.137, and present when event = 77 in 1.0.0.138.callout.sideis in 1.0.0.138 (u32), aftercallout.second, and not in 1.0.0.136–1.0.0.137.
Chapters
- In the joining chapter, a passage holds for 1.0.0.138 and not 1.0.0.136–1.0.0.137: A turret’s
CreateTurretcan come on its own or inside theEnterSightthat brings the turret into view. - In the units chapter, a passage holds for 1.0.0.138 and not 1.0.0.136–1.0.0.137: Several of these arrive on their own or inside the
EnterSightthat brings the unit into view (see Vision): a client takes either. - In the vision chapter, a passage holds for 1.0.0.138 and not 1.0.0.136–1.0.0.137:
EnterSightcan also carry whole messages of the game family, such as theCreateTurretorCreateNeutralthat makes the unit, each taking effect as though it had arrived on its own.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.138:
VoiceEventDone, its layout: “It answers only a voice event of kind 0, and a client sends it at once where it could not play the event.”, where 1.0.0.136–1.0.0.137 has “A client sends it at once where it could not play the event.”
1.0.0.139
Client builds from 1.0.0.139 up to, not including, 1.0.0.140. Patch notes: V1.0.0.139.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.139 | 10 | 0 | 4 | 853ee40 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, MissileRetarget, ShopEnabled, SoftReconnect, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage.
Every message of this range (221)
Against 1.0.0.138
Where a build from 1.0.0.139 up to, not including, 1.0.0.140 differs from one from 1.0.0.138 up to, not including, 1.0.0.139. Anything not named here is the same in both.
In 1.0.0.139, not in 1.0.0.138
| Message | Sent by | Command | What it does |
|---|---|---|---|
ParticleEnterTeamSight | server | 237 on events | What a server sends as a particle comes into what one side can see |
In 1.0.0.138, not in 1.0.0.139
| Message | Sent by | Command it had |
|---|---|---|
Announcement | server | 136 on events |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.139:
RegionAdded, its layout: “A region grants sight, blocks the way, or grows cover. A region matching one the client holds in clientId (after taking 4294967294 as 4294967295), sightRadius, the first three bits of does, extra, otherExtra and position only resets that one’s lifetime to the new one; its id is not compared, and nothing new is added.”, where 1.0.0.138 has “A region grants sight, blocks the way, or grows cover.”RegionAdded,clientId: “The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client.”, where 1.0.0.138 has “Unused; a client reads nothing here.”RegionAdded,marker: “The region’s id, which RegionRemoved names; 0 has the client pick one of its own.”, where 1.0.0.138 has “The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another.”RegionAdded,does.unused: “Unused; a server writes zero. A client clears it itself before storing the region.”, where 1.0.0.138 has “Unused; a server writes zero.”RegionAdded,extra: “Kept with the region as it stands, and compared in matching a region already held; what else it does is not recorded. A server writes zero.”, where 1.0.0.138 has “Kept with the region as it stands; what it does is not recorded. A server writes zero.”RegionAdded,otherExtra: “Kept and compared the same way; a server writes zero.”, where 1.0.0.138 has “Kept the same way; a server writes zero.”RegionAttached, its layout: “A region matching one the client holds in kind, sightRadius, the first three bits of does (as the client sets them itself), extra, otherExtra and unit only has its lifetime replaced by the new one; marker and clientId are not compared, and nothing new is added.”, where 1.0.0.138 has “A region matching one the client holds in view, sightRadius, the first three bits of does, marker, sightFrom and unit only gives that one the new lifetime.”RegionAttached,clientId: “The client the region belongs to where kind is 2. A client takes 4294967294 as 4294967295, no client.”, where 1.0.0.138 has “Unused; a client reads nothing here.”RegionAttached,unit: “The unit the region follows. Where the client does not hold the unit, it drops the whole message and makes no region.”, where 1.0.0.138 has “The unit the region follows. A client takes the region even where it does not hold the unit.”RegionAttached,lifetime: “How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less; one that starts at zero or less goes at the client’s next update.”, where 1.0.0.138 has “How long it lasts, in seconds. A client counts it down and removes the region once it reaches zero or less. Whether one that starts at zero or less is kept is not recorded.”RegionAttached,marker: “The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own.”, where 1.0.0.138 has “The region’s id, which RegionRemoved names; 4294967295 has the client pick one of its own. A region sent again with the same id, kind and radius changes the one held rather than adding another.”RegionAttached,extra: “Kept with the region, and compared in matching a region already held, so a region differing only here is added as a new one. A server writes zero.”, where 1.0.0.138 has “Kept with the region as it stands; what it does is not recorded. A server writes zero.”RegionAttached,otherExtra: “Kept and compared the same way; a server writes zero.”, where 1.0.0.138 has “Kept the same way; a server writes zero.”
1.0.0.140
Client builds from 1.0.0.140 up to, not including, 1.0.0.141. Patch notes: V1.0.0.140.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.140 | 10 | 0 | 4 | 4f28511 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, ShopEnabled, SoftReconnect, SpellRangeChanged, SpellSlotChanged, StreamRequest, SystemMessage.
Every message of this range (222)
Against 1.0.0.139
Where a build from 1.0.0.140 up to, not including, 1.0.0.141 differs from one from 1.0.0.139 up to, not including, 1.0.0.140. Anything not named here is the same in both.
In 1.0.0.140, not in 1.0.0.139
| Message | Sent by | Command | What it does |
|---|---|---|---|
MissileRetarget | server | 246 on events | Change what a missile flies at |
Laid out differently
AutocastcriticalSlotis in 1.0.0.140 (i8), afterslot, and not in 1.0.0.139.
ClientEventeventtakes 116 particleLimit in 1.0.0.140 and not in 1.0.0.139.eventtakes 113 particleLimit in 1.0.0.139 and not in 1.0.0.140.
DeathHistory(vectors: one-on-1-0-0-140)entries[].eventtakes 116 particleLimit in 1.0.0.140 and not in 1.0.0.139.entries[].eventtakes 113 particleLimit in 1.0.0.139 and not in 1.0.0.140.
ModulePacket(vectors: one-on-1-0-0-140)kindis u16 in 1.0.0.139 and u8 in 1.0.0.140.extrais in 1.0.0.140 (u8), afterkind, and not in 1.0.0.139.datais bytes, 1024 in 1.0.0.139 and bytes, sized by length in 1.0.0.140.
SpawnUnit(vectors: one-on-1-0-0-140)flagshaslaneMinionat bit 2 in 1.0.0.140, and not in 1.0.0.139.flags.botis at bit 2 in 1.0.0.139 and at bit 3 in 1.0.0.140.flags.targetableis at bit 3 in 1.0.0.139 and at bit 4 in 1.0.0.140.flags.unusedis at bit 4, 4 bits wide, in 1.0.0.139 and at bit 5, 3 bits wide, in 1.0.0.140.
VersionSyncreportinghasmatchedat bit 1 in 1.0.0.140, and not in 1.0.0.139.reporting.unusedis at bit 1, 7 bits wide, in 1.0.0.139 and at bit 2, 6 bits wide, in 1.0.0.140.
WorldEventeventtakes 116 particleLimit in 1.0.0.140 and not in 1.0.0.139.eventtakes 113 particleLimit in 1.0.0.139 and not in 1.0.0.140.
Chapters
- In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: No region id stands for no region.
- In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: Nothing a player sees depends on it.
- In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: | Map | Holds | | —–– | ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– | | 1, 2, 6 | the six
Barracksnames,HQ_T1,HQ_T2,orderShop01,chaosShop01, spawn points named__P_…| | 3 |Barracks_T1_C1,Barracks_T2_C1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01,____P_Chaos_Spawn_Barracks__C01| | 4 |Barracks_T1_L1,Barracks_T1_R1,Barracks_T2_L1,Barracks_T2_R1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01, spawn points named__P_…| | 8 |orderShop01,chaosShop01| - In the space chapter, a passage holds for 1.0.0.140 and not 1.0.0.139:
FaceDirectionturns the unit at once where bit 0 of its flags is clear, and toward that direction at its own pace where it is set. - In the space chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client has data for maps 1 to 4, 6 and 8: |
map| Origin of its paths | | —– | —————–– | | 1 | 6991, 7223 | | 2 | 6991, 7223 | | 3 | 7479, 7147 | | 4 | 6710, 6696 | | 6 | 6991, 7223 | | 8 | 6947, 6609 | - In the values chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A cast’s slot also takes 64 to 69, for a basic attack: 64 is the champion’s basic attack, 65 to 67 its other basic attacks, 68 its critical attack and 69 a miss.
- In the values chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A champion’s own book ends at slot 51.
- In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: The client has maps 1, 2, 3, 4, 6 and 8.
- In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.139:
CreateTurretnames a building by its name with_Aafter it. - In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client fails on a
CreateTurretnaming no building, and a server MUST NOT send one. - In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: In the section’s name, n is how many players and bots the side has.
- In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A champion’s spells and attacks are in
DATA/Spells/<Spell>.inibinwith all other spells. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client writes its own client id where its player id goes in
LoadingProgress, in the low four bytes with zeros above. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A card draws a seat’s
icononly where it is 0 or more. - In the vision chapter, a passage holds for 1.0.0.140 and not 1.0.0.139:
EnterSightstates everything a client needs to draw the unit at once: its looks, its shields, where it stands or which path it walks, and, in what follows, its health and resource. - In the vision chapter, a passage holds for 1.0.0.140 and not 1.0.0.139:
EnterLocalSightstates the unit’s resource beside its health. - In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A server MUST send the
WaypointGroupthat answers aMoveOrderon the transient channel. - In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A server MUST NOT send
NavigationFlags: a client fails on the first one a match brings. - In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: ## A champion | Group | Bits | Value | Type | | —– | –––– | —————————————————————————————————— | —– | | 0 | 0 | Gold in hand | float | | 0 | 1 to 2 | Which slots can be cast from: the champion’s own, then the second set | u32 | | 0 | 3 to 6 | What the spell in slots 0 to 3 costs | float | | 0 | 7 to 14 | What the spell in slots 42 to 49 costs | float | | 0 | 15 to 16 | What the spell in slots 0 and 1 of the second set costs | float | | 1 | 0 | What the champion is doing, as a set of bits | u32 | | 1 | 1 to 3 | Whether it is proof against spells, proof against all harm, and proof against strikes | u32 | | 1 | 4 | Damage it deals by striking | float | | 1 | 5 | Damage its spells deal before modifiers | float | | 1 | 6 | How often it turns a blow aside | float | | 1 | 7 | How often it strikes critically | float | | 1 | 8 | Armour | float | | 1 | 9 | Spell resistance | float | | 1 | 10 to 11 | How fast health and resource return | float | | 1 | 12 | How far it strikes from | float | | 1 | 13 to 15 | Flat and percent modifiers on the damage it strikes with, then the flat modifier on its spells’ damage | float | | 1 | 16 to 17 | Flat and percent reduction of the spell damage it takes | float | | 1 | 18 | A multiplier on how fast it strikes | float | | 1 | 19 | A flat addition to how far it casts | float | | 1 | 20 | A modifier on its cooldowns | float | | 1 | 21 to 22 | How much armour it cuts through, flat then as a percent | float | | 1 | 23 to 24 | How much spell resistance it cuts through, flat then as a percent | float | | 1 | 25 | Life steal | float | | 1 | 26 | Spell vamp | float | | 3 | 0 to 1 | Health and resource as they stand | float | | 3 | 2 to 3 | Health and resource at their greatest | float | | 3 | 4 | Experience | float | | 3 | 5 to 6 | A flat and a percent addition to how far it sees | float | | 3 | 7 | How fast it moves | float | | 3 | 8 | A value whose meaning is not recorded | float | | 3 | 9 | Level | u32 | | 3 | 10 | Kills taken from no side | u32 | Bit n of either set of slots that can be cast from stands for slot n.
- In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A server grants experience with
ExperienceGained, and MUST name a champion in it: a client fails on one naming any other unit. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client shows a tournament’s hold, crediting the seat that asked, where the message says it is one.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client announces in chat who resumed the match.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: Input stays locked during the countdown.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client moves no neutral unit for
VictoryDance. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: The action of
BotKickthat means leave is 4. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client dropped during play connects again at once by itself, for any reason but the one that means its player was away, and shows its player that it is reconnecting while it does.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: Once loading is done, a client gives up on a connection where a reliable message it sent goes unacknowledged for 15 seconds.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: Before loading is done, a client waits 60 seconds for an acknowledgement rather than 15.
- In the combat chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: The health bar moves as replication states the health.
- In the combat chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client draws the world without colour for
GreyscaleWhenDeadonly under one of its display settings, and otherwise ignores it. - In the combat chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client also sends
UseObjectfor a unit its champion is attacking, as that unit changes side. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: Suggested items are kept per champion and chosen by the mode
VersionSyncnames, whatever the map. - In the communication chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client plays the voice line
VoiceCommandnames, unless its player has muted the champion’s player. - In the spectating chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A watching client first asks the service for its version, and ends by asking it to stop.
- In the spectating chapter, a passage holds for 1.0.0.140 and not 1.0.0.139: A client fetches the first key frame’s information after the chunks of setting up.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.140:
Chat,speaker: “The client id the line is from. A client sends its own. From a server, a client shows the line with the name and champion of the player holding that client id, coloured for their side, and with no name for a client id nobody holds; 4294967295 shows the line as said to everyone with no name, less its first three bytes.”, where 1.0.0.139 has “The client id the line is from. A client sends its own. From a server, a client shows the line with the name of the player holding that client id, coloured for whether that player is on its own side, and with no name for a client id nobody holds; 4294967295 shows the whole line with no name and no tag. A client does not show a line from a player its own player has ignored or muted.”Chat,audience: “1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone, except that where VersionSync hides all chat and the player has not turned it back on, a client does not show the line unless speaker is 4294967295. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise.”, where 1.0.0.139 has “1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise.”
1.0.0.141
Client builds from 1.0.0.141 up to, not including, 1.0.0.142. Patch notes: V1.0.0.141.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.141 | 10 | 0 | 4 | 9377c82 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, SoftReconnect, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (224)
Against 1.0.0.140
Where a build from 1.0.0.141 up to, not including, 1.0.0.142 differs from one from 1.0.0.140 up to, not including, 1.0.0.141. Anything not named here is the same in both.
In 1.0.0.141, not in 1.0.0.140
| Message | Sent by | Command | What it does |
|---|---|---|---|
ShopEnabled | server | 253 on events | Say whether a champion can use the shop |
StreamRequest | client | 248 on requests | What a client watching a match streamed over its connection (see spec/spectating.md) sends each time the server answers its registration, asking for the stream from a point |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
| Channel | 1.0.0.140 | 1.0.0.141 | Messages |
|---|---|---|---|
| events | 183–245 | 185–247 | EnterLocalSight, ShopHighlighted, PlayAnimation, SideTextRefreshed, TutorialPopup, UnitHighlightRemoved, SpellCastAnswer, EffectAdded, AfkWarning, Path, EnterSight, HudDisabled, EffectCountGroup, TargetHeldChampion, ClockSync, MatchStarted, CampCleared, VictoryDance, GameEnded, AppearanceCleared, SurrenderVoteCalled, UiHighlight, FadeMinions, HealthBar, SpawnBot, MapProp, MapPropChanged, ParticleSource, CapturePointChanged, TeamScore, RespawnPoint, TeamChanged, MinimapIcon, ScoreAdded, StatisticIncremented, ScreenTint, MusicCue, BotKick, EnterTeamSight, LeaveTeamSight, ParticleEnterTeamSight, ParticleLeaveTeamSight, GoldEarned, TargetableChanged, Shutdown, CampOpened |
| events | 246 | 252 | MissileRetarget |
| requests | 185–242 | 187–244 | SelectObject, ClientVersion, CharacterSelected, TutorialPopupClosed, QuestEvent, SpellCharge |
| transient | 206 | 208 | Replication |
Laid out differently
DeathHistory(vectors: one-on-1-0-0-141)sourceTypeis u32 in 1.0.0.140 and u8 in 1.0.0.141.
FadeTo- Its command is 188 in 1.0.0.140 and 190 in 1.0.0.141.
- The same fields come in another order in 1.0.0.141.
ModulePacket- Its command is 234 in 1.0.0.140 and 236 in 1.0.0.141.
extrais in 1.0.0.140 and not in 1.0.0.141.
MoveOrdermovementis record in 1.0.0.140 and Movement in 1.0.0.141.movement.headeris in 1.0.0.140 and not in 1.0.0.141.movement.pathis in 1.0.0.140 and not in 1.0.0.141.
Structs
Movementheaderis 4-byte bits in 1.0.0.140 and 1-byte bits in 1.0.0.141.header.pointCountis at bit 16 in 1.0.0.140 and at bit 1 in 1.0.0.141.headerhasunusedat bit 1 in 1.0.0.140, and not in 1.0.0.141.headerhasunusedHighat bit 23 in 1.0.0.140, and not in 1.0.0.141.
MovementAtSpeedheaderis 4-byte bits in 1.0.0.140 and 1-byte bits in 1.0.0.141.header.pointCountis at bit 16 in 1.0.0.140 and at bit 1 in 1.0.0.141.headerhasunusedat bit 1 in 1.0.0.140, and not in 1.0.0.141.headerhasunusedHighat bit 23 in 1.0.0.140, and not in 1.0.0.141.
Chapters
- In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: No region id stands for no region.
- In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: | Map | Holds | | —–– | ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– | | 1, 2, 6 | the six
Barracksnames,HQ_T1,HQ_T2,orderShop01,chaosShop01, spawn points named__P_…| | 3 |Barracks_T1_C1,Barracks_T2_C1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01,____P_Chaos_Spawn_Barracks__C01| | 4 |Barracks_T1_L1,Barracks_T1_R1,Barracks_T2_L1,Barracks_T2_R1,HQ_T1,HQ_T2,OrderShop01,ChaosShop01, spawn points named__P_…| | 8 |orderShop01,chaosShop01| - In the objects chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A
WaypointGrouporWaypointGroupAtSpeedpath for a unit not held is never applied, and a client does not read past its points: it reads the next path from inside the one it skipped, so every later path of that message comes out wrong. - In the ordering chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client that meets a unit it does not hold in a
WaypointGrouporWaypointGroupAtSpeedleaves that unit’s path unread, reads every later movement in the group from the wrong place, and answers the group all the same. - In the space chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client has data for maps 1 to 4, 6 and 8: |
map| Origin of its paths | | —– | —————–– | | 1 | 6991, 7223 | | 2 | 6991, 7223 | | 3 | 7479, 7147 | | 4 | 6710, 6696 | | 6 | 6991, 7223 | | 8 | 6947, 6609 | - In the time chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client runs no clock but the match clock, and takes whatever speed
GameSpeedgives. - In the values chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A cast’s slot also takes 64 to 69, for a basic attack: 64 is the champion’s basic attack, 65 to 67 its other basic attacks, 68 its critical attack and 69 a miss.
- In the values chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A champion’s own book ends at slot 51.
- In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: The client has maps 1, 2, 3, 4, 6 and 8.
- In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client fails on a
CreateTurretnaming no building, and a server MUST NOT send one. - In the data chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A champion’s spells and attacks are in
DATA/Spells/<Spell>.inibinwith all other spells. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Every answer for its own player id, the first included, has a client send
ReconnectedInMatch, saying whether play has yet begun. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A server MUST put the seat’s player id in
SeatLoadProgress: the loading screen shows a seat’s card from theVersionSyncseat with that id. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client writes its own client id where its player id goes in
LoadingProgress, in the low four bytes with zeros above. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A card draws a seat’s
icononly where it is 0 or more. - In the joining chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client whose connection drops before play begins ends rather than connecting again.
- In the vision chapter, a passage holds for 1.0.0.140 and not 1.0.0.141:
EnterSightstates everything a client needs to draw the unit at once: its looks, its shields, where it stands or which path it walks, and, in what follows, its health and resource. - In the vision chapter, a passage holds for 1.0.0.140 and not 1.0.0.141:
EnterLocalSightstates the unit’s resource beside its health. - In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A unit coming into sight while standing carries its place and facing in
EnterSightinstead. - In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client does not read the points of a movement whose unit it does not hold, and so misreads every later movement in the group.
- In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A server MUST send the
WaypointGroupthat answers aMoveOrderon the transient channel. - In the movement chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A server MUST NOT send
NavigationFlags: a client fails on the first one a match brings. - In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: The groups follow in the order 0 to 4, and nothing gives a group’s length: each value is four bytes, so a group takes four bytes for its set of values and four for each bit that set has set.
- In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Each row also gives the type a value is written in.
- In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: ## A champion | Group | Bits | Value | Type | | —– | –––– | —————————————————————————————————— | —– | | 0 | 0 | Gold in hand | float | | 0 | 1 to 2 | Which slots can be cast from: the champion’s own, then the second set | u32 | | 0 | 3 to 6 | What the spell in slots 0 to 3 costs | float | | 0 | 7 to 14 | What the spell in slots 42 to 49 costs | float | | 0 | 15 to 16 | What the spell in slots 0 and 1 of the second set costs | float | | 1 | 0 | What the champion is doing, as a set of bits | u32 | | 1 | 1 to 3 | Whether it is proof against spells, proof against all harm, and proof against strikes | u32 | | 1 | 4 | Damage it deals by striking | float | | 1 | 5 | Damage its spells deal before modifiers | float | | 1 | 6 | How often it turns a blow aside | float | | 1 | 7 | How often it strikes critically | float | | 1 | 8 | Armour | float | | 1 | 9 | Spell resistance | float | | 1 | 10 to 11 | How fast health and resource return | float | | 1 | 12 | How far it strikes from | float | | 1 | 13 to 15 | Flat and percent modifiers on the damage it strikes with, then the flat modifier on its spells’ damage | float | | 1 | 16 to 17 | Flat and percent reduction of the spell damage it takes | float | | 1 | 18 | A multiplier on how fast it strikes | float | | 1 | 19 | A flat addition to how far it casts | float | | 1 | 20 | A modifier on its cooldowns | float | | 1 | 21 to 22 | How much armour it cuts through, flat then as a percent | float | | 1 | 23 to 24 | How much spell resistance it cuts through, flat then as a percent | float | | 1 | 25 | Life steal | float | | 1 | 26 | Spell vamp | float | | 3 | 0 to 1 | Health and resource as they stand | float | | 3 | 2 to 3 | Health and resource at their greatest | float | | 3 | 4 | Experience | float | | 3 | 5 to 6 | A flat and a percent addition to how far it sees | float | | 3 | 7 | How fast it moves | float | | 3 | 8 | A value whose meaning is not recorded | float | | 3 | 9 | Level | u32 | | 3 | 10 | Kills taken from no side | u32 | Bit n of either set of slots that can be cast from stands for slot n.
- In the replication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A server grants experience with
ExperienceGained, and MUST name a champion in it: a client fails on one naming any other unit. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.141:
StatTickasks every unit’s stats to advance by that span. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Input stays locked during the countdown.
- In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client sends
ClientFinishedevery timeGameEndedarrives in play, while playing a replay too. - In the match chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client sends
ReconnectedInMatchon every connection it makes, the first included, with a byte that is 0 where the match is in play and 1 otherwise. - In the combat chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client shows nothing for
Damageunless it holds the unit hurt; it need not hold the unit dealing it. - In the combat chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client draws the world without colour for
GreyscaleWhenDeadonly under one of its display settings, and otherwise ignores it. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.141:
Loadoutdoes nothing to the shop: a client fills its shop from its own data, and takes the items it suggests from its champion’s own data. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: The data of the map
VersionSyncnames lists the items that cannot be bought, and can list the only items the shop holds. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Suggested items are kept per champion and chosen by the mode
VersionSyncnames, whatever the map. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Opening the shop sends
TutorialShopOpened, in any match, except while the shop is locked. - In the shop chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Opening the shop while the match is paused sends nothing.
- In the communication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client plays the voice line
VoiceCommandnames, unless its player has muted the champion’s player. - In the communication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: Where a
VoiceEventasks for an answer, a client sendsVoiceEventDoneonce it has played the event. - In the communication chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client answers a
VoiceEventit cannot play at once. - In the interface chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client keeps a
CameraLockSetthat arrives while it holds its camera itself, and applies and answers it once the hold ends. - In the spectating chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client asks
getLastKeyFrameInfofor the last key frame. - In the spectating chapter, a passage holds for 1.0.0.140 and not 1.0.0.141: A client fetches the first key frame’s information after the chunks of setting up.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.141:
SpawnUnit, its layout: “A client deletes any object holding the new unit’s id first, and does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names the unit that put it there.”, where 1.0.0.140 has “A client deletes no object first: where one already holds the new unit’s id, both answer to it. It does nothing more where it cannot make the unit. clone, where nonzero, is copied, state and inventory. The header names no object a client reads: a server names the unit that put it there.”SpawnUnit,flags.ignoreCollision: “Set where it does not block the way.”, where 1.0.0.140 has “Set where it does not block the way. It takes effect only where bot is clear.”SpawnUnit,flags.laneMinion: “Set where it is a lane minion.”, where 1.0.0.140 has “Unused here; a client reads nothing in this bit.”
1.0.0.142
Client builds from 1.0.0.142 up to, not including, 1.0.0.143. Patch notes: V1.0.0.142.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.142 | 10 | 0 | 4 | c62b228 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, SoftReconnect, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (224)
Against 1.0.0.141
Where a build from 1.0.0.142 up to, not including, 1.0.0.143 differs from one from 1.0.0.141 up to, not including, 1.0.0.142. Anything not named here is the same in both.
Laid out differently
ClientEvent(vectors: baron-killed-on-1-0-0-142, baron-killed-watched-on-1-0-0-142, buff-on-1-0-0-142, consumable-bought-on-1-0-0-142, critical-strike-on-1-0-0-142, damage-dealt-on-1-0-0-142, damage-taken-on-1-0-0-142, death-assist-on-1-0-0-142, died-on-1-0-0-142, dragon-killed-on-1-0-0-142, dragon-killed-watched-on-1-0-0-142, gold-earned-on-1-0-0-142, gold-spent-on-1-0-0-142, heal-cast-on-1-0-0-142, heal-on-1-0-0-142, item-bought-on-1-0-0-142, item-callout-on-1-0-0-142, killing-spree-on-1-0-0-142, one-on-1-0-0-142, removed-on-1-0-0-142)eventtakes 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.142 and not in 1.0.0.141.monsteris in 1.0.0.142 (record), afterkill.assists, and not in 1.0.0.141.
CooldownSetthenis in 1.0.0.142 (1-byte bits), aftercooldown, and not in 1.0.0.141.
DeathHistory(vectors: one-on-1-0-0-142)entries[].eventtakes 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.142 and not in 1.0.0.141.entries[].monsteris in 1.0.0.142 (record), afterentries[].kill.assists, and not in 1.0.0.141.
Registerversionis in 1.0.0.142 (u32), afterplayerId, and not in 1.0.0.141.trailingis in 1.0.0.142 (bytes, 4), afterproof, and not in 1.0.0.141.
Registeredversionis in 1.0.0.142 (u32), afterplayerId, and not in 1.0.0.141.proofis in 1.0.0.142 (bytes, 8), afterversion, and not in 1.0.0.141.trailingis in 1.0.0.142 (bytes, 4), afterproof, and not in 1.0.0.141.
SpellCooldownthenis in 1.0.0.142 (1-byte bits), aftertimeLeft, and not in 1.0.0.141.
WorldEventeventtakes 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.142 and not in 1.0.0.141.monsteris in 1.0.0.142 (record), afterkill.assists, and not in 1.0.0.141.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.142:
CampCleared,killer: “The champion credited with emptying the camp, or zero for none. Where the camp has no buff side and no line of its own, a client has that champion speak a line for it, whatever speak says.”, where 1.0.0.141 has “Unused; a client reads nothing here.”EnterLocalSight,vitals: “The unit’s health. A client reads it for a champion, a minion, a turret, a map prop or another unit with a mind, past the end of the message where it is missing, so a server sends it for those; for a building or a missile it ends after the carried messages.”, where 1.0.0.141 has “The unit’s health. Where a client already holds the unit, it reads these from body offset 2 whatever the carried size, so a server carries messages here only where they create the unit, and sends the vitals right after them.”
1.0.0.143
Client builds from 1.0.0.143 up to, not including, 1.0.0.144. Patch notes: V1.0.0.143.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.143 | 10 | 0 | 4 | 4201587 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CreateFollower, FollowerMaster, HoverIndicator, HoverTarget, MissileLaunched, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (223)
Against 1.0.0.142
Where a build from 1.0.0.143 up to, not including, 1.0.0.144 differs from one from 1.0.0.142 up to, not including, 1.0.0.143. Anything not named here is the same in both.
In 1.0.0.143, not in 1.0.0.142
| Message | Sent by | Command | What it does |
|---|---|---|---|
SoftReconnect | server | 252 on events | What a server sends, in pairs, to rebuild a client’s world without a new connection: the first marks what the client holds, the second deletes whatever is still marked |
In 1.0.0.142, not in 1.0.0.143
| Message | Sent by | Command it had |
|---|---|---|
ResyncEnded | server | 75 on events |
TargetableChanged | server | 242 on events |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
| Channel | 1.0.0.142 | 1.0.0.143 | Messages |
|---|---|---|---|
| events | 243–252 | 242–251 | Shutdown, CampOpened, MissileRetarget |
| requests | 244–248 | 243–247 | SpellCharge, StreamRequest |
Laid out differently
CampCleared(vectors: one-on-1-0-0-143)does.unusedis at bit 2, 6 bits wide, in 1.0.0.142 and at bit 1, 7 bits wide, in 1.0.0.143.doeshassideOrderat bit 1 in 1.0.0.142, and not in 1.0.0.143.
ClientEvent(vectors: baron-killed-on-1-0-0-143, baron-killed-watched-on-1-0-0-143, buff-on-1-0-0-143, consumable-bought-on-1-0-0-143, critical-strike-on-1-0-0-143, damage-dealt-on-1-0-0-143, damage-taken-on-1-0-0-143, death-assist-on-1-0-0-143, died-on-1-0-0-143, dragon-killed-on-1-0-0-143, dragon-killed-watched-on-1-0-0-143, gold-earned-on-1-0-0-143, gold-spent-on-1-0-0-143, heal-cast-on-1-0-0-143, heal-on-1-0-0-143, item-bought-on-1-0-0-143, item-callout-on-1-0-0-143, killing-spree-on-1-0-0-143, one-on-1-0-0-143, removed-on-1-0-0-143)otheris in 1.0.0.142 and not in 1.0.0.143.
CreateChampion(vectors: one-on-1-0-0-143)stayDownis in 1.0.0.143 (f32), afterasset, and not in 1.0.0.142.downForis in 1.0.0.143 (f32), afterstayDown, and not in 1.0.0.142.howis in 1.0.0.143 (4-byte bits), afterdownFor, and not in 1.0.0.142.
CreateTurret(vectors: one-on-1-0-0-143)stateis in 1.0.0.142 and not in 1.0.0.143.targetableToTeamis in 1.0.0.142 and not in 1.0.0.143.
EnterSight(vectors: a-fifth-on-1-0-0-143, a-fourth-on-1-0-0-143, a-third-on-1-0-0-143, another-on-1-0-0-143, one-on-1-0-0-143)view.targetableis in 1.0.0.142 and not in 1.0.0.143.view.targetableToTeamis in 1.0.0.142 and not in 1.0.0.143.
ReconnectedInMatch(vectors: one-on-1-0-0-143)loadingis in 1.0.0.142 and not in 1.0.0.143.
SpawnFromBarracksbarracksis in 1.0.0.143 (u32), afternode, and not in 1.0.0.142.
SpawnUnit(vectors: one-on-1-0-0-143)flags.unusedis at bit 5, 3 bits wide, in 1.0.0.142 and at bit 4, 4 bits wide, in 1.0.0.143.flagshastargetableat bit 4 in 1.0.0.142, and not in 1.0.0.143.
Structs
Replicationpresenthasgroup5at bit 5 in 1.0.0.143, and not in 1.0.0.142.present.unusedis at bit 5, 3 bits wide, in 1.0.0.142 and at bit 6, 2 bits wide, in 1.0.0.143.group5is in 1.0.0.143 (record), aftergroup3.values, and not in 1.0.0.142.
Chapters
- In the objects chapter, a passage holds for 1.0.0.143 and not 1.0.0.142: The stage of
SoftReconnectthat marks is 0. - In the objects chapter, a passage holds for 1.0.0.143 and not 1.0.0.142: A client reads only the two lowest bits of the stage: a stage with both clear marks, and any other removes.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.143:
DeathHistory,blobLength: “How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries.”, where 1.0.0.142 has “How many bytes the entries below take together. A client reads exactly that many; zero, or a value above 2147483647, carries no entries. A client reads it as signed: from 2147483648 up it reads nothing more.”DeathHistory,entryCount: “How many entries follow.”, where 1.0.0.142 has “How many entries follow. Read as signed: from 2147483648 up it parses no entries.”SpawnPet, its layout: “A client deletes any object holding the header’s id; spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat; and registers it under the header’s id and node. duration has no effect. The header names the pet. A server sends it to clients watching a match.”, where 1.0.0.142 has “A client spawns nothing where it does not know the owner; kills the owner’s earlier pet if it lives; makes the pet, replacing its script with script; gives it the owner’s seat; and registers it under the header’s id and node. It deletes no object first; where one already holds the header’s id, both answer to it. duration has no effect. The header names the pet. A server sends it to clients watching a match.”SpawnPet,spellLevel: “The level of the spell that summoned it, plus one. A client uses it only where the owner is on its own side.”, where 1.0.0.142 has “The level of the spell that summoned it, plus one. A client uses it only where the owner belongs to its own network node, so only for its own units and never while watching a match.”SpawnPet,effect: “An effect it carries, padded with zero bytes. A client uses it only where the owner is on its own side.”, where 1.0.0.142 has “An effect it carries, padded with zero bytes. A client uses it only where the owner belongs to its own network node, as for spellLevel.”SpawnPet,flags.copyInventory: “Set where it copies its owner’s items.”, where 1.0.0.142 has “Set to tie the pet to the unit clone names. A client ties it to clone whatever this bit says, so the bit adds nothing.”
1.0.0.144
Client builds from 1.0.0.144 up to, not including, 1.0.0.145. Patch notes: V1.0.0.144.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.144 | 10 | 0 | 4 | 38d4ea4 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, FollowerMaster, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (222)
Against 1.0.0.143
Where a build from 1.0.0.144 up to, not including, 1.0.0.145 differs from one from 1.0.0.143 up to, not including, 1.0.0.144. Anything not named here is the same in both.
In 1.0.0.144, not in 1.0.0.143
| Message | Sent by | Command | What it does |
|---|---|---|---|
CreateFollower | server | 241 on events | Put an object on the field that follows a unit |
In 1.0.0.143, not in 1.0.0.144
| Message | Sent by | Command it had |
|---|---|---|
MinimapHighlighted | server | 20 on events |
ShopHighlighted | server | 186 on events |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
ClientEvent- Its command is 173 in 1.0.0.143 and 163 in 1.0.0.144.
eventtakes 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched in 1.0.0.144 and not in 1.0.0.143.eventtakes 81 surrenderCountdown, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.143 and not in 1.0.0.144.monsteris present when event = 117 or 118 or 119 or 120 in 1.0.0.143, and present when event = 116 or 117 or 118 or 119 in 1.0.0.144.
DeathHistory- Its command is 36 in 1.0.0.143 and 33 in 1.0.0.144.
entries[].eventtakes 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched in 1.0.0.144 and not in 1.0.0.143.entries[].eventtakes 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.143 and not in 1.0.0.144.entries[].monsteris present when event = 117 or 118 or 119 or 120 in 1.0.0.143, and present when event = 116 or 117 or 118 or 119 in 1.0.0.144.
FaceDirection- Its command is 86 in 1.0.0.143 and 80 in 1.0.0.144.
turnTimeis in 1.0.0.144 (f32), afterhow, and not in 1.0.0.143.
FacePosition- Its command is 86 in 1.0.0.143 and 80 in 1.0.0.144.
unknownis in 1.0.0.144 (f32), afterunused, and not in 1.0.0.143.
HealthBar- Its command is 219 in 1.0.0.143 and 206 in 1.0.0.144.
flagsis in 1.0.0.144 (1-byte bits) at the start, and not in 1.0.0.143.barTypeis in 1.0.0.144 (u8), afterflags, and not in 1.0.0.143.sideis in 1.0.0.144 (i32), afterbarType, and not in 1.0.0.143.showis in 1.0.0.143 and not in 1.0.0.144.
HudHighlighted- Its command is 68 in 1.0.0.143 and 63 in 1.0.0.144.
partis in 1.0.0.144 (u8) at the start, and not in 1.0.0.143.secondis in 1.0.0.144 (u8), afternumber, and not in 1.0.0.143.
UpgradeSpell- Its command is 62 in 1.0.0.143 and 59 in 1.0.0.144.
howis in 1.0.0.144 (1-byte bits), afterslot, and not in 1.0.0.143.
WorldEvent- Its command is 76 in 1.0.0.143 and 70 in 1.0.0.144.
eventtakes 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit, 116 dragonKilled, 117 dragonKilledWatched, 118 baronKilled, 119 baronKilledWatched in 1.0.0.144 and not in 1.0.0.143.eventtakes 81 surrenderCountdown, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened, 116 particleLimit, 117 dragonKilled, 118 dragonKilledWatched, 119 baronKilled, 120 baronKilledWatched in 1.0.0.143 and not in 1.0.0.144.monsteris present when event = 117 or 118 or 119 or 120 in 1.0.0.143, and present when event = 116 or 117 or 118 or 119 in 1.0.0.144.
Structs
ParticlesettingsFromis in 1.0.0.144 (u32), afterboundTo, and not in 1.0.0.143.
1.0.0.145
Client builds from 1.0.0.145 up to, not including, 1.0.0.146. Patch notes: V1.0.0.145.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.145 | 10 | 0 | 4 | 1b6571c | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (223)
Against 1.0.0.144
Where a build from 1.0.0.145 up to, not including, 1.0.0.146 differs from one from 1.0.0.144 up to, not including, 1.0.0.145. Anything not named here is the same in both.
In 1.0.0.145, not in 1.0.0.144
| Message | Sent by | Command | What it does |
|---|---|---|---|
FollowerMaster | server | 242 on events | Change which unit a following object follows |
Laid out differently
ClientReadytipChosenis in 1.0.0.145 (u8), aftermask, and not in 1.0.0.144.tipColouris in 1.0.0.145 (u8), aftertipChosen, and not in 1.0.0.144.tipDurationis in 1.0.0.145 (u8), aftertipColour, and not in 1.0.0.144.loadingTipsis in 1.0.0.145 (u8), aftertipDuration, and not in 1.0.0.144.playingTipsis in 1.0.0.145 (u8), afterloadingTips, and not in 1.0.0.144.
ClientVersionclockis in 1.0.0.144 and not in 1.0.0.145.
VersionSynctipis in 1.0.0.145 (i8), afterreporting, and not in 1.0.0.144.tipColouris in 1.0.0.145 (i8), aftertip, and not in 1.0.0.144.tipDurationis in 1.0.0.145 (i8), aftertipColour, and not in 1.0.0.144.loadingTipsis in 1.0.0.145 (u8), aftertipDuration, and not in 1.0.0.144.playingTipsis in 1.0.0.145 (u8), afterloadingTips, and not in 1.0.0.144.
1.0.0.146
Client builds from 1.0.0.146 up to, not including, 1.0.0.147. Patch notes: V1.0.0.146.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.146 | 10 | 0 | 4 | ae449c7 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (223)
Against 1.0.0.145
Where a build from 1.0.0.146 up to, not including, 1.0.0.147 differs from one from 1.0.0.145 up to, not including, 1.0.0.146. Anything not named here is the same in both.
Laid out differently
StartGame(vectors: one-on-1-0-0-146)ruleshasnoticeat bit 1 in 1.0.0.146, and not in 1.0.0.145.rules.unusedis at bit 1, 7 bits wide, in 1.0.0.145 and at bit 2, 6 bits wide, in 1.0.0.146.
Structs
ParticleGrouppackageis in 1.0.0.146 (u32) at the start, and not in 1.0.0.145.
1.0.0.147
Client builds from 1.0.0.147 up to, not including, 1.0.0.148. Patch notes: V1.0.0.147.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.147 | 10 | 0 | 4 | 6d0a5cf | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (222)
Against 1.0.0.146
Where a build from 1.0.0.147 up to, not including, 1.0.0.148 differs from one from 1.0.0.146 up to, not including, 1.0.0.147. Anything not named here is the same in both.
In 1.0.0.146, not in 1.0.0.147
| Message | Sent by | Command it had |
|---|---|---|
CooldownSet | client | 134 on requests |
Laid out differently
AppearancePushedhowis in 1.0.0.147 (1-byte bits), afterentry, and not in 1.0.0.146.overrideSpellsis in 1.0.0.146 and not in 1.0.0.147.modelOnlyis in 1.0.0.146 and not in 1.0.0.147.
CameraLockSetstateis in 1.0.0.147 (1-byte bits) at the start, and not in 1.0.0.146.lockedis in 1.0.0.146 and not in 1.0.0.147.
CancelTargetingwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSpellis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasunusedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
CastSpell(vectors: one-on-1-0-0-147)how.slotis at bit 1, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.how.summonerSpellis at bit 0 in 1.0.0.146 and at bit 6 in 1.0.0.147.howhasclickedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
ClientEvent(vectors: alert-on-1-0-0-147, baron-killed-on-1-0-0-147, baron-killed-watched-on-1-0-0-147, buff-on-1-0-0-147, consumable-bought-on-1-0-0-147, critical-strike-on-1-0-0-147, damage-dealt-on-1-0-0-147, damage-taken-on-1-0-0-147, death-assist-on-1-0-0-147, died-on-1-0-0-147, dragon-killed-on-1-0-0-147, dragon-killed-watched-on-1-0-0-147, gold-earned-on-1-0-0-147, gold-spent-on-1-0-0-147, heal-cast-on-1-0-0-147, heal-on-1-0-0-147, item-bought-on-1-0-0-147, item-callout-on-1-0-0-147, killing-spree-on-1-0-0-147, one-on-1-0-0-147, point-acaptured-on-1-0-0-147, point-aneutralized-on-1-0-0-147, point-bcaptured-on-1-0-0-147, point-bneutralized-on-1-0-0-147, point-ccaptured-on-1-0-0-147, point-cneutralized-on-1-0-0-147, point-dcaptured-on-1-0-0-147, point-dneutralized-on-1-0-0-147, point-ecaptured-on-1-0-0-147, point-eneutralized-on-1-0-0-147, removed-on-1-0-0-147, start-notice-five-on-1-0-0-147, start-notice-four-on-1-0-0-147, start-notice-three-on-1-0-0-147, start-notice-two-on-1-0-0-147, surrender-agreed-on-1-0-0-147, surrender-failed-on-1-0-0-147, surrender-vote-cast-on-1-0-0-147, surrender-vote-spam-on-1-0-0-147, surrender-vote-started-on-1-0-0-147, welcome-on-1-0-0-147)stageis u32 in 1.0.0.146 and u8 in 1.0.0.147.damage.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.damage.parentis 4-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.damage.parent.unusedis at bit 15, 17 bits wide, in 1.0.0.146 and at bit 15, 1 bits wide, in 1.0.0.147.heal.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.heal.parentCasteris in 1.0.0.147 (u32), afterheal.parentScript, and not in 1.0.0.146.heal.parentis in 1.0.0.147 (2-byte bits), afterheal.parentCaster, and not in 1.0.0.146.effect.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.effect.parentCasteris in 1.0.0.147 (u32), aftereffect.parentScript, and not in 1.0.0.146.effect.parentis in 1.0.0.147 (2-byte bits), aftereffect.parentCaster, and not in 1.0.0.146.votesis in 1.0.0.147 (record), aftercallout.side, and not in 1.0.0.146.alertis in 1.0.0.147 (record), aftervotes.side, and not in 1.0.0.146.numberis in 1.0.0.147 (u32), afteralert.second, and not in 1.0.0.146.heal.spellLevelis in 1.0.0.146 and not in 1.0.0.147.heal.parentSourceis in 1.0.0.146 and not in 1.0.0.147.heal.unusedis in 1.0.0.146 and not in 1.0.0.147.heal.unusedToois in 1.0.0.146 and not in 1.0.0.147.effect.spellLevelis in 1.0.0.146 and not in 1.0.0.147.effect.parentSourceis in 1.0.0.146 and not in 1.0.0.147.effect.unusedis in 1.0.0.146 and not in 1.0.0.147.effect.unusedToois in 1.0.0.146 and not in 1.0.0.147.
CreateChampionhowis 4-byte bits in 1.0.0.146 and 1-byte bits in 1.0.0.147.how.unusedis at bit 3, 29 bits wide, in 1.0.0.146 and at bit 3, 5 bits wide, in 1.0.0.147.
Damagehow.resultis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 3 bits wide, in 1.0.0.147.howhasunused1at bit 3 in 1.0.0.147, and not in 1.0.0.146.howhaskindat bit 4 in 1.0.0.147, and not in 1.0.0.146.how.unusedis at bit 7, 1 bits wide, in 1.0.0.146 and at bit 6, 2 bits wide, in 1.0.0.147.damageKindis in 1.0.0.146 and not in 1.0.0.147.
DeathHistory(vectors: one-on-1-0-0-147)entries[].stageis u32 in 1.0.0.146 and u8 in 1.0.0.147.entries[].damage.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.entries[].damage.parentis 4-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.entries[].damage.parent.unusedis at bit 15, 17 bits wide, in 1.0.0.146 and at bit 15, 1 bits wide, in 1.0.0.147.entries[].heal.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.entries[].heal.parentCasteris in 1.0.0.147 (u32), afterentries[].heal.parentScript, and not in 1.0.0.146.entries[].heal.parentis in 1.0.0.147 (2-byte bits), afterentries[].heal.parentCaster, and not in 1.0.0.146.entries[].effect.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.entries[].effect.parentCasteris in 1.0.0.147 (u32), afterentries[].effect.parentScript, and not in 1.0.0.146.entries[].effect.parentis in 1.0.0.147 (2-byte bits), afterentries[].effect.parentCaster, and not in 1.0.0.146.entries[].heal.spellLevelis in 1.0.0.146 and not in 1.0.0.147.entries[].heal.parentSourceis in 1.0.0.146 and not in 1.0.0.147.entries[].heal.unusedis in 1.0.0.146 and not in 1.0.0.147.entries[].heal.unusedToois in 1.0.0.146 and not in 1.0.0.147.entries[].effect.spellLevelis in 1.0.0.146 and not in 1.0.0.147.entries[].effect.parentSourceis in 1.0.0.146 and not in 1.0.0.147.entries[].effect.unusedis in 1.0.0.146 and not in 1.0.0.147.entries[].effect.unusedToois in 1.0.0.146 and not in 1.0.0.147.
FogSetstateis in 1.0.0.147 (1-byte bits) at the start, and not in 1.0.0.146.shownis in 1.0.0.146 and not in 1.0.0.147.
InhibitorStatestatenames bit 15unusedin 1.0.0.146 andalivein 1.0.0.147.lifeis in 1.0.0.146 and not in 1.0.0.147.
InputLockstateis in 1.0.0.147 (1-byte bits), aftercategory, and not in 1.0.0.146.lockedis in 1.0.0.146 and not in 1.0.0.147.
ItemAddedhow.unusedis at bit 1, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.how.announceis at bit 0 in 1.0.0.146 and at bit 6 in 1.0.0.147.howhasunused7at bit 7 in 1.0.0.147, and not in 1.0.0.146.
JoinSidepaddingis in 1.0.0.146 and not in 1.0.0.147.
LoadingProgressstatusnames bit 31unusedin 1.0.0.146 andloadedin 1.0.0.147.doneis in 1.0.0.146 and not in 1.0.0.147.
MapPropsideis 4-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.side.unusedis at bit 9, 23 bits wide, in 1.0.0.146 and at bit 9, 7 bits wide, in 1.0.0.147.
MovementBoundsflagsis in 1.0.0.147 (1-byte bits), afterradius, and not in 1.0.0.146.camerais in 1.0.0.146 and not in 1.0.0.147.
PauseAnimationstateis in 1.0.0.147 (1-byte bits) at the start, and not in 1.0.0.146.pausedis in 1.0.0.146 and not in 1.0.0.147.
Rosterpaddingis in 1.0.0.146 and not in 1.0.0.147.gapis in 1.0.0.146 and not in 1.0.0.147.
SeatChampionpaddingis in 1.0.0.146 and not in 1.0.0.147.
SeatNamepaddingis in 1.0.0.146 and not in 1.0.0.147.
ShopEnabledflagsis in 1.0.0.147 (1-byte bits) at the start, and not in 1.0.0.146.enabledis in 1.0.0.146 and not in 1.0.0.147.
SpawnBotsidesis 4-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.sides.unusedis at bit 9, 23 bits wide, in 1.0.0.146 and at bit 9, 7 bits wide, in 1.0.0.147.
SpawnPetflagshasminimapIconat bit 2 in 1.0.0.147, and not in 1.0.0.146.flags.unusedis at bit 2, 6 bits wide, in 1.0.0.146 and at bit 3, 5 bits wide, in 1.0.0.147.minimapIconis in 1.0.0.146 and not in 1.0.0.147.
SpawnUnitflagsis 1-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.flagshasteamat bit 0 in 1.0.0.147, and not in 1.0.0.146.flags.ignoreCollisionis at bit 0 in 1.0.0.146 and at bit 9 in 1.0.0.147.flags.wardis at bit 1 in 1.0.0.146 and at bit 10 in 1.0.0.147.flags.laneMinionis at bit 2 in 1.0.0.146 and at bit 11 in 1.0.0.147.flags.botis at bit 3 in 1.0.0.146 and at bit 12 in 1.0.0.147.flags.unusedis at bit 4, 4 bits wide, in 1.0.0.146 and at bit 13, 3 bits wide, in 1.0.0.147.teamis in 1.0.0.146 and not in 1.0.0.147.
SpellCastAnswerhowis in 1.0.0.147 (1-byte bits), aftersyncId, and not in 1.0.0.146.endChargeis in 1.0.0.146 and not in 1.0.0.147.
SpellChargeflags.slotis at bit 1, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.flags.summonerSpellis at bit 0 in 1.0.0.146 and at bit 6 in 1.0.0.147.flagshasendat bit 7 in 1.0.0.147, and not in 1.0.0.146.endis in 1.0.0.146 and not in 1.0.0.147.
SpellCooldownwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSpellis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasspeakWhenReadyat bit 7 in 1.0.0.147, and not in 1.0.0.146.thenis in 1.0.0.146 and not in 1.0.0.147.
SpellIconChangedwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSlotsis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasunusedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
SpellNameChangedwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSlotsis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasunusedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
SpellOffsetTargetChangedwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSlotsis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasunusedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
SpellTargetingChangedwhich.slotis at bit 0, 7 bits wide, in 1.0.0.146 and at bit 0, 6 bits wide, in 1.0.0.147.which.summonerSlotsis at bit 7 in 1.0.0.146 and at bit 6 in 1.0.0.147.whichhasunusedat bit 7 in 1.0.0.147, and not in 1.0.0.146.
StartGamerules.unusedis at bit 2, 6 bits wide, in 1.0.0.146 and at bit 1, 7 bits wide, in 1.0.0.147.ruleshasnoticeat bit 1 in 1.0.0.146, and not in 1.0.0.147.
SurrenderStatusreasonis u32 in 1.0.0.146 and u8 in 1.0.0.147.
UnitDiedhowis in 1.0.0.147 (1-byte bits), afterstayDown, and not in 1.0.0.146.standingis in 1.0.0.146 and not in 1.0.0.147.
VersionSync(vectors: one-on-1-0-0-147)agreementis u8 in 1.0.0.146 and 1-byte bits in 1.0.0.147.agreementhasbuildMatchesat bit 0 in 1.0.0.147, and not in 1.0.0.146.agreementhasreportsToFileat bit 1 in 1.0.0.147, and not in 1.0.0.146.agreementhasmatchedat bit 2 in 1.0.0.147, and not in 1.0.0.146.agreementhasunusedat bit 3 in 1.0.0.147, and not in 1.0.0.146.reportingis in 1.0.0.146 and not in 1.0.0.147.
WorldEvent(vectors: baron-killed-on-1-0-0-147, baron-killed-watched-on-1-0-0-147, buff-on-1-0-0-147, consumable-bought-on-1-0-0-147, critical-strike-on-1-0-0-147, damage-dealt-on-1-0-0-147, damage-taken-on-1-0-0-147, death-assist-on-1-0-0-147, died-on-1-0-0-147, dragon-killed-on-1-0-0-147, dragon-killed-watched-on-1-0-0-147, gold-earned-on-1-0-0-147, gold-spent-on-1-0-0-147, heal-cast-on-1-0-0-147, heal-on-1-0-0-147, item-bought-on-1-0-0-147, item-callout-on-1-0-0-147, killing-spree-on-1-0-0-147, one-on-1-0-0-147, removed-on-1-0-0-147)stageis u32 in 1.0.0.146 and u8 in 1.0.0.147.damage.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.damage.parentis 4-byte bits in 1.0.0.146 and 2-byte bits in 1.0.0.147.damage.parent.unusedis at bit 15, 17 bits wide, in 1.0.0.146 and at bit 15, 1 bits wide, in 1.0.0.147.heal.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.heal.parentCasteris in 1.0.0.147 (u32), afterheal.parentScript, and not in 1.0.0.146.heal.parentis in 1.0.0.147 (2-byte bits), afterheal.parentCaster, and not in 1.0.0.146.effect.sourceKindis u32 in 1.0.0.146 and u8 in 1.0.0.147.effect.parentCasteris in 1.0.0.147 (u32), aftereffect.parentScript, and not in 1.0.0.146.effect.parentis in 1.0.0.147 (2-byte bits), aftereffect.parentCaster, and not in 1.0.0.146.heal.spellLevelis in 1.0.0.146 and not in 1.0.0.147.heal.parentSourceis in 1.0.0.146 and not in 1.0.0.147.heal.unusedis in 1.0.0.146 and not in 1.0.0.147.heal.unusedToois in 1.0.0.146 and not in 1.0.0.147.effect.spellLevelis in 1.0.0.146 and not in 1.0.0.147.effect.parentSourceis in 1.0.0.146 and not in 1.0.0.147.effect.unusedis in 1.0.0.146 and not in 1.0.0.147.effect.unusedToois in 1.0.0.146 and not in 1.0.0.147.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.147:
VoiceOverride,flags: “Whether to reset.”, where 1.0.0.146 has “Whether to reset. A client compares the whole byte with 1, so a server writes the other bits zero.”
1.0.0.148
Client builds from 1.0.0.148 up to, not including, 1.0.0.149. Patch notes: V1.0.0.148.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.148 | 10 | 0 | 4 | 8863859 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (222)
Against 1.0.0.147
Where a build from 1.0.0.148 up to, not including, 1.0.0.149 differs from one from 1.0.0.147 up to, not including, 1.0.0.148. Anything not named here is the same in both.
Laid out differently
CastSpellyis in 1.0.0.147 and not in 1.0.0.148.endYis in 1.0.0.147 and not in 1.0.0.148.
ClientEvent(vectors: alert-on-1-0-0-148, baron-killed-on-1-0-0-148, baron-killed-watched-on-1-0-0-148, buff-on-1-0-0-148, consumable-bought-on-1-0-0-148, critical-strike-on-1-0-0-148, damage-dealt-on-1-0-0-148, damage-taken-on-1-0-0-148, death-assist-on-1-0-0-148, died-on-1-0-0-148, dragon-killed-on-1-0-0-148, dragon-killed-watched-on-1-0-0-148, gold-earned-on-1-0-0-148, gold-spent-on-1-0-0-148, heal-cast-on-1-0-0-148, heal-on-1-0-0-148, item-bought-on-1-0-0-148, item-callout-on-1-0-0-148, killing-spree-on-1-0-0-148, one-on-1-0-0-148, point-acaptured-on-1-0-0-148, point-aneutralized-on-1-0-0-148, point-bcaptured-on-1-0-0-148, point-bneutralized-on-1-0-0-148, point-ccaptured-on-1-0-0-148, point-cneutralized-on-1-0-0-148, point-dcaptured-on-1-0-0-148, point-dneutralized-on-1-0-0-148, point-ecaptured-on-1-0-0-148, point-eneutralized-on-1-0-0-148, removed-on-1-0-0-148, spider-killed-on-1-0-0-148, spider-killed-watched-on-1-0-0-148, start-notice-five-on-1-0-0-148, start-notice-four-on-1-0-0-148, start-notice-three-on-1-0-0-148, start-notice-two-on-1-0-0-148, surrender-agreed-on-1-0-0-148, surrender-failed-on-1-0-0-148, surrender-vote-cast-on-1-0-0-148, surrender-vote-spam-on-1-0-0-148, surrender-vote-started-on-1-0-0-148, welcome-on-1-0-0-148)eventtakes 120 spiderKilled, 121 spiderKilledWatched in 1.0.0.148 and not in 1.0.0.147.monsteris present when event = 116 or 117 or 118 or 119 in 1.0.0.147, and present when event = 116 or 117 or 118 or 119 or 120 or 121 in 1.0.0.148.
DeathHistory(vectors: one-on-1-0-0-148)entries[].eventtakes 120 spiderKilled, 121 spiderKilledWatched in 1.0.0.148 and not in 1.0.0.147.entries[].monsteris present when event = 116 or 117 or 118 or 119 in 1.0.0.147, and present when event = 116 or 117 or 118 or 119 or 120 or 121 in 1.0.0.148.
MapPingyis in 1.0.0.147 and not in 1.0.0.148.
PingPlacedatYis in 1.0.0.147 and not in 1.0.0.148.
WorldEvent(vectors: baron-killed-on-1-0-0-148, baron-killed-watched-on-1-0-0-148, buff-on-1-0-0-148, consumable-bought-on-1-0-0-148, critical-strike-on-1-0-0-148, damage-dealt-on-1-0-0-148, damage-taken-on-1-0-0-148, death-assist-on-1-0-0-148, died-on-1-0-0-148, dragon-killed-on-1-0-0-148, dragon-killed-watched-on-1-0-0-148, gold-earned-on-1-0-0-148, gold-spent-on-1-0-0-148, heal-cast-on-1-0-0-148, heal-on-1-0-0-148, item-bought-on-1-0-0-148, item-callout-on-1-0-0-148, killing-spree-on-1-0-0-148, one-on-1-0-0-148, removed-on-1-0-0-148, spider-killed-on-1-0-0-148, spider-killed-watched-on-1-0-0-148)eventtakes 120 spiderKilled, 121 spiderKilledWatched in 1.0.0.148 and not in 1.0.0.147.monsteris present when event = 116 or 117 or 118 or 119 in 1.0.0.147, and present when event = 116 or 117 or 118 or 119 or 120 or 121 in 1.0.0.148.
Structs
SeatbotSkinis in 1.0.0.148 (i32), afterbotAsset, and not in 1.0.0.147.allyBadgeis in 1.0.0.148 (u8), aftericon, and not in 1.0.0.147.enemyBadgeis in 1.0.0.148 (u8), afterallyBadge, and not in 1.0.0.147.
1.0.0.149
Client builds from 1.0.0.149 up to, not including, 1.0.0.150. Patch notes: V1.0.0.149.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.149 | 10 | 0 | 4 | 15137a6 | 2026-10-24 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellRangeChanged, SpellSlotChanged, SystemMessage.
Every message of this range (222)
Against 1.0.0.148
Where a build from 1.0.0.149 up to, not including, 1.0.0.150 differs from one from 1.0.0.148 up to, not including, 1.0.0.149. Anything not named here is the same in both.
Laid out differently
ClientEvent(vectors: alert-on-1-0-0-149, altar-captured-on-1-0-0-149, altar-captured-watched-on-1-0-0-149, baron-killed-on-1-0-0-149, baron-killed-watched-on-1-0-0-149, buff-on-1-0-0-149, consumable-bought-on-1-0-0-149, critical-strike-on-1-0-0-149, damage-dealt-on-1-0-0-149, damage-taken-on-1-0-0-149, death-assist-on-1-0-0-149, died-on-1-0-0-149, dragon-killed-on-1-0-0-149, dragon-killed-watched-on-1-0-0-149, gold-earned-on-1-0-0-149, gold-spent-on-1-0-0-149, heal-cast-on-1-0-0-149, heal-on-1-0-0-149, item-bought-on-1-0-0-149, item-callout-on-1-0-0-149, killing-spree-on-1-0-0-149, one-on-1-0-0-149, point-acaptured-on-1-0-0-149, point-aneutralized-on-1-0-0-149, point-bcaptured-on-1-0-0-149, point-bneutralized-on-1-0-0-149, point-ccaptured-on-1-0-0-149, point-cneutralized-on-1-0-0-149, point-dcaptured-on-1-0-0-149, point-dneutralized-on-1-0-0-149, point-ecaptured-on-1-0-0-149, point-eneutralized-on-1-0-0-149, removed-on-1-0-0-149, spider-killed-on-1-0-0-149, spider-killed-watched-on-1-0-0-149, start-notice-five-on-1-0-0-149, start-notice-four-on-1-0-0-149, start-notice-three-on-1-0-0-149, start-notice-two-on-1-0-0-149, surrender-agreed-on-1-0-0-149, surrender-failed-on-1-0-0-149, surrender-vote-cast-on-1-0-0-149, surrender-vote-spam-on-1-0-0-149, surrender-vote-started-on-1-0-0-149, welcome-on-1-0-0-149)eventtakes 122 altarCaptured, 123 altarCapturedWatched in 1.0.0.149 and not in 1.0.0.148.valueis present when event = 24 or 76 in 1.0.0.148, and present when event = 24 or 76 or 122 or 123 in 1.0.0.149.
DeathHistoryentries[].eventtakes 122 altarCaptured, 123 altarCapturedWatched in 1.0.0.149 and not in 1.0.0.148.entries[].valueis present when event = 24 or 76 in 1.0.0.148, and present when event = 24 or 76 or 122 or 123 in 1.0.0.149.
EffectAdded(vectors: shown-on-1-0-0-149)packageis in 1.0.0.149 (u32), aftereffect, and not in 1.0.0.148.
EffectAddedGroup(vectors: one-on-1-0-0-149)packageis in 1.0.0.149 (u32), aftereffect, and not in 1.0.0.148.
LoadoutwardSkinis in 1.0.0.149 (u8), afterlevel, and not in 1.0.0.148.
WorldEvent(vectors: altar-captured-on-1-0-0-149, altar-captured-watched-on-1-0-0-149, baron-killed-on-1-0-0-149, baron-killed-watched-on-1-0-0-149, buff-on-1-0-0-149, consumable-bought-on-1-0-0-149, critical-strike-on-1-0-0-149, damage-dealt-on-1-0-0-149, damage-taken-on-1-0-0-149, death-assist-on-1-0-0-149, died-on-1-0-0-149, dragon-killed-on-1-0-0-149, dragon-killed-watched-on-1-0-0-149, gold-earned-on-1-0-0-149, gold-spent-on-1-0-0-149, heal-cast-on-1-0-0-149, heal-on-1-0-0-149, item-bought-on-1-0-0-149, item-callout-on-1-0-0-149, killing-spree-on-1-0-0-149, one-on-1-0-0-149, removed-on-1-0-0-149, spider-killed-on-1-0-0-149, spider-killed-watched-on-1-0-0-149)eventtakes 122 altarCaptured, 123 altarCapturedWatched in 1.0.0.149 and not in 1.0.0.148.valueis present when event = 24 or 76 in 1.0.0.148, and present when event = 24 or 76 or 122 or 123 in 1.0.0.149.
1.0.0.150
Client builds from 1.0.0.150 up to, not including, 1.0.0.151. Patch notes: V1.0.0.150.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.150 | 10 | 0 | 4 | 2b5cb06 | 2026-10-23 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellIconChanged, SpellNameChanged, SpellOffsetTargetChanged, SpellRangeChanged, SpellTargetingChanged, SystemMessage.
Every message of this range (219)
Against 1.0.0.149
Where a build from 1.0.0.150 up to, not including, 1.0.0.151 differs from one from 1.0.0.149 up to, not including, 1.0.0.150. Anything not named here is the same in both.
In 1.0.0.150, not in 1.0.0.149
| Message | Sent by | Command | What it does |
|---|---|---|---|
SpellSlotChanged | server | 23 on events | Change one thing about a spell already in a unit’s slot |
In 1.0.0.149, not in 1.0.0.150
| Message | Sent by | Command it had |
|---|---|---|
SpellIconChanged | server | 51 on events |
SpellNameChanged | server | 50 on events |
SpellOffsetTargetChanged | server | 52 on events |
SpellTargetingChanged | server | 23 on events |
Commands
These differ only in their command. Each row is a run of commands moved by the same amount:
Laid out differently
ChampionDied- Its command is 94 in 1.0.0.149 and 91 in 1.0.0.150.
kindis in 1.0.0.150 (u8), afterhow, and not in 1.0.0.149.
ClientReady- Its command is 82 in 1.0.0.149 and 79 in 1.0.0.150.
settingsis in 1.0.0.150 (1-byte bits), aftertipDuration, and not in 1.0.0.149.loadingTipsis in 1.0.0.149 and not in 1.0.0.150.playingTipsis in 1.0.0.149 and not in 1.0.0.150.
MatchIdentity- Its command is 146 in 1.0.0.149 and 143 in 1.0.0.150.
platformis in 1.0.0.150 (text, 32 bytes), aftergame, and not in 1.0.0.149.
ParticleSource- Its command is 210 in 1.0.0.149 and 207 in 1.0.0.150.
sourcetakes 2 resourceSmoothed in 1.0.0.150 and not in 1.0.0.149.
RegionAdded- Its command is 120 in 1.0.0.149 and 117 in 1.0.0.150.
does.unusedis at bit 2, 30 bits wide, in 1.0.0.149 and at bit 1, 31 bits wide, in 1.0.0.150.doeshassecondat bit 1 in 1.0.0.149, and not in 1.0.0.150.extrais in 1.0.0.149 and not in 1.0.0.150.otherExtrais in 1.0.0.149 and not in 1.0.0.150.
RegionAttacheddoes.unusedis at bit 2, 30 bits wide, in 1.0.0.149 and at bit 1, 31 bits wide, in 1.0.0.150.doeshassecondat bit 1 in 1.0.0.149, and not in 1.0.0.150.extrais in 1.0.0.149 and not in 1.0.0.150.otherExtrais in 1.0.0.149 and not in 1.0.0.150.
VersionSync(vectors: one-on-1-0-0-150)- Its command is 84 in 1.0.0.149 and 81 in 1.0.0.150.
tipFlagsis in 1.0.0.150 (1-byte bits), aftertipDuration, and not in 1.0.0.149.loadingTipsis in 1.0.0.149 and not in 1.0.0.150.playingTipsis in 1.0.0.149 and not in 1.0.0.150.
Chapters
- In the objects chapter, a passage holds for 1.0.0.150 and not 1.0.0.149:
ParticlesCreateddoes not replace a marked object holding its net id: that object stays until the removing stage.
1.0.0.151
Client builds from 1.0.0.151 up to, not including, 1.0.0.152. Patch notes: V1.0.0.151.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.151 | 10 | 0 | 4 | c8771b3 | 2026-10-23 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellIconChanged, SpellNameChanged, SpellOffsetTargetChanged, SpellRangeChanged, SpellTargetingChanged, SystemMessage.
Every message of this range (219)
Against 1.0.0.150
Where a build from 1.0.0.151 up to, not including, 1.0.0.152 differs from one from 1.0.0.150 up to, not including, 1.0.0.151. Anything not named here is the same in both.
Structs
Seatstandingis in 1.0.0.151 (text, 16 bytes), afterbotAsset, and not in 1.0.0.150.
Chapters
- In the objects chapter, a passage holds for 1.0.0.150 and not 1.0.0.151:
ParticlesCreateddoes not replace a marked object holding its net id: that object stays until the removing stage.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.151:
Chat,audience: “1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise.”, where 1.0.0.150 has “1 for the speaker’s side alone, which a client shows without a tag; any other value from a server is shown tagged as said to everyone, except that where VersionSync hides all chat and the player has not turned it back on, a client does not show the line unless speaker is 4294967295. A client sends 0 where its player began the line with the all-chat prefix, which it leaves out of the text, and 1 otherwise.”Chat,text: “The line; a client sends at most 127 bytes of it, and reads it up to the zero byte that ends it.”, where 1.0.0.150 has “The line; a client sends at most 511 bytes of it, and reads it up to the zero byte that ends it.”
1.0.0.152–1.0.0.153
Client builds from 1.0.0.152 up to, not including, 1.0.0.154. Patch notes: V1.0.0.152.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.152 | 10 | 0 | 4 | 35ed54a | 2026-10-23 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: ContextEmote, CooldownSet, HoverIndicator, HoverTarget, MinimapHighlighted, MissileLaunched, ShopHighlighted, SpellIconChanged, SpellNameChanged, SpellOffsetTargetChanged, SpellRangeChanged, SpellTargetingChanged, SystemMessage.
Every message of this range (219)
Against 1.0.0.151
Where a build from 1.0.0.152 up to, not including, 1.0.0.154 differs from one from 1.0.0.151 up to, not including, 1.0.0.152. Anything not named here is the same in both.
Transport
- The families differ: see families.json.
- Channel chat is 5 in the chat family in 1.0.0.151, and 5 in the session family in 1.0.0.152–1.0.0.153.
Laid out differently
Chat- Its command is 0 in 1.0.0.151 and 104 in 1.0.0.152–1.0.0.153.
clientIdis in 1.0.0.152–1.0.0.153 (u32) at the start, and not in 1.0.0.151.netIdis in 1.0.0.152–1.0.0.153 (u32), afterclientId, and not in 1.0.0.151.localizedis in 1.0.0.152–1.0.0.153 (u8), afternetId, and not in 1.0.0.151.audienceis u32 in 1.0.0.151 and i32 in 1.0.0.152–1.0.0.153.speakeris in 1.0.0.151 and not in 1.0.0.152–1.0.0.153.
ClientEvent(vectors: alert-on-1-0-0-152, altar-captured-on-1-0-0-152, altar-captured-watched-on-1-0-0-152, baron-killed-on-1-0-0-152, baron-killed-watched-on-1-0-0-152, buff-on-1-0-0-152, consumable-bought-on-1-0-0-152, critical-strike-on-1-0-0-152, damage-dealt-on-1-0-0-152, damage-taken-on-1-0-0-152, death-assist-on-1-0-0-152, died-on-1-0-0-152, dragon-killed-on-1-0-0-152, dragon-killed-watched-on-1-0-0-152, gold-earned-on-1-0-0-152, gold-spent-on-1-0-0-152, heal-cast-on-1-0-0-152, heal-on-1-0-0-152, item-bought-on-1-0-0-152, item-callout-on-1-0-0-152, item-changed-on-1-0-0-152, killing-spree-on-1-0-0-152, one-on-1-0-0-152, point-acaptured-on-1-0-0-152, point-aneutralized-on-1-0-0-152, point-bcaptured-on-1-0-0-152, point-bneutralized-on-1-0-0-152, point-ccaptured-on-1-0-0-152, point-cneutralized-on-1-0-0-152, point-dcaptured-on-1-0-0-152, point-dneutralized-on-1-0-0-152, point-ecaptured-on-1-0-0-152, point-eneutralized-on-1-0-0-152, removed-on-1-0-0-152, spider-killed-on-1-0-0-152, spider-killed-watched-on-1-0-0-152, start-notice-five-on-1-0-0-152, start-notice-four-on-1-0-0-152, start-notice-three-on-1-0-0-152, start-notice-two-on-1-0-0-152, surrender-agreed-on-1-0-0-152, surrender-failed-on-1-0-0-152, surrender-vote-cast-on-1-0-0-152, surrender-vote-spam-on-1-0-0-152, surrender-vote-started-on-1-0-0-152, welcome-on-1-0-0-152)eventtakes 78 itemChanged, 79 surrenderVoteStarted, 80 surrenderVoteCast, 81 surrenderAlreadyVoted, 82 surrenderFailed, 83 surrenderTooEarly, 84 surrenderAgreed, 85 surrenderVoteSpam, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 92 startNoticeFour, 93 startNoticeFive, 94 alert, 95 scoreboardOpened, 98 pointANeutralized, 99 pointBNeutralized, 100 pointCNeutralized, 101 pointDNeutralized, 102 pointENeutralized, 103 pointACaptured, 104 pointBCaptured, 105 pointCCaptured, 106 pointDCaptured, 107 pointECaptured in 1.0.0.152–1.0.0.153 and not in 1.0.0.151.eventtakes 78 surrenderVoteStarted, 79 surrenderVoteCast, 80 surrenderAlreadyVoted, 81 surrenderFailed, 82 surrenderTooEarly, 83 surrenderAgreed, 84 surrenderVoteSpam, 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 91 startNoticeFour, 92 startNoticeFive, 93 alert, 94 scoreboardOpened, 97 pointANeutralized, 98 pointBNeutralized, 99 pointCNeutralized, 100 pointDNeutralized, 101 pointENeutralized, 102 pointACaptured, 103 pointBCaptured, 104 pointCCaptured, 105 pointDCaptured, 106 pointECaptured, 115 particleLimit in 1.0.0.151 and not in 1.0.0.152–1.0.0.153.valueis present when event = 24 or 76 or 122 or 123 in 1.0.0.151, and present when event = 24 or 76 or 78 or 122 or 123 in 1.0.0.152–1.0.0.153.votesis present when event = 78 or 79 or 81 or 83 or 84 in 1.0.0.151, and present when event = 79 or 80 or 82 or 84 or 85 in 1.0.0.152–1.0.0.153.alertis present when event = 93 in 1.0.0.151, and present when event = 94 in 1.0.0.152–1.0.0.153.numberis present when event = 88 or 89 or 90 or 91 or 92 or 97 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 in 1.0.0.151, and present when event = 89 or 90 or 91 or 92 or 93 or 98 or 99 or 100 or 101 or 102 or 103 or 104 or 105 or 106 or 107 in 1.0.0.152–1.0.0.153.
DeathHistoryentries[].eventtakes 78 itemChanged, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened in 1.0.0.152–1.0.0.153 and not in 1.0.0.151.entries[].eventtakes 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit in 1.0.0.151 and not in 1.0.0.152–1.0.0.153.entries[].valueis present when event = 24 or 76 or 122 or 123 in 1.0.0.151, and present when event = 24 or 76 or 78 or 122 or 123 in 1.0.0.152–1.0.0.153.
PathWithSpeedfacingis i8 in 1.0.0.151 and u8 in 1.0.0.152–1.0.0.153.
PlayAnimationflagsnames bit 6noRestartin 1.0.0.151 andnoBlendin 1.0.0.152–1.0.0.153.flagsnames bit 7noFadeInin 1.0.0.151 andlockedFromIdlein 1.0.0.152–1.0.0.153.flagsnames bit 8jumpToEndin 1.0.0.151 andreservedin 1.0.0.152–1.0.0.153.startProgressis in 1.0.0.152–1.0.0.153 (f32), afterscaleTime, and not in 1.0.0.151.
SpellSlotChangedtargetCountis in 1.0.0.152–1.0.0.153 (u8), aftericon, and not in 1.0.0.151.targetsis in 1.0.0.152–1.0.0.153 (count in targetCount × u32), aftertargetCount, and not in 1.0.0.151.offsetFromis in 1.0.0.151 and not in 1.0.0.152–1.0.0.153.
WorldEventeventtakes 78 itemChanged, 88 minionsSpawned, 89 welcome, 90 startNoticeTwo, 91 startNoticeThree, 95 scoreboardOpened in 1.0.0.152–1.0.0.153 and not in 1.0.0.151.eventtakes 87 minionsSpawned, 88 welcome, 89 startNoticeTwo, 90 startNoticeThree, 94 scoreboardOpened, 115 particleLimit in 1.0.0.151 and not in 1.0.0.152–1.0.0.153.valueis present when event = 24 or 76 or 122 or 123 in 1.0.0.151, and present when event = 24 or 76 or 78 or 122 or 123 in 1.0.0.152–1.0.0.153.
1.0.0.154–3.1.0.0
Client builds from 1.0.0.154 up to, not including, 3.01.0.1. Patch notes: V1.0.0.154.
| Build checked | Passed | Failed | Skipped | Commit | Date |
|---|---|---|---|---|---|
| 1.0.0.154 | 11 | 0 | 3 | 2363f66 | 2026-10-23 |
Other ranges of this book have these, and this one does not, so what the chapters say of them says nothing of it: CooldownSet, MinimapHighlighted, ShopHighlighted, SpellIconChanged, SpellNameChanged, SpellOffsetTargetChanged, SpellRangeChanged, SpellTargetingChanged.
Every message of this range (224)
Against 1.0.0.152–1.0.0.153
Where a build from 1.0.0.154 up to, not including, 3.01.0.1 differs from one from 1.0.0.152 up to, not including, 1.0.0.154. Anything not named here is the same in both.
In 1.0.0.154–3.1.0.0, not in 1.0.0.152–1.0.0.153
| Message | Sent by | Command | What it does |
|---|---|---|---|
ContextEmote | server | 240 on events | What a server sends about an emote a champion played for the moment |
HoverIndicator | server | 243 on events | Turn a unit’s hover indicator on or off |
HoverTarget | server | 242 on events | Set the unit a unit’s hover indicator points at |
MissileLaunched | server | 107 on events | What a server sends as the missile a swing or a cast prepared leaves the unit |
SystemMessage | server | 244 on events | Put a line of its own in a client’s chat |
Laid out differently
ChampionDied(vectors: physical-on-1-0-0-154)damageTypeis u8 in 1.0.0.152–1.0.0.153 and u32 in 1.0.0.154–3.1.0.0.damageSourceis u8 in 1.0.0.152–1.0.0.153 and u32 in 1.0.0.154–3.1.0.0.
MinimapIcon(vectors: one-on-1-0-0-154)changeIconis in 1.0.0.154–3.1.0.0 (u8), afterunit, and not in 1.0.0.152–1.0.0.153.changeBorderis in 1.0.0.154–3.1.0.0 (u8), aftericon, and not in 1.0.0.152–1.0.0.153.borderis in 1.0.0.154–3.1.0.0 (text, 64 bytes), afterchangeBorder, and not in 1.0.0.152–1.0.0.153.
SpellNumbers(vectors: one-on-1-0-0-154)entries[].valuesis 3 × f32 in 1.0.0.152–1.0.0.153 and 5 × f32 in 1.0.0.154–3.1.0.0.
UnitDied(vectors: one-on-1-0-0-154)damageTypeis u8 in 1.0.0.152–1.0.0.153 and u32 in 1.0.0.154–3.1.0.0.damageSourceis u8 in 1.0.0.152–1.0.0.153 and u32 in 1.0.0.154–3.1.0.0.
Only notes
These read the same on the wire, and only their notes change. What each says in 1.0.0.154–3.1.0.0:
BuildingDied,lastChampion: “For an inhibitor, the unit credited with destroying it; zero credits the attacker. A client reads it for nothing else.”, where 1.0.0.152–1.0.0.153 has “Unused; a client reads nothing here.”
Index of messages
| Message | Sent by | System | Ranges |
|---|---|---|---|
AfkWarning | server | interface | 1.0.0.130–3.1.0.0 |
AnimationOverrides | server | effects | 1.0.0.130–3.1.0.0 |
Announcement | server | interface | 1.0.0.130–1.0.0.138 |
AppearanceCleared | server | effects | 1.0.0.135–3.1.0.0 |
AppearancePopped | server | effects | 1.0.0.130–3.1.0.0 |
AppearancePushed | server | effects | 1.0.0.130–3.1.0.0 |
Attack | server | combat | 1.0.0.130–3.1.0.0 |
AttackFrom | server | combat | 1.0.0.130–3.1.0.0 |
Autocast | server | spells | 1.0.0.130–3.1.0.0 |
BotDebug | server | units | 1.0.0.130–3.1.0.0 |
BotKick | server | match | 1.0.0.135–3.1.0.0 |
BotState | server | units | 1.0.0.130–3.1.0.0 |
BotTargets | server | units | 1.0.0.130–3.1.0.0 |
BuildingDied | server | combat | 1.0.0.130–3.1.0.0 |
BuyItem | client | shop | 1.0.0.130–3.1.0.0 |
Camera | client | interface | 1.0.0.130–3.1.0.0 |
CameraAck | server | interface | 1.0.0.130–3.1.0.0 |
CameraBehaviour | server | interface | 1.0.0.130–3.1.0.0 |
CameraLock | client | interface | 1.0.0.130–3.1.0.0 |
CameraLockSet | server | interface | 1.0.0.130–3.1.0.0 |
CampCleared | server | objectives | 1.0.0.130–3.1.0.0 |
CampOpened | server | objectives | 1.0.0.138–3.1.0.0 |
CancelTargeting | server | spells | 1.0.0.130–3.1.0.0 |
CapturePointChanged | server | objectives | 1.0.0.130–3.1.0.0 |
CastSpell | client | spells | 1.0.0.130–3.1.0.0 |
ChainTargets | server | spells | 1.0.0.130–3.1.0.0 |
ChampionDied | server | combat | 1.0.0.130–3.1.0.0 |
ChampionStats | server | replication | 1.0.0.130–3.1.0.0 |
CharacterSelected | client | joining | 1.0.0.130–3.1.0.0 |
Chat | both | communication | 1.0.0.130–3.1.0.0 |
ClientEvent | server | objectives | 1.0.0.130–3.1.0.0 |
ClientFinished | client | match | 1.0.0.130–3.1.0.0 |
ClientReady | client | joining | 1.0.0.130–3.1.0.0 |
ClientVersion | client | joining | 1.0.0.130–3.1.0.0 |
ClockConvergence | server | match | 1.0.0.130–3.1.0.0 |
ClockReply | client | match | 1.0.0.130–3.1.0.0 |
ClockSync | server | match | 1.0.0.130–3.1.0.0 |
CloseShop | server | shop | 1.0.0.130–3.1.0.0 |
ContextEmote | server | communication | 1.0.0.154–3.1.0.0 |
CooldownSet | client | spells | 1.0.0.130–1.0.0.146 |
CreateChampion | server | units | 1.0.0.130–3.1.0.0 |
CreateFollower | server | units | 1.0.0.144–3.1.0.0 |
CreateNeutral | server | units | 1.0.0.130–3.1.0.0 |
CreateTurret | server | units | 1.0.0.130–3.1.0.0 |
Damage | server | combat | 1.0.0.130–3.1.0.0 |
DeathHistory | server | combat | 1.0.0.130–3.1.0.0 |
DestroyMissile | server | spells | 1.0.0.130–3.1.0.0 |
EffectAdded | server | effects | 1.0.0.130–3.1.0.0 |
EffectAddedGroup | server | effects | 1.0.0.130–3.1.0.0 |
EffectCount | server | effects | 1.0.0.130–3.1.0.0 |
EffectCountGroup | server | effects | 1.0.0.130–3.1.0.0 |
EffectRemoved | server | effects | 1.0.0.130–3.1.0.0 |
EffectRemovedGroup | server | effects | 1.0.0.130–3.1.0.0 |
EffectReplaced | server | effects | 1.0.0.130–3.1.0.0 |
EffectReplacedGroup | server | effects | 1.0.0.130–3.1.0.0 |
EmotePlayed | server | communication | 1.0.0.130–3.1.0.0 |
EnterLocalSight | server | vision | 1.0.0.130–3.1.0.0 |
EnterSight | server | vision | 1.0.0.130–3.1.0.0 |
EnterTeamSight | server | vision | 1.0.0.130–3.1.0.0 |
Exit | client | match | 1.0.0.130–3.1.0.0 |
ExperienceGained | server | replication | 1.0.0.130–3.1.0.0 |
FaceDirection | server | movement | 1.0.0.130–3.1.0.0 |
FacePosition | client | movement | 1.0.0.130–3.1.0.0 |
FadeMinions | server | effects | 1.0.0.130–3.1.0.0 |
FadeRemoved | server | effects | 1.0.0.130–3.1.0.0 |
FadeSounds | server | communication | 1.0.0.130–3.1.0.0 |
FadeTo | server | effects | 1.0.0.130–3.1.0.0 |
FloatingText | server | interface | 1.0.0.130–3.1.0.0 |
FogSet | server | vision | 1.0.0.130–3.1.0.0 |
FogToggled | server | vision | 1.0.0.130–3.1.0.0 |
FollowerMaster | server | units | 1.0.0.145–3.1.0.0 |
ForceDeath | server | combat | 1.0.0.130–3.1.0.0 |
GameEnded | server | match | 1.0.0.130–3.1.0.0 |
GameSpeed | server | match | 1.0.0.130–3.1.0.0 |
GoldEarned | server | replication | 1.0.0.130–3.1.0.0 |
GoldGained | server | replication | 1.0.0.130–3.1.0.0 |
GoldRedirect | server | replication | 1.0.0.130–3.1.0.0 |
GreyscaleWhenDead | server | combat | 1.0.0.130–3.1.0.0 |
HealthBar | server | replication | 1.0.0.130–3.1.0.0 |
HoverIndicator | server | combat | 1.0.0.154–3.1.0.0 |
HoverTarget | server | combat | 1.0.0.154–3.1.0.0 |
HudDisabled | server | interface | 1.0.0.130–3.1.0.0 |
HudHighlighted | server | guidance | 1.0.0.130–3.1.0.0 |
HudHighlightToggled | server | guidance | 1.0.0.130–3.1.0.0 |
InhibitorState | server | combat | 1.0.0.130–3.1.0.0 |
InputLock | server | interface | 1.0.0.130–3.1.0.0 |
InputLockToggled | server | interface | 1.0.0.130–3.1.0.0 |
InventorySlot | server | shop | 1.0.0.130–3.1.0.0 |
ItemAdded | server | shop | 1.0.0.130–3.1.0.0 |
ItemUsed | server | shop | 1.0.0.130–3.1.0.0 |
JoinSide | client | joining | 1.0.0.130–3.1.0.0 |
KillParticle | server | effects | 1.0.0.130–3.1.0.0 |
LeaveLocalSight | server | vision | 1.0.0.130–3.1.0.0 |
LeaveSight | server | vision | 1.0.0.130–3.1.0.0 |
LeaveTeamSight | server | vision | 1.0.0.130–3.1.0.0 |
LevelUp | server | replication | 1.0.0.130–3.1.0.0 |
LoadingProgress | client | joining | 1.0.0.130–3.1.0.0 |
Loadout | server | shop | 1.0.0.130–3.1.0.0 |
MapPing | client | communication | 1.0.0.130–3.1.0.0 |
MapProp | server | units | 1.0.0.130–3.1.0.0 |
MapPropChanged | server | units | 1.0.0.130–3.1.0.0 |
MatchIdentity | server | joining | 1.0.0.130–3.1.0.0 |
MatchStarted | server | joining | 1.0.0.130–3.1.0.0 |
MinimapHighlighted | server | guidance | 1.0.0.130–1.0.0.143 |
MinimapIcon | server | interface | 1.0.0.130–3.1.0.0 |
MissileCourse | server | spells | 1.0.0.132–3.1.0.0 |
MissileHits | server | spells | 1.0.0.130–3.1.0.0 |
MissileLaunched | server | spells | 1.0.0.154–3.1.0.0 |
MissileReport | client | spells | 1.0.0.130–3.1.0.0 |
MissileRetarget | server | spells | 1.0.0.140–3.1.0.0 |
MissileState | server | spells | 1.0.0.130–3.1.0.0 |
ModulePacket | client | joining | 1.0.0.130–3.1.0.0 |
MoveCamera | server | interface | 1.0.0.130–3.1.0.0 |
MovementBounds | server | movement | 1.0.0.130–3.1.0.0 |
MoveOrder | client | movement | 1.0.0.130–3.1.0.0 |
MusicCue | server | communication | 1.0.0.130–3.1.0.0 |
NavigationFlags | server | movement | 1.0.0.130–3.1.0.0 |
NexusIdle | server | effects | 1.0.0.130–3.1.0.0 |
NexusSkin | server | effects | 1.0.0.130–3.1.0.0 |
ObjectiveHidden | server | guidance | 1.0.0.130–3.1.0.0 |
ObjectiveReplaced | server | guidance | 1.0.0.130–3.1.0.0 |
ObjectiveShown | server | guidance | 1.0.0.130–3.1.0.0 |
ParticleEnterTeamSight | server | vision | 1.0.0.139–3.1.0.0 |
ParticleLeaveTeamSight | server | vision | 1.0.0.130–3.1.0.0 |
ParticlesCreated | server | effects | 1.0.0.130–3.1.0.0 |
ParticleSource | server | effects | 1.0.0.130–3.1.0.0 |
Path | server | movement | 1.0.0.130–3.1.0.0 |
PathWithSpeed | server | movement | 1.0.0.130–3.1.0.0 |
Pause | client | match | 1.0.0.130–3.1.0.0 |
PauseAnimation | server | effects | 1.0.0.130–3.1.0.0 |
Paused | server | match | 1.0.0.130–3.1.0.0 |
PingPlaced | server | communication | 1.0.0.130–3.1.0.0 |
PlayAnimation | server | effects | 1.0.0.130–3.1.0.0 |
PlayEmote | client | communication | 1.0.0.130–3.1.0.0 |
PlayerDisconnected | server | match | 1.0.0.130–3.1.0.0 |
QueryStatus | client | joining | 1.0.0.130–3.1.0.0 |
QueryStatusAnswer | server | joining | 1.0.0.130–3.1.0.0 |
QuestEvent | client | guidance | 1.0.0.130–3.1.0.0 |
QuestUpdated | server | guidance | 1.0.0.130–3.1.0.0 |
Reconnected | server | match | 1.0.0.130–3.1.0.0 |
ReconnectedInMatch | client | match | 1.0.0.130–3.1.0.0 |
RegionAdded | server | vision | 1.0.0.130–3.1.0.0 |
RegionAttached | server | vision | 1.0.0.130–3.1.0.0 |
RegionRemoved | server | vision | 1.0.0.130–3.1.0.0 |
Register | client | joining | 1.0.0.130–3.1.0.0 |
Registered | server | joining | 1.0.0.130–3.1.0.0 |
RemoveItem | client | shop | 1.0.0.130–3.1.0.0 |
RemoveItemAnswer | server | shop | 1.0.0.130–3.1.0.0 |
Replication | server | replication | 1.0.0.130–3.1.0.0 |
ResourceColours | server | replication | 1.0.0.130–3.1.0.0 |
Respawned | server | combat | 1.0.0.130–3.1.0.0 |
RespawnPoint | server | objectives | 1.0.0.130–3.1.0.0 |
Resume | client | match | 1.0.0.130–3.1.0.0 |
Resumed | server | match | 1.0.0.130–3.1.0.0 |
ResyncEnded | server | joining | 1.0.0.130–1.0.0.142 |
Revived | server | combat | 1.0.0.130–3.1.0.0 |
Roster | server | joining | 1.0.0.130–3.1.0.0 |
ScoreAdded | server | replication | 1.0.0.130–3.1.0.0 |
ScreenTint | server | effects | 1.0.0.130–3.1.0.0 |
SeatChampion | server | joining | 1.0.0.130–3.1.0.0 |
SeatLoadProgress | server | joining | 1.0.0.130–3.1.0.0 |
SeatName | server | joining | 1.0.0.130–3.1.0.0 |
SelectObject | client | interface | 1.0.0.130–3.1.0.0 |
ShieldAdded | server | replication | 1.0.0.130–3.1.0.0 |
ShopEnabled | server | shop | 1.0.0.141–3.1.0.0 |
ShopHighlighted | server | guidance | 1.0.0.130–1.0.0.143 |
Shutdown | server | match | 1.0.0.130–3.1.0.0 |
SideTextHidden | server | guidance | 1.0.0.130–3.1.0.0 |
SideTextRefreshed | server | guidance | 1.0.0.130–3.1.0.0 |
SideTextShown | server | guidance | 1.0.0.130–3.1.0.0 |
SoftReconnect | server | match | 1.0.0.143–3.1.0.0 |
SpawnBot | server | units | 1.0.0.130–3.1.0.0 |
SpawnEnd | server | joining | 1.0.0.130–3.1.0.0 |
SpawnFromBarracks | server | units | 1.0.0.130–3.1.0.0 |
SpawnPet | server | units | 1.0.0.130–3.1.0.0 |
SpawnStart | server | joining | 1.0.0.130–3.1.0.0 |
SpawnUnit | server | units | 1.0.0.130–3.1.0.0 |
SpellCastAnswer | server | spells | 1.0.0.130–3.1.0.0 |
SpellCharge | client | spells | 1.0.0.135–3.1.0.0 |
SpellCooldown | server | spells | 1.0.0.130–3.1.0.0 |
SpellIconChanged | server | spells | 1.0.0.130–1.0.0.149 |
SpellInSlot | server | spells | 1.0.0.130–3.1.0.0 |
SpellLevel | server | spells | 1.0.0.130–3.1.0.0 |
SpellNameChanged | server | spells | 1.0.0.130–1.0.0.149 |
SpellNumbers | server | spells | 1.0.0.130–3.1.0.0 |
SpellOffsetTargetChanged | server | spells | 1.0.0.130–1.0.0.149 |
SpellRangeChanged | server | spells | 1.0.0.135–1.0.0.137 |
SpellSlotChanged | server | spells | 1.0.0.150–3.1.0.0 |
SpellTargetingChanged | server | spells | 1.0.0.130–1.0.0.149 |
SpellUpgraded | server | spells | 1.0.0.130–3.1.0.0 |
StartGame | server | joining | 1.0.0.130–3.1.0.0 |
StatisticIncremented | server | replication | 1.0.0.130–3.1.0.0 |
StatsRequest | client | joining | 1.0.0.130–3.1.0.0 |
StatTick | server | replication | 1.0.0.130–3.1.0.0 |
StopAnimation | server | effects | 1.0.0.130–3.1.0.0 |
StopAttack | server | combat | 1.0.0.130–3.1.0.0 |
StreamRequest | client | spectating | 1.0.0.141–3.1.0.0 |
SurrenderStatus | server | votes | 1.0.0.130–3.1.0.0 |
SurrenderVote | client | votes | 1.0.0.130–3.1.0.0 |
SurrenderVoteCalled | server | votes | 1.0.0.130–3.1.0.0 |
SwapItems | client | shop | 1.0.0.130–3.1.0.0 |
SwapItemsAnswer | server | shop | 1.0.0.130–3.1.0.0 |
SystemMessage | server | communication | 1.0.0.154–3.1.0.0 |
TargetableChanged | server | units | 1.0.0.130–1.0.0.142 |
TargetHeldChampion | server | combat | 1.0.0.130–3.1.0.0 |
TargetUnit | server | combat | 1.0.0.130–3.1.0.0 |
TeamChanged | server | units | 1.0.0.130–3.1.0.0 |
TeamScore | server | objectives | 1.0.0.130–3.1.0.0 |
TipEvent | client | guidance | 1.0.0.130–3.1.0.0 |
TipShown | server | guidance | 1.0.0.130–3.1.0.0 |
TransientAck | client | replication | 1.0.0.130–3.1.0.0 |
TutorialChatLine | server | guidance | 1.0.0.130–3.1.0.0 |
TutorialPopup | server | guidance | 1.0.0.130–3.1.0.0 |
TutorialPopupClosed | client | guidance | 1.0.0.130–3.1.0.0 |
TutorialShopOpened | client | shop | 1.0.0.130–3.1.0.0 |
UiHighlight | server | guidance | 1.0.0.130–3.1.0.0 |
UnitDied | server | combat | 1.0.0.130–3.1.0.0 |
UnitHighlighted | server | guidance | 1.0.0.130–3.1.0.0 |
UnitHighlightRemoved | server | guidance | 1.0.0.130–3.1.0.0 |
UnitSpoke | client | communication | 1.0.0.130–3.1.0.0 |
UnitStopped | server | movement | 1.0.0.130–3.1.0.0 |
UnitText | server | interface | 1.0.0.130–3.1.0.0 |
UpgradeSpell | client | spells | 1.0.0.130–3.1.0.0 |
UseObject | client | combat | 1.0.0.130–3.1.0.0 |
VersionSync | server | joining | 1.0.0.130–3.1.0.0 |
VictoryDance | server | match | 1.0.0.130–3.1.0.0 |
VoiceCommand | server | communication | 1.0.0.138–3.1.0.0 |
VoiceEvent | server | communication | 1.0.0.130–3.1.0.0 |
VoiceEventDone | client | communication | 1.0.0.130–3.1.0.0 |
VoiceOverride | server | effects | 1.0.0.130–3.1.0.0 |
VolumeMuted | server | communication | 1.0.0.130–3.1.0.0 |
WaypointAck | client | movement | 1.0.0.130–3.1.0.0 |
WaypointGroup | server | movement | 1.0.0.130–3.1.0.0 |
WaypointGroupAtSpeed | server | movement | 1.0.0.130–3.1.0.0 |
WorldEvent | server | objectives | 1.0.0.130–3.1.0.0 |